⚔ Fever System
The Fever System transforms selected field and dungeon maps into high-stakes hunting zones. Every Fever map features stronger monster variants, themed equipment sets with random options, Rupes Nigra material drops, special boss encounters, and unique item combo effects. Fever portals are marked by a red portal at the entrance.
Core Fever Rules
🔥
Random Options
Every piece of equipment that drops inside a Fever map — armor, shoes, manteau, and boss drops — always comes with random stat options themed to that map.
💎
Rupes Nigra Drops
All Fever monsters — normal and elite — have a chance to drop Rupes Nigra crafting materials. Deeper, harder maps have better odds for rarer tiers.
⚠️
GvG / WoE Restriction
Set bonuses and special effects are fully disabled on any map flagged as GvG, WoE, Castle, or Guild War. Equipment can still be worn, but the bonuses are suppressed.
Rupes Nigra Material Chain
Progression Crafting Materials — Dropped by All Fever Monsters
| Material
|
Rarity
|
Crafting Role & Notes
|
|
Rupes Nigra Fragment
|
◆ Common
|
Base Fever progression material. Used for entry-level crafting, early Fever set upgrades, and compounding into higher tiers. Drops from all Fever monsters at a moderate rate.
|
|
Rupes Nigra Shard
|
◆◆ Uncommon
|
Mid-tier crafting material. Used for enhanced Fever equipment upgrades, item-combo prerequisites, and infusing stronger set bonuses. More frequent in deeper Fever maps.
|
|
Rupes Nigra Stone
|
◆◆◆ Rare
|
High-value capstone material. Required for top-tier Fever set refinement, special equipment fusion, and late-game crafting chains. Best obtained from Fever MVP kills and elite monsters.
|
Fever Map Navigator
🌿
Payon Forest
Forest Set
🏜️
Sograt Desert
Sand Set
🌋
Magma Dungeon
Magma Set
🐉
Abyss Lake
Dragon & Bone Set
Payon Forest Fever Field
🌲
Payon Forest has been corrupted by an ancient blight — Brute and Plant monsters have grown far stronger and more aggressive. The Forest Set focuses on natural vitality, high HP recovery, and elemental resistance against Poison and Earth damage. Hunters who master this field gain regenerative power unmatched in clean hunting grounds.
🌿 Monster Population — pay_fild07
Spawn 90 monsters
Common entry monster for early Fever progression.
Spawn 55 monsters
Aggressive low-level threat with pressure on fragile characters.
Spawn 40 monsters
Main leveling target of the Payon Forest Fever Field.
Spawn 30 monsters
Elite spawn; much stronger than the regular forest population.
Spawn: 1 monster
Respawn: 3 hours
Scheduled boss objective and peak threat of Payon Forest Fever.
Total Population: 215 regular monsters + 1 MVP. This entry Fever field is built around Poison-aligned hunting, sustain, and early equipment progression.
Forest Set
🛡 Forest Armor
Forest Armor
Possible Random Options
- Max HP +200 ~ +600
- Max HP % +2% ~ +6%
- VIT +2 ~ +5
- Neutral element resistance +2% ~ +5%
- Poison element resistance +4% ~ +8%
- Damage from Plant race −3% ~ −6%
👟 Forest Shoes
Forest Shoes
Possible Random Options
- HP Recovery rate +5% ~ +12%
- SP Recovery rate +4% ~ +8%
- Movement Speed +3% ~ +6%
- Flee +5 ~ +12
- AGI +2 ~ +4
- Max SP +60 ~ +150
🧥 Forest Manteau
Forest Manteau
Possible Random Options
- Ranged damage received −3% ~ −7%
- Flee +4 ~ +10
- Perfect Dodge +2 ~ +5
- Earth element resistance +4% ~ +8%
- Wind element resistance +3% ~ +6%
- Damage from Brute race −3% ~ −6%
Forest Set Bonus
⬡ Full Set Effect (Armor + Shoes + Manteau)
- Max HP +10%
- Natural HP recovery +15%
- Damage dealt to Plant and Brute monsters +8%
- HP healing received +20%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.
Forest Item Combo
🔗 Blight Warden Combo
Combo Effect
- Poison element resistance +12% additional
- VIT +3
- HP healing received +30%
Forest Fever MVP
Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options
- Damage against Plant race +8% ~ +14%
- Damage against Brute race +6% ~ +12%
- Healing received from all sources +6% ~ +10%
- Chance (5%) on kill: instantly recover 3% Max HP
- Earth element resistance +5% ~ +9%
Sograt Desert Fever Field
🏜️
The Sograt Desert Fever Field is a merciless expanse of scorched dunes. Demon and Brute-type monsters have been mutated by the desert heat and roam in ferocious packs. The Sand Set is built around endurance, defensive layers, and resistance to Fire and ranged attacks, rewarding players who can outlast and outlevel the desert's punishment.
🏜️ Monster Population — moc_fild17
Spawn 70 monsters
Main swarm unit and primary desert hunting target.
Spawn 30 monsters
Support swarm monster that fills the ant colony population.
Spawn 70 monsters
Fire-themed desert threat and second major hunting target.
Spawn 15 monsters
Fast nuisance monster that adds movement pressure.
Spawn 25 monsters
Ambush-style monster supporting the desert terrain identity.
Spawn 10 monsters
Stationary colony spawn and utility monster.
Spawn 10 monsters
Earth-themed support monster reinforcing the desert field identity.
Total Population: 230 regular monsters. A dense mid-level Fever zone focused on insects, Fire pressure, Earth terrain, and swarm hunting.
Sand Set
🛡 Sand Armor
Sand Armor
Possible Random Options
- Max HP +20 ~ +150
- Natural HP recovery +3% ~ +15%
- DEF +1 ~ +4
- VIT +1 ~ +3
- Fire element resistance +2% ~ +7%
- Neutral element resistance +1% ~ +5%
👟 Sand Shoes
Sand Shoes
Possible Random Options
- Max HP +10 ~ +60
- Flee +2 ~ +8
- HP Recovery rate +4% ~ +9%
- Ranged damage received +1% ~ +3%
- STR +1 ~ +2
- HIT +2 ~ +10
🧥 Sand Manteau
Sand Manteau
Possible Random Options
- Ranged damage received −1% ~ −3%
- Fire element resistance +1% ~ +3%
- Earth element resistance +1% ~ +3%
- Perfect Dodge +1 ~ +3
- Flee +1 ~ +5
- HIT -1 ~ −5
Sand Set Bonus
⬡ Full Set Effect (Armor + Shoes + Manteau)
- Max HP +8%
- Ranged damage received −5%
- Damage dealt to Fire element monsters +10%
- Resistance to status effects (Silence, Curse, Blind, Stun) +20%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.
Desert Item Combo
🔗 Scouring Wind Combo
Combo Effect
- DEF +8
- Resistance to Silence and Blind +25%
- Fire element resistance +10% additional
- When hit by ranged attacks: 8% chance to gain a +15 DEF shield for 4 seconds
Desert Fever MVP
Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options
- Damage against Demon race +8% ~ +14%
- Damage against Brute race +6% ~ +11%
- Ranged damage received −6% ~ −10% additional
- Chance (8%) when hit: gain +12 DEF for 5 seconds
- Fire element resistance +6% ~ +10% additional
Glast Heim Fever Dungeons
🏚️
The ruins of Glast Heim have collapsed inward, trapping wandering Undead and Demon entities within sealed catacombs. The Fever variants are driven by cursed dark energy — applying Shadow element damage, Curse status chains, and massive SP drain. The Shadow Set is built for Undead and Demon hunting specialists — maximizing SP efficiency and Shadow element resilience.
🏚️ Monster Population — gl_knt02
Spawn 80 monsters
Main Shadow field monster and core hunting target.
Spawn 40 monsters
Ranged pressure monster that punishes careless pulls.
Spawn 30 regular + 10 fixed spawns
Fixed spawns respawn every 30 minutes + 15 minutes variance.
Spawn 20 monsters
Magic threat with Shadow-themed pressure.
Spawn 5 regular + 1 fixed spawn
Fixed spawn respawns every 1 hour + 30 minutes variance.
Spawn: 1 monster
Respawn: 2 hours + 30 minutes variance
High-level Fever MVP and scheduled Glast Heim objective.
Total Population: 186 regular monsters + 1 MVP. A high-level Fever dungeon with Undead pressure, ranged threats, fixed elite spawns, and scheduled boss hunting.
Shadow Set
🛡 Shadow Armor
Shadow Armor
Possible Random Options
- Max HP % +3% ~ +7%
- Shadow element resistance +5% ~ +10%
- Undead element resistance +4% ~ +9%
- Demon race damage received −3% ~ −6%
- VIT +2 ~ +5
- MDEF +3 ~ +8
👟 Shadow Shoes
Shadow Shoes
Possible Random Options
- SP Recovery rate +6% ~ +14%
- Max SP % +3% ~ +7%
- After-cast delay −3% ~ −6%
- Flee +4 ~ +10
- INT +2 ~ +4
- Movement Speed +3% ~ +5%
🧥 Shadow Manteau
Shadow Manteau
Possible Random Options
- Shadow element resistance +4% ~ +8%
- Undead race damage received −3% ~ −7%
- Demon race damage received −3% ~ −6%
- Perfect Dodge +2 ~ +5
- Curse resistance +20% ~ +40%
- Magic damage received −2% ~ +5%
Shadow Set Bonus
⬡ Full Set Effect (Armor + Shoes + Manteau)
- Damage received from Undead and Demon monsters −10%
- Shadow element resistance +10%
- SP recovery +20% inside Fever maps
- Curse status duration received −50%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.
Glast Heim Item Combo
🔗 Cursed Vault Combo
Combo Effect
- Shadow element resistance +12% additional
- INT +4
- When killing an Undead monster: 10% chance to recover 5% Max SP
- Curse status immunity inside Fever maps
Glast Heim Fever MVP
Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options
- Damage against Undead race +8% ~ +14%
- Damage against Demon race +7% ~ +13%
- Shadow element resistance +6% ~ +11% additional
- Holy element resistance +4% ~ +8%
- Chance (7%) when hit: reduce next instance of damage by 15% (2-second window)
- Chance (10%) on Undead kill: recover 4% Max SP
Magma Dungeon Level 3 Fever Area
🌋
The deepest floors of Magma Dungeon have cracked open, and superheated Fire element creatures have flooded the tunnels. The Magma Set is the most offensively-oriented Fever set — boosting ATK, MATK, Fire resistance, and ASPD for aggressive, sustained pressure in a kill-or-be-killed environment.
🌋 Monster Population — mag_dun03
Spawn 18 monsters
Durable Fire-heavy front-line monster.
Spawn 20 monsters
Fire caster pressure unit.
Spawn 20 monsters
Volatile monster for burst-pressure pulls.
Spawn 32 monsters
High-density flying dragon threat.
Spawn 32 monsters
High-density grounded dragon threat.
Spawn 27 monsters
Dangerous sustained combat monster.
Spawn 18 monsters
Fire support monster reinforcing Magma pressure.
Spawn: 1 monster
Respawn: 6 hours + 10 minutes variance
Magma Fever MVP and long-window boss objective.
Total Population: 167 regular monsters + 1 MVP. A Fire-heavy Fever dungeon designed around high pressure, elemental resistance, and sustained party hunting.
Magma Set
🛡 Magma Armor
Magma Armor
Possible Random Options
- Max HP +200 ~ +500
- ATK +8 ~ +20
- MATK +8 ~ +18
- STR +2 ~ +5
- Fire element resistance +5% ~ +10%
- VIT +2 ~ +4
👟 Magma Shoes
Magma Shoes
Possible Random Options
- ASPD +3% ~ +7%
- Movement Speed +3% ~ +6%
- Max SP +60 ~ +140
- Fire element resistance +3% ~ +7%
- AGI +2 ~ +4
- HP Recovery rate +3% ~ +8%
🧥 Magma Manteau
Magma Manteau
Possible Random Options
- Fire element resistance +4% ~ +9%
- Neutral element resistance +2% ~ +5%
- Melee damage received −3% ~ −7%
- Critical rate +3 ~ +7
- ATK % +2% ~ +5%
- Perfect Dodge +2 ~ +5
Magma Set Bonus
⬡ Full Set Effect (Armor + Shoes + Manteau)
- ATK +20 and MATK +15
- Fire element resistance +10%
- ASPD +5%
- Damage against Fire-element and Formless monsters +8%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.
Magma Item Combo
🔗 Magma Surge Combo
Combo Effect
- ATK +15 additional
- Critical rate +5
- When attacking with a Fire-element skill: 8% chance to trigger a burning aura — adds +12 ATK for 6 seconds
- Damage against Formless monsters +10% additional
Magma Fever MVP
Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options
- Damage against Fire-element monsters +8% ~ +15%
- Damage against Formless race +7% ~ +13%
- Damage against Demon race +5% ~ +10%
- Fire element resistance +6% ~ +10% additional
- Chance (8%) on attack: trigger burning aura — ATK +18 for 5 seconds
- ATK % or MATK % against Fever monsters +5% ~ +9%
Abyss Lake Underground Cave Level 4
🐉
The fourth level of the Abyss Lake Underground Cave is an ancient sealed cavern, home to massive Dragon-race creatures and skeletal constructs of enormous size. Boss-type monsters appear more frequently and hit far harder than surface variants. The Dragon & Bone Set rewards the bravest hunters with Dragon resistance, Boss damage mitigation, and critical power — and is the only set to ship with two distinct item combos.
🐉 Monster Population — abyss_04
Spawn 25 monsters
Fast Dragon monster with 5-second respawn.
Spawn 15 monsters
Treasure-themed support monster with 5-second respawn.
Spawn 35 monsters
Main dark dragon pressure with 5-second respawn.
Spawn 35 monsters
Main silver dragon pressure with 5-second respawn.
Spawn 50 monsters
Dense skeletal dragon population with 5-second respawn.
Spawn 50 monsters
Dense skeletal acidus population with 5-second respawn.
Spawn: 1 monster
Respawn: 20 minutes
Frequent Abyss Fever MVP objective in a dense Dragon/Bone hunting zone.
Total Population: 210 regular monsters + 1 MVP. A dense Dragon/Bone Fever map with very fast regular monster respawn and a frequent MVP objective.
Dragon & Bone Set
🛡 Dragonbone Armor
Dragonbone Armor
Possible Random Options
- Max HP % +3% ~ +10%
- DEF +2 ~ +7
- Boss race damage received −2% ~ −6%
- AGI +1 ~ +4
- ATK +3 ~ +15
- MDEF +2 ~ +7
👟 Dragonbone Shoes
Dragonbone Shoes
Possible Random Options
- Max HP +100 ~ +600
- Boss race damage received -2% ~ -6%
- ASPD +1% ~ +6%
- Critical rate +1 ~ +6
- HIT +2 ~ +15
- FLEE +6 ~ +14
🧥 Dragonbone Manteau
Dragonbone Manteau
Possible Random Options
- Ranged damage dealt 1% ~ 7%
- Boss race damage received −1% ~ -7%
- Critical damage +3% ~ +10%
- Perfect Dodge +2 ~ +5
- FLEE 3 ~ 15
- HIT +1 ~ +10
Dragon & Bone Set Bonus
⬡ Full Set Effect (Armor + Shoes + Manteau)
- Dragon race damage received −15%
- Boss race damage received −5%
- Critical rate +8 and Critical damage +5%
- Dragon Slayer effect: 1% chance summons a Dragon Spirit — adds +15 ATK for 5 seconds
⚠ Set bonuses are disabled on GvG / WoE flagged maps.
Abyss Lake Item Combos
⚠ Abyss Lake is the only Fever map with two distinct item combos. Both can be active simultaneously if all items are equipped. They do not conflict.
🔗 Combo I — Ancient Scale Combo
Combo Effect
- Dragon race damage received −10% additional
- AGI +4
- Critical rate +6 additional
- Chance (10%) on critical hit: Dragon Slayer effect activates immediately (ATK +20 for 8s)
🔗 Combo II — Bone Tyrant Combo
Combo Effect
- Boss race damage received −8% additional
- Critical damage +8% additional
- STR +4
- When fighting Boss-type monsters: Max HP +5% passive bonus
Abyss Lake Fever MVP
Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options
- Damage against Dragon race +10% ~ +16%
- Damage against Boss-type monsters +3% ~ +10%
- Critical damage +8% ~ +14% additional
- Dragon race damage received −6% ~ +11% additional
- Neutral element resistance +5% ~ +9% additional
- Chance (5%) on critical hit: Dragon Slayer effect activates — ATK +15 for 10 seconds
System Reference
Fever Maps at a Glance
| Map
|
Set
|
Identity
|
Combos
|
Material Drops
|
| 🌿 Payon Forest Fever Field
|
Forest Set
|
Survival · HP Recovery · Poison/Earth Resist
|
1 — Blight Warden
|
Fragment · Shard · Stone
|
| 🏜️ Sograt Desert Fever Field
|
Sand Set
|
Endurance · Ranged Defense · Fire/Status Resist
|
1 — Scouring Wind
|
Fragment · Shard · Stone
|
| 🏚️ Glast Heim Fever Dungeons
|
Shadow Set
|
Undead/Demon · Shadow Resist · SP Recovery
|
1 — Cursed Vault
|
Fragment · Shard · Stone
|
| 🌋 Magma Dungeon Level 3
|
Magma Set
|
ATK/MATK Pressure · ASPD · Fire Offense
|
1 — Magma Surge
|
Fragment · Shard · Stone
|
| 🐉 Abyss Lake Cave Level 4
|
Dragon & Bone Set
|
Dragon/Boss Hunting · Critical · High-End PvM
|
2 — Ancient Scale + Bone Tyrant
|
Fragment · Shard · Stone
|
Option Design Reference
| Option Category
|
Where It Appears
|
Power Level
|
| Elemental Resistance
|
All Fever equipment
|
style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
|
| Race Damage Reduction
|
All Fever equipment
|
style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
|
| Stat Boosts (STR / AGI / VIT / INT)
|
All Fever equipment
|
style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
|
| Race Damage Bonus (vs. specific race)
|
Fever MVP drops only
|
style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
|
| Proc Effects (on kill / on hit)
|
Fever MVP drops only
|
style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
|
| Item Combo Set Bonuses
|
Card + Set combination
|
style="padding:11px 14px; color:#ff8a65;">Powerful
|
⚠ Reminder: All Fever set bonuses and item combo effects are disabled on GvG, WoE, Castle, and Guild War flagged maps. Equipment may still be worn — only the Fever-specific bonuses are suppressed. Plan your gear loadout accordingly if you participate in competitive content.