Steal
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| |
| Type: | Active Skill |
| Levels: | 10 |
| SP Cost: | 10 |
| Target: | Monster |
| Range: | Melee |
| Prerequisites | |
| None | |
Steal (Alt: Steal) is a 1st class active skill available as Thief.
Effect
Attempts to pinch an item from a targeted monster.
| Level | Success Rate |
|---|---|
| 1 | 8% |
| 2 | 14% |
| 3 | 20% |
| 4 | 26% |
| 5 | 32% |
| 6 | 38% |
| 7 | 44% |
| 8 | 50% |
| 9 | 56% |
| 10 | 62% |
Purported Success Rate: [Item_Drop_Rate × (2 + SkillLvl x 6 + (User_DEX − Target_DEX) / 2)]%
Notes
- Only items dropped by monsters can be stolen.
- A successful attempt will not affect what is dropped when the monster dies.
- Counter-intuitively, this skill cannot be used while in stealth. All robberies must be done out in the open.
- After success, it is not possible to steal again from the same target.
- Boss monsters cannot be stolen from.
- Cards can not be stolen.
- Equipment with Random Options can be stolen.
External
Bestowed from
- Joker Card Item #4139 Joker Card} - Level 1; Usable
Changelogs
The below changelogs contain changes to this skill.
| Thief | |
|---|---|
| Skills | Back Slide • Detoxify • Double Attack • Envenom • Find Stone • Hiding • Improve Dodge • Sand Attack • Steal • Stone Fling |
| Quests | Thief Skill Quest |
| Weapons | Dagger • Bow (Arrows) |
