Quests
Quest Overview
Quests in TimeRO are divided into two main groups:
- TimeRO Equipment Quests — custom progression quests that unlock important equipment lines.
- Classic Ragnarok Quests — traditional Ragnarok Online quests such as class quests, access quests, regional quests, and utility quests.
The main purpose of this page is to organize the quest systems that matter most for character progression in TimeRO.
Quest Window
The Quest Window or Quest Journal can be opened with Alt + U.
It allows players to view quests that their character has started but not yet completed. Some quests may also show progress directly on the right side of the game window.
Useful Quest Window functions:
- View active quests.
- Track monster kill objectives.
- Show or hide quests from the on-screen tracker.
- Move quests between the active and inactive quest tabs.
- Check quest descriptions and progress when available.
Not every quest has a Quest Window component. Some NPC-based quests may require players to follow NPC dialogue, item requirements, or wiki instructions manually.
TimeRO Equipment Quest Line
The TimeRO equipment line is divided into three major quest categories:
| Category | Main Purpose | Equipment Type | Progression Role |
|---|---|---|---|
| Headgear Quests | Create unique upper, middle, and lower headgears. | Headgear | Identity, utility, class expression, and account progression. |
| Expedition Gear Quests | Craft and upgrade adventuring gear used across TimeRO content. | Armor, Garment, Shoes, Accessories | Core PvM progression and preparation for advanced maps. |
| Relic Weapon Quests | Forge rare weapons tied to powerful materials, bosses, and special content. | Weapons | Main offensive progression line for serious hunting and endgame builds. |
These three systems form the foundation of TimeRO equipment progression.
Equipment Quest Philosophy
TimeRO equipment quests are designed to give players clear progression goals outside of pure monster farming.
Players are encouraged to:
- Explore different maps.
- Hunt specific monsters.
- Collect rare materials.
- Defeat bosses and MVPs.
- Complete NPC crafting chains.
- Build specialized equipment for their class and role.
Unlike simple item drops, quest equipment usually requires planning and resource investment.
Headgear Quests
Headgear Quests focus on crafting unique headgear items through NPCs.
Headgears are one of the most recognizable forms of character identity in Ragnarok Online. In TimeRO, they are also part of the equipment progression structure.
Headgear Quest Features
Headgear quests may require:
- Monster materials
- Rare drops
- Event materials
- Zeny
- Special quest items
- Regional ingredients
- Boss-related materials
Headgear Types
| Type | Description | Common Role |
|---|---|---|
| Upper Headgear | Main visible headgear slot. | Core utility, build support, identity. |
| Middle Headgear | Face, eyes, aura, or magical accessory slot. | Specialized bonuses and character customization. |
| Lower Headgear | Mouth, scarf, mask, pipe, or cosmetic accessory slot. | Utility, resistance, small bonuses, visual style. |
Recommended For
Headgear Quests are recommended for:
- New players looking for early progression.
- Players building class identity.
- Collectors.
- Players who want unique visual customization.
- Characters preparing for harder PvM content.
Related Pages
Expedition Gear Quests
Expedition Gear Quests are the main armor-side progression system of TimeRO.
These quests focus on equipment designed for exploration, survival, advanced PvM, Fever maps, Dynamic Fields, and dungeon progression.
Expedition Gear Includes
Expedition equipment may include:
- Armor
- Garments
- Shoes
- Accessories
- Utility gear
- Progression sets
Expedition Gear Purpose
Expedition Gear is designed to help players survive and advance through harder content.
| Gear Role | Examples of Possible Effects |
|---|---|
| Survival | Max HP, resistance, damage reduction, recovery bonuses. |
| Mobility | Movement speed, flee, attack speed, cast comfort. |
| Map Specialization | Bonuses against specific races, elements, or dungeon themes. |
| Progression | Equipment that prepares players for Fever maps, bosses, and endgame areas. |
Expedition Gear Quest Themes
Expedition Gear quests may be connected to:
- Field exploration
- Dungeon expeditions
- Fever maps
- Special materials
- Mining systems
- Regional monster hunting
- Boss objectives
- Account progression
Recommended For
Expedition Gear Quests are recommended for:
- Players entering mid-game content.
- Farmers and explorers.
- Characters preparing for Fever maps.
- Players looking for stable PvM equipment.
- Parties preparing for stronger monsters and bosses.
Related Pages
Relic Weapon Quests
Relic Weapon Quests are the main weapon-side progression system of TimeRO.
This category replaces the generic idea of “Special Weapons” with a stronger progression identity. Relic Weapons are rare, valuable, and usually require more meaningful investment than standard equipment.
What Are Relic Weapons?
Relic Weapons are special weapons forged through quest chains, rare materials, boss drops, or advanced progression systems.
They are intended to feel more important than regular drops.
Relic Weapon Quest Features
Relic Weapon quests may require:
- Rare monster drops
- MVP materials
- Fever materials
- Mining materials
- Special ores
- Zeny
- Previous weapon stages
- Quest-specific tokens
- Map or dungeon objectives
Relic Weapon Roles
| Weapon Role | Description |
|---|---|
| Class Weapon | Weapons designed around specific class playstyles. |
| Elemental Weapon | Weapons themed around fire, water, wind, earth, shadow, holy, ghost, or poison. |
| Boss Hunter Weapon | Weapons designed for MVP and boss progression. |
| Fever Weapon | Weapons connected to Fever maps and rare random-option progression. |
| Endgame Relic | High-investment weapons for long-term character development. |
Recommended For
Relic Weapon Quests are recommended for:
- Players who want long-term goals.
- Damage-focused characters.
- MVP hunters.
- Endgame farmers.
- Players building specialized class setups.
- Parties preparing for advanced content.
Related Pages
TimeRO Equipment Progression Path
Players do not need to complete all equipment quests at once.
A recommended progression path is:
| Stage | Recommended Quest Type | Goal |
|---|---|---|
| Early Game | Headgear Quests | Obtain basic utility, identity, and early bonuses. |
| Mid Game | Expedition Gear Quests | Build stronger armor, shoes, garments, and survival gear. |
| Advanced PvM | Expedition Gear + Relic Weapon Quests | Prepare for Fever maps, Dynamic Fields, and stronger bosses. |
| Endgame | Relic Weapon Quests | Create specialized weapons for MVP hunting, farming, and advanced builds. |
Quest Difficulty Guide
| Difficulty | Meaning | Common Requirements |
|---|---|---|
| Beginner | Simple NPC or material quest. | Basic monster drops, low Zeny cost. |
| Intermediate | Requires map exploration or stronger monsters. | Regional materials, dungeon drops, repeat farming. |
| Advanced | Requires rare materials or boss-related objectives. | MVP drops, Fever materials, high-value resources. |
| Endgame | Long-term progression quest. | Multiple rare materials, special systems, high investment. |
Important Notes
- Some quests are repeatable.
- Some quests may have cooldowns.
- Some quests may require previous quest completion.
- Some quests may require access to a specific dungeon or map.
- Quest equipment may be changed or rebalanced as the server evolves.
- Always check the specific quest page for exact item requirements.
Classic Ragnarok Quests
This section contains traditional Ragnarok Online quests that exist separately from the TimeRO equipment progression line.
Class-Specific Quests
Class quests include job change quests, skill quests, and training quests.
Examples:
- Novice Skill Quest
- Swordman Skill Quest
- Mage Skill Quest
- Archer Skill Quest
- Merchant Skill Quest
- Thief Skill Quest
- Acolyte Skill Quest
- Knight Job Change Guide
- Crusader Job Change Guide
- Wizard Job Change Guide
- Sage Job Change Guide
- Hunter Job Change Guide
- Blacksmith Job Change Guide
- Alchemist Job Change Guide
- Assassin Job Change Guide
- Rogue Job Change Guide
- Priest Job Change Guide
- Monk Job Change Guide
Regional Quests
Regional quests are quests tied to specific cities, towns, dungeons, or regions.
Examples:
- Prontera Culverts Entrance Quest
- Turtle Island Entrance Quest
- Language Quest
- Domestic Dispute
- Ore Downgrading
- Meat Exchange
- Message Delivery Quest
- Piano Keys Quest
- Louyang Quests
- Amatsu Quests
- Malangdo Quests
- Ayothaya Quests
Utility Quests
Utility quests provide useful services, resets, consumables, or secondary rewards.
Examples:
Access Quests
Access quests unlock restricted areas, special dungeons, or progression regions.