Refinement: Difference between revisions
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EQUIPMENT REFINEMENT — TimeRO Wiki | |||
AAA+ Design · Animations · +0 to +10 System | |||
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<style> | |||
/* ── Keyframe Animations ────────────────────────────────── */ | |||
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/* ── Component Styles ───────────────────────────────────── */ | |||
.ref-node{display:flex;flex-direction:column;align-items:center;flex-shrink:0;width:58px;} | |||
.ref-orb{width:50px;height:50px;border-radius:50%;display:flex;align-items:center;justify-content:center;font-weight:bold;font-size:.90em;font-family:'Courier New',monospace;border:2px solid transparent;position:relative;transition:transform .20s ease,filter .20s ease;cursor:default;} | |||
.ref-orb:hover{transform:scale(1.22) translateY(-5px) !important;filter:brightness(1.25);} | |||
.ref-orb.n-base{background:radial-gradient(circle at 38% 38%,rgba(80,100,140,.24),rgba(10,14,24,.96));border-color:rgba(60,80,120,.40);color:#5c7890;} | |||
.ref-orb.n-safe{background:radial-gradient(circle at 38% 38%,rgba(55,210,85,.22),rgba(8,38,14,.96));border-color:rgba(48,185,72,.62);color:#5de880;animation:pulse-safe 3.2s ease-in-out infinite;} | |||
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.ref-sub{font-size:.64em;margin-top:2px;text-align:center;font-weight:bold;letter-spacing:.04em;} | |||
.ore-card{transition:transform .22s cubic-bezier(.34,1.56,.64,1),box-shadow .22s ease,border-color .22s ease;} | |||
.ore-card:hover{transform:translateY(-5px);box-shadow:0 12px 32px rgba(0,0,0,.60);} | |||
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</style> | |||
{{DISPLAYTITLE:Equipment Refinement}} | {{DISPLAYTITLE:Equipment Refinement}} | ||
__TOC__ | __TOC__ | ||
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HERO BANNER | HERO BANNER | ||
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<div style="background:linear-gradient(135deg,rgba( | <div style="background:linear-gradient(135deg,rgba(28,16,3,.98) 0%,rgba(14,8,1,.99) 55%,rgba(6,3,0,1) 100%);border:2px solid rgba(210,158,38,.48);border-left:6px solid #c0880a;border-radius:12px;padding:26px 32px 22px;margin:0 0 8px 0;position:relative;overflow:hidden;"> | ||
<div style="position:absolute;top:0;right:0; | <div style="position:absolute;top:0;left:0;right:0;height:2px;background:linear-gradient(90deg,transparent 0%,rgba(210,158,38,.28) 25%,rgba(248,205,78,.70) 50%,rgba(210,158,38,.28) 75%,transparent 100%);animation:hero-edge 3s ease-in-out infinite;"></div> | ||
<div style="position:absolute; | <div style="position:absolute;bottom:0;left:0;right:0;height:2px;background:linear-gradient(90deg,transparent 0%,rgba(210,158,38,.20) 25%,rgba(248,205,78,.50) 50%,rgba(210,158,38,.20) 75%,transparent 100%);animation:hero-edge 3s ease-in-out infinite .8s;"></div> | ||
<div style="font-family:'Georgia',serif;font-size:1. | <div style="position:absolute;top:-8px;right:-14px;font-size:11em;line-height:1;opacity:.028;pointer-events:none;filter:blur(1px);transform:rotate(-8deg);">⚒</div> | ||
<div style="color:# | <div style="font-family:'Georgia',serif;font-size:1.64em;font-weight:bold;color:#d09a18;letter-spacing:.08em;text-transform:uppercase;margin-bottom:12px;animation:forge-glow 3.2s ease-in-out infinite;">⚒ Equipment Refinement</div> | ||
<div style="color:#a88040;font-size:.97em;line-height:1.74;max-width:860px;">Refinement strengthens weapons and armors by consuming ores and Zeny. Equipment can be refined from <strong style="color:#f0d060;">+0</strong> up to a maximum of <strong style="color:#f0d060;">+10</strong>. Within the <span style="color:#52d870;font-weight:bold;">Safe Zone</span>, every attempt is guaranteed. Beyond it, failures can permanently <strong style="color:#f06860;">destroy the item</strong> — including all cards and enchants slotted into it.</div> | |||
<div style="margin-top:16px;display:flex;gap:10px;flex-wrap:wrap;"> | |||
<span style="background:rgba(46,185,70,.11);border:1px solid rgba(46,185,70,.32);border-radius:6px;padding:5px 14px;font-size:.80em;color:#50d870;font-weight:bold;letter-spacing:.05em;">✔ SAFE ZONE · 100% Guaranteed</span> | |||
<span style="background:rgba(240,165,38,.11);border:1px solid rgba(240,165,38,.32);border-radius:6px;padding:5px 14px;font-size:.80em;color:#f0c840;font-weight:bold;letter-spacing:.05em;">⚠ RISK ZONE · Failure = Item Destroyed</span> | |||
<span style="background:rgba(210,160,28,.11);border:1px solid rgba(210,160,28,.38);border-radius:6px;padding:5px 14px;font-size:.80em;color:#d4a020;font-weight:bold;letter-spacing:.05em;">★ MAX REFINE = +10</span> | |||
<span style="background:rgba(80,140,220,.11);border:1px solid rgba(80,140,220,.28);border-radius:6px;padding:5px 14px;font-size:.80em;color:#70a8e8;font-weight:bold;letter-spacing:.05em;">💠 HD ORES · Degrade Instead of Break</span> | |||
</div> | |||
</div> | </div> | ||
<!-- ═══════════════════════════════════════════════════════ | <!-- ═══════════════════════════════════════════════════════ | ||
REFINE PROGRESSION LADDER | |||
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<div style=" | <div style="background:linear-gradient(135deg,rgba(6,10,20,.99),rgba(3,5,12,1));border:2px solid rgba(255,255,255,.065);border-radius:12px;padding:22px 20px 18px;margin:0 0 22px 0;overflow:hidden;position:relative;animation:ladder-reveal .55s ease-out both;"> | ||
<div style="position:absolute;top:0;left:0;right:0;height:2px;background:linear-gradient(90deg,transparent,rgba(210,158,38,.25),rgba(248,205,78,.58),rgba(210,158,38,.25),transparent);"></div> | |||
<div style=" | <div style="display:flex;align-items:center;justify-content:space-between;margin-bottom:18px;"> | ||
<div style="font-weight:bold;color:#6878a0;font-size:.82em;letter-spacing:.10em;text-transform:uppercase;">◆ Refinement Ladder · +0 to +10</div> | |||
<div style="font-weight:bold;color:# | <div style="font-size:.74em;color:#2a3850;">Hover each node for details</div> | ||
<div style=" | |||
</div> | </div> | ||
<div style="background:rgba( | <!-- Zone header --> | ||
<div style="display:flex;gap:3px;margin-bottom:14px;border-radius:7px;overflow:hidden;"> | |||
<div style=" | <div style="flex:5;background:linear-gradient(135deg,rgba(24,90,34,.28),rgba(14,60,22,.40));border:1px solid rgba(46,170,58,.22);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#48d468;letter-spacing:.08em;text-transform:uppercase;">◈ SAFE ZONE · 100% Success</div> | ||
<div style=" | <div style="flex:3;background:linear-gradient(135deg,rgba(90,72,8,.28),rgba(66,54,5,.40));border:1px solid rgba(215,175,32,.22);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#d4c030;letter-spacing:.08em;text-transform:uppercase;">⚠ CAUTION</div> | ||
<div style="color:# | <div style="flex:2;background:linear-gradient(135deg,rgba(90,36,8,.28),rgba(66,24,5,.40));border:1px solid rgba(215,92,26,.24);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#d06830;letter-spacing:.08em;text-transform:uppercase;">⚡ DANGER</div> | ||
<div style="flex:1;background:linear-gradient(135deg,rgba(70,26,8,.34),rgba(42,14,2,.48));border:1px solid rgba(205,158,28,.38);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#d4a020;letter-spacing:.08em;text-transform:uppercase;">★ APEX</div> | |||
</div> | </div> | ||
<div style="background:rgba( | <!-- Node row --> | ||
<div style=" | <div style="display:flex;align-items:center;overflow-x:auto;padding:6px 2px 2px;gap:0;"> | ||
<div style=" | |||
< | <div class="ref-node"><div class="ref-orb n-base" title="+0 — Base item. No refinement applied.">+0</div><div class="ref-lbl">Base</div><div class="ref-sub" style="color:#2a3a50;">—</div></div> | ||
< | <div class="ref-track" style="background:linear-gradient(90deg,rgba(46,110,62,.35),rgba(46,175,70,.55));"></div> | ||
<div class="ref-node"><div class="ref-orb n-safe" title="+1 — Safe for all types. 100% success.">+1</div><div class="ref-lbl">+1</div><div class="ref-sub" style="color:#48d468;">SAFE</div></div> | |||
<div class="ref-track" style="background:linear-gradient(90deg,rgba(46,175,70,.55),rgba(46,185,72,.62));"></div> | |||
<div class="ref-node"><div class="ref-orb n-safe" title="+2 — Safe for all types. 100% success.">+2</div><div class="ref-lbl">+2</div><div class="ref-sub" style="color:#48d468;">SAFE</div></div> | |||
<div class="ref-track" style="background:rgba(46,185,72,.58);"></div> | |||
<div class="ref-node"><div class="ref-orb n-safe" title="+3 — Safe for all types. 100% success.">+3</div><div class="ref-lbl">+3</div><div class="ref-sub" style="color:#48d468;">SAFE</div></div> | |||
<div class="ref-track" style="background:rgba(46,185,72,.58);"></div> | |||
<div class="ref-node"><div class="ref-orb n-safe" title="+4 — Safe for all types. 100% success.">+4</div><div class="ref-lbl">+4</div><div class="ref-sub" style="color:#48d468;">SAFE</div></div> | |||
<div class="ref-track" style="background:linear-gradient(90deg,rgba(46,185,72,.58),rgba(215,178,35,.52));"></div> | |||
<div class="ref-node"><div class="ref-orb n-warn" title="+5 — First risky level for Lv4 weapons & Armor (60%). Safe for Lv1/2/3 weapons.">+5</div><div class="ref-lbl">+5</div><div class="ref-sub" style="color:#d4c030;">60~100%</div></div> | |||
<div class="ref-track" style="background:linear-gradient(90deg,rgba(215,178,35,.52),rgba(215,178,35,.60));"></div> | |||
<div class="ref-node"><div class="ref-orb n-warn" title="+6 — First risky for Lv3 (55%). Risky for Lv4/Armor (45%). Safe for Lv1/2.">+6</div><div class="ref-lbl">+6</div><div class="ref-sub" style="color:#d4c030;">45~100%</div></div> | |||
<div class="ref-track" style="background:linear-gradient(90deg,rgba(215,178,35,.58),rgba(235,105,30,.55));"></div> | |||
<div class="ref-node"><div class="ref-orb n-risk" title="+7 — Risky for Lv2 (60%), Lv3 (40%), Lv4 (30%), Armor (35%). Safe for Lv1 only.">+7</div><div class="ref-lbl">+7</div><div class="ref-sub" style="color:#f08440;">30~100%</div></div> | |||
<div class="ref-track" style="background:linear-gradient(90deg,rgba(235,105,30,.55),rgba(235,90,25,.65));"></div> | |||
<div class="ref-node"><div class="ref-orb n-risk" title="+8 — Risky for ALL types. Lv1=65%, Lv2=45%, Lv3=30%, Lv4=20%, Armor=25%.">+8</div><div class="ref-lbl">+8</div><div class="ref-sub" style="color:#f08440;">20~65%</div></div> | |||
<div class="ref-track" style="background:linear-gradient(90deg,rgba(235,90,25,.65),rgba(225,46,24,.65));"></div> | |||
<div class="ref-node"><div class="ref-orb n-crit" title="+9 — High danger for all. Lv1=40%, Lv2=25%, Lv3=18%, Lv4=12%, Armor=15%.">+9</div><div class="ref-lbl">+9</div><div class="ref-sub" style="color:#f06050;">12~40%</div></div> | |||
<div class="ref-track" style="background:linear-gradient(90deg,rgba(225,46,24,.65),rgba(210,165,30,.70));"></div> | |||
<div class="ref-node"><div class="ref-orb n-apex" title="+10 APEX — Maximum refine. Lv1=20%, Lv2=12%, Lv3=8%, Lv4=4%, Armor=8%.">+10</div><div class="ref-lbl"><strong>+10</strong></div><div class="ref-sub" style="color:#d4a020;">4~20%</div></div> | |||
</div><!-- end node row --> | |||
<!-- Legend --> | |||
<div style="display:flex;gap:16px;flex-wrap:wrap;margin-top:14px;padding-top:12px;border-top:1px solid rgba(255,255,255,.05);"> | |||
<span style="font-size:.74em;color:#3a5a3a;">● <span style="color:#48d468;font-weight:bold;">Green</span> = 100% safe for that type</span> | |||
<span style="font-size:.74em;color:#4a4a20;">● <span style="color:#d4c030;font-weight:bold;">Amber</span> = Risky for some types</span> | |||
<span style="font-size:.74em;color:#4a2a10;">● <span style="color:#f08440;font-weight:bold;">Orange</span> = Risky for most types</span> | |||
<span style="font-size:.74em;color:#3a1010;">● <span style="color:#f06050;font-weight:bold;">Red</span> = High danger for all</span> | |||
<span style="font-size:.74em;color:#3a2a00;">● <span style="color:#d4a020;font-weight:bold;">Gold</span> = Maximum refine · Apex</span> | |||
<span style="font-size:.74em;color:#2a3050;">Rates shown = best to worst case across all equipment types</span> | |||
</div> | |||
</div> | </div> | ||
<div style="background:rgba( | <!-- ═══════════════════════════════════════════════════════ | ||
<div style="font-size:1. | QUICK FACTS STRIP | ||
<div style="font-weight:bold;color:# | ════════════════════════════════════════════════════════ --> | ||
<div style="color:# | <div style="display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 26px 0;"> | ||
<div style="background:rgba(6,12,24,.92);border:1px solid rgba(80,140,220,.22);border-top:3px solid #4878c8;border-radius:10px;padding:14px 12px;text-align:center;"> | |||
<div style="font-size:1.42em;margin-bottom:7px;">🔢</div> | |||
<div style="font-weight:bold;color:#68a8e8;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;">Max Refine</div> | |||
<div style="font-family:'Courier New',monospace;font-size:1.44em;font-weight:bold;color:#a0d0ff;margin-bottom:4px;">+10</div> | |||
<div style="color:#304060;font-size:.76em;">All equipment types</div> | |||
</div> | |||
<div style="background:rgba(6,12,24,.92);border:1px solid rgba(220,58,58,.22);border-top:3px solid #b83030;border-radius:10px;padding:14px 12px;text-align:center;"> | |||
<div style="font-size:1.42em;margin-bottom:7px;">💀</div> | |||
<div style="font-weight:bold;color:#f07070;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;">On Failure</div> | |||
<div style="font-family:'Courier New',monospace;font-size:.92em;font-weight:bold;color:#ff8888;margin-bottom:4px;">Item Destroyed</div> | |||
<div style="color:#304060;font-size:.76em;">Cards + enchants lost</div> | |||
</div> | |||
<div style="background:rgba(6,12,24,.92);border:1px solid rgba(48,188,70,.22);border-top:3px solid #30a840;border-radius:10px;padding:14px 12px;text-align:center;"> | |||
<div style="font-size:1.42em;margin-bottom:7px;">✅</div> | |||
<div style="font-weight:bold;color:#58d870;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;">Safe Range</div> | |||
<div style="font-family:'Courier New',monospace;font-size:.92em;font-weight:bold;color:#88e898;margin-bottom:4px;">+0 → Safety Lv</div> | |||
<div style="color:#304060;font-size:.76em;">Always 100% success</div> | |||
</div> | |||
<div style="background:rgba(6,12,24,.92);border:1px solid rgba(200,140,28,.22);border-top:3px solid #c8880e;border-radius:10px;padding:14px 12px;text-align:center;"> | |||
<div style="font-size:1.42em;margin-bottom:7px;">🚫</div> | |||
<div style="font-weight:bold;color:#e0c038;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;">Cannot Refine</div> | |||
<div style="color:#906030;font-size:.78em;line-height:1.58;">Mid / Lower Headgears<br>Accessories</div> | |||
</div> | </div> | ||
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== NPC Locations == | == NPC Locations == | ||
<div style="background:linear-gradient(135deg,rgba( | <div style="background:linear-gradient(135deg,rgba(6,12,24,.94),rgba(3,6,16,.99));border:1px solid rgba(78,138,218,.22);border-radius:10px;padding:16px 20px;margin:0 0 26px 0;animation:section-in .4s ease-out both;"> | ||
<div style="font-weight:bold;color:# | <div style="font-weight:bold;color:#68a8e8;font-size:.90em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:12px;padding-bottom:9px;border-bottom:1px solid rgba(78,138,218,.14);">🗺 Upgrade NPC Locations</div> | ||
<div style="display:grid;grid-template-columns:1fr 1fr;gap:8px;"> | <div style="display:grid;grid-template-columns:1fr 1fr;gap:8px;margin-bottom:12px;"> | ||
<div style="padding: | <div style="padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;"><span style="color:#4870c0;flex-shrink:0;">📍</span> Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}</div> | ||
<div style="padding: | <div style="padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;"><span style="color:#4870c0;flex-shrink:0;">📍</span> Inside [[Morroc]] {{navi|morocc_in|73|38}}</div> | ||
<div style="padding: | <div style="padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;"><span style="color:#4870c0;flex-shrink:0;">📍</span> [[Payon]] {{navi|payon|144|173}}</div> | ||
<div style="padding: | <div style="padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;"><span style="color:#4870c0;flex-shrink:0;">📍</span> Inside [[Alberta]] {{navi|alberta_in|29|59}}</div> | ||
</div> | |||
<div style="padding:10px 14px;background:rgba(78,138,218,.05);border:1px solid rgba(78,138,218,.12);border-radius:7px;font-size:.82em;color:#3a5070;line-height:1.65;"> | |||
⭐ <strong style="color:#68a8e8;">Austry</strong> {{Navi|prt_in|85|71}} (Prontera, north room) — exchanges <strong style="color:#68a8e8;">3 Elunium → 1 Carnium</strong> and <strong style="color:#68a8e8;">3 Oridecon → 1 Bradium</strong> for +10 upgrade ores (50,000z fee each). · <strong style="color:#68a8e8;">Locas</strong> {{Navi|izlude|155|132}} in Izlude performs bulk Rough Ore conversion without the one-per-visit limit. | |||
</div> | </div> | ||
</div> | </div> | ||
| Line 67: | Line 174: | ||
== Ore Types == | == Ore Types == | ||
<div style="display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 | <div style="display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 14px 0;"> | ||
<div style="background:linear-gradient( | <!-- Standard --> | ||
<div style="font-weight:bold;color:# | <div class="ore-card" style="background:linear-gradient(145deg,rgba(6,12,26,.95),rgba(3,6,16,.99));border:1px solid rgba(78,138,218,.22);border-top:3px solid #4070c8;border-radius:10px;padding:16px 14px;"> | ||
<div style="font-weight:bold;color:#68a8e8;font-size:.86em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(78,138,218,.14);">Standard Ores</div> | |||
<div style="display:grid;gap:7px;margin-bottom:10px;"> | <div style="display:grid;gap:7px;margin-bottom:10px;"> | ||
<div>{{Item List|id=984|item=Oridecon|simple=yes}} <span style="color:# | <div>{{Item List|id=984|item=Oridecon|simple=yes}} <span style="color:#3a5070;font-size:.80em;">— Lv 3 & 4 weapons</span></div> | ||
<div>{{Item List|id=985|item=Elunium|simple=yes}} <span style="color:# | <div>{{Item List|id=985|item=Elunium|simple=yes}} <span style="color:#3a5070;font-size:.80em;">— All armors</span></div> | ||
<div>{{Item List|id=1010|item=Phracon|simple=yes}} <span style="color:# | <div>{{Item List|id=1010|item=Phracon|simple=yes}} <span style="color:#3a5070;font-size:.80em;">— Lv 1 weapons (NPC: 200z)</span></div> | ||
<div>{{Item List|id=1011|item=Emveretarcon|simple=yes}} <span style="color:# | <div>{{Item List|id=1011|item=Emveretarcon|simple=yes}} <span style="color:#3a5070;font-size:.80em;">— Lv 2 weapons (NPC: 1,000z)</span></div> | ||
</div> | </div> | ||
<div style=" | <div style="padding:8px 10px;background:rgba(220,60,60,.07);border:1px solid rgba(220,60,60,.16);border-radius:6px;font-size:.78em;color:#6a3030;line-height:1.55;">Failure past safety level = <strong style="color:#e07070;">item permanently destroyed</strong> · No refund</div> | ||
</div> | </div> | ||
<div style="background:linear-gradient( | <!-- Enriched --> | ||
<div style="font-weight:bold;color:# | <div class="ore-card" style="background:linear-gradient(145deg,rgba(16,6,28,.95),rgba(8,3,16,.99));border:1px solid rgba(175,95,255,.22);border-top:3px solid #8844d0;border-radius:10px;padding:16px 14px;"> | ||
<div style="font-weight:bold;color:#b878f8;font-size:.86em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(175,95,255,.14);">Enriched Ores</div> | |||
<div style="display:grid;gap:7px;margin-bottom:10px;"> | <div style="display:grid;gap:7px;margin-bottom:10px;"> | ||
<div>{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}</div> | <div>{{Item List|id=6292|item=Enriched Oridecon|simple=yes}}</div> | ||
<div>{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}</div> | <div>{{Item List|id=6291|item=Enriched Elunium|simple=yes}}</div> | ||
</div> | </div> | ||
<div style="font-size: | <div style="padding:8px 10px;background:rgba(175,95,255,.06);border:1px solid rgba(175,95,255,.14);border-radius:6px;font-size:.78em;color:#5a3a80;line-height:1.55;margin-bottom:8px;"><strong style="color:#b878f8;">Notably higher success rates</strong> than standard ores at every level. Failure past safety = <strong style="color:#e07070;">item destroyed.</strong></div> | ||
<div style="font-size:.78em;color:#3a2550;">Available through market, events, and [[Thor's Flame]] shop.</div> | |||
</div> | </div> | ||
<div style="background:linear-gradient( | <!-- HD Ores --> | ||
<div style="font-weight:bold;color:# | <div class="ore-card" style="background:linear-gradient(145deg,rgba(4,20,22,.95),rgba(2,10,12,.99));border:1px solid rgba(38,192,155,.22);border-top:3px solid #22b890;border-radius:10px;padding:16px 14px;"> | ||
<div style="font-weight:bold;color:#38c8a8;font-size:.86em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(38,192,155,.14);">HD Ores <span style="font-size:.72em;background:rgba(38,192,155,.16);border:1px solid rgba(38,192,155,.35);border-radius:4px;padding:1px 7px;color:#38c8a8;letter-spacing:.04em;font-weight:normal;">+7 & ABOVE ONLY</span></div> | |||
<div style="display:grid;gap:7px;margin-bottom:10px;"> | <div style="display:grid;gap:7px;margin-bottom:10px;"> | ||
<div>{{ Item List|id=6240|item=HD Oridecon|simple=yes }}</div> | <div>{{Item List|id=6240|item=HD Oridecon|simple=yes}}</div> | ||
<div>{{ Item List|id=6241|item=HD Elunium|simple=yes }}</div> | <div>{{Item List|id=6241|item=HD Elunium|simple=yes}}</div> | ||
</div> | </div> | ||
<div style="font-size: | <div style="padding:8px 10px;background:rgba(38,192,155,.07);border:1px solid rgba(38,192,155,.16);border-radius:6px;font-size:.78em;color:#1a5040;line-height:1.55;">Same rates as Enriched. Failure = <strong style="color:#38c8a8;">item degrades by −1 only</strong> — never breaks. Only usable at <strong style="color:#38c8a8;">+7 and above</strong>. From [[Thor's Flame]].</div> | ||
</div> | </div> | ||
</div> | </div> | ||
<!-- Rough Ore Conversion --> | <!-- Rough Ore Conversion note --> | ||
<div style="background:linear-gradient(90deg,rgba(200,160, | <div style="background:linear-gradient(90deg,rgba(200,160,38,.07),rgba(200,160,38,.02),transparent);border:1px solid rgba(200,160,38,.18);border-radius:8px;padding:10px 16px;margin:0 0 26px 0;font-size:.86em;color:#806028;line-height:1.68;"> | ||
<strong style="color:# | <strong style="color:#c8a030;">Rough Ore Conversion:</strong> Collect <strong style="color:#c8a030;">5×</strong> {{Item List|id=756|item=Rough Oridecon|simple=yes}} or {{Item List|id=757|item=Rough Elunium|simple=yes}} and speak to any upgrade NPC to convert into 1× refined ore — free of charge, one conversion per visit. <strong style="color:#c8a030;">Locas</strong> {{Navi|izlude|155|132}} performs unlimited bulk conversion. | ||
</div> | </div> | ||
<!-- ═══════════════════════════════════════════════════════ | <!-- ═══════════════════════════════════════════════════════ | ||
REQUIREMENTS | UPGRADE REQUIREMENTS & SAFETY LEVELS | ||
════════════════════════════════════════════════════════ --> | ════════════════════════════════════════════════════════ --> | ||
== Upgrade Requirements == | == Upgrade Requirements == | ||
<div style="display:grid;grid-template-columns:1fr 1fr;gap:16px;margin:0 0 | <div style="display:grid;grid-template-columns:1fr 1fr;gap:16px;margin:0 0 26px 0;"> | ||
<!-- Reagents | <!-- Reagents table --> | ||
<div style="background:linear-gradient(135deg,rgba( | <div style="background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;"> | ||
<div style="background:linear-gradient(90deg,rgba(200, | <div style="background:linear-gradient(90deg,rgba(200,162,38,.16),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#c8a030;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;">Reagents & Upgrade Fees</div> | ||
{| style="width:100%;border-collapse:collapse;margin:0;" | {| style="width:100%;border-collapse:collapse;margin:0;" | ||
|- | |- | ||
! style="background:rgba(0,0,0, | ! style="background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);" | Equipment | ||
! style="background:rgba(0,0,0, | ! style="background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);" | Required Ore | ||
! style="background:rgba(0,0,0, | ! style="background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);width:68px;" | Fee | ||
|- | |- | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 1 | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);" | {{Item List|id=1010|item=Phracon|simple=yes}} | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:'Courier New',monospace;font-size:.83em;color:#88e090;" | 50z | ||
|- | |- | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 2 | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);" | {{Item List|id=1011|item=Emveretarcon|simple=yes}} | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:'Courier New',monospace;font-size:.83em;color:#88e090;" | 200z | ||
|- | |- | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 3 | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);" | {{Item List|id=984|item=Oridecon|simple=yes}} | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:'Courier New',monospace;font-size:.83em;color:#f0c840;" | 5,000z | ||
|- | |- | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 4 | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);" | {{Item List|id=984|item=Oridecon|simple=yes}} | ||
| style="padding:9px | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:'Courier New',monospace;font-size:.83em;color:#f09060;" | 20,000z | ||
|- | |- | ||
| style="padding:9px | | style="padding:9px 13px;color:#b0c8e8;font-weight:bold;font-size:.87em;" | Any Armor | ||
| style="padding:9px | | style="padding:9px 13px;" | {{Item List|id=985|item=Elunium|simple=yes}} | ||
| style="padding:9px | | style="padding:9px 13px;text-align:center;font-family:'Courier New',monospace;font-size:.83em;color:#f0c840;" | 2,000z | ||
|} | |} | ||
</div> | </div> | ||
<!-- Safety Levels --> | <!-- Safety Levels table --> | ||
<div style="background:linear-gradient(135deg,rgba( | <div style="background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;"> | ||
<div style="background:linear-gradient(90deg,rgba( | <div style="background:linear-gradient(90deg,rgba(48,188,70,.16),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#48d068;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;">Safety Levels · 100% Guaranteed Up To</div> | ||
{| style="width:100%;border-collapse:collapse;margin:0;" | {| style="width:100%;border-collapse:collapse;margin:0;" | ||
|- | |- | ||
! style="background:rgba(0,0,0, | ! style="background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);" | Equipment | ||
! style="background:rgba(0,0,0, | ! style="background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);width:88px;" | Safe Up To | ||
! style="background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);" | First Risky Attempt | |||
|- | |- | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 1 | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;" | <span style="font-family:'Courier New',monospace;color:#58e870;font-size:1.08em;font-weight:bold;">+7</span> | ||
| style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:'Courier New',monospace;font-size:.82em;color:#f08440;">+7 → +8 (65%)</span> | |||
|- | |- | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 2 | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;" | <span style="font-family:'Courier New',monospace;color:#58e870;font-size:1.08em;font-weight:bold;">+6</span> | ||
| style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:'Courier New',monospace;font-size:.82em;color:#d4c030;">+6 → +7 (60%)</span> | |||
|- | |- | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 3 | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;" | <span style="font-family:'Courier New',monospace;color:#d4c030;font-size:1.08em;font-weight:bold;">+5</span> | ||
| style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:'Courier New',monospace;font-size:.82em;color:#d4c030;">+5 → +6 (55%)</span> | |||
|- | |- | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;" | Weapon Lv. 4 | ||
| style="padding: | | style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;" | <span style="font-family:'Courier New',monospace;color:#f08440;font-size:1.08em;font-weight:bold;">+4</span> | ||
| style="padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:'Courier New',monospace;font-size:.82em;color:#f08440;">+4 → +5 (60%)</span> | |||
|- | |- | ||
| style="padding: | | style="padding:10px 13px;color:#b0c8e8;font-weight:bold;font-size:.87em;" | Any Armor | ||
| style="padding: | | style="padding:10px 13px;text-align:center;" | <span style="font-family:'Courier New',monospace;color:#f08440;font-size:1.08em;font-weight:bold;">+4</span> | ||
| style="padding:10px 13px;font-family:'Courier New',monospace;font-size:.82em;color:#f08440;">+4 → +5 (60%)</span> | |||
|} | |} | ||
<div style="padding: | <div style="padding:9px 13px;border-top:1px solid rgba(255,255,255,.05);font-size:.78em;color:#2a3a50;line-height:1.55;">Past safety: failure = <strong style="color:#e07070;">item + cards + enchants all destroyed.</strong> No Zeny or ore refunded.</div> | ||
</div> | </div> | ||
</div> | </div> | ||
<!-- | <!-- ═══════════════════════════════════════════════════════ | ||
<div style="background:linear-gradient( | SUCCESS RATES | ||
< | ════════════════════════════════════════════════════════ --> | ||
== Success Rates == | |||
=== Standard Ores === | |||
<div style="background:linear-gradient(90deg,rgba(78,138,218,.08),rgba(78,138,218,.02),transparent);border:1px solid rgba(78,138,218,.18);border-radius:8px;padding:9px 15px;margin:0 0 14px 0;font-size:.84em;color:#3a5070;line-height:1.65;"> | |||
🎯 <strong style="color:#68a8e8;">Reading the table:</strong> All rows up to the Safety Level show 100%. Below that, the first risky row differs per weapon tier. Past safety = item can break on failure. <strong style="color:#f08440;">Orange/red values</strong> = use HD Ores or Enriched Ores here. | |||
</div> | </div> | ||
<div style="background:rgba( | <div style="background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;margin:0 0 18px 0;"> | ||
<div style="background:linear-gradient(90deg,rgba(78,138,218,.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#70a8e8;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;">Per-Attempt Success Rate · Standard Ores</div> | |||
{| style="width:100%;border-collapse:collapse;margin:0;" | {| style="width:100%;border-collapse:collapse;margin:0;" | ||
|- | |- | ||
! style="background:rgba(0,0,0, | ! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Attempt | ||
! style="background:rgba(0,0,0,0. | ! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.1 Wep | ||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.2 Wep | |||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.3 Wep | |||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.4 Wep | |||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Armor | |||
|- | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +0 → +4 | |||
| colspan=5 style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;background:rgba(50,180,70,.06);" | 100% · SAFE FOR ALL TYPES | |||
|- | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +4 → +5 | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;" | 100% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;" | 100% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;" | 100% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);" | 60% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);" | 60% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +5 → +6 | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;" | 100% | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;" | 100% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);" | 55% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4b830;font-weight:bold;background:rgba(200,160,28,.06);" | 45% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4b830;font-weight:bold;background:rgba(200,160,28,.06);" | 45% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +6 → +7 | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;" | 100% | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);" | 60% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,150,26,.06);" | 40% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.06);" | 30% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,140,24,.06);" | 35% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +7 → +8 | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);" | 65% | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,150,26,.06);" | 45% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.06);" | 30% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f07040;font-weight:bold;background:rgba(220,80,24,.06);" | 20% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f08448;font-weight:bold;background:rgba(220,90,26,.06);" | 25% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +8 → +9 | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,150,26,.06);" | 40% | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.06);" | 25% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f07848;font-weight:bold;background:rgba(218,86,28,.06);" | 18% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f06848;font-weight:bold;background:rgba(215,70,26,.06);" | 12% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f07048;font-weight:bold;background:rgba(216,78,27,.06);" | 15% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +9 → +10 ★ | ||
| style="padding: | | style="padding:9px 13px;text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.08);" | 20% | ||
| style="padding:9px 13px;text-align:center;color:#f07040;font-weight:bold;background:rgba(220,80,24,.08);" | 12% | |||
| style="padding:9px 13px;text-align:center;color:#f06050;font-weight:bold;background:rgba(215,60,22,.08);" | 8% | |||
| style="padding:9px 13px;text-align:center;color:#e85040;font-weight:bold;background:rgba(210,48,20,.10);" | 4% | |||
| style="padding:9px 13px;text-align:center;color:#f06050;font-weight:bold;background:rgba(215,60,22,.08);" | 8% | |||
|} | |} | ||
</div> | </div> | ||
=== Enriched & HD Ores === | |||
== | |||
<div style="background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;margin:0 0 18px 0;"> | |||
<div style="background:linear-gradient(90deg,rgba(175,95,255,.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#b878f8;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;">Per-Attempt Success Rate · Enriched & HD Ores</div> | |||
<div style="padding:8px 16px;border-bottom:1px solid rgba(255,255,255,.04);font-size:.78em;color:#3a2858;line-height:1.55;">Rows at or below safety level are identical to standard ores (100%) and are omitted. HD Ores only usable at +7 and above. On HD failure: −1 level (no destroy).</div> | |||
<div style="background:linear-gradient(135deg,rgba( | |||
<div style="background:linear-gradient(90deg,rgba( | |||
<div style="padding: | |||
{| style="width:100%;border-collapse:collapse;margin:0;" | {| style="width:100%;border-collapse:collapse;margin:0;" | ||
|- | |- | ||
! style="background:rgba(0,0,0,0. | ! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Attempt | ||
! style="background:rgba(0,0,0,0. | ! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.1 Wep | ||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.2 Wep | |||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.3 Wep | |||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Lv.4 Wep | |||
! style="background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);" | Armor | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +4 → +5 | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;" | SAFE | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;" | SAFE | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;" | SAFE | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d880;font-weight:bold;" | 90% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d880;font-weight:bold;" | 90% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +5 → +6 | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;" | SAFE | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;" | SAFE | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d870;font-weight:bold;" | 85% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c838;font-weight:bold;" | 75% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c838;font-weight:bold;" | 75% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +6 → +7 | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;" | SAFE | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d870;font-weight:bold;" | 90% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;" | 70% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;" | 55% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4ba30;font-weight:bold;" | 65% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +7 → +8 <span style="font-size:.72em;color:#28a890;">HD ✔</span> | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d870;font-weight:bold;" | 90% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;" | 75% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;" | 55% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a030;font-weight:bold;" | 40% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a430;font-weight:bold;" | 50% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +8 → +9 <span style="font-size:.72em;color:#28a890;">HD ✔</span> | ||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;" | 70% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;" | 50% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d49828;font-weight:bold;" | 35% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d48820;font-weight:bold;" | 25% | |||
| style="padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d49828;font-weight:bold;" | 35% | |||
|- | |- | ||
| style="padding: | | style="padding:9px 13px;font-family:'Courier New',monospace;font-size:.84em;color:#c8b070;" | +9 → +10 ★ <span style="font-size:.72em;color:#28a890;">HD ✔</span> | ||
| style="padding:9px 13px;text-align:center;color:#d4a830;font-weight:bold;" | 40% | |||
| style="padding:9px 13px;text-align:center;color:#d49020;font-weight:bold;" | 28% | |||
| style="padding:9px 13px;text-align:center;color:#d48018;font-weight:bold;" | 18% | |||
| style="padding:9px 13px;text-align:center;color:#d47010;font-weight:bold;" | 10% | |||
| style="padding:9px 13px;text-align:center;color:#d48018;font-weight:bold;" | 18% | |||
|} | |} | ||
</div> | </div> | ||
< | |||
< | <!-- ═══════════════════════════════════════════════════════ | ||
PROTECTION METHODS | |||
════════════════════════════════════════════════════════ --> | |||
== Breaking Protection == | |||
<div style="display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;"> | |||
<!-- HD Ores --> | <!-- HD Ores --> | ||
<div style="background:linear-gradient( | <div class="prot-card" style="background:linear-gradient(145deg,rgba(4,20,22,.97),rgba(2,10,12,.99));border:1px solid rgba(38,192,155,.22);border-top:3px solid #22b890;border-radius:10px;overflow:hidden;"> | ||
<div style="background:linear-gradient(90deg,rgba( | <div style="background:linear-gradient(90deg,rgba(38,192,155,.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(38,192,155,.12);font-weight:bold;color:#38c8a8;font-size:.84em;letter-spacing:.07em;text-transform:uppercase;">💠 HD Ores</div> | ||
<div style="padding:12px 14px;"> | <div style="padding:12px 14px;"> | ||
<div style="display:grid;gap:6px;margin-bottom:10px;"> | <div style="display:grid;gap:6px;margin-bottom:10px;"> | ||
<div>{{ Item List|id=6240|item=HD Oridecon|simple=yes }}</div> | <div>{{Item List|id=6240|item=HD Oridecon|simple=yes}}</div> | ||
<div>{{ Item List|id=6241|item=HD Elunium|simple=yes }}</div> | <div>{{Item List|id=6241|item=HD Elunium|simple=yes}}</div> | ||
</div> | </div> | ||
<div style="background:rgba( | <div style="background:rgba(38,192,155,.07);border:1px solid rgba(38,192,155,.15);border-radius:7px;padding:9px 11px;font-size:.80em;color:#1a5040;line-height:1.60;"> | ||
<strong style="color:#38c8a8;">Usable at +7 and above only.</strong><br> | |||
Failure = <strong style="color:#38c8a8;">degrade by −1 level</strong> — item never breaks.<br><br> | |||
Same per-attempt rates as Enriched Ores. From [[Thor's Flame]]. | |||
</div> | </div> | ||
<div style="margin-top:10px;padding:7px 11px;background:rgba(0,0,0,.28);border-radius:6px;font-family:'Courier New',monospace;font-size:.78em;color:#1a4030;"> | |||
<span style="color:#38c8a8;">// Failure example</span><br> | |||
+8 fails → item becomes +7<br> | |||
+10 fails → item becomes +9 | |||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
<!-- Blacksmith Blessing --> | <!-- Blacksmith Blessing --> | ||
<div style="background:linear-gradient( | <div class="prot-card" style="background:linear-gradient(145deg,rgba(22,12,3,.97),rgba(12,6,1,.99));border:1px solid rgba(200,158,32,.24);border-top:3px solid #c89010;border-radius:10px;overflow:hidden;"> | ||
<div style="background:linear-gradient(90deg,rgba( | <div style="background:linear-gradient(90deg,rgba(200,158,32,.18),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(200,158,32,.12);font-weight:bold;color:#c8a030;font-size:.84em;letter-spacing:.07em;text-transform:uppercase;">🔨 Blacksmith's Blessing</div> | ||
<div style="padding:12px 14px;"> | <div style="padding:12px 14px;"> | ||
<div style="margin-bottom:10px;">{{Item List|id=6635|item=Blacksmith's Blessing|num=1|simple=yes}}</div> | <div style="margin-bottom:10px;">{{Item List|id=6635|item=Blacksmith's Blessing|num=1|simple=yes}}</div> | ||
<div style="background:rgba( | <div style="background:rgba(200,158,32,.07);border:1px solid rgba(200,158,32,.16);border-radius:7px;padding:9px 11px;font-size:.80em;color:#6a5010;line-height:1.60;margin-bottom:10px;"> | ||
< | <strong style="color:#c8a030;">Usable at +7 → +9 only.</strong><br> | ||
Failure = <strong style="color:#c8a030;">refine level preserved</strong> — no degrade, no break.<br><br> | |||
Consumed per attempt. Stack before attempting. | |||
</div> | </div> | ||
<div style="background:rgba(0,0,0, | <div style="background:rgba(0,0,0,.28);border:1px solid rgba(200,158,32,.12);border-radius:7px;overflow:hidden;"> | ||
{| style="width:100%;border-collapse:collapse;margin:0;" | |||
|- | |||
! style="background:rgba(0,0,0,.28);color:#604010;padding:6px 10px;font-size:.74em;border-bottom:1px solid rgba(200,158,32,.10);text-align:left;" | Attempt | |||
! style="background:rgba(0,0,0,.28);color:#604010;padding:6px 10px;font-size:.74em;border-bottom:1px solid rgba(200,158,32,.10);text-align:center;" | BSB Needed | |||
|- | |||
| style="padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);font-family:'Courier New',monospace;font-size:.80em;color:#a08030;" | +7 → +8 | |||
| style="padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);text-align:center;font-family:'Courier New',monospace;font-size:.88em;color:#f0d058;font-weight:bold;" | 1 | |||
|- | |||
| style="padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);font-family:'Courier New',monospace;font-size:.80em;color:#a08030;" | +8 → +9 | |||
| style="padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);text-align:center;font-family:'Courier New',monospace;font-size:.88em;color:#f0d058;font-weight:bold;" | 2 | |||
|- | |||
| style="padding:6px 10px;font-family:'Courier New',monospace;font-size:.80em;color:#a08030;" | +9 → +10 | |||
| style="padding:6px 10px;text-align:center;font-family:'Courier New',monospace;font-size:.88em;color:#f09040;font-weight:bold;" | 4 | |||
|} | |||
</div> | </div> | ||
</div> | |||
</div> | |||
<!-- How to Craft BSB --> | |||
<div class="prot-card" style="background:linear-gradient(145deg,rgba(22,12,3,.97),rgba(12,6,1,.99));border:1px solid rgba(200,158,32,.16);border-top:3px solid #8a6008;border-radius:10px;overflow:hidden;"> | |||
<div style="background:linear-gradient(90deg,rgba(200,158,32,.10),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(200,158,32,.10);font-weight:bold;color:#a07828;font-size:.84em;letter-spacing:.07em;text-transform:uppercase;">⚗ Crafting BSB</div> | |||
<div style="padding:12px 14px;font-size:.82em;color:#6a5010;line-height:1.70;"> | |||
<div style="margin-bottom:8px;font-weight:bold;color:#a07828;">Option A — Shards</div> | |||
<div style="padding:8px 10px;background:rgba(0,0,0,.25);border-radius:6px;margin-bottom:12px;">{{Item List|id=1000226|item=Blacksmith's Blessing Shard|num=2|simple=yes}}<br><span style="color:#3a3010;font-size:.82em;">Drops from Fever & Champion monsters</span></div> | |||
<div style="margin-bottom:8px;font-weight:bold;color:#a07828;">Option B — Recipe</div> | |||
<div style="padding:8px 10px;background:rgba(0,0,0,.25);border-radius:6px;"> | |||
{{Item List|id=100267|item=Blacksmith's Blessing Recipe|num=1|simple=yes}}<br> | |||
<span style="color:#3a3010;font-size:.80em;">5,000,000z from [[Thor's Flame]]</span><br> | |||
<span style="color:#3a3010;font-size:.80em;">+ {{Item List|id=984|item=Oridecon|num=20|simple=yes}}</span><br> | |||
<span style="color:#3a3010;font-size:.80em;">+ {{Item List|id=985|item=Elunium|num=20|simple=yes}}</span><br> | |||
<span style="color:#3a3010;font-size:.80em;">+ {{Item List|id=25429|item=Mythril Ore|num=1|simple=yes}}</span> | |||
</div> | </div> | ||
</div> | </div> | ||
| Line 288: | Line 491: | ||
</div> | </div> | ||
<!-- | <!-- Protection comparison banner --> | ||
<div style="display:grid;grid-template-columns:1fr 1fr 1fr;gap:12px;margin:0 0 26px 0;"> | |||
<div style="background:rgba(220,60,60,.08);border:1px solid rgba(220,60,60,.20);border-radius:8px;padding:12px 14px;text-align:center;"> | |||
<div style="font-size:1.30em;margin-bottom:6px;">💥</div> | |||
<div style="font-weight:bold;color:#f07070;font-size:.82em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:5px;">No Protection</div> | |||
<div style="font-size:.78em;color:#5a2020;line-height:1.55;">Failure past safety = <strong style="color:#f07070;">item permanently destroyed</strong> with all cards & enchants</div> | |||
</div> | |||
<div style="background:rgba(38,192,155,.07);border:1px solid rgba(38,192,155,.20);border-radius:8px;padding:12px 14px;text-align:center;"> | |||
<div style="font-size:1.30em;margin-bottom:6px;">💠</div> | |||
<div style="font-weight:bold;color:#38c8a8;font-size:.82em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:5px;">HD Ore (+7~+10)</div> | |||
<div style="font-size:.78em;color:#1a4030;line-height:1.55;">Failure = <strong style="color:#38c8a8;">degrade by −1</strong>. Item survives. Slower but safe long-term path.</div> | |||
</div> | |||
<div style="background:rgba(200,158,32,.07);border:1px solid rgba(200,158,32,.20);border-radius:8px;padding:12px 14px;text-align:center;"> | |||
<div style="font-size:1.30em;margin-bottom:6px;">🔨</div> | |||
<div style="font-weight:bold;color:#c8a030;font-size:.82em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:5px;">BSB (+7~+9)</div> | |||
<div style="font-size:.78em;color:#5a3a10;line-height:1.55;">Failure = <strong style="color:#c8a030;">level preserved</strong>. No loss of any kind. Best for high-value items.</div> | |||
</div> | |||
</div> | |||
<!-- ═══════════════════════════════════════════════════════ | <!-- ═══════════════════════════════════════════════════════ | ||
WEAPON ATK BONUS TABLES | |||
════════════════════════════════════════════════════════ --> | ════════════════════════════════════════════════════════ --> | ||
== Weapon ATK Bonuses == | == Weapon ATK Bonuses == | ||
<div style="background:linear-gradient(90deg,rgba( | <div style="background:linear-gradient(90deg,rgba(78,138,218,.08),rgba(78,138,218,.02),transparent);border:1px solid rgba(78,138,218,.18);border-radius:8px;padding:9px 15px;margin:0 0 16px 0;color:#3a5070;font-size:.85em;line-height:1.65;"> | ||
Each refine level adds <strong style="color:#88b8e0;">Base ATK</strong>. Past the safety level, <strong style="color:#88b8e0;">Over Upgrade ATK</strong> adds random bonus ATK per hit (minimum 0, not shown in Status Window). All bonuses stack cumulatively. | |||
</div> | </div> | ||
{|class="wikitablec mw-collapsible mw-collapsed" | {|class="wikitablec mw-collapsible mw-collapsed" | ||
!colspan=5|Level 1 Weapons — ATK | !colspan=5|⚔ Level 1 Weapons — ATK Bonuses per Refine (+0 to +10) | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!rowspan=2|Refine | !rowspan=2|Refine | ||
!colspan=4|ATK | !colspan=4|ATK | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!Base!!Over Upgrade!! | !Base ATK!!Over Upgrade!!Total Min!!Total Max | ||
|- | |- | ||
! +1 || 2 || — || | ! +1 || +2 || — || 2 || 2 | ||
|- | |- | ||
! +2 || 4 || — || | ! +2 || +4 || — || 4 || 4 | ||
|- | |- | ||
! +3 || 6 || — || | ! +3 || +6 || — || 6 || 6 | ||
|- | |- | ||
! +4 || 8 || — || | ! +4 || +8 || — || 8 || 8 | ||
|- | |- | ||
! +5 || 10 || — || | ! +5 || +10 || — || 10 || 10 | ||
|- | |- | ||
! +6 || 12 || — || | ! +6 || +12 || — || 12 || 12 | ||
|- | |- | ||
! +7 || 14 || — || | ! +7 || +14 || — || 14 || 14 | ||
|- | |- | ||
! +8 || 16 || 0~2 || | ! +8 || +16 || 0 ~ 2 || 16 || 18 | ||
|- | |- | ||
! +9 || 18 || 0~4 || | ! +9 || +18 || 0 ~ 4 || 18 || 22 | ||
|- | |- | ||
! +10 || 20 || 0~6 || | ! +10 ★ || +20 || 0 ~ 6 || 20 || 26 | ||
|} | |} | ||
{|class="wikitablec mw-collapsible mw-collapsed" | {|class="wikitablec mw-collapsible mw-collapsed" | ||
!colspan=5|Level 2 Weapons — ATK | !colspan=5|⚔ Level 2 Weapons — ATK Bonuses per Refine (+0 to +10) | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!rowspan=2|Refine | !rowspan=2|Refine | ||
!colspan=4|ATK | !colspan=4|ATK | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!Base!!Over Upgrade!! | !Base ATK!!Over Upgrade!!Total Min!!Total Max | ||
|- | |- | ||
! + | ! +1 || +3 || — || 3 || 3 | ||
|- | |- | ||
! + | ! +2 || +6 || — || 6 || 6 | ||
|- | |- | ||
! + | ! +3 || +9 || — || 9 || 9 | ||
|- | |- | ||
! + | ! +4 || +12 || — || 12 || 12 | ||
|- | |- | ||
! + | ! +5 || +15 || — || 15 || 15 | ||
|- | |- | ||
! + | ! +6 || +18 || — || 18 || 18 | ||
|- | |- | ||
! + | ! +7 || +21 || 0 ~ 5 || 21 || 26 | ||
|- | |- | ||
! + | ! +8 || +24 || 0 ~ 10 || 24 || 34 | ||
|- | |- | ||
! + | ! +9 || +27 || 0 ~ 15 || 27 || 42 | ||
|- | |- | ||
! + | ! +10 ★ || +30 || 0 ~ 20 || 30 || 50 | ||
|} | |} | ||
{|class="wikitablec mw-collapsible mw-collapsed" | {|class="wikitablec mw-collapsible mw-collapsed" | ||
!colspan=5|Level 3 Weapons — ATK | !colspan=5|⚔ Level 3 Weapons — ATK Bonuses per Refine (+0 to +10) | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!rowspan=2|Refine | !rowspan=2|Refine | ||
!colspan=4|ATK | !colspan=4|ATK | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!Base!!Over Upgrade!! | !Base ATK!!Over Upgrade!!Total Min!!Total Max | ||
|- | |- | ||
! +1 || 5 || — || | ! +1 || +5 || — || 5 || 5 | ||
|- | |- | ||
! +2 || 10 || — || | ! +2 || +10 || — || 10 || 10 | ||
|- | |- | ||
! +3 || 15 || — || | ! +3 || +15 || — || 15 || 15 | ||
|- | |- | ||
! +4 || 20 || — || | ! +4 || +20 || — || 20 || 20 | ||
|- | |- | ||
! +5 || 25 || — || | ! +5 || +25 || — || 25 || 25 | ||
|- | |- | ||
! +6 || 30 || 0~8 || | ! +6 || +30 || 0 ~ 8 || 30 || 38 | ||
|- | |- | ||
! +7 || 35 || 0~16 || | ! +7 || +35 || 0 ~ 16 || 35 || 51 | ||
|- | |- | ||
! +8 || 40 || 0~24 || | ! +8 || +40 || 0 ~ 24 || 40 || 64 | ||
|- | |- | ||
! +9 || 45 || 0~32 || | ! +9 || +45 || 0 ~ 32 || 45 || 77 | ||
|- | |- | ||
! +10 || 50 || 0~40 | ! +10 ★ || +50 || 0 ~ 40 || 50 || 90 | ||
|} | |} | ||
{|class="wikitablec mw-collapsible mw-collapsed" | {|class="wikitablec mw-collapsible mw-collapsed" | ||
!colspan=5|Level 4 Weapons — ATK | !colspan=5|⚔ Level 4 Weapons — ATK Bonuses per Refine (+0 to +10) | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!rowspan=2|Refine | !rowspan=2|Refine | ||
!colspan=4|ATK | !colspan=4|ATK | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!Base!!Over Upgrade!! | !Base ATK!!Over Upgrade!!Total Min!!Total Max | ||
|- | |- | ||
! +1 || 7 || — || | ! +1 || +7 || — || 7 || 7 | ||
|- | |- | ||
! +2 || 14 || — || | ! +2 || +14 || — || 14 || 14 | ||
|- | |- | ||
! +3 || 21 || — || | ! +3 || +21 || — || 21 || 21 | ||
|- | |- | ||
! +4 || 28 || — || | ! +4 || +28 || — || 28 || 28 | ||
|- | |- | ||
! +5 || 35 || 0~14 || | ! +5 || +35 || 0 ~ 14 || 35 || 49 | ||
|- | |- | ||
! +6 || 42 || 0~28 || | ! +6 || +42 || 0 ~ 28 || 42 || 70 | ||
|- | |- | ||
! +7 || 49 || 0~42 || | ! +7 || +49 || 0 ~ 42 || 49 || 91 | ||
|- | |- | ||
! +8 || 56 || 0~56 || | ! +8 || +56 || 0 ~ 56 || 56 || 112 | ||
|- | |- | ||
! +9 || 63 || 0~70 || | ! +9 || +63 || 0 ~ 70 || 63 || 133 | ||
|- | |- | ||
! +10 || 70 || 0~84 | ! +10 ★ || +70 || 0 ~ 84 || 70 || 154 | ||
|} | |} | ||
<!-- ═══════════════════════════════════════════════════════ | |||
ARMOR DEF BONUS TABLE | |||
════════════════════════════════════════════════════════ --> | |||
== Armor DEF Bonuses == | == Armor DEF Bonuses == | ||
{|class="wikitablec mw-collapsible mw-collapsed" | {|class="wikitablec mw-collapsible mw-collapsed" | ||
!colspan=2|Armor Hard DEF Bonus per Refine Level | !colspan=2|🛡 Armor — Hard DEF Bonus per Refine Level (+0 to +10) | ||
|- style="font-size:smaller;" | |- style="font-size:smaller;" | ||
!Refine !! | !Refine!!DEF Bonus | ||
|- | |- | ||
! +1 || 10 | ! +1 || +10 | ||
|- | |- | ||
! +2 || 20 | ! +2 || +20 | ||
|- | |- | ||
! +3 || 30 | ! +3 || +30 | ||
|- | |- | ||
! +4 || 40 | ! +4 || +40 | ||
|- | |- | ||
! +5 || 60 | ! +5 || +60 | ||
|- | |- | ||
! +6 || 80 | ! +6 || +80 | ||
|- | |- | ||
! +7 || 100 | ! +7 || +100 | ||
|- | |- | ||
! +8 || 120 | ! +8 || +120 | ||
|- | |- | ||
! +9 || 150 | ! +9 || +150 | ||
|- | |- | ||
! +10 || 180 | ! +10 ★ || +180 | ||
|} | |} | ||
<!-- ═══════════════════════════════════════════════════════ | <!-- ═══════════════════════════════════════════════════════ | ||
QUICK STRATEGY GUIDE | |||
════════════════════════════════════════════════════════ --> | ════════════════════════════════════════════════════════ --> | ||
== | == Refinement Strategy == | ||
= | <div style="display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 26px 0;"> | ||
<div style=" | <div style="background:linear-gradient(135deg,rgba(6,22,8,.96),rgba(3,12,4,.99));border:1px solid rgba(48,188,70,.20);border-left:4px solid #30a848;border-radius:10px;padding:16px 18px;"> | ||
<div style="font-weight:bold;color:#48d068;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;">✔ Getting to the Safe Ceiling</div> | |||
<ul style="margin:0;padding:0 0 0 16px;color:#2a5030;font-size:.87em;line-height:1.80;"> | |||
<li>Use standard ores up to safety level — zero risk, free success.</li> | |||
<li>Priority target: reach <strong style="color:#48d068;">+7 / +6 / +5 / +4</strong> safely based on your weapon type.</li> | |||
<li>This is your risk-free baseline. The set bonuses and combos are fully active here.</li> | |||
<li>If you only have budget for standard ores, <strong style="color:#48d068;">stop at your safety level</strong> and invest remaining Zeny elsewhere.</li> | |||
</ul> | |||
</div> | |||
<div style="background:linear-gradient(135deg,rgba( | <div style="background:linear-gradient(135deg,rgba(22,12,3,.96),rgba(12,6,1,.99));border:1px solid rgba(200,158,32,.20);border-left:4px solid #c89010;border-radius:10px;padding:16px 18px;"> | ||
<div style=" | <div style="font-weight:bold;color:#c8a030;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;">⚠ Pushing Into the Risk Zone</div> | ||
<ul style="margin:0;padding:0 0 0 16px;color:#5a3a10;font-size:.87em;line-height:1.80;"> | |||
<li>Switch to <strong style="color:#c8a030;">Enriched Ores</strong> for meaningfully higher success rates at +5/+6/+7.</li> | |||
<li>Use <strong style="color:#c8a030;">HD Ores</strong> from +7 onward to eliminate break risk — degrade only.</li> | |||
<li>Stack <strong style="color:#c8a030;">Blacksmith's Blessings</strong> before attempting +7→+8, +8→+9, +9→+10 on high-value items.</li> | |||
<li>Do <strong style="color:#c8a030;">not</strong> attempt risky refines on items with multiple MVP-tier cards.</li> | |||
</ul> | |||
</div> | </div> | ||
<div style="background:linear-gradient(135deg,rgba( | <div style="background:linear-gradient(135deg,rgba(14,6,28,.96),rgba(6,3,14,.99));border:1px solid rgba(175,95,255,.18);border-left:4px solid #8844d0;border-radius:10px;padding:16px 18px;"> | ||
<div style=" | <div style="font-weight:bold;color:#b070f8;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;">🎲 Chasing +10</div> | ||
<ul style="margin:0;padding:0 0 0 16px;color:#3a1860;font-size:.87em;line-height:1.80;"> | |||
<li>+10 is <strong style="color:#b070f8;">extremely rare</strong> with standard ores (4% ~ 20% per attempt). Expect dozens of attempts.</li> | |||
<li>Best path: HD Ore + BSB at every step from +7 onward — no breaks, no degrades past +9.</li> | |||
<li>At +9→+10: even Enriched Ores give only 10~40%. Use BSB (4 count) and accept it may take many tries.</li> | |||
<li>A +10 item is prestige-tier. Every +10 is a significant achievement.</li> | |||
</ul> | |||
</div> | </div> | ||
<div style="background:linear-gradient(135deg,rgba(22,6,6,.96),rgba(12,3,3,.99));border:1px solid rgba(220,58,38,.18);border-left:4px solid #b03020;border-radius:10px;padding:16px 18px;"> | |||
<div style="font-weight:bold;color:#f07060;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;">💀 What You Lose on Failure</div> | |||
<ul style="margin:0;padding:0 0 0 16px;color:#5a2020;font-size:.87em;line-height:1.80;"> | |||
<li>The <strong style="color:#f07060;">entire item is destroyed</strong> — base item, refine level, all upgrades.</li> | |||
<li>All <strong style="color:#f07060;">cards slotted</strong> into the item are destroyed alongside it.</li> | |||
<li>All <strong style="color:#f07060;">enchants</strong> on the item are lost permanently.</li> | |||
<li>Zeny spent and ores consumed are <strong style="color:#f07060;">not refunded</strong> on failure.</li> | |||
<li>HD Ores and BSB are the only ways to prevent total loss.</li> | |||
</ul> | |||
</div> | </div> | ||
</div> | </div> | ||
< | <!-- ═══════════════════════════════════════════════════════ | ||
SEE ALSO | |||
════════════════════════════════════════════════════════ --> | |||
== See Also == | |||
<div style="background:linear-gradient(135deg,rgba( | <div style="background:linear-gradient(135deg,rgba(6,12,26,.94),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.06);border-radius:9px;padding:14px 18px;margin:0 0 20px 0;"> | ||
<div style="display:flex;flex-wrap:wrap;gap:10px;"> | |||
<span style="background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;">[[Enchantment]]</span> | |||
<span style="background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;">[[Thor's Flame]]</span> | |||
<span style="background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;">[[Blacksmith's Blessing]]</span> | |||
<span style="background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;">[[Fever System]]</span> | |||
<span style="background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;">[[Random Options]]</span> | |||
<span style="background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;">[[Upgrade Weapon (Skill)]]</span> | |||
</div> | </div> | ||
</div> | </div> | ||
{{Navbox Crafting}} | {{Navbox Crafting}} | ||
[[Category:General Information]] | [[Category:General Information]] | ||
[[Category:Equipment]] | |||
[[Category:Refinement]] | |||
Revision as of 04:11, 30 May 2026
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Accessories
NPC Locations
⭐ Austry /navi prt_fild05 145/235 (Prontera, north room) — exchanges 3 Elunium → 1 Carnium and 3 Oridecon → 1 Bradium for +10 upgrade ores (50,000z fee each). · Locas /navi prt_fild05 145/235 in Izlude performs bulk Rough Ore conversion without the one-per-visit limit.
Ore Types
Rough Ore Conversion: Collect 5×
Rough Oridecon
or
and speak to any upgrade NPC to convert into 1× refined ore — free of charge, one conversion per visit. Locas /navi prt_fild05 145/235 performs unlimited bulk conversion.
Upgrade Requirements
Success Rates
Standard Ores
🎯 Reading the table: All rows up to the Safety Level show 100%. Below that, the first risky row differs per weapon tier. Past safety = item can break on failure. Orange/red values = use HD Ores or Enriched Ores here.
Enriched & HD Ores
Breaking Protection
Weapon ATK Bonuses
Each refine level adds Base ATK. Past the safety level, Over Upgrade ATK adds random bonus ATK per hit (minimum 0, not shown in Status Window). All bonuses stack cumulatively.
| ⚔ Level 1 Weapons — ATK Bonuses per Refine (+0 to +10) | ||||
|---|---|---|---|---|
| Refine | ATK | |||
| Base ATK | Over Upgrade | Total Min | Total Max | |
| +1 | +2 | — | 2 | 2 |
| +2 | +4 | — | 4 | 4 |
| +3 | +6 | — | 6 | 6 |
| +4 | +8 | — | 8 | 8 |
| +5 | +10 | — | 10 | 10 |
| +6 | +12 | — | 12 | 12 |
| +7 | +14 | — | 14 | 14 |
| +8 | +16 | 0 ~ 2 | 16 | 18 |
| +9 | +18 | 0 ~ 4 | 18 | 22 |
| +10 ★ | +20 | 0 ~ 6 | 20 | 26 |
| ⚔ Level 2 Weapons — ATK Bonuses per Refine (+0 to +10) | ||||
|---|---|---|---|---|
| Refine | ATK | |||
| Base ATK | Over Upgrade | Total Min | Total Max | |
| +1 | +3 | — | 3 | 3 |
| +2 | +6 | — | 6 | 6 |
| +3 | +9 | — | 9 | 9 |
| +4 | +12 | — | 12 | 12 |
| +5 | +15 | — | 15 | 15 |
| +6 | +18 | — | 18 | 18 |
| +7 | +21 | 0 ~ 5 | 21 | 26 |
| +8 | +24 | 0 ~ 10 | 24 | 34 |
| +9 | +27 | 0 ~ 15 | 27 | 42 |
| +10 ★ | +30 | 0 ~ 20 | 30 | 50 |
| ⚔ Level 3 Weapons — ATK Bonuses per Refine (+0 to +10) | ||||
|---|---|---|---|---|
| Refine | ATK | |||
| Base ATK | Over Upgrade | Total Min | Total Max | |
| +1 | +5 | — | 5 | 5 |
| +2 | +10 | — | 10 | 10 |
| +3 | +15 | — | 15 | 15 |
| +4 | +20 | — | 20 | 20 |
| +5 | +25 | — | 25 | 25 |
| +6 | +30 | 0 ~ 8 | 30 | 38 |
| +7 | +35 | 0 ~ 16 | 35 | 51 |
| +8 | +40 | 0 ~ 24 | 40 | 64 |
| +9 | +45 | 0 ~ 32 | 45 | 77 |
| +10 ★ | +50 | 0 ~ 40 | 50 | 90 |
| ⚔ Level 4 Weapons — ATK Bonuses per Refine (+0 to +10) | ||||
|---|---|---|---|---|
| Refine | ATK | |||
| Base ATK | Over Upgrade | Total Min | Total Max | |
| +1 | +7 | — | 7 | 7 |
| +2 | +14 | — | 14 | 14 |
| +3 | +21 | — | 21 | 21 |
| +4 | +28 | — | 28 | 28 |
| +5 | +35 | 0 ~ 14 | 35 | 49 |
| +6 | +42 | 0 ~ 28 | 42 | 70 |
| +7 | +49 | 0 ~ 42 | 49 | 91 |
| +8 | +56 | 0 ~ 56 | 56 | 112 |
| +9 | +63 | 0 ~ 70 | 63 | 133 |
| +10 ★ | +70 | 0 ~ 84 | 70 | 154 |
Armor DEF Bonuses
| 🛡 Armor — Hard DEF Bonus per Refine Level (+0 to +10) | |
|---|---|
| Refine | DEF Bonus |
| +1 | +10 |
| +2 | +20 |
| +3 | +30 |
| +4 | +40 |
| +5 | +60 |
| +6 | +80 |
| +7 | +100 |
| +8 | +120 |
| +9 | +150 |
| +10 ★ | +180 |
Refinement Strategy
- Use standard ores up to safety level — zero risk, free success.
- Priority target: reach +7 / +6 / +5 / +4 safely based on your weapon type.
- This is your risk-free baseline. The set bonuses and combos are fully active here.
- If you only have budget for standard ores, stop at your safety level and invest remaining Zeny elsewhere.
- Switch to Enriched Ores for meaningfully higher success rates at +5/+6/+7.
- Use HD Ores from +7 onward to eliminate break risk — degrade only.
- Stack Blacksmith's Blessings before attempting +7→+8, +8→+9, +9→+10 on high-value items.
- Do not attempt risky refines on items with multiple MVP-tier cards.
- +10 is extremely rare with standard ores (4% ~ 20% per attempt). Expect dozens of attempts.
- Best path: HD Ore + BSB at every step from +7 onward — no breaks, no degrades past +9.
- At +9→+10: even Enriched Ores give only 10~40%. Use BSB (4 count) and accept it may take many tries.
- A +10 item is prestige-tier. Every +10 is a significant achievement.
- The entire item is destroyed — base item, refine level, all upgrades.
- All cards slotted into the item are destroyed alongside it.
- All enchants on the item are lost permanently.
- Zeny spent and ores consumed are not refunded on failure.
- HD Ores and BSB are the only ways to prevent total loss.
See Also
| Crafting Articles | |
|---|---|
| NPC Refinement and Socketing | Refinement System • Socket Enchant • Card Desocketing |
| Blacksmith-related | Forging (Smith Axe • Smith Dagger • Smith Knucklebrace • Smith Mace • Smith Spear • Smith Sword • Smith Two-handed Sword • Weaponry Research) • Refining (Enchantedstone Craft • Iron Tempering • Steel Tempering) • Weapon Materials • Upgrade Weapon |
| Alchemist-related | Cooking • Potion Creation (Learning Potion • Pharmacy) |