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== Etapa 1 — Ilha dos Náufragos ==
{{DISPLAYTITLE:Job Change Tutorial}}
__TOC__


<div style="background:rgba(255,255,255,0.045);border:1px solid rgba(255,255,255,0.10);border-radius:12px;padding:18px 22px;margin-bottom:22px;">
<!-- ═══════════════════════════════════════════════════
<div style="font-size:1.25em;color:#ffffff;font-weight:900;">Capitão Carocc</div>
    HERO BANNER
<div style="color:#9fc7ff;font-family:monospace;margin-top:4px;">int_land 78 103</div>
════════════════════════════════════════════════════ -->
<br>
<div style="background:linear-gradient(135deg,rgba(18,10,36,0.24),rgba(10,5,20,0.14),rgba(4,2,10,0.06));border:2px solid rgba(160,100,255,0.45);border-left:5px solid #8c50ff;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;">
Para abrir a rota até o Marinheiro, complete:
<div style="position:absolute;top:0;right:0;width:280px;height:100%;background:linear-gradient(270deg,rgba(120,70,255,0.09),transparent);pointer-events:none;"></div>
<ul>
<div style="position:absolute;bottom:-18px;right:30px;font-size:5.6em;opacity:0.05;pointer-events:none;line-height:1;">✦</div>
<li>Derrote <span style="color:#4d7cff;font-weight:bold;">5x</span> {{monster|id=3500 Eggring}}</li>
<div style="font-family:'Georgia',serif;font-size:1.45em;font-weight:bold;color:#b080ff;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(140,80,255,0.42);">✦ TimeRO Academy</div>
<li>Derrote <span style="color:#4d7cff;font-weight:bold;">5x</span> {{monster|id=1107 Baby Wolf}}</li>
<div style="color:#f0e8ff;font-size:2.15em;line-height:1.05;font-weight:bold;margin-bottom:10px;text-shadow:0 0 16px rgba(140,80,255,0.30);">Job Change Tutorial</div>
</ul>
<div style="color:#b0a0d8;font-size:0.96em;line-height:1.70;max-width:880px;">A complete guide to the TimeRO Academy class-change flow — from the ship tutorial and Castaway Island to first class, second class, expanded jobs, advanced trials, and rebirth guidance.</div>
Depois disso, fale com o Marinheiro no canto esquerdo da ilha.
</div>
 
== Quick Progression Flow ==
 
<div style="background:linear-gradient(135deg,rgba(8,10,22,0.96),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 28px 0;">
<div style="background:linear-gradient(90deg,rgba(140,80,255,0.14),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#a070e8;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">Academy Route — Start to Second Class</div>
 
<div style="display:grid;grid-template-columns:repeat(5,1fr);gap:0;">
<div style="padding:18px 16px;border-right:1px solid rgba(255,255,255,0.06);background:linear-gradient(180deg,rgba(100,180,255,0.05),transparent);">
<div style="font-family:'Courier New',monospace;font-size:0.68em;padding:2px 8px;border-radius:4px;background:rgba(100,180,255,0.14);border:1px solid rgba(100,180,255,0.28);color:#80c8ff;font-weight:bold;display:inline-block;margin-bottom:8px;">Step 1</div>
<div style="font-weight:bold;color:#c0d8f8;font-size:1.05em;margin-bottom:6px;">Ship Tutorial</div>
<div style="color:#607090;font-size:0.84em;line-height:1.60;">Wake up on the ship, help the wounded survivor, and follow the glowing blue exit.</div>
<div style="margin-top:8px;font-family:'Courier New',monospace;font-size:0.70em;color:#3a5060;">iz_int</div>
</div>
 
<div style="padding:18px 16px;border-right:1px solid rgba(255,255,255,0.06);background:linear-gradient(180deg,rgba(80,200,100,0.05),transparent);">
<div style="font-family:'Courier New',monospace;font-size:0.68em;padding:2px 8px;border-radius:4px;background:rgba(80,200,100,0.14);border:1px solid rgba(80,200,100,0.28);color:#70e890;font-weight:bold;display:inline-block;margin-bottom:8px;">Step 2</div>
<div style="font-weight:bold;color:#90e8a8;font-size:1.05em;margin-bottom:6px;">Castaway Island</div>
<div style="color:#607090;font-size:0.84em;line-height:1.60;">Clear the route for Captain Carocc and the Sailor. Optional Clovering task grants a weapon voucher.</div>
<div style="margin-top:8px;font-family:'Courier New',monospace;font-size:0.70em;color:#3a5060;">int_land</div>
</div>
 
<div style="padding:18px 16px;border-right:1px solid rgba(255,255,255,0.06);background:linear-gradient(180deg,rgba(240,160,30,0.05),transparent);">
<div style="font-family:'Courier New',monospace;font-size:0.68em;padding:2px 8px;border-radius:4px;background:rgba(240,160,30,0.14);border:1px solid rgba(240,160,30,0.28);color:#f0c840;font-weight:bold;display:inline-block;margin-bottom:8px;">Step 3</div>
<div style="font-weight:bold;color:#f8d860;font-size:1.05em;margin-bottom:6px;">Academy Registration</div>
<div style="color:#607090;font-size:0.84em;line-height:1.60;">Register with the Academy Receptionist, receive starter supplies, and choose a first-class path.</div>
<div style="margin-top:8px;font-family:'Courier New',monospace;font-size:0.70em;color:#3a5060;">iz_ac01_a</div>
</div>
 
<div style="padding:18px 16px;border-right:1px solid rgba(255,255,255,0.06);background:linear-gradient(180deg,rgba(220,60,60,0.05),transparent);">
<div style="font-family:'Courier New',monospace;font-size:0.68em;padding:2px 8px;border-radius:4px;background:rgba(220,60,60,0.14);border:1px solid rgba(220,60,60,0.28);color:#ff8080;font-weight:bold;display:inline-block;margin-bottom:8px;">Step 4</div>
<div style="font-weight:bold;color:#ff9090;font-size:1.05em;margin-bottom:6px;">First Class</div>
<div style="color:#607090;font-size:0.84em;line-height:1.60;">Reach the required level and deliver the instructor materials to become your first class.</div>
<div style="margin-top:8px;font-family:'Courier New',monospace;font-size:0.70em;color:#3a5060;">Classrooms</div>
</div>
 
<div style="padding:18px 16px;background:linear-gradient(180deg,rgba(255,215,90,0.10),rgba(120,40,255,0.05),transparent);box-shadow:inset 0 0 24px rgba(255,200,80,0.035);">
<div style="font-family:'Courier New',monospace;font-size:0.68em;padding:2px 8px;border-radius:4px;background:linear-gradient(135deg,rgba(255,210,80,0.20),rgba(160,80,255,0.18));border:1px solid rgba(255,210,90,0.42);color:#ffd86a;font-weight:bold;display:inline-block;margin-bottom:8px;">Step 5</div>
<div style="font-weight:bold;color:#ffe090;font-size:1.05em;margin-bottom:6px;text-shadow:0 0 10px rgba(255,210,90,0.20);">Second Class</div>
<div style="color:#b8a878;font-size:0.84em;line-height:1.60;">Return to Director Valerian for quiz, material delivery, and combat trial.</div>
<div style="margin-top:8px;font-family:'Courier New',monospace;font-size:0.70em;color:#8a7040;">iz_ac02_a</div>
</div>
</div>
</div>
 
== Requirements Overview ==
 
<div style="background:linear-gradient(135deg,rgba(30,12,4,0.90),rgba(18,6,2,0.97));border:1px solid rgba(255,140,40,0.28);border-left:4px solid #f09030;border-radius:8px;padding:13px 18px;margin:0 0 28px 0;font-size:0.88em;color:#d09060;line-height:1.68;">
⚠ <strong style="color:#f8b060;">Important:</strong> First class and second class changes require Academy registration. Advanced trials also require all unspent skill points to be used before starting.
</div>
 
{| class="wikitable" style="width:100%;text-align:center;margin:0 0 28px 0;"
! Stage !! Required Level !! NPC !! Location !! Main Requirement
|-
| Academy Registration || Novice || Receptionist || {{navi|iz_ac01_a|101|39}} || Register and choose a path.
|-
| Normal First Class || Job Level 10 || Class Instructor || iz_ac02_a classrooms || Deliver the required item task.
|-
| Expanded First Class || Base Level 40 || Taekwon / Ninja / Gunslinger Instructor || iz_ac02_a classrooms || Deliver the required item task.
|-
| Soul Linker || Base Level 40 / Job Level 40 || Esena || {{navi|iz_ac02_a|76|85}} || Quiz, materials, and combat trial.
|-
| Second Class || Base Level 40 / Job Level 40 || Director Valerian || {{navi|iz_ac02_a|103|210}} || Quiz, materials, and combat trial.
|}
 
== Ship Tutorial ==
 
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 24px 0;display:grid;grid-template-columns:1fr auto;gap:16px;align-items:center;">
<div>
<div style="font-weight:bold;color:#70a8e8;font-size:0.96em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;">🚢 Starting Area — Ship Interior</div>
<div style="color:#6080a0;font-size:0.90em;line-height:1.65;margin-bottom:10px;">The tutorial starts inside the ship at <strong style="color:#90b8e0;">iz_int</strong>. Follow the messages, help the wounded survivor, and use the glowing exit to reach the island.</div>
<div style="display:grid;gap:6px;">
<div style="padding:7px 12px;border-radius:6px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.84em;color:#6090c0;">Speak with Wounded Survivor — {{navi|iz_int|56|32}}</div>
<div style="padding:7px 12px;border-radius:6px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.84em;color:#6090c0;">Exit to Island — {{navi|iz_int|51|30}}</div>
</div>
</div>
<div style="text-align:center;font-size:3.5em;opacity:0.18;">⚓</div>
</div>
 
== Castaway Island Tasks ==
 
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 24px 0;">
<div style="background:linear-gradient(90deg,rgba(100,180,240,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#70b8e8;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">🌊 Captain Carocc — Island Route</div>
 
<div style="padding:12px 14px;color:#607090;font-size:0.90em;line-height:1.65;border-bottom:1px solid rgba(255,255,255,0.05);">
Speak to <strong style="color:#90b8e0;">Captain Carocc</strong> at {{navi|int_land|78|103}}. He gives Blessing, Increase AGI, healing support, and marks the Sailor on the minimap once the route is ready.
</div>
 
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
! style="background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;border-bottom:1px solid rgba(255,255,255,0.06);" | Task
! style="background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;border-bottom:1px solid rgba(255,255,255,0.06);" | Objective
! style="background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;border-bottom:1px solid rgba(255,255,255,0.06);" | Reward / Result
|-
| style="padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | Main Route
| style="padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | Defeat 5× {{Monster|id=3500|name=Eggring}} and 5× {{Monster|id=1107|name=Baby Wolf}}
| style="padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;" | Unlocks Sailor passage to Izlude.
|-
| style="padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | Optional Bonus
| style="padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | Defeat 5× {{Monster|id=3808|name=Clovering}}
| style="padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;" | Gives {{Item List|id=51451|item=1st Class Weapon Voucher|num=1|simple=yes}} when leaving the island.
|-
| style="padding:10px 14px;" | Sailor Departure
| style="padding:10px 14px;" | Speak to Sailor at {{navi|int_land|49|58}}
| style="padding:10px 14px;color:#607090;" | Warps to Izlude and gives starter supplies.
|}
</div>
 
== Island Starter Rewards ==
 
<div style="display:grid;grid-template-columns:1fr 1fr;gap:16px;margin:0 0 28px 0;">
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(80,200,100,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#70e890;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">🎒 Sailor Supplies</div>
<div style="padding:14px 16px;color:#607090;font-size:0.90em;line-height:1.75;">
* {{Item List|id=50448|item=Basic Supplies|num=1|simple=yes}}
* {{Item List|id=569|item=Apprentice Potion|num=80|simple=yes}}
* {{Item List|id=601|item=Fly Wing|num=10|simple=yes}}
* {{Item List|id=602|item=Butterfly Wing|num=3|simple=yes}}
* {{Item List|id=611|item=Magnifier|num=10|simple=yes}}
</div>
</div>
 
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,215,90,0.18);border-radius:9px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(255,215,90,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#ffd86a;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">🎁 First Account Bonus</div>
<div style="padding:14px 16px;color:#806030;font-size:0.90em;line-height:1.75;">
On the first completed Sailor route per account, the script may grant:
* {{Item List|id=51455|item=Ticket VIP 7d|num=1|simple=yes}}
* {{Item List|id=51456|item=Ticket Curandeira 7d|num=1|simple=yes}}
* {{Item List|id=51459|item=Boarding Halter 7d|num=1|simple=yes}}
</div>
</div>
</div>
 
== Academy Registration ==
 
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;">
<div style="font-weight:bold;color:#70a8e8;font-size:0.96em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;">🏫 Receptionist — Criatura Academy</div>
<div style="color:#6080a0;font-size:0.90em;line-height:1.65;">After arriving in Izlude, go north to the Academy and speak with the Receptionist at {{navi|iz_ac01_a|101|39}}. Registration grants 500× {{Item List|id=569|item=Apprentice Potion|num=500|simple=yes}}, EXP, and access to class guidance.</div>
</div>
 
<div style="background:linear-gradient(90deg,rgba(120,80,220,0.09),rgba(120,80,220,0.03),transparent);border:1px solid rgba(120,80,220,0.20);border-radius:8px;padding:10px 16px;margin:0 0 22px 0;color:#8060c0;font-size:0.88em;line-height:1.65;">
The Receptionist can either apply a personality test or let you choose manually. In both cases, the selected instructor is marked through navigation and minimap indicators.
</div>
</div>


<div style="background:linear-gradient(135deg,rgba(255,190,70,0.10),rgba(255,255,255,0.035));border:1px solid rgba(255,210,120,0.22);border-radius:12px;padding:18px 22px;margin-bottom:28px;">
== First Class Job Change ==
<div style="color:#b66b00;font-weight:900;text-transform:uppercase;letter-spacing:0.08em;">Bônus opcional</div>
 
<div style="color:#f6f8ff;margin-top:8px;">Antes de partir, derrote também:</div>
<div style="background:linear-gradient(90deg,rgba(80,200,255,0.10),rgba(80,200,255,0.03),transparent);border:1px solid rgba(80,200,255,0.22);border-left:5px solid #50c8ff;border-radius:10px;padding:14px 18px;margin:0 0 18px 0;color:#607090;font-size:0.91em;line-height:1.70;">
<ul>
Normal first classes require <strong style="color:#5060a8;">Job Level 10</strong>. Expanded first classes are handled through Academy instructors but require <strong style="color:#5060a8;">Base Level 40</strong>.
<li>Derrote <span style="color:#4d7cff;font-weight:bold;">5x</span> {{monster|id=3808 Clovering}}</li>
</ul>
Ao falar com o Marinheiro após completar essa tarefa extra, você recebe {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}}.
</div>
</div>


== Etapa 3 — Registro na Academy ==
{| class="wikitable sortable" style="width:100%;text-align:center;"
! Class !! Instructor !! Location !! Requirement !! Notes
|-
| '''Swordman''' || Instrutor Adric || {{navi|iz_ac02_a|60|51}} || Job Level 10<br/>{{Item List|id=919|item=Animal Skin|num=10|simple=yes}} || Recommended: STR, VIT, DEX.
|-
| '''Mage''' || Mago Chuck || {{navi|iz_ac02_a|148|110}} || Job Level 10<br/>{{Item List|id=921|item=Mushroom Spore|num=10|simple=yes}} || Includes a simple elemental quiz.
|-
| '''Archer''' || Marlbron || {{navi|iz_ac02_a|65|109}} || Job Level 10<br/>{{Item List|id=1019|item=Trunk|num=10|simple=yes}} || Recommended: DEX.
|-
| '''Acolyte''' || Alice Yisha || {{navi|iz_ac02_a|156|169}} || Job Level 10<br/>{{Item List|id=705|item=Clover|num=10|simple=yes}} || Recommended: INT and DEX.
|-
| '''Merchant''' || Salim Hamid || {{navi|iz_ac02_a|50|169}} || Job Level 10<br/>{{Item List|id=935|item=Shell|num=10|simple=yes}} || Recommended: STR and DEX.
|-
| '''Thief''' || Mayssel || {{navi|iz_ac02_a|52|136}} || Job Level 10<br/>{{Item List|id=913|item=Tooth of Bat|num=10|simple=yes}} || Recommended: AGI and DEX.
|-
| '''Taekwon''' || Arang || {{navi|iz_ac02_a|70|85}} || Base Level 40<br/>{{Item List|id=940|item=Grasshopper's Leg|num=10|simple=yes}} || Receives supplies instead of a weapon from the voucher.
|-
| '''Ninja''' || Ko Ori || {{navi|iz_ac02_a|140|139}} || Base Level 40<br/>{{Item List|id=913|item=Tooth of Bat|num=10|simple=yes}} || Can later advance to Kagerou or Oboro.
|-
| '''Gunslinger''' || Lusa || {{navi|iz_ac02_a|142|85}} || Base Level 40<br/>{{Item List|id=1002|item=Iron Ore|num=10|simple=yes}} || Can later advance to Rebellion.
|}


<div style="background:linear-gradient(135deg,rgba(30,75,170,0.16),rgba(255,255,255,0.04));border:1px solid rgba(120,180,255,0.20);border-radius:12px;padding:20px 24px;margin-bottom:28px;">
== First Class Weapon Voucher ==
<div style="font-size:1.25em;color:#ffffff;font-weight:900;">Recepcionista</div>
 
<div style="color:#9fc7ff;font-family:monospace;margin-top:4px;">iz_ac01_a 101 39</div>
<div style="background:linear-gradient(135deg,rgba(30,12,4,0.90),rgba(18,6,2,0.97));border:1px solid rgba(255,140,40,0.28);border-left:4px solid #f09030;border-radius:8px;padding:13px 18px;margin:0 0 28px 0;font-size:0.88em;color:#d09060;line-height:1.68;">
<br>
The optional island task grants {{Item List|id=51451|item=1st Class Weapon Voucher|num=1|simple=yes}}. If the player has this voucher when changing into a supported first class, the Academy consumes the voucher and gives a safe starter weapon or training kit.
A Recepcionista registra seu personagem na Academy, entrega {{Item List|id=569|item=Apprentice Potion|simple=yes}} e permite escolher entre:
<ul>
<li>Fazer um <span style="color:#4d7cff;font-weight:bold;">teste de aptidão</span>.</li>
<li>Escolher manualmente uma primeira classe.</li>
</ul>
Depois da escolha, a própria Recepcionista marca a rota até o instrutor correspondente.
</div>
</div>


== Requisitos por Classe ==
{| class="wikitable" style="width:100%;text-align:center;margin:0 0 28px 0;"
! Class !! Voucher Reward
|-
| Swordman || {{Item List|id=1157|item=Bastard Sword|num=1|simple=yes}}
|-
| Mage || {{Item List|id=1601|item=Staff|num=1|simple=yes}}
|-
| Archer || {{Item List|id=1714|item=Arbalest|num=1|simple=yes}}
|-
| Acolyte || {{Item List|id=1519|item=Chain|num=1|simple=yes}}
|-
| Merchant || {{Item List|id=1360|item=Two-Handed Axe|num=1|simple=yes}}
|-
| Thief || {{Item List|id=1222|item=Damascus|num=1|simple=yes}}
|-
| Ninja || {{Item List|id=13010|item=Asura|num=1|simple=yes}}
|-
| Gunslinger || {{Item List|id=13106|item=Garrison|num=1|simple=yes}}
|-
| Taekwon || Training Kit: {{Item List|id=569|item=Apprentice Potion|num=200|simple=yes}}, {{Item List|id=601|item=Fly Wing|num=20|simple=yes}}, {{Item List|id=602|item=Butterfly Wing|num=5|simple=yes}}, {{Item List|id=611|item=Magnifier|num=20|simple=yes}}
|}


<div style="overflow-x:auto;margin-bottom:28px;">
== Second Class Job Change ==
{| class="wikitable" style="width:100%;border-collapse:collapse;background:#0c1428;color:#dce7ff;border:1px solid rgba(120,180,255,0.25);"
 
! style="background:#14244a;color:#ffffff;padding:10px;" | Classe
<div style="background:linear-gradient(90deg,rgba(180,110,255,0.12),rgba(80,160,255,0.04),transparent);border:1px solid rgba(180,110,255,0.22);border-left:5px solid #9070d8;border-radius:10px;padding:14px 18px;margin:0 0 18px 0;color:#607090;font-size:0.91em;line-height:1.70;">
! style="background:#14244a;color:#ffffff;padding:10px;" | Instrutor
Second-class advancement is handled by <strong style="color:#8060c0;">Director Valerian</strong> at {{navi|iz_ac02_a|103|210}}.
! style="background:#14244a;color:#ffffff;padding:10px;" | Local
Each route has three stages:
! style="background:#14244a;color:#ffffff;padding:10px;" | Requisito
<ol>
! style="background:#14244a;color:#ffffff;padding:10px;" | Observação
<li>Class quiz — 10 questions, minimum 9 correct answers.</li>
<li>Material delivery.</li>
<li>Combat trial against the assigned monster.</li>
</ol>
Before starting, you must have <strong style="color:#5060a8;">Base Level 40</strong>, <strong style="color:#5060a8;">Job Level 40</strong>, and no unspent skill points.
</div>
 
{| class="wikitable sortable" style="width:100%;text-align:center;"
! Current Class !! Target Class !! Combat Trial !! Materials
|-
|-
| style="padding:10px;" | '''Espadachim'''
| Swordman || '''Knight''' || Defeat {{Monster|id=1023|name=Orc Warrior}} ×15 || {{Item List|id=1019|item=Trunk|num=20|simple=yes}}<br/>{{Item List|id=947|item=Horn|num=10|simple=yes}}
| style="padding:10px;" | Instrutor Adric
| style="padding:10px;font-family:monospace;" | iz_ac02_a 60 51
| style="padding:10px;" | Job Level 10 + {{Item List|id=919|item=Animal Skin|simple=yes}} x10
| style="padding:10px;" | Foco inicial em STR, VIT e DEX.
|-
|-
| style="padding:10px;" | '''Mago'''
| Swordman || '''Crusader''' || Defeat {{Monster|id=1041|name=Mummy}} ×12 || {{Item List|id=957|item=Decayed Nail|num=20|simple=yes}}<br/>{{Item List|id=523|item=Holy Water|num=5|simple=yes}}
| style="padding:10px;" | Mago Chuck
| style="padding:10px;font-family:monospace;" | iz_ac02_a 148 110
| style="padding:10px;" | Job Level 10 + {{Item List|id=921|item=Mushroom Spore|simple=yes}} x10
| style="padding:10px;" | Inclui pergunta sobre elemento forte contra Fogo.
|-
|-
| style="padding:10px;" | '''Arqueiro'''
| Mage || '''Wizard''' || Defeat {{Monster|id=1368|name=Geographer}} ×12 || {{Item List|id=717|item=Blue Gemstone|num=10|simple=yes}}<br/>{{Item List|id=510|item=Blue Herb|num=5|simple=yes}}
| style="padding:10px;" | Marlbron
| style="padding:10px;font-family:monospace;" | iz_ac02_a 65 109
| style="padding:10px;" | Job Level 10 + {{Item List|id=1019|item=Trunk|simple=yes}} x10
| style="padding:10px;" | DEX é o atributo principal.
|-
|-
| style="padding:10px;" | '''Acólito'''
| Mage || '''Sage''' || Defeat {{Monster|id=1193|name=Clock}} ×12 || {{Item List|id=715|item=Yellow Gemstone|num=10|simple=yes}}<br/>{{Item List|id=717|item=Blue Gemstone|num=5|simple=yes}}
| style="padding:10px;" | Alice Yisha
| style="padding:10px;font-family:monospace;" | iz_ac02_a 156 169
| style="padding:10px;" | Job Level 10 + {{Item List|id=705|item=Clover|simple=yes}} x10
| style="padding:10px;" | INT ajuda no poder de cura; DEX ajuda no tempo de conjuração.
|-
|-
| style="padding:10px;" | '''Mercador'''
| Archer || '''Hunter''' || Defeat {{Monster|id=1277|name=Greatest General}} ×15 || {{Item List|id=949|item=Feather|num=25|simple=yes}}<br/>{{Item List|id=919|item=Animal Skin|num=20|simple=yes}}
| style="padding:10px;" | Salim Hamid
| style="padding:10px;font-family:monospace;" | iz_ac02_a 50 169
| style="padding:10px;" | Job Level 10 + {{Item List|id=935|item=Shell|simple=yes}} x10
| style="padding:10px;" | STR ajuda na capacidade de carregar itens.
|-
|-
| style="padding:10px;" | '''Ladrão'''
| Archer || '''Bard / Dancer''' || Defeat {{Monster|id=1170|name=Sohee}} ×12 || {{Item List|id=949|item=Feather|num=25|simple=yes}}<br/>{{Item List|id=707|item=Singing Plant|num=5|simple=yes}}
| style="padding:10px;" | Mayssel
| style="padding:10px;font-family:monospace;" | iz_ac02_a 52 136
| style="padding:10px;" | Job Level 10 + {{Item List|id=913|item=Tooth of Bat|simple=yes}} x10
| style="padding:10px;" | AGI e DEX são recomendados no começo.
|-
|-
| style="padding:10px;" | '''Taekwon'''
| Acolyte || '''Priest''' || Defeat {{Monster|id=1197|name=Zombie Prisoner}} ×12 || {{Item List|id=957|item=Decayed Nail|num=20|simple=yes}}<br/>{{Item List|id=523|item=Holy Water|num=5|simple=yes}}
| style="padding:10px;" | Arang
| style="padding:10px;font-family:monospace;" | iz_ac02_a 70 85
| style="padding:10px;" | Base Level 40 + {{Item List|id=940|item=Grasshopper's Leg|simple=yes}} x10
| style="padding:10px;" | Caminho físico baseado em corpo, velocidade e disciplina.
|-
|-
| style="padding:10px;" | '''Ninja'''
| Acolyte || '''Monk''' || Defeat {{Monster|id=1041|name=Mummy}} ×12 || {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}}<br/>{{Item List|id=907|item=Resin|num=20|simple=yes}}
| style="padding:10px;" | Ko Ori
| style="padding:10px;font-family:monospace;" | iz_ac02_a 140 139
| style="padding:10px;" | Base Level 40 + {{Item List|id=913|item=Tooth of Bat|simple=yes}} x10
| style="padding:10px;" | Pode seguir estilo físico ou ninjutsu.
|-
|-
| style="padding:10px;" | '''Gunslinger'''
| Merchant || '''Blacksmith''' || Defeat {{Monster|id=1149|name=Minorous}} ×12 || {{Item List|id=1002|item=Iron Ore|num=30|simple=yes}}<br/>{{Item List|id=999|item=Steel|num=5|simple=yes}}
| style="padding:10px;" | Lusa
|-
| style="padding:10px;font-family:monospace;" | iz_ac02_a 142 85
| Merchant || '''Alchemist''' || Defeat {{Monster|id=1118|name=Flora}} ×15 || {{Item List|id=907|item=Resin|num=30|simple=yes}}<br/>{{Item List|id=510|item=Blue Herb|num=5|simple=yes}}
| style="padding:10px;" | Base Level 40 + {{Item List|id=1002|item=Iron Ore|simple=yes}} x10
|-
| style="padding:10px;" | DEX aumenta dano e precisão das balas.
| Thief || '''Assassin''' || Defeat {{Monster|id=1028|name=Soldier Skeleton}} ×15 || {{Item List|id=932|item=Skel-Bone|num=20|simple=yes}}<br/>{{Item List|id=1011|item=Emveretarcon|num=20|simple=yes}}
|-
| Thief || '''Rogue''' || Defeat {{Monster|id=1174|name=Stainer}} ×15 || {{Item List|id=957|item=Decayed Nail|num=20|simple=yes}}<br/>{{Item List|id=1011|item=Emveretarcon|num=20|simple=yes}}
|-
| Taekwon || '''Star Gladiator''' || Defeat {{Monster|id=1180|name=Nine Tail}} ×10 || {{Item List|id=940|item=Grasshopper's Leg|num=30|simple=yes}}<br/>{{Item List|id=1000|item=Star Crumb|num=3|simple=yes}}
|-
| Taekwon || '''Soul Linker''' || Defeat {{Monster|id=1041|name=Mummy}} ×10 || {{Item List|id=909|item=Jellopy|num=10|simple=yes}}<br/>{{Item List|id=949|item=Feather|num=5|simple=yes}}
|-
| Ninja || '''Kagerou / Oboro''' || Defeat {{Monster|id=1401|name=Shinobi}} ×10 || {{Item List|id=1019|item=Trunk|num=20|simple=yes}}<br/>{{Item List|id=507|item=Red Herb|num=10|simple=yes}}
|-
| Gunslinger || '''Rebellion''' || Defeat {{Monster|id=1613|name=Metaling}} ×15 || {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}<br/>{{Item List|id=513|item=Banana|num=15|simple=yes}}
|}
|}
== Super Novice ==
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;">
<div style="background:linear-gradient(90deg,rgba(255,215,90,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#ffd86a;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">⭐ Super Novice Route</div>
<div style="padding:14px 16px;color:#607090;font-size:0.90em;line-height:1.75;">
The Academy advanced route includes a Super Novice path for Novices. Use the Director / Valkyrie route if your current Academy build sends Super Novice history to <strong style="color:#90b8e0;">{{navi|valkyrie|44|32}}</strong>.
<br/><br/>
Common route data:
* Base Level 45 / Job Level 10
* Defeat {{Monster|id=1002|name=Poring}} ×20
* Deliver {{Item List|id=909|item=Jellopy|num=50|simple=yes}}
* Deliver {{Item List|id=705|item=Clover|num=10|simple=yes}}
</div>
</div>
</div>


== Voucher de Arma de 1ª Classe ==
== Rebirth and Valkyrie Guidance ==


<div style="background:linear-gradient(135deg,rgba(255,210,90,0.12),rgba(10,18,36,0.96));border:1px solid rgba(255,210,120,0.24);border-radius:12px;padding:20px 24px;margin-bottom:28px;">
<div style="background:linear-gradient(135deg,rgba(20,10,40,0.92),rgba(8,8,18,0.98));border:1px solid rgba(160,120,255,0.22);border-radius:10px;padding:16px 20px;margin:0 0 28px 0;color:#607090;line-height:1.70;">
O {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}} pode ser recebido como bônus na ilha inicial ao completar a tarefa opcional dos {{monster|id=3808 Clovering}}.
The Academy keeps track of your second-class path for rebirth guidance. Premium rebirth classroom guides redirect <strong style="color:#8060c0;">Novice High</strong> characters only to the correct branch associated with their recorded previous life.
<br><br>
<br/><br/>
Quando você muda de classe, o sistema consome o voucher e entrega uma arma inicial adequada ao caminho escolhido:
Special or expanded paths may be redirected to Valkyrie:
<ul>
<ul>
<li><b>Espadachim:</b> {{Item List|id=1157|item=Bastard Sword|simple=yes}}</li>
<li><strong style="color:#8060c0;">Star Gladiator / Soul Linker history:</strong> {{navi|valkyrie|53|35}}</li>
<li><b>Mago:</b> {{Item List|id=1601|item=Staff|simple=yes}}</li>
<li><strong style="color:#8060c0;">Ninja / Kagerou / Oboro history:</strong> {{navi|valkyrie|53|32}}</li>
<li><b>Arqueiro:</b> {{Item List|id=1714|item=Arbalest|simple=yes}}</li>
<li><strong style="color:#8060c0;">Gunslinger / Rebellion history:</strong> {{navi|valkyrie|44|35}}</li>
<li><b>Acólito:</b> {{Item List|id=1519|item=Chain|simple=yes}}</li>
<li><strong style="color:#8060c0;">Super Novice history:</strong> {{navi|valkyrie|44|32}}</li>
<li><b>Mercador:</b> {{Item List|id=1360|item=Two-Handed Axe|simple=yes}}</li>
<li><b>Ladrão:</b> {{Item List|id=1222|item=Damascus|simple=yes}}</li>
<li><b>Ninja:</b> {{Item List|id=13010|item=Asura|simple=yes}}</li>
<li><b>Gunslinger:</b> {{Item List|id=13106|item=Garrison|simple=yes}}</li>
<li><b>Taekwon:</b> Kit de Treino com {{Item List|id=569|item=Apprentice Potion|simple=yes}}, {{Item List|id=601|item=Fly Wing|simple=yes}}, {{Item List|id=602|item=Butterfly Wing|simple=yes}} e {{Item List|id=611|item=Magnifier|simple=yes}}</li>
</ul>
</ul>
</div>
</div>
== Practical Tips ==
<div style="display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 28px 0;">
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(100,180,240,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#70b8e8;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">🧭 Follow the Navigation</div>
<div style="padding:14px 16px;color:#607090;font-size:0.90em;line-height:1.75;">Academy NPCs use navigation arrows and map markers. If you are lost, return to the Receptionist or the current active NPC.</div>
</div>
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(80,200,100,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#70e890;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">🎒 Check Inventory Weight</div>
<div style="padding:14px 16px;color:#607090;font-size:0.90em;line-height:1.75;">Some rewards require free inventory space and weight. If an NPC refuses to reward you, clear space and try again.</div>
</div>
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(255,215,90,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#ffd86a;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">⚔ Spend Skill Points</div>
<div style="padding:14px 16px;color:#806030;font-size:0.90em;line-height:1.75;">Second-class trials require all first-class skill points to be spent. If Director Valerian blocks you, open your skill tree and spend remaining points.</div>
</div>
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(220,80,180,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#e070c0;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;">🔁 Persistent Trials</div>
<div style="padding:14px 16px;color:#806080;font-size:0.90em;line-height:1.75;">Advanced trials remember your stage. If you pass the quiz, your next step is material delivery; after that, the combat counter is tracked.</div>
</div>
</div>
[[Category:Guides]]
[[Category:Academy]]
[[Category:Job Change]]

Revision as of 23:50, 5 June 2026

✦ TimeRO Academy
Job Change Tutorial
A complete guide to the TimeRO Academy class-change flow — from the ship tutorial and Castaway Island to first class, second class, expanded jobs, advanced trials, and rebirth guidance.

Quick Progression Flow

Academy Route — Start to Second Class
Step 1
Ship Tutorial
Wake up on the ship, help the wounded survivor, and follow the glowing blue exit.
iz_int
Step 2
Castaway Island
Clear the route for Captain Carocc and the Sailor. Optional Clovering task grants a weapon voucher.
int_land
Step 3
Academy Registration
Register with the Academy Receptionist, receive starter supplies, and choose a first-class path.
iz_ac01_a
Step 4
First Class
Reach the required level and deliver the instructor materials to become your first class.
Classrooms
Step 5
Second Class
Return to Director Valerian for quiz, material delivery, and combat trial.
iz_ac02_a

Requirements Overview

Important: First class and second class changes require Academy registration. Advanced trials also require all unspent skill points to be used before starting.

Stage Required Level NPC Location Main Requirement
Academy Registration Novice Receptionist iz_ac01_a101,39 Register and choose a path.
Normal First Class Job Level 10 Class Instructor iz_ac02_a classrooms Deliver the required item task.
Expanded First Class Base Level 40 Taekwon / Ninja / Gunslinger Instructor iz_ac02_a classrooms Deliver the required item task.
Soul Linker Base Level 40 / Job Level 40 Esena iz_ac02_a76,85 Quiz, materials, and combat trial.
Second Class Base Level 40 / Job Level 40 Director Valerian iz_ac02_a103,210 Quiz, materials, and combat trial.

Ship Tutorial

🚢 Starting Area — Ship Interior
The tutorial starts inside the ship at iz_int. Follow the messages, help the wounded survivor, and use the glowing exit to reach the island.
Speak with Wounded Survivor — iz_int56,32
Exit to Island — iz_int51,30

Castaway Island Tasks

🌊 Captain Carocc — Island Route

Speak to Captain Carocc at int_land78,103. He gives Blessing, Increase AGI, healing support, and marks the Sailor on the minimap once the route is ready.

Task Objective Reward / Result
Main Route Defeat 5× 3500.gifEggring and 5× 1107.gifBaby Wolf Unlocks Sailor passage to Izlude.
Optional Bonus Defeat 5× 3808.gifClovering Gives

File:51451.png 1 1st Class Weapon Voucher


when leaving the island.
Sailor Departure Speak to Sailor at int_land49,58 Warps to Izlude and gives starter supplies.

Island Starter Rewards

🎁 First Account Bonus

On the first completed Sailor route per account, the script may grant:

File:51455.png 1 Ticket VIP 7d



File:51456.png 1 Ticket Curandeira 7d



File:51459.png 1 Boarding Halter 7d



Academy Registration

🏫 Receptionist — Criatura Academy
After arriving in Izlude, go north to the Academy and speak with the Receptionist at iz_ac01_a101,39. Registration grants 500×

File:569.png 500 Apprentice Potion


, EXP, and access to class guidance.

The Receptionist can either apply a personality test or let you choose manually. In both cases, the selected instructor is marked through navigation and minimap indicators.

First Class Job Change

Normal first classes require Job Level 10. Expanded first classes are handled through Academy instructors but require Base Level 40.

Class Instructor Location Requirement Notes
Swordman Instrutor Adric iz_ac02_a60,51 Job Level 10

Animal Skin 10 Animal Skin


Recommended: STR, VIT, DEX.
Mage Mago Chuck iz_ac02_a148,110 Job Level 10

Mushroom Spore 10 Mushroom Spore


Includes a simple elemental quiz.
Archer Marlbron iz_ac02_a65,109 Job Level 10

Trunk 10 Trunk


Recommended: DEX.
Acolyte Alice Yisha iz_ac02_a156,169 Job Level 10

Clover 10 Clover


Recommended: INT and DEX.
Merchant Salim Hamid iz_ac02_a50,169 Job Level 10

Shell 10 Shell


Recommended: STR and DEX.
Thief Mayssel iz_ac02_a52,136 Job Level 10

Tooth of Bat 10 Tooth of Bat


Recommended: AGI and DEX.
Taekwon Arang iz_ac02_a70,85 Base Level 40

Grasshopper's Leg 10 Grasshopper's Leg


Receives supplies instead of a weapon from the voucher.
Ninja Ko Ori iz_ac02_a140,139 Base Level 40

Tooth of Bat 10 Tooth of Bat


Can later advance to Kagerou or Oboro.
Gunslinger Lusa iz_ac02_a142,85 Base Level 40

Iron Ore 10 Iron Ore


Can later advance to Rebellion.

First Class Weapon Voucher

The optional island task grants File:51451.png 1 1st Class Weapon Voucher


. If the player has this voucher when changing into a supported first class, the Academy consumes the voucher and gives a safe starter weapon or training kit.

Class Voucher Reward
Swordman

Bastard Sword 1 Bastard Sword



Mage

Staff 1 Staff



Archer

Arbalest 1 Arbalest



Acolyte

Chain 1 Chain



Merchant

Two-Handed Axe 1 Two-Handed Axe



Thief

Damascus 1 Damascus



Ninja

Asura 1 Asura



Gunslinger

Garrison 1 Garrison



Taekwon Training Kit:

File:569.png 200 Apprentice Potion


, File:601.png 20 Fly Wing


, File:602.png 5 Butterfly Wing


, Magnifier 20 Magnifier



Second Class Job Change

Second-class advancement is handled by Director Valerian at iz_ac02_a103,210. Each route has three stages:

  1. Class quiz — 10 questions, minimum 9 correct answers.
  2. Material delivery.
  3. Combat trial against the assigned monster.

Before starting, you must have Base Level 40, Job Level 40, and no unspent skill points.

Current Class Target Class Combat Trial Materials
Swordman Knight Defeat 1023.gifOrc Warrior ×15

Trunk 20 Trunk



Horn 10 Horn



Swordman Crusader Defeat 1041.gifMummy ×12

Decayed Nail 20 Decayed Nail



Holy Water 5 Holy Water



Mage Wizard Defeat 1368.gifGeographer ×12

Blue Gemstone 10 Blue Gemstone



Blue Herb 5 Blue Herb



Mage Sage Defeat 1193.gifClock ×12

Yellow Gemstone 10 Yellow Gemstone



Blue Gemstone 5 Blue Gemstone



Archer Hunter Defeat 1277.gifGreatest General ×15

Feather 25 Feather



Animal Skin 20 Animal Skin



Archer Bard / Dancer Defeat 1170.gifSohee ×12

Feather 25 Feather



Singing Plant 5 Singing Plant



Acolyte Priest Defeat 1197.gifZombie Prisoner ×12

Decayed Nail 20 Decayed Nail



Holy Water 5 Holy Water



Acolyte Monk Defeat 1041.gifMummy ×12

Sticky Mucus 20 Sticky Mucus



Resin 20 Resin



Merchant Blacksmith Defeat 1149.gifMinorous ×12

Iron Ore 30 Iron Ore



Steel 5 Steel



Merchant Alchemist Defeat 1118.gifFlora ×15

Resin 30 Resin



Blue Herb 5 Blue Herb



Thief Assassin Defeat 1028.gifSoldier Skeleton ×15

Skel-Bone 20 Skel-Bone



Emveretarcon 20 Emveretarcon



Thief Rogue Defeat 1174.gifStainer ×15

Decayed Nail 20 Decayed Nail



Emveretarcon 20 Emveretarcon



Taekwon Star Gladiator Defeat 1180.gifNine Tail ×10

Grasshopper's Leg 30 Grasshopper's Leg



Star Crumb 3 Star Crumb



Taekwon Soul Linker Defeat 1041.gifMummy ×10

Jellopy 10 Jellopy



Feather 5 Feather



Ninja Kagerou / Oboro Defeat 1401.gifShinobi ×10

Trunk 20 Trunk



Red Herb 10 Red Herb



Gunslinger Rebellion Defeat 1613.gifMetaling ×15

Iron Ore 20 Iron Ore



Banana 15 Banana



Super Novice

⭐ Super Novice Route

The Academy advanced route includes a Super Novice path for Novices. Use the Director / Valkyrie route if your current Academy build sends Super Novice history to valkyrie44,32.

Common route data:

  • Base Level 45 / Job Level 10
  • Defeat 1002.gifPoring ×20
  • Deliver

Jellopy 50 Jellopy



  • Deliver

Clover 10 Clover



Rebirth and Valkyrie Guidance

The Academy keeps track of your second-class path for rebirth guidance. Premium rebirth classroom guides redirect Novice High characters only to the correct branch associated with their recorded previous life.

Special or expanded paths may be redirected to Valkyrie:

  • Star Gladiator / Soul Linker history: valkyrie53,35
  • Ninja / Kagerou / Oboro history: valkyrie53,32
  • Gunslinger / Rebellion history: valkyrie44,35
  • Super Novice history: valkyrie44,32

Practical Tips

🧭 Follow the Navigation
Academy NPCs use navigation arrows and map markers. If you are lost, return to the Receptionist or the current active NPC.
🎒 Check Inventory Weight
Some rewards require free inventory space and weight. If an NPC refuses to reward you, clear space and try again.
⚔ Spend Skill Points
Second-class trials require all first-class skill points to be spent. If Director Valerian blocks you, open your skill tree and spend remaining points.
🔁 Persistent Trials
Advanced trials remember your stage. If you pass the quiz, your next step is material delivery; after that, the combat counter is tracked.