Dagger
Dagger-type weapons range from small Knives to not-so-small Daggers, which are mainly used by Thieves, Dagger-Assassins, Rogues, or Trap Ranger. Some daggers are specialized for non-Thief classes, but Acolyte-class based characters are unable to equip any Daggers.
Daggers are compatible with the passive skills Double Attack and Sword Mastery.
| Size | Damage |
|---|---|
| Small | 100% |
| Medium | 75% |
| Large | 50% |
| Name | Possible Slots | Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
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2 Item #13010 2}, 3 Item #13011 3}, 3 Item #13011 3} | 1 | 50 | 60 | MATK +50. Ninja Only. |
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Smith Dagger, 3 Item #1204 3}, 4 Item #1205 4} | 1 | 30 | 50 | N/A |
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Smith Dagger, 3 Item #1201 3}, 4 Item #1202 4} | 1 | 17 | 40 | N/A |
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Smith Dagger, 3 Item #1207 3}, 4 Item #1208 4} | 1 | 43 | 60 | N/A |
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0 | 1 | 43 | 0.1 | Cannot be upgraded |
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Smith Dagger, 2 Item #1213 2}, 3 Item #1214 3} | 2 | 73 | 60 | N/A |
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Smith Dagger, 2 Item #1210 2}, 3 Item #1211 3} | 2 | 59 | 50 | N/A |
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Smith Dagger, 2 Item #1216 2}, 3 Item #1217 3} | 2 | 87 | 70 | N/A |
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Smith Dagger, 1 Item #1222 1}, 2 Item #1223 2} | 3 | 118 | 80 | Indestructible |
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Smith Dagger, 2 Item #1219 2}, 3 Item #1220 3} | 3 | 105 | 70 | N/A |
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0 | 3 | 150 | 60 | Inflicting Curse by chance. Ninja Only. |
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0, 2 Item #13016 2} | 3 | 64 | 80 | Poison by high chance |
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0, 1 Item #13033 1} | 4 | 140 | 60 | HP +20%, SP +15%, ASPD +2%. Assassin Only. |
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0 | 4 | 70 | 50 | INT +5, MATK +10% |
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0 | 4 | 50 | 70 | SP +10%, SP +3 each attack |
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0 | 4 | 90 | 50 | Perfect Dodge +20, Luck +5 |
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0, 1 Item #13019 1} | 4 | 120 | 70 | Blind by chance, Self-Blind by low chance |
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0 | 4 | 180 | 80 | Reduces DEF by half, FLEE +10, Perfect Dodge +5 |
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0, 1 Item #13017 1} | 4 | 80 | 60 | Pierces DEF, Deals damage depending on target's DEF |
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0 | 4 | 125 | 90 | CRIT +3. ASPD +3%. Ninja Only. |
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0 | 4 | 75 | 50 | CRIT +30, +3% vs. Demi-Human, 50% chance to find Meat Item #517 Meat} when killing Brute |
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0, 1 Item #13018 1} | 4 | 140 | 80 | Indestructible, +10% vs. Earth and Wind |
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1 Item #13008 1} | 2 | 70 | 80 | Each melee physical attack has a low chance of destroying the target's weapon. Ninja only |
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2 Item #13013 2} | 2 | 95 | 70 | Water. Add CRIT +10 against Demihuman monsters when inflicting melee physical attacks. Ninja only |
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1 Item #13015 1} | 3 | 120 | 80 | Each melee physical attack has a low chance of auto casting Level 1 Heal on its user. Ninja only |
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1 Item #28741 1} | 3 | 90 | 50 | ASPD + 10%. Per level of Double Attack acquired ATK + 3, HIT + 2.
If refine rate is 7 or higher ASPD + 1, Per level of Double Attack acquired an additional ATK + 1. |
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1 Item #28742 1} | 2 | 80 | 20 | HIT + 5, ASPD + 10%, Per level of acquired Double Attack acquired ATK + 2. |
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File:28747.png Earth Dragon Dagger
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2 Item #28747 2} | 3 | 130 | 80 | Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +7 or higher, increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%. |
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File:28748.png Earth Dragon Asura
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2 Item #28748 2} | 3 | 130 | 80 | MATK + 70. Increases physical/magical damage against Formless monsters by 5%, increases physical/magical damage against Earth monsters by 5%.
If +7 or higher, increases physical/magical damage against Formless monsters by 5%, increases physical/magical damage against Earth monsters by 5%. |
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File:28749.png Yin Yang Dagger
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2 Item #28749 2} | 3 | 130 | 80 | Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%. |
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2 Item #28750 2} | 3 | 130 | 80 | MATK + 70. Increases physical/magical damage against Demon monsters by 5%, increases physical/magical damage against Fire monsters by 5%.
If +7 or higher, increases physical/magical damage against Demon monsters by 5%, increases physical/magical damage against Fire monsters by 5%. |
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File:28751.png Lesser Guild Gladius
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0 | 3 | 90 | 30 | "※ PvP & WoE-area bonuses only"
Increase physical damage against Players by 15%. |
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File:28752.png Exquisite Daggers
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Smith Dagger | 3 | 130 | 60 | For every 2 refines, HIT + 1.
For every 3 refines, ASPD + 2%. |
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1 Item #28754 1} | 3 | 120 | 70 | Increases damage of Shadow Slash by 5%.
If +7 or higher, increases damage of Shadow Slash by 5%. |
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File:28756.png Ninja's Excalibur
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1 Item #28756 1} | 3 | 70 | 70 | MATK + 110. Increases damage of Exploding Dragon, Snow Flake Draft, First Wind by 10%. If +7 or higher, increases damage of Exploding Dragon, Snow Flake Draft, First Wind by 5%. |
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1 Item #28757 1} | 3 | 115 | 90 | HIT + 5.
If +7 or higher, increases damage of Raid by 10%. |
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File:28758.png Doomed Grimtooth
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2 Item #28758 2} | 4 | 100 | 80 | 66 HP lost every 5 seconds that it is equipped. 666 HP lost when unequipped.
If +3 or higher, increases physical damage to all enemies by 10%. |
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File:28760.png Golden Pocket Knife
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2 Item #28760 2} | 3 | 150 | 70 | HIT + 5.
If +7 or higher, increases long-range physical damage by 5%. |
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2 | 4 | 140 | 70 |
ATK + 2%. |
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2 | 4 | 150 | 80 |
Increases [Shadow Slash] damage by 10%. |
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2 | 4 | 50 | 0 |
MATK + 120. |
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File:28769.png Valkyrie Dagger
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2 Item #28769 2} | 3 | 130 | 85 | ATK + 5%.
If +7 or higher, increases damage of Raid by 15%. |
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2 Item #28770 2} | 3 | 130 | 85 | ATK + 5%.
If +7 or higher, increases damage of Throw Shuriken and Haze Slasher by 10%. |
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1 | 4 | 70 | 80 |
MATK + 130 |
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1 | 4 | 120 | 50 |
When using 'Back Stab', high probability of inflicting Bleeding status. |
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File:510003.png Buddhist Dagger
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2 | 3 | 130 | 80 |
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%. |
| Weapons in Ragnarok Online | |
|---|---|
| Weaponry | Axes • Books • Bows • Daggers • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
| Ammunition | Arrows |