Change Material
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| |
| Type: | Active Skill |
| Levels: | 1 |
| SP Cost: | 10 |
| Catalyst: | See Table |
| Prerequisites | |
| None | |
Change Material (Alt: Change Material) is a 3rd class active skill available as Geneticist.
Effect
Converts a set of items into a different item. Unlike other similar skills, this skill does not provide books or other instructions on how to create certain items.
Notes
- The user selects any combination of items from within their inventory and, if successful, an item may be returned.
- Items will not be consumed if an invalid recipe is attempted.
- For some valid recipes, a small chance of failure exists, causing the materials to disappear. This chance is applied on the whole procedure.
Materials
Items in italics can be purchased via NPC.
| Crafting Articles | |
|---|---|
| NPC Refinement and Socketing | Refinement System • Socket Enchant • Card Desocketing |
| Blacksmith-related | Forging (Smith Axe • Smith Dagger • Smith Knucklebrace • Smith Mace • Smith Spear • Smith Sword • Smith Two-handed Sword • Weaponry Research) • Refining (Enchantedstone Craft • Iron Tempering • Steel Tempering) • Weapon Materials • Upgrade Weapon |
| Alchemist-related | Cooking • Potion Creation (Learning Potion • Pharmacy) |
