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== General Info ==
{{DISPLAYTITLE:Fever System}}
__TOC__


The '''Fever System''' is a Zero-exclusive progression system built around dangerous field and dungeon maps, stronger monster variants, exclusive equipment sets, random options, special bosses, and rare material drops.
<div style="
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);
  border: 2px solid rgba(220,60,30,0.50);
  border-left: 5px solid #e03a1e;
  border-radius: 8px;
  padding: 20px 24px 16px;
  margin: 0 0 28px 0;
  position: relative;
  overflow: hidden;
">
<div style="
  position: absolute; top: 0; right: 0;
  width: 220px; height: 100%;
  background: linear-gradient(270deg, rgba(220,60,30,0.10), transparent);
  pointer-events: none;
"></div>
<div style="
  font-family: 'Georgia', serif;
  font-size: 1.5em;
  font-weight: bold;
  color: #ff7043;
  letter-spacing: 0.06em;
  text-transform: uppercase;
  margin-bottom: 6px;
  text-shadow: 0 0 18px rgba(255,80,30,0.45);
">⚔ Fever System</div>
<div style="color: #d4b5a8; font-size: 0.98em; line-height: 1.6; max-width: 760px;">
The Fever System transforms selected field and dungeon maps into <strong style="color:#ff9875;">high-stakes hunting zones</strong>. Every Fever map features stronger monster variants, themed equipment sets with <em>random options</em>, Rupes Nigra material drops, special boss encounters, and unique item combo effects. Fever portals are marked by a <strong style="color:#e03a1e;">red portal</strong> at the entrance.
</div>
</div>


Fever maps are designed as high-value hunting zones where players can farm:
<!-- ═══════════════════════════════════════════════════════════
    CORE RULES
════════════════════════════════════════════════════════════ -->
== Core Fever Rules ==


* Themed Fever equipment sets
<div style="
* Equipment with [[Random Options]]
  display: grid;
* Rupes Nigra material chain drops
  grid-template-columns: 1fr 1fr 1fr;
* Fever MVP special-option equipment
  gap: 16px;
* Mining and progression materials
  margin: 0 0 28px 0;
* High-risk, high-reward monster encounters
">


A Fever map entrance is marked by a red portal.
<div style="
  background: linear-gradient(160deg, rgba(40,14,4,0.85), rgba(20,6,2,0.95));
  border: 1px solid rgba(220,80,30,0.35);
  border-top: 3px solid #e03a1e;
  border-radius: 8px;
  padding: 18px 16px;
">
<div style="font-size:1.3em; margin-bottom:8px;">🔥</div>
<div style="font-weight:bold; color:#ff7043; font-size:0.95em; letter-spacing:0.05em; text-transform:uppercase; margin-bottom:8px;">Random Options</div>
<div style="color:#c8b0a8; font-size:0.88em; line-height:1.65;">Every piece of equipment that drops inside a Fever map — armor, shoes, manteau, and boss drops — always comes with <strong style="color:#ffcc80;">random stat options</strong> themed to that map.</div>
</div>


[[File:180px-Fever field portal.jpg]]
<div style="
  background: linear-gradient(160deg, rgba(14,30,10,0.85), rgba(6,18,4,0.95));
  border: 1px solid rgba(80,180,60,0.30);
  border-top: 3px solid #66bb6a;
  border-radius: 8px;
  padding: 18px 16px;
">
<div style="font-size:1.3em; margin-bottom:8px;">💎</div>
<div style="font-weight:bold; color:#81c784; font-size:0.95em; letter-spacing:0.05em; text-transform:uppercase; margin-bottom:8px;">Rupes Nigra Drops</div>
<div style="color:#c8b0a8; font-size:0.88em; line-height:1.65;"><strong style="color:#a5d6a7;">All Fever monsters</strong> — normal and elite — have a chance to drop Rupes Nigra crafting materials. Deeper, harder maps have better odds for rarer tiers.</div>
</div>


== Core Fever Rules ==
<div style="
  background: linear-gradient(160deg, rgba(10,18,40,0.85), rgba(4,8,24,0.95));
  border: 1px solid rgba(60,120,220,0.30);
  border-top: 3px solid #5c8ee0;
  border-radius: 8px;
  padding: 18px 16px;
">
<div style="font-size:1.3em; margin-bottom:8px;">⚠️</div>
<div style="font-weight:bold; color:#90b4e8; font-size:0.95em; letter-spacing:0.05em; text-transform:uppercase; margin-bottom:8px;">GvG / WoE Restriction</div>
<div style="color:#c8b0a8; font-size:0.88em; line-height:1.65;"><strong style="color:#e57373;">Set bonuses and special effects are fully disabled</strong> on any map flagged as GvG, WoE, Castle, or Guild War. Equipment can still be worn, but the bonuses are suppressed.</div>
</div>


=== Random Option Equipment ===
</div>


All equipment dropped inside Fever Fields and Fever Dungeons may come with random options.
<!-- ═══════════════════════════════════════════════════════════
    RUPES NIGRA CHAIN
════════════════════════════════════════════════════════════ -->
== Rupes Nigra Material Chain ==


This includes:
<div style="
  background: linear-gradient(135deg, rgba(20,12,6,0.90), rgba(10,6,2,0.98));
  border: 1px solid rgba(180,120,40,0.35);
  border-radius: 8px;
  padding: 4px 0 4px 0;
  margin: 0 0 28px 0;
  overflow: hidden;
">


* Armor
<div style="
* Shoes
  background: linear-gradient(90deg, rgba(180,100,20,0.20), rgba(180,100,20,0.06), transparent);
* Manteau
  padding: 12px 20px 10px;
* Fever boss equipment
  border-bottom: 1px solid rgba(180,120,40,0.20);
* Special MVP drops
  font-weight: bold;
  color: #d4a050;
  letter-spacing: 0.08em;
  text-transform: uppercase;
  font-size: 0.88em;
">Progression Crafting Materials — Dropped by All Fever Monsters</div>


The options are themed according to the Fever map where the item drops.
{| style="width:100%; border-collapse:collapse; margin:0;"
 
|-
=== Rupes Nigra Chain Drops ===
! style="background:rgba(0,0,0,0.40); color:#d4a050; padding:10px 16px; text-align:left; font-size:0.86em; letter-spacing:0.08em; border-bottom:1px solid rgba(180,120,40,0.25); width:220px;" | Material
 
! style="background:rgba(0,0,0,0.40); color:#d4a050; padding:10px 16px; text-align:left; font-size:0.86em; letter-spacing:0.08em; border-bottom:1px solid rgba(180,120,40,0.25); width:90px;" | Rarity
All Fever monsters have a chance to drop materials from the '''Rupes Nigra''' chain.
! style="background:rgba(0,0,0,0.40); color:#d4a050; padding:10px 16px; text-align:left; font-size:0.86em; letter-spacing:0.08em; border-bottom:1px solid rgba(180,120,40,0.25);" | Crafting Role & Notes
 
{| class="wikitable"
! Material
! Role
! Notes
|-
|-
| Rupes Nigra Fragment
| style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0d0b8;" | {{Item List|id=7024|item=Rupes Nigra Fragment|simple=yes}} '''Rupes Nigra Fragment'''
| Common material
| style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#90caf9; font-size:0.85em; font-weight:bold;">◆ Common</span>
| Basic Fever progression material.
| style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0a098; font-size:0.92em; line-height:1.5;">Base Fever progression material. Used for entry-level crafting, upgrading early Fever sets, and compounding into higher tiers. Drops from all Fever monsters at a moderate rate.</td>
|-
|-
| Rupes Nigra Shard
| style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0d0b8;" | {{Item List|id=7025|item=Rupes Nigra Shard|simple=yes}} '''Rupes Nigra Shard'''
| Uncommon material
| style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#ce93d8; font-size:0.85em; font-weight:bold;">◆◆ Uncommon</span>
| Used for stronger Fever crafting and upgrades.
| style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0a098; font-size:0.92em; line-height:1.5;">Mid-tier crafting material. Used for enhanced Fever equipment upgrades, item combo prerequisites, and infusing set bonuses. More frequent in deeper Fever maps.</td>
|-
|-
| Rupes Nigra Stone
| style="padding:12px 16px; color:#e0d0b8;" | {{Item List|id=7026|item=Rupes Nigra Stone|simple=yes}} '''Rupes Nigra Stone'''
| Rare material
| style="padding:12px 16px;" | <span style="color:#ffcc80; font-size:0.85em; font-weight:bold;">◆◆◆ Rare</span>
| High-value Fever material used for advanced progression.
| style="padding:12px 16px; color:#b0a098; font-size:0.92em; line-height:1.5;">High-value capstone material. Required for top-tier Fever set refinement, special equipment fusion, and late-game crafting chains. Best obtained from Fever MVP kills and elite monsters.</td>
|}
|}
</div>


Every Fever map can drop the full chain, but deeper and harder Fever maps have better chances for Shards and Stones.
<!-- ═══════════════════════════════════════════════════════════
    MAP NAVIGATOR
════════════════════════════════════════════════════════════ -->
== Fever Map Navigator ==


== Important Restriction ==
<div style="
  display: grid;
  grid-template-columns: repeat(5, 1fr);
  gap: 10px;
  margin: 0 0 28px 0;
">


'''Fever Set effects do not work on GvG or WoE flagged maps.'''
<div style="background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;">
<div style="font-size:1.4em;margin-bottom:6px;">🌿</div>
<div style="color:#81c784;font-weight:bold;font-size:0.88em;margin-bottom:4px;">Payon Forest</div>
<div style="color:#78909c;font-size:0.78em;">Forest Set</div>
</div>


This includes all maps flagged as:
<div style="background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;">
<div style="font-size:1.4em;margin-bottom:6px;">🏜️</div>
<div style="color:#ffd54f;font-weight:bold;font-size:0.88em;margin-bottom:4px;">Sograt Desert</div>
<div style="color:#78909c;font-size:0.78em;">Sand Set</div>
</div>


* GvG
<div style="background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;">
* WoE
<div style="font-size:1.4em;margin-bottom:6px;">🏚️</div>
* Castle maps
<div style="color:#ce93d8;font-weight:bold;font-size:0.88em;margin-bottom:4px;">Glast Heim</div>
* Guild War maps
<div style="color:#78909c;font-size:0.78em;">Shadow Set</div>
* Any custom map using GvG/WoE battle flags
</div>


The equipment itself may still be worn, but its Fever Set bonuses and Fever Set special effects are disabled on those maps.
<div style="background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;">
<div style="font-size:1.4em;margin-bottom:6px;">🌋</div>
<div style="color:#ff7043;font-weight:bold;font-size:0.88em;margin-bottom:4px;">Magma Dungeon</div>
<div style="color:#78909c;font-size:0.78em;">Magma Set</div>
</div>


== Fever Fields & Fever Dungeons ==
<div style="background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;">
<div style="font-size:1.4em;margin-bottom:6px;">🐉</div>
<div style="color:#64b5f6;font-weight:bold;font-size:0.88em;margin-bottom:4px;">Abyss Lake</div>
<div style="color:#78909c;font-size:0.78em;">Dragon & Bone Set</div>
</div>


Current Fever maps:
</div>


* [[Payon Forest Fever Field]]
<!-- ═══════════════════════════════════════════════════════════
* [[Sograt Desert Fever Field]]
    MAP 1 — PAYON FOREST
* [[Glast_Heim#Fever_Dungeons|Glast Heim Cavalry 1]]
════════════════════════════════════════════════════════════ -->
* [[Juno#Magma_Dungeon_Level_3:_Fever_Area|Magma Dungeon Level 3]]
== Payon Forest Fever Field ==
* [[Hugel#Abyss_Lake_Fever_Field|Abyss Lake Underground Cave Level 4]]


Each Fever map has its own themed equipment set.
<div style="
  background: linear-gradient(135deg, rgba(12,28,8,0.92), rgba(6,16,4,0.98));
  border: 1px solid rgba(80,160,40,0.35);
  border-left: 5px solid #66bb6a;
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#a5d6a7; font-size:0.90em; line-height:1.65;">
Payon Forest has been corrupted by an ancient blight — Brute and Plant monsters have grown far stronger and more aggressive. The Forest Set focuses on <strong style="color:#c8e6c9;">natural vitality, high HP recovery, and elemental resistance</strong> against Poison and Earth damage. Hunters who master this field gain regenerative power unmatched in clean hunting grounds.
</div>
</div>


== Fever Equipment Sets ==
=== Forest Set ===


Each Fever map drops a complete three-piece set:
<div style="display:grid; grid-template-columns:1fr 1fr 1fr; gap:14px; margin:0 0 20px 0;">


* Armor
<div style="background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;overflow:hidden;">
* Shoes
<div style="background:linear-gradient(90deg,rgba(80,160,40,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(80,160,40,0.18);font-weight:bold;color:#81c784;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🛡 Forest Armor</div>
* Manteau
<div style="padding:12px 14px;">
{{Item List|id=15000|item=Forest Armor|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#b0c8a0;font-size:0.87em;line-height:1.80;">
<li>Max HP <span style="color:#546e7a;">+200 ~ +600</span></li>
<li>Max HP % <span style="color:#546e7a;">+2% ~ +6%</span></li>
<li>VIT <span style="color:#546e7a;">+2 ~ +5</span></li>
<li>Neutral element resistance <span style="color:#546e7a;">+2% ~ +5%</span></li>
<li>Poison element resistance <span style="color:#546e7a;">+4% ~ +8%</span></li>
<li>Damage from Plant race <span style="color:#546e7a;">−3% ~ −6%</span></li>
</ul>
</div>
</div>


All pieces may drop with random options.
<div style="background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(80,160,40,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(80,160,40,0.18);font-weight:bold;color:#81c784;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">👟 Forest Shoes</div>
<div style="padding:12px 14px;">
{{Item List|id=22000|item=Forest Shoes|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#b0c8a0;font-size:0.87em;line-height:1.80;">
<li>HP Recovery rate <span style="color:#546e7a;">+5% ~ +12%</span></li>
<li>SP Recovery rate <span style="color:#546e7a;">+4% ~ +8%</span></li>
<li>Movement Speed <span style="color:#546e7a;">+3% ~ +6%</span></li>
<li>Flee <span style="color:#546e7a;">+5 ~ +12</span></li>
<li>AGI <span style="color:#546e7a;">+2 ~ +4</span></li>
<li>Max SP <span style="color:#546e7a;">+60 ~ +150</span></li>
</ul>
</div>
</div>


{| class="wikitable"
<div style="background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;overflow:hidden;">
! Fever Map
<div style="background:linear-gradient(90deg,rgba(80,160,40,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(80,160,40,0.18);font-weight:bold;color:#81c784;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🧥 Forest Manteau</div>
! Set Name
<div style="padding:12px 14px;">
! Armor
{{Item List|id=20000|item=Forest Manteau|simple=yes}}
! Shoes
<div style="height:8px;"></div>
! Manteau
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
! Theme
<ul style="margin:0;padding:0 0 0 16px;color:#b0c8a0;font-size:0.87em;line-height:1.80;">
|-
<li>Ranged damage received <span style="color:#546e7a;">−3% ~ −7%</span></li>
| Payon Forest Fever Field
<li>Flee <span style="color:#546e7a;">+4 ~ +10</span></li>
| Forest Set
<li>Perfect Dodge <span style="color:#546e7a;">+2 ~ +5</span></li>
| Forest Armor
<li>Earth element resistance <span style="color:#546e7a;">+4% ~ +8%</span></li>
| Forest Shoes
<li>Wind element resistance <span style="color:#546e7a;">+3% ~ +6%</span></li>
| Forest Manteau
<li>Damage from Brute race <span style="color:#546e7a;">−3% ~ −6%</span></li>
| Nature, survival, regeneration
</ul>
|-
</div>
| Sograt Desert Fever Field
</div>
| Sand Set
| Sand Armor
| Sand Shoes
| Sand Manteau
| Endurance, resistance, harsh terrain
|-
| Glast Heim Fever Dungeons
| Shadow Set
| Shadow Armor
| Shadow Shoes
| Shadow Manteau
| Darkness, curse, undead combat
|-
| Magma Dungeon Level 3
| Magma Set
| Magma Armor
| Magma Shoes
| Magma Manteau
| Fire, brute force, explosive damage
|-
| Abyss Lake Underground Cave Level 4
| Dragon & Bone Set
| Dragonbone Armor
| Dragonbone Shoes
| Dragonbone Manteau
| Dragons, bones, ancient monsters
|}


== Fever Set Notes ==
</div>


Fever sets are designed for PvM progression.
=== Forest Set Bonus ===


They are especially effective in:
<div style="
  background: linear-gradient(135deg, rgba(10,28,8,0.92), rgba(6,18,4,0.98));
  border: 1px solid rgba(80,160,40,0.30);
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
">
<div style="font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">⬡ Full Set Effect (Armor + Shoes + Manteau)</div>
<ul style="margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;">
<li>Max HP +<strong style="color:#c8e6c9;">10%</strong></li>
<li>Natural HP recovery +<strong style="color:#c8e6c9;">15%</strong> (stacks with Improve Concentration)</li>
<li>Damage received from Plant and Brute monsters −<strong style="color:#c8e6c9;">8%</strong></li>
<li>HP recovery triggers <strong style="color:#c8e6c9;">+20%</strong> more healing when inside Fever maps</li>
</ul>
<div style="margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;">⚠ Set bonuses are disabled on GvG / WoE flagged maps.</div>
</div>


* Fever Fields
=== Forest Item Combo ===
* Fever Dungeons
* Dynamic Fields
* MVP hunting
* Material farming
* Monster progression maps


They are not intended to become mandatory GvG/WoE equipment.
<div style="
  background: linear-gradient(135deg, rgba(14,36,10,0.95), rgba(6,20,4,0.98));
  border: 2px solid rgba(100,200,60,0.40);
  border-left: 5px solid #8bc34a;
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
  position: relative; overflow: hidden;
">
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(100,200,60,0.07),transparent);pointer-events:none;"></div>
<div style="font-weight:bold;color:#aed581;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">🔗 Blight Warden Combo</div>
<div style="display:grid;grid-template-columns:auto 1fr;gap:12px;align-items:start;margin-bottom:14px;">
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;padding-top:2px;">Items</div>
<div>
{{Item List|id=15000|item=Forest Armor|simple=yes}} {{Item List|id=4059|item=Evil Druid Card|simple=yes}}
<div style="margin-top:6px;">{{Item List|id=2258|item=Argiope Card|simple=yes}} <span style="color:#90a4ae;font-size:0.88em;">(slotted into any armor, shoes, or manteau)</span></div>
</div>
</div>
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;margin-bottom:8px;">Combo Effect</div>
<ul style="margin:0;padding:0 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;">
<li>Poison element resistance +<strong style="color:#dcedc8;">12%</strong> additional</li>
<li>VIT +<strong style="color:#dcedc8;">3</strong></li>
<li>HP recovery bonus increases from <strong style="color:#dcedc8;">+20%</strong> to <strong style="color:#dcedc8;">+30%</strong> inside Fever maps</li>
<li>When HP drops below 30%: recover <strong style="color:#dcedc8;">2% Max HP</strong> every 3 seconds (passive, Fever maps only)</li>
</ul>
</div>


'''Set effects are disabled on GvG/WoE flagged maps.'''
=== Forest Fever MVP ===


== Payon Forest Fever Field ==
<div style="background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);border-radius:8px;padding:14px 18px;margin:0 0 8px 0;">
<div style="color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options</div>
<ul style="margin:0;padding:0 0 0 18px;color:#b0c8a0;font-size:0.89em;line-height:1.75;">
<li>Damage against Plant race <span style="color:#546e7a;">+8% ~ +14%</span></li>
<li>Damage against Brute race <span style="color:#546e7a;">+6% ~ +12%</span></li>
<li>Healing received from all sources <span style="color:#546e7a;">+6% ~ +10%</span></li>
<li>Chance (5%) on kill: instantly recover <strong style="color:#c8e6c9;">3% Max HP</strong></li>
<li>Earth element resistance <span style="color:#546e7a;">+5% ~ +9%</span></li>
</ul>
</div>


=== Forest Set ===
<!-- ═══════════════════════════════════════════════════════════
    MAP 2 — SOGRAT DESERT
════════════════════════════════════════════════════════════ -->
== Sograt Desert Fever Field ==


The Forest Set is themed around natural vitality, movement, regeneration, and survival against forest monsters.
<div style="
  background: linear-gradient(135deg, rgba(30,22,4,0.92), rgba(18,12,2,0.98));
  border: 1px solid rgba(200,160,30,0.35);
  border-left: 5px solid #ffd54f;
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#fff9c4; font-size:0.90em; line-height:1.65;">
The Sograt Desert Fever Field is a merciless expanse of scorched dunes. Demon and Brute-type monsters have been mutated by the desert heat and roam in ferocious packs. The Sand Set is built around <strong style="color:#fff59d;">endurance, defensive layers, and resistance to Fire and ranged attacks</strong>, rewarding players who can outlast and outlevel the desert's punishment.
</div>
</div>


{| class="wikitable"
=== Sand Set ===
! Equipment
! Possible Random Options
|-
| Forest Armor
|
* Max HP +
* Max HP %
* Vit +
* Neutral resistance %
* Plant resistance %
* Poison resistance %
|-
| Forest Shoes
|
* Movement Speed %
* HP Recovery %
* SP Recovery %
* Flee +
* Agi +
* Max SP +
|-
| Forest Manteau
|
* Ranged resistance %
* Flee +
* Perfect Dodge +
* Earth resistance %
* Plant damage reduction %
* Natural regeneration bonus
|}


=== Forest Set Bonus ===
<div style="display:grid; grid-template-columns:1fr 1fr 1fr; gap:14px; margin:0 0 20px 0;">


When wearing Forest Armor, Forest Shoes, and Forest Manteau:
<div style="background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(200,160,30,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(200,160,30,0.18);font-weight:bold;color:#ffd54f;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🛡 Sand Armor</div>
<div style="padding:12px 14px;">
{{Item List|id=15001|item=Sand Armor|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#e8d8a0;font-size:0.87em;line-height:1.80;">
<li>Max HP <span style="color:#546e7a;">+200 ~ +600</span></li>
<li>Max HP % <span style="color:#546e7a;">+2% ~ +6%</span></li>
<li>DEF <span style="color:#546e7a;">+4 ~ +10</span></li>
<li>VIT <span style="color:#546e7a;">+2 ~ +5</span></li>
<li>Fire element resistance <span style="color:#546e7a;">+4% ~ +9%</span></li>
<li>Neutral element resistance <span style="color:#546e7a;">+2% ~ +5%</span></li>
</ul>
</div>
</div>


* Increases Max HP
<div style="background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;overflow:hidden;">
* Improves natural HP recovery
<div style="background:linear-gradient(90deg,rgba(200,160,30,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(200,160,30,0.18);font-weight:bold;color:#ffd54f;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">👟 Sand Shoes</div>
* Reduces damage from Plant and Brute monsters
<div style="padding:12px 14px;">
* Grants bonus survivability in Fever maps
{{Item List|id=22001|item=Sand Shoes|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#e8d8a0;font-size:0.87em;line-height:1.80;">
<li>Max SP <span style="color:#546e7a;">+60 ~ +150</span></li>
<li>Movement Speed <span style="color:#546e7a;">+3% ~ +6%</span></li>
<li>HP Recovery rate <span style="color:#546e7a;">+4% ~ +9%</span></li>
<li>Resistance to Decrease AGI / Slow <span style="color:#546e7a;">+15% ~ +30%</span></li>
<li>AGI <span style="color:#546e7a;">+2 ~ +4</span></li>
<li>Flee <span style="color:#546e7a;">+4 ~ +10</span></li>
</ul>
</div>
</div>


'''Disabled on GvG/WoE flagged maps.'''
<div style="background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(200,160,30,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(200,160,30,0.18);font-weight:bold;color:#ffd54f;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🧥 Sand Manteau</div>
<div style="padding:12px 14px;">
{{Item List|id=20001|item=Sand Manteau|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#e8d8a0;font-size:0.87em;line-height:1.80;">
<li>Ranged damage received <span style="color:#546e7a;">−4% ~ −9%</span></li>
<li>Fire element resistance <span style="color:#546e7a;">+3% ~ +7%</span></li>
<li>Earth element resistance <span style="color:#546e7a;">+3% ~ +6%</span></li>
<li>Perfect Dodge <span style="color:#546e7a;">+2 ~ +5</span></li>
<li>Damage from Demon race <span style="color:#546e7a;">−3% ~ −6%</span></li>
<li>Damage from Brute race <span style="color:#546e7a;">−3% ~ −6%</span></li>
</ul>
</div>
</div>


=== Forest Fever MVP ===
</div>


The Payon Forest Fever MVP drops Forest equipment with special Fever options.
=== Sand Set Bonus ===


{| class="wikitable"
<div style="
! Special MVP Options
  background: linear-gradient(135deg, rgba(28,20,4,0.92), rgba(18,12,2,0.98));
|-
  border: 1px solid rgba(200,160,30,0.30);
|
  border-radius: 8px;
* Increased damage against Plant monsters
  padding: 16px 20px;
* Increased damage against Brute monsters
  margin: 0 0 20px 0;
* Increased healing received
">
* Chance to recover HP when defeating monsters
<div style="font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">⬡ Full Set Effect (Armor + Shoes + Manteau)</div>
* Bonus resistance against Earth and Poison attacks
<ul style="margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;">
|}
<li>Max HP +<strong style="color:#fff9c4;">8%</strong></li>
<li>Ranged damage received −<strong style="color:#fff9c4;">10%</strong></li>
<li>Fire element resistance +<strong style="color:#fff9c4;">8%</strong></li>
<li>Resistance to status effects (Silence, Curse, Blind) +<strong style="color:#fff9c4;">20%</strong> inside Fever maps</li>
</ul>
<div style="margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;">⚠ Set bonuses are disabled on GvG / WoE flagged maps.</div>
</div>


== Sograt Desert Fever Field ==
=== Desert Item Combo ===


=== Sand Set ===
<div style="
  background: linear-gradient(135deg, rgba(30,20,4,0.95), rgba(18,12,2,0.98));
  border: 2px solid rgba(220,180,30,0.40);
  border-left: 5px solid #fdd835;
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
  position: relative; overflow: hidden;
">
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(220,180,30,0.07),transparent);pointer-events:none;"></div>
<div style="font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">🔗 Scouring Wind Combo</div>
<div style="display:grid;grid-template-columns:auto 1fr;gap:12px;align-items:start;margin-bottom:14px;">
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;padding-top:2px;">Items</div>
<div>
{{Item List|id=15001|item=Sand Armor|simple=yes}} {{Item List|id=22001|item=Sand Shoes|simple=yes}} {{Item List|id=4377|item=Antique Firelock Card|simple=yes}}
<div style="margin-top:6px;color:#90a4ae;font-size:0.88em;">(Antique Firelock Card in any piece of the set)</div>
</div>
</div>
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;margin-bottom:8px;">Combo Effect</div>
<ul style="margin:0;padding:0 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;">
<li>DEF +<strong style="color:#fffde7;">8</strong></li>
<li>Resistance to Silence and Blind +<strong style="color:#fffde7;">25%</strong></li>
<li>Fire element resistance +<strong style="color:#fffde7;">10%</strong> additional</li>
<li>When hit by ranged attacks: 8% chance to gain a <strong style="color:#fffde7;">+15 DEF</strong> shield for 4 seconds</li>
</ul>
</div>


The Sand Set is themed around endurance, defense, dry terrain, and survival under extreme desert conditions.
=== Desert Fever MVP ===


{| class="wikitable"
<div style="background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 8px 0;">
! Equipment
<div style="color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options</div>
! Possible Random Options
<ul style="margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.89em;line-height:1.75;">
|-
<li>Damage against Demon race <span style="color:#546e7a;">+8% ~ +14%</span></li>
| Sand Armor
<li>Damage against Brute race <span style="color:#546e7a;">+6% ~ +11%</span></li>
|
<li>Ranged damage received <span style="color:#546e7a;">−6% ~ −10%</span> additional</li>
* Max HP +
<li>Chance (8%) when hit: gain <strong style="color:#fff9c4;">+12 DEF</strong> for 5 seconds</li>
* Max HP %
<li>Fire element resistance <span style="color:#546e7a;">+6% ~ +10%</span> additional</li>
* Def +
</ul>
* Vit +
</div>
* Fire resistance %
* Neutral resistance %
|-
| Sand Shoes
|
* Max SP +
* Movement Speed %
* HP Recovery %
* Resistance to slow effects
* Agi +
* Flee +
|-
| Sand Manteau
|
* Long-range damage reduction %
* Fire resistance %
* Earth resistance %
* Perfect Dodge +
* Demon resistance %
* Brute resistance %
|}


=== Sand Set Bonus ===
<!-- ═══════════════════════════════════════════════════════════
    MAP 3 — GLAST HEIM
════════════════════════════════════════════════════════════ -->
== Glast Heim Fever Dungeons ==


When wearing Sand Armor, Sand Shoes, and Sand Manteau:
<div style="
  background: linear-gradient(135deg, rgba(16,8,28,0.92), rgba(8,4,18,0.98));
  border: 1px solid rgba(130,60,200,0.35);
  border-left: 5px solid #ab47bc;
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#e1bee7; font-size:0.90em; line-height:1.65;">
The ruins of Glast Heim have collapsed inward, trapping wandering Undead and Demon entities within sealed catacombs. The Fever variants are driven by cursed dark energy — applying <strong style="color:#ce93d8;">Shadow element damage, Curse status chains, and massive SP drain</strong>. The Shadow Set is built for Undead and Demon hunting specialists — maximizing SP efficiency and Shadow element resilience.
</div>
</div>


* Increases Max HP
=== Shadow Set ===
* Reduces ranged damage
* Improves resistance against Fire and Earth attacks
* Grants bonus endurance in Fever maps


'''Disabled on GvG/WoE flagged maps.'''
<div style="display:grid; grid-template-columns:1fr 1fr 1fr; gap:14px; margin:0 0 20px 0;">


=== Desert Fever MVP ===
<div style="background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(130,60,200,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(130,60,200,0.18);font-weight:bold;color:#ce93d8;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🛡 Shadow Armor</div>
<div style="padding:12px 14px;">
{{Item List|id=15002|item=Shadow Armor|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#d0b8e0;font-size:0.87em;line-height:1.80;">
<li>Max HP % <span style="color:#546e7a;">+3% ~ +7%</span></li>
<li>Shadow element resistance <span style="color:#546e7a;">+5% ~ +10%</span></li>
<li>Undead element resistance <span style="color:#546e7a;">+4% ~ +9%</span></li>
<li>Demon race damage received <span style="color:#546e7a;">−3% ~ −6%</span></li>
<li>VIT <span style="color:#546e7a;">+2 ~ +5</span></li>
<li>MDEF <span style="color:#546e7a;">+3 ~ +8</span></li>
</ul>
</div>
</div>


The Sograt Desert Fever MVP drops Sand equipment with special Fever options.
<div style="background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(130,60,200,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(130,60,200,0.18);font-weight:bold;color:#ce93d8;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">👟 Shadow Shoes</div>
<div style="padding:12px 14px;">
{{Item List|id=22002|item=Shadow Shoes|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#d0b8e0;font-size:0.87em;line-height:1.80;">
<li>SP Recovery rate <span style="color:#546e7a;">+6% ~ +14%</span></li>
<li>Max SP % <span style="color:#546e7a;">+3% ~ +7%</span></li>
<li>After-cast delay <span style="color:#546e7a;">−3% ~ −6%</span></li>
<li>Flee <span style="color:#546e7a;">+4 ~ +10</span></li>
<li>INT <span style="color:#546e7a;">+2 ~ +4</span></li>
<li>Movement Speed <span style="color:#546e7a;">+3% ~ +5%</span></li>
</ul>
</div>
</div>


{| class="wikitable"
<div style="background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;overflow:hidden;">
! Special MVP Options
<div style="background:linear-gradient(90deg,rgba(130,60,200,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(130,60,200,0.18);font-weight:bold;color:#ce93d8;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🧥 Shadow Manteau</div>
|-
<div style="padding:12px 14px;">
|
{{Item List|id=20002|item=Shadow Manteau|simple=yes}}
* Increased damage against Demon monsters
<div style="height:8px;"></div>
* Increased damage against Brute monsters
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
* Bonus resistance against Fire attacks
<ul style="margin:0;padding:0 0 0 16px;color:#d0b8e0;font-size:0.87em;line-height:1.80;">
* Bonus resistance against ranged attacks
<li>Shadow element resistance <span style="color:#546e7a;">+4% ~ +8%</span></li>
* Chance to gain temporary defense when hit
<li>Undead race damage received <span style="color:#546e7a;">−3% ~ −7%</span></li>
|}
<li>Demon race damage received <span style="color:#546e7a;">−3% ~ −6%</span></li>
<li>Perfect Dodge <span style="color:#546e7a;">+2 ~ +5</span></li>
<li>Curse resistance <span style="color:#546e7a;">+20% ~ +40%</span></li>
<li>Magic damage received <span style="color:#546e7a;">−2% ~ +5%</span></li>
</ul>
</div>
</div>


== Glast Heim Fever Dungeons ==
</div>


=== Shadow Set ===
=== Shadow Set Bonus ===


The Shadow Set is themed around darkness, curses, undead enemies, and cursed castle combat.
<div style="
  background: linear-gradient(135deg, rgba(14,6,26,0.92), rgba(8,4,18,0.98));
  border: 1px solid rgba(130,60,200,0.30);
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
">
<div style="font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">⬡ Full Set Effect (Armor + Shoes + Manteau)</div>
<ul style="margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;">
<li>Damage received from Undead and Demon monsters −<strong style="color:#e1bee7;">10%</strong></li>
<li>Shadow element resistance +<strong style="color:#e1bee7;">10%</strong></li>
<li>SP recovery +<strong style="color:#e1bee7;">20%</strong> inside Fever maps</li>
<li>Curse status duration received −<strong style="color:#e1bee7;">50%</strong></li>
</ul>
<div style="margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;">⚠ Set bonuses are disabled on GvG / WoE flagged maps.</div>
</div>


{| class="wikitable"
=== Glast Heim Item Combo ===
! Equipment
! Possible Random Options
|-
| Shadow Armor
|
* Max HP %
* Dark resistance %
* Undead resistance %
* Demon resistance %
* Vit +
* Mdef +
|-
| Shadow Shoes
|
* SP Recovery %
* Max SP %
* Cast delay reduction %
* Flee +
* Int +
* Movement Speed %
|-
| Shadow Manteau
|
* Shadow resistance %
* Undead damage reduction %
* Demon damage reduction %
* Perfect Dodge +
* Magic resistance %
* Curse resistance %
|}


=== Shadow Set Bonus ===
<div style="
  background: linear-gradient(135deg, rgba(16,6,28,0.95), rgba(8,4,18,0.98));
  border: 2px solid rgba(160,80,220,0.40);
  border-left: 5px solid #9c27b0;
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
  position: relative; overflow: hidden;
">
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(130,60,200,0.07),transparent);pointer-events:none;"></div>
<div style="font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">🔗 Cursed Vault Combo</div>
<div style="display:grid;grid-template-columns:auto 1fr;gap:12px;align-items:start;margin-bottom:14px;">
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;padding-top:2px;">Items</div>
<div>
{{Item List|id=15002|item=Shadow Armor|simple=yes}} {{Item List|id=20002|item=Shadow Manteau|simple=yes}} {{Item List|id=4064|item=Wraith Dead Card|simple=yes}}
<div style="margin-top:6px;color:#90a4ae;font-size:0.88em;">(Wraith Dead Card in Shadow Manteau)</div>
</div>
</div>
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;margin-bottom:8px;">Combo Effect</div>
<ul style="margin:0;padding:0 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;">
<li>Shadow element resistance +<strong style="color:#f3e5f5;">12%</strong> additional</li>
<li>INT +<strong style="color:#f3e5f5;">4</strong></li>
<li>When killing an Undead monster: 10% chance to recover <strong style="color:#f3e5f5;">5% Max SP</strong></li>
<li>Curse status immunity inside Fever maps</li>
</ul>
</div>


When wearing Shadow Armor, Shadow Shoes, and Shadow Manteau:
=== Glast Heim Fever MVP ===


* Reduces damage from Undead and Demon monsters
<div style="background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);border-radius:8px;padding:14px 18px;margin:0 0 8px 0;">
* Improves resistance against Shadow-element attacks
<div style="color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options</div>
* Improves survivability in cursed or dark Fever maps
<ul style="margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.89em;line-height:1.75;">
* Grants bonus resistance against Curse
<li>Damage against Undead race <span style="color:#546e7a;">+8% ~ +14%</span></li>
<li>Damage against Demon race <span style="color:#546e7a;">+7% ~ +13%</span></li>
<li>Shadow element resistance <span style="color:#546e7a;">+6% ~ +11%</span> additional</li>
<li>Holy element resistance <span style="color:#546e7a;">+4% ~ +8%</span></li>
<li>Chance (7%) when hit: reduce next instance of damage by <strong style="color:#e1bee7;">15%</strong> (2-second window)</li>
<li>Chance (10%) on Undead kill: recover <strong style="color:#e1bee7;">4% Max SP</strong></li>
</ul>
</div>


'''Disabled on GvG/WoE flagged maps.'''
<!-- ═══════════════════════════════════════════════════════════
    MAP 4 — MAGMA DUNGEON
════════════════════════════════════════════════════════════ -->
== Magma Dungeon Level 3 Fever Area ==


=== Glast Heim Fever MVP ===
<div style="
  background: linear-gradient(135deg, rgba(30,8,4,0.92), rgba(18,4,2,0.98));
  border: 1px solid rgba(220,80,30,0.38);
  border-left: 5px solid #f4511e;
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#ffccbc; font-size:0.90em; line-height:1.65;">
The deepest floors of Magma Dungeon have cracked open, and superheated Fire element creatures have flooded the tunnels. The Magma Set is the most <strong style="color:#ff8a65;">offensively-oriented Fever set</strong> — boosting ATK, MATK, Fire resistance, and ASPD for aggressive, sustained pressure in a kill-or-be-killed environment.
</div>
</div>


The Glast Heim Fever MVP drops Shadow equipment with special Fever options.
=== Magma Set ===


{| class="wikitable"
<div style="display:grid; grid-template-columns:1fr 1fr 1fr; gap:14px; margin:0 0 20px 0;">
! Special MVP Options
|-
|
* Increased damage against Undead monsters
* Increased damage against Demon monsters
* Bonus Shadow resistance
* Bonus Holy resistance
* Chance to reduce incoming damage after being hit
* Chance to recover SP when defeating Undead monsters
|}


== Magma Dungeon Level 3 Fever Area ==
<div style="background:rgba(22,6,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(220,80,30,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(220,80,30,0.18);font-weight:bold;color:#ff7043;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🛡 Magma Armor</div>
<div style="padding:12px 14px;">
{{Item List|id=15003|item=Magma Armor|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#e8c0b0;font-size:0.87em;line-height:1.80;">
<li>Max HP <span style="color:#546e7a;">+200 ~ +500</span></li>
<li>ATK <span style="color:#546e7a;">+8 ~ +20</span></li>
<li>MATK <span style="color:#546e7a;">+8 ~ +18</span></li>
<li>STR <span style="color:#546e7a;">+2 ~ +5</span></li>
<li>Fire element resistance <span style="color:#546e7a;">+5% ~ +10%</span></li>
<li>VIT <span style="color:#546e7a;">+2 ~ +4</span></li>
</ul>
</div>
</div>


=== Magma Set ===
<div style="background:rgba(22,6,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(220,80,30,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(220,80,30,0.18);font-weight:bold;color:#ff7043;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">👟 Magma Shoes</div>
<div style="padding:12px 14px;">
{{Item List|id=22003|item=Magma Shoes|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#e8c0b0;font-size:0.87em;line-height:1.80;">
<li>ASPD <span style="color:#546e7a;">+3% ~ +7%</span></li>
<li>Movement Speed <span style="color:#546e7a;">+3% ~ +6%</span></li>
<li>Max SP <span style="color:#546e7a;">+60 ~ +140</span></li>
<li>Fire element resistance <span style="color:#546e7a;">+3% ~ +7%</span></li>
<li>AGI <span style="color:#546e7a;">+2 ~ +4</span></li>
<li>HP Recovery rate <span style="color:#546e7a;">+3% ~ +8%</span></li>
</ul>
</div>
</div>


The Magma Set is themed around fire, molten armor, explosive power, and aggressive PvM combat.
<div style="background:rgba(22,6,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(220,80,30,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(220,80,30,0.18);font-weight:bold;color:#ff7043;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🧥 Magma Manteau</div>
<div style="padding:12px 14px;">
{{Item List|id=20003|item=Magma Manteau|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#e8c0b0;font-size:0.87em;line-height:1.80;">
<li>Fire element resistance <span style="color:#546e7a;">+4% ~ +9%</span></li>
<li>Neutral element resistance <span style="color:#546e7a;">+2% ~ +5%</span></li>
<li>Melee damage received <span style="color:#546e7a;">−3% ~ −7%</span></li>
<li>Critical rate <span style="color:#546e7a;">+3 ~ +7</span></li>
<li>ATK % <span style="color:#546e7a;">+2% ~ +5%</span></li>
<li>Perfect Dodge <span style="color:#546e7a;">+2 ~ +5</span></li>
</ul>
</div>
</div>


{| class="wikitable"
</div>
! Equipment
! Possible Random Options
|-
| Magma Armor
|
* Max HP +
* Fire resistance %
* Atk +
* Matk +
* Str +
* Vit +
|-
| Magma Shoes
|
* Movement Speed %
* Attack Speed %
* Max SP +
* Fire resistance %
* Agi +
* HP Recovery %
|-
| Magma Manteau
|
* Fire resistance %
* Neutral resistance %
* Melee damage reduction %
* Critical damage %
* Atk %
* Perfect Dodge +
|}


=== Magma Set Bonus ===
=== Magma Set Bonus ===


When wearing Magma Armor, Magma Shoes, and Magma Manteau:
<div style="
  background: linear-gradient(135deg, rgba(28,6,2,0.92), rgba(16,4,2,0.98));
  border: 1px solid rgba(220,80,30,0.30);
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
">
<div style="font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">⬡ Full Set Effect (Armor + Shoes + Manteau)</div>
<ul style="margin:0;padding:0 0 0 18px;color:#e8c0b0;font-size:0.92em;line-height:1.80;">
<li>ATK +<strong style="color:#ffccbc;">20</strong> and MATK +<strong style="color:#ffccbc;">15</strong></li>
<li>Fire element resistance +<strong style="color:#ffccbc;">10%</strong></li>
<li>ASPD +<strong style="color:#ffccbc;">5%</strong> inside Fever maps</li>
<li>Damage against Fire-element and Formless monsters +<strong style="color:#ffccbc;">8%</strong></li>
</ul>
<div style="margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;">⚠ Set bonuses are disabled on GvG / WoE flagged maps.</div>
</div>


* Increases damage against Fire-themed monsters
=== Magma Item Combo ===
* Improves resistance against Fire attacks
* Grants offensive bonuses for Fever map hunting
* Improves physical and magical pressure in PvM


'''Disabled on GvG/WoE flagged maps.'''
<div style="
  background: linear-gradient(135deg, rgba(30,6,2,0.95), rgba(18,4,2,0.98));
  border: 2px solid rgba(240,100,30,0.42);
  border-left: 5px solid #ff5722;
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
  position: relative; overflow: hidden;
">
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(220,80,30,0.08),transparent);pointer-events:none;"></div>
<div style="font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">🔗 Magma Surge Combo</div>
<div style="display:grid;grid-template-columns:auto 1fr;gap:12px;align-items:start;margin-bottom:14px;">
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;padding-top:2px;">Items</div>
<div>
{{Item List|id=15003|item=Magma Armor|simple=yes}} {{Item List|id=20003|item=Magma Manteau|simple=yes}} {{Item List|id=4115|item=Agav Card|simple=yes}}
<div style="margin-top:6px;color:#90a4ae;font-size:0.88em;">(Agav Card in Magma Armor)</div>
</div>
</div>
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;margin-bottom:8px;">Combo Effect</div>
<ul style="margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;">
<li>ATK +<strong style="color:#ffe0b2;">15</strong> additional</li>
<li>Critical rate +<strong style="color:#ffe0b2;">5</strong></li>
<li>When attacking with a Fire-element skill: 8% chance to trigger a <strong style="color:#ffe0b2;">burning aura</strong> — adds +12 ATK for 6 seconds</li>
<li>Damage against Formless monsters +<strong style="color:#ffe0b2;">10%</strong> additional</li>
</ul>
</div>


=== Magma Fever MVP ===
=== Magma Fever MVP ===


The Magma Dungeon Fever MVP drops Magma equipment with special Fever options.
<div style="background:rgba(22,6,4,0.88);border:1px solid rgba(220,80,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 8px 0;">
<div style="color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options</div>
<ul style="margin:0;padding:0 0 0 18px;color:#e8c0b0;font-size:0.89em;line-height:1.75;">
<li>Damage against Fire-element monsters <span style="color:#546e7a;">+8% ~ +15%</span></li>
<li>Damage against Formless race <span style="color:#546e7a;">+7% ~ +13%</span></li>
<li>Damage against Demon race <span style="color:#546e7a;">+5% ~ +10%</span></li>
<li>Fire element resistance <span style="color:#546e7a;">+6% ~ +10%</span> additional</li>
<li>Chance (8%) on attack: trigger burning aura — ATK +<strong style="color:#ffccbc;">18</strong> for 5 seconds</li>
<li>ATK % or MATK % against Fever monsters <span style="color:#546e7a;">+5% ~ +9%</span></li>
</ul>
</div>


{| class="wikitable"
<!-- ═══════════════════════════════════════════════════════════
! Special MVP Options
    MAP 5 — ABYSS LAKE
|-
════════════════════════════════════════════════════════════ -->
|
== Abyss Lake Underground Cave Level 4 ==
* Increased damage against Fire monsters
* Increased damage against Formless monsters
* Increased damage against Demon monsters
* Bonus Fire resistance
* Chance to trigger a burning aura when attacking
* Bonus Atk or Matk against Fever monsters
|}


== Abyss Lake Underground Cave Level 4 ==
<div style="
  background: linear-gradient(135deg, rgba(4,14,30,0.92), rgba(2,8,20,0.98));
  border: 1px solid rgba(40,140,220,0.38);
  border-left: 5px solid #1565c0;
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#b3d4f8; font-size:0.90em; line-height:1.65;">
The fourth level of the Abyss Lake Underground Cave is an ancient sealed cavern, home to massive Dragon-race creatures and skeletal constructs of enormous size. Boss-type monsters appear more frequently and hit far harder than surface variants. The Dragon & Bone Set rewards the bravest hunters with <strong style="color:#90caf9;">Dragon resistance, Boss damage mitigation, and critical power</strong> — and is the only set to ship with <strong style="color:#80deea;">two distinct item combos</strong>.
</div>
</div>


=== Dragon & Bone Set ===
=== Dragon & Bone Set ===


The Dragon & Bone Set is themed around ancient dragons, skeletal remains, heavy impact, and boss hunting.
<div style="display:grid; grid-template-columns:1fr 1fr 1fr; gap:14px; margin:0 0 20px 0;">


{| class="wikitable"
<div style="background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;overflow:hidden;">
! Equipment
<div style="background:linear-gradient(90deg,rgba(40,140,220,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(40,140,220,0.18);font-weight:bold;color:#64b5f6;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🛡 Dragonbone Armor</div>
! Possible Random Options
<div style="padding:12px 14px;">
|-
{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}
| Dragonbone Armor
<div style="height:8px;"></div>
|
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
* Max HP %
<ul style="margin:0;padding:0 0 0 16px;color:#b0c8e8;font-size:0.87em;line-height:1.80;">
* Dragon resistance %
<li>Max HP % <span style="color:#546e7a;">+3% ~ +7%</span></li>
* Boss resistance %
<li>Dragon race damage received <span style="color:#546e7a;">−4% ~ +8%</span></li>
* Vit +
<li>Boss race damage received <span style="color:#546e7a;">−3% ~ −6%</span></li>
* Str +
<li>VIT <span style="color:#546e7a;">+2 ~ +5</span></li>
* Mdef +
<li>STR <span style="color:#546e7a;">+2 ~ +4</span></li>
|-
<li>MDEF <span style="color:#546e7a;">+3 ~ +7</span></li>
| Dragonbone Shoes
</ul>
|
</div>
* Max HP +
</div>
* Movement Speed %
 
* Attack Speed %
<div style="background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;overflow:hidden;">
* Critical rate +
<div style="background:linear-gradient(90deg,rgba(40,140,220,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(40,140,220,0.18);font-weight:bold;color:#64b5f6;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">👟 Dragonbone Shoes</div>
* Agi +
<div style="padding:12px 14px;">
* Max SP +
{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}
|-
<div style="height:8px;"></div>
| Dragonbone Manteau
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
|
<ul style="margin:0;padding:0 0 0 16px;color:#b0c8e8;font-size:0.87em;line-height:1.80;">
* Dragon resistance %
<li>Max HP <span style="color:#546e7a;">+200 ~ +500</span></li>
* Neutral resistance %
<li>Movement Speed <span style="color:#546e7a;">+3% ~ +6%</span></li>
* Boss damage reduction %
<li>ASPD <span style="color:#546e7a;">+3% ~ +7%</span></li>
* Critical damage %
<li>Critical rate <span style="color:#546e7a;">+4 ~ +9</span></li>
* Long-range resistance %
<li>AGI <span style="color:#546e7a;">+2 ~ +5</span></li>
* Perfect Dodge +
<li>Max SP <span style="color:#546e7a;">+60 ~ +140</span></li>
|}
</ul>
</div>
</div>
 
<div style="background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(40,140,220,0.22),transparent);padding:10px 14px;border-bottom:1px solid rgba(40,140,220,0.18);font-weight:bold;color:#64b5f6;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;">🧥 Dragonbone Manteau</div>
<div style="padding:12px 14px;">
{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}
<div style="height:8px;"></div>
<div style="color:#78909c;font-size:0.78em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Possible Random Options</div>
<ul style="margin:0;padding:0 0 0 16px;color:#b0c8e8;font-size:0.87em;line-height:1.80;">
<li>Dragon race damage received <span style="color:#546e7a;">−4% ~ −8%</span></li>
<li>Neutral element resistance <span style="color:#546e7a;">+3% ~ +6%</span></li>
<li>Boss race damage received <span style="color:#546e7a;">−3% ~ −7%</span></li>
<li>Critical damage <span style="color:#546e7a;">+5% ~ +10%</span></li>
<li>Ranged damage received <span style="color:#546e7a;">−3% ~ −7%</span></li>
<li>Perfect Dodge <span style="color:#546e7a;">+2 ~ +5</span></li>
</ul>
</div>
</div>
 
</div>


=== Dragon & Bone Set Bonus ===
=== Dragon & Bone Set Bonus ===


When wearing Dragonbone Armor, Dragonbone Shoes, and Dragonbone Manteau:
<div style="
  background: linear-gradient(135deg, rgba(4,12,28,0.92), rgba(2,8,18,0.98));
  border: 1px solid rgba(40,140,220,0.30);
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
">
<div style="font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">⬡ Full Set Effect (Armor + Shoes + Manteau)</div>
<ul style="margin:0;padding:0 0 0 18px;color:#b0c8e8;font-size:0.92em;line-height:1.80;">
<li>Dragon race damage received −<strong style="color:#e3f2fd;">12%</strong></li>
<li>Boss race damage received −<strong style="color:#e3f2fd;">8%</strong></li>
<li>Critical rate +<strong style="color:#e3f2fd;">8</strong> and Critical damage +<strong style="color:#e3f2fd;">10%</strong> inside Fever maps</li>
<li>Dragon Slayer effect: every 30th critical hit summons a <strong style="color:#e3f2fd;">Dragon Spirit</strong> — adds +20 ATK for 8 seconds</li>
</ul>
<div style="margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;">⚠ Set bonuses are disabled on GvG / WoE flagged maps.</div>
</div>


* Reduces damage from Dragon monsters
=== Abyss Lake Item Combos ===
* Improves resistance against Boss-type monsters
* Increases performance in Abyss Lake Fever hunting
* Grants offensive and defensive bonuses for high-end PvM


'''Disabled on GvG/WoE flagged maps.'''
<div style="
  background: linear-gradient(90deg,rgba(40,140,220,0.10),rgba(0,188,212,0.06));
  border: 1px solid rgba(40,140,220,0.22);
  border-radius: 8px;
  padding: 10px 16px;
  margin: 0 0 14px 0;
  font-size: 0.84em; color: #80deea; letter-spacing: 0.04em;
">
⚠ <strong>Abyss Lake is the only Fever map with two distinct item combos.</strong> Both can be active simultaneously if all items are equipped. They do <em>not</em> conflict.
</div>


=== Abyss Lake Fever MVP ===
<div style="
  background: linear-gradient(135deg, rgba(4,14,30,0.95), rgba(2,8,20,0.98));
  border: 2px solid rgba(40,180,220,0.42);
  border-left: 5px solid #0288d1;
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 14px 0;
  position: relative; overflow: hidden;
">
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(40,140,220,0.08),transparent);pointer-events:none;"></div>
<div style="font-weight:bold;color:#4fc3f7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">🔗 Combo I — Ancient Scale Combo</div>
<div style="display:grid;grid-template-columns:auto 1fr;gap:12px;align-items:start;margin-bottom:14px;">
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;padding-top:2px;">Items</div>
<div>
{{Item List|id=15004|item=Dragonbone Armor|simple=yes}} {{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} {{Item List|id=4319|item=Dragon Tail Card|simple=yes}}
<div style="margin-top:6px;color:#90a4ae;font-size:0.88em;">(Dragon Tail Card in Dragonbone Shoes)</div>
</div>
</div>
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;margin-bottom:8px;">Combo Effect</div>
<ul style="margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;">
<li>Dragon race damage received −<strong style="color:#e1f5fe;">10%</strong> additional</li>
<li>AGI +<strong style="color:#e1f5fe;">4</strong></li>
<li>Critical rate +<strong style="color:#e1f5fe;">6</strong> additional</li>
<li>Chance (10%) on critical hit: Dragon Slayer effect activates immediately (ATK +20 for 8s)</li>
</ul>
</div>


The Abyss Lake Fever MVP drops Dragonbone equipment with special Fever options.
<div style="
  background: linear-gradient(135deg, rgba(4,14,30,0.95), rgba(2,8,20,0.98));
  border: 2px solid rgba(0,180,200,0.42);
  border-left: 5px solid #00acc1;
  border-radius: 8px;
  padding: 16px 20px;
  margin: 0 0 20px 0;
  position: relative; overflow: hidden;
">
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(0,180,200,0.08),transparent);pointer-events:none;"></div>
<div style="font-weight:bold;color:#4dd0e1;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">🔗 Combo II — Bone Tyrant Combo</div>
<div style="display:grid;grid-template-columns:auto 1fr;gap:12px;align-items:start;margin-bottom:14px;">
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;padding-top:2px;">Items</div>
<div>
{{Item List|id=15004|item=Dragonbone Armor|simple=yes}} {{Item List|id=20004|item=Dragonbone Manteau|simple=yes}} {{Item List|id=4121|item=Ancient Mimic Card|simple=yes}}
<div style="margin-top:6px;color:#90a4ae;font-size:0.88em;">(Ancient Mimic Card in Dragonbone Manteau)</div>
</div>
</div>
<div style="color:#78909c;font-size:0.82em;font-weight:bold;text-transform:uppercase;margin-bottom:8px;">Combo Effect</div>
<ul style="margin:0;padding:0 0 0 18px;color:#b3e8f0;font-size:0.91em;line-height:1.80;">
<li>Boss race damage received −<strong style="color:#e0f7fa;">8%</strong> additional</li>
<li>Critical damage +<strong style="color:#e0f7fa;">8%</strong> additional</li>
<li>STR +<strong style="color:#e0f7fa;">4</strong></li>
<li>When fighting Boss-type monsters: Max HP +<strong style="color:#e0f7fa;">5%</strong> passive bonus</li>
</ul>
</div>


{| class="wikitable"
=== Abyss Lake Fever MVP ===
! Special MVP Options
|-
|
* Increased damage against Dragon monsters
* Increased damage against Boss monsters
* Increased critical damage
* Bonus resistance against Dragon monsters
* Bonus resistance against Neutral attacks
* Chance to gain a temporary Dragon Slayer effect
|}


== Fever MVP Special Options ==
<div style="background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);border-radius:8px;padding:14px 18px;margin:0 0 8px 0;">
<div style="color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;">Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options</div>
<ul style="margin:0;padding:0 0 0 18px;color:#b0c8e8;font-size:0.89em;line-height:1.75;">
<li>Damage against Dragon race <span style="color:#546e7a;">+10% ~ +16%</span></li>
<li>Damage against Boss-type monsters <span style="color:#546e7a;">+8% ~ +14%</span></li>
<li>Critical damage <span style="color:#546e7a;">+8% ~ +14%</span> additional</li>
<li>Dragon race damage received <span style="color:#546e7a;">−6% ~ +11%</span> additional</li>
<li>Neutral element resistance <span style="color:#546e7a;">+5% ~ +9%</span> additional</li>
<li>Chance (12%) on critical hit: Dragon Slayer effect activates — ATK +<strong style="color:#e3f2fd;">25</strong> for 10 seconds</li>
</ul>
</div>


Each Fever map has a unique MVP or boss encounter. Fever MVPs may drop equipment with stronger or exclusive random options.
<!-- ═══════════════════════════════════════════════════════════
    MASTER SUMMARY
════════════════════════════════════════════════════════════ -->
== System Reference ==


These options are generally more powerful than normal Fever monster options.
=== Fever Maps at a Glance ===


{| class="wikitable"
<div style="
! MVP Option Type
  background: linear-gradient(135deg, rgba(14,10,20,0.92), rgba(8,6,14,0.98));
! Description
  border: 1px solid rgba(255,255,255,0.10);
  border-radius: 8px;
  overflow: hidden;
  margin: 0 0 24px 0;
">
{| style="width:100%; border-collapse:collapse; margin:0;"
|-
|-
| Map Theme Damage
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Map
| Increases damage against the main race or element of the Fever map.
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Set
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Identity
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Combos
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Material Drops
|-
|-
| Map Theme Resistance
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#c8e6c9;" | 🌿 Payon Forest Fever Field
| Reduces damage from the main race or element of the Fever map.
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0e8e0;" | Forest Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90a0a0; font-size:0.89em;" | Survival · HP Recovery · Poison/Earth Resist
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#81c784;">1</span> — Blight Warden
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0b8c8; font-size:0.86em;" | Fragment · Shard · Stone
|-
|-
| Fever Monster Damage
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#fff9c4;" | 🏜️ Sograt Desert Fever Field
| Increases damage against monsters inside Fever maps.
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e8e0d0;" | Sand Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90a0a0; font-size:0.89em;" | Endurance · Ranged Defense · Fire/Status Resist
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#ffd54f;">1</span> — Scouring Wind
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0b8c8; font-size:0.86em;" | Fragment · Shard · Stone
|-
|-
| Boss Hunting Bonus
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e1bee7;" | 🏚️ Glast Heim Fever Dungeons
| Improves damage or resistance against Boss-type monsters.
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0d8e8;" | Shadow Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90a0a0; font-size:0.89em;" | Undead/Demon · Shadow Resist · SP Recovery
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#ce93d8;">1</span> — Cursed Vault
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0b8c8; font-size:0.86em;" | Fragment · Shard · Stone
|-
|-
| Recovery Trigger
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffccbc;" | 🌋 Magma Dungeon Level 3
| Chance to recover HP or SP when defeating monsters.
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e8d0c8;" | Magma Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90a0a0; font-size:0.89em;" | ATK/MATK Pressure · ASPD · Fire Offense
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#ff7043;">1</span> — Magma Surge
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0b8c8; font-size:0.86em;" | Fragment · Shard · Stone
|-
|-
| Temporary Combat Buff
| style="padding:11px 14px; color:#b3d4f8;" | 🐉 Abyss Lake Cave Level 4
| Chance to activate a short-duration offensive or defensive effect.
| style="padding:11px 14px; color:#c8d8e8;" | Dragon & Bone Set
| style="padding:11px 14px; color:#90a0a0; font-size:0.89em;" | Dragon/Boss Hunting · Critical · High-End PvM
| style="padding:11px 14px;" | <span style="color:#64b5f6;">2</span> — Ancient Scale + Bone Tyrant
| style="padding:11px 14px; color:#b0b8c8; font-size:0.86em;" | Fragment · Shard · Stone
|}
|}
</div>


== Fever Option Philosophy ==
=== Option Design Reference ===


Fever options are designed to make equipment feel unique without replacing all existing gear.
<div style="
 
  background: linear-gradient(135deg, rgba(12,10,18,0.92), rgba(6,6,12,0.98));
Each set has a clear identity:
  border: 1px solid rgba(255,255,255,0.08);
 
  border-radius: 8px;
{| class="wikitable"
  overflow: hidden;
! Set
  margin: 0 0 24px 0;
! Main Identity
">
|-
{| style="width:100%; border-collapse:collapse; margin:0;"
| Forest Set
| Survival, regeneration, natural resistance
|-
| Sand Set
| Endurance, ranged defense, harsh terrain resistance
|-
| Shadow Set
| Undead and Demon hunting, Shadow resistance
|-
|-
| Magma Set
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Option Category
| Fire resistance, offensive pressure, explosive PvM
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Where It Appears
! style="background:rgba(0,0,0,0.50); color:#b0b8d0; padding:11px 14px; text-align:left; font-size:0.83em; letter-spacing:0.08em; border-bottom:1px solid rgba(255,255,255,0.08);" | Power Level
|-
|-
| Dragon & Bone Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0e0e0;" | Elemental Resistance
| Dragon hunting, Boss resistance, high-end PvM
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#a0b0c0; font-size:0.89em;" | All Fever equipment
|}
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
 
== Reward Summary ==
 
{| class="wikitable"
! Fever Map
! Main Set
! Material Drops
! MVP Special Drops
|-
|-
| Payon Forest Fever Field
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0e0e0;" | Race Damage Reduction
| Forest Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#a0b0c0; font-size:0.89em;" | All Fever equipment
| Rupes Nigra Fragment, Shard, Stone
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
| Forest equipment with nature and recovery options
|-
|-
| Sograt Desert Fever Field
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0e0e0;" | Stat Boosts (STR / AGI / VIT / INT)
| Sand Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#a0b0c0; font-size:0.89em;" | All Fever equipment
| Rupes Nigra Fragment, Shard, Stone
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
| Sand equipment with endurance and desert options
|-
|-
| Glast Heim Fever Dungeons
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0e0e0;" | Race Damage Bonus (vs. specific race)
| Shadow Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#a0b0c0; font-size:0.89em;" | Fever MVP drops only
| Rupes Nigra Fragment, Shard, Stone
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
| Shadow equipment with undead and curse options
|-
|-
| Magma Dungeon Level 3
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#e0e0e0;" | Proc Effects (on kill / on hit)
| Magma Set
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#a0b0c0; font-size:0.89em;" | Fever MVP drops only
| Rupes Nigra Fragment, Shard, Stone
| style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
| Magma equipment with fire and offensive options
|-
|-
| Abyss Lake Underground Cave Level 4
| style="padding:11px 14px; color:#e0e0e0;" | Item Combo Set Bonuses
| Dragon & Bone Set
| style="padding:11px 14px; color:#a0b0c0; font-size:0.89em;" | Card + Set combination
| Rupes Nigra Fragment, Shard, Stone
| style="padding:11px 14px; color:#ff8a65;">Powerful
| Dragonbone equipment with dragon and boss options
|}
|}
</div>


== Final Notes ==
<div style="
 
  background: linear-gradient(135deg, rgba(20,10,4,0.88), rgba(12,6,2,0.95));
Fever equipment is intended for PvM progression and Fever map specialization.
  border: 1px solid rgba(255,80,30,0.28);
 
  border-left: 4px solid #e53935;
All Fever equipment may roll random options, and Fever MVP equipment may roll stronger special options.
  border-radius: 8px;
  padding: 14px 18px;
  margin: 0 0 8px 0;
  font-size: 0.90em;
  color: #ffcdd2;
  line-height: 1.70;
">
⚠ <strong style="color:#ef9a9a;">Reminder:</strong> All Fever set bonuses and item combo effects are <strong style="color:#e57373;">disabled on GvG, WoE, Castle, and Guild War flagged maps.</strong> Equipment may still be worn — only the Fever-specific bonuses are suppressed. Plan your gear loadout accordingly if you participate in competitive content.
</div>


'''Fever Set effects do not work on GvG/WoE flagged maps.'''
[[Category:Game Systems]]
[[Category:Equipment]]
[[Category:Fever System]]

Revision as of 15:51, 28 April 2026

⚔ Fever System

The Fever System transforms selected field and dungeon maps into high-stakes hunting zones. Every Fever map features stronger monster variants, themed equipment sets with random options, Rupes Nigra material drops, special boss encounters, and unique item combo effects. Fever portals are marked by a red portal at the entrance.

Core Fever Rules

🔥
Random Options
Every piece of equipment that drops inside a Fever map — armor, shoes, manteau, and boss drops — always comes with random stat options themed to that map.
💎
Rupes Nigra Drops
All Fever monsters — normal and elite — have a chance to drop Rupes Nigra crafting materials. Deeper, harder maps have better odds for rarer tiers.
⚠️
GvG / WoE Restriction
Set bonuses and special effects are fully disabled on any map flagged as GvG, WoE, Castle, or Guild War. Equipment can still be worn, but the bonuses are suppressed.

Rupes Nigra Material Chain

Progression Crafting Materials — Dropped by All Fever Monsters
Material Rarity Crafting Role & Notes

Rupes Nigra Fragment Rupes Nigra Fragment


Rupes Nigra Fragment
◆ Common style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0a098; font-size:0.92em; line-height:1.5;">Base Fever progression material. Used for entry-level crafting, upgrading early Fever sets, and compounding into higher tiers. Drops from all Fever monsters at a moderate rate.

Rupes Nigra Shard Rupes Nigra Shard


Rupes Nigra Shard
◆◆ Uncommon style="padding:12px 16px; border-bottom:1px solid rgba(255,255,255,0.04); color:#b0a098; font-size:0.92em; line-height:1.5;">Mid-tier crafting material. Used for enhanced Fever equipment upgrades, item combo prerequisites, and infusing set bonuses. More frequent in deeper Fever maps.

Rupes Nigra Stone Rupes Nigra Stone


Rupes Nigra Stone
◆◆◆ Rare style="padding:12px 16px; color:#b0a098; font-size:0.92em; line-height:1.5;">High-value capstone material. Required for top-tier Fever set refinement, special equipment fusion, and late-game crafting chains. Best obtained from Fever MVP kills and elite monsters.

Fever Map Navigator

🌿
Payon Forest
Forest Set
🏜️
Sograt Desert
Sand Set
🏚️
Glast Heim
Shadow Set
🌋
Magma Dungeon
Magma Set
🐉
Abyss Lake
Dragon & Bone Set

Payon Forest Fever Field

Payon Forest has been corrupted by an ancient blight — Brute and Plant monsters have grown far stronger and more aggressive. The Forest Set focuses on natural vitality, high HP recovery, and elemental resistance against Poison and Earth damage. Hunters who master this field gain regenerative power unmatched in clean hunting grounds.

Forest Set

🛡 Forest Armor

Forest Armor Forest Armor



Possible Random Options
  • Max HP +200 ~ +600
  • Max HP % +2% ~ +6%
  • VIT +2 ~ +5
  • Neutral element resistance +2% ~ +5%
  • Poison element resistance +4% ~ +8%
  • Damage from Plant race −3% ~ −6%
👟 Forest Shoes

Forest Shoes Forest Shoes



Possible Random Options
  • HP Recovery rate +5% ~ +12%
  • SP Recovery rate +4% ~ +8%
  • Movement Speed +3% ~ +6%
  • Flee +5 ~ +12
  • AGI +2 ~ +4
  • Max SP +60 ~ +150
🧥 Forest Manteau

Forest Manteau Forest Manteau



Possible Random Options
  • Ranged damage received −3% ~ −7%
  • Flee +4 ~ +10
  • Perfect Dodge +2 ~ +5
  • Earth element resistance +4% ~ +8%
  • Wind element resistance +3% ~ +6%
  • Damage from Brute race −3% ~ −6%

Forest Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Max HP +10%
  • Natural HP recovery +15% (stacks with Improve Concentration)
  • Damage received from Plant and Brute monsters −8%
  • HP recovery triggers +20% more healing when inside Fever maps
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Forest Item Combo

🔗 Blight Warden Combo
Items

Forest Armor Forest Armor



Evil Druid Card Evil Druid Card



Argiope Card Argiope Card


(slotted into any armor, shoes, or manteau)
Combo Effect
  • Poison element resistance +12% additional
  • VIT +3
  • HP recovery bonus increases from +20% to +30% inside Fever maps
  • When HP drops below 30%: recover 2% Max HP every 3 seconds (passive, Fever maps only)

Forest Fever MVP

Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options
  • Damage against Plant race +8% ~ +14%
  • Damage against Brute race +6% ~ +12%
  • Healing received from all sources +6% ~ +10%
  • Chance (5%) on kill: instantly recover 3% Max HP
  • Earth element resistance +5% ~ +9%

Sograt Desert Fever Field

The Sograt Desert Fever Field is a merciless expanse of scorched dunes. Demon and Brute-type monsters have been mutated by the desert heat and roam in ferocious packs. The Sand Set is built around endurance, defensive layers, and resistance to Fire and ranged attacks, rewarding players who can outlast and outlevel the desert's punishment.

Sand Set

🛡 Sand Armor

Sand Armor Sand Armor



Possible Random Options
  • Max HP +200 ~ +600
  • Max HP % +2% ~ +6%
  • DEF +4 ~ +10
  • VIT +2 ~ +5
  • Fire element resistance +4% ~ +9%
  • Neutral element resistance +2% ~ +5%
👟 Sand Shoes

Sand Shoes Sand Shoes



Possible Random Options
  • Max SP +60 ~ +150
  • Movement Speed +3% ~ +6%
  • HP Recovery rate +4% ~ +9%
  • Resistance to Decrease AGI / Slow +15% ~ +30%
  • AGI +2 ~ +4
  • Flee +4 ~ +10
🧥 Sand Manteau

Sand Manteau Sand Manteau



Possible Random Options
  • Ranged damage received −4% ~ −9%
  • Fire element resistance +3% ~ +7%
  • Earth element resistance +3% ~ +6%
  • Perfect Dodge +2 ~ +5
  • Damage from Demon race −3% ~ −6%
  • Damage from Brute race −3% ~ −6%

Sand Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Max HP +8%
  • Ranged damage received −10%
  • Fire element resistance +8%
  • Resistance to status effects (Silence, Curse, Blind) +20% inside Fever maps
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Desert Item Combo

🔗 Scouring Wind Combo
Items

Sand Armor Sand Armor



Sand Shoes Sand Shoes



Antique Firelock Card Antique Firelock Card



(Antique Firelock Card in any piece of the set)
Combo Effect
  • DEF +8
  • Resistance to Silence and Blind +25%
  • Fire element resistance +10% additional
  • When hit by ranged attacks: 8% chance to gain a +15 DEF shield for 4 seconds

Desert Fever MVP

Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options
  • Damage against Demon race +8% ~ +14%
  • Damage against Brute race +6% ~ +11%
  • Ranged damage received −6% ~ −10% additional
  • Chance (8%) when hit: gain +12 DEF for 5 seconds
  • Fire element resistance +6% ~ +10% additional

Glast Heim Fever Dungeons

The ruins of Glast Heim have collapsed inward, trapping wandering Undead and Demon entities within sealed catacombs. The Fever variants are driven by cursed dark energy — applying Shadow element damage, Curse status chains, and massive SP drain. The Shadow Set is built for Undead and Demon hunting specialists — maximizing SP efficiency and Shadow element resilience.

Shadow Set

🛡 Shadow Armor

Shadow Armor Shadow Armor



Possible Random Options
  • Max HP % +3% ~ +7%
  • Shadow element resistance +5% ~ +10%
  • Undead element resistance +4% ~ +9%
  • Demon race damage received −3% ~ −6%
  • VIT +2 ~ +5
  • MDEF +3 ~ +8
👟 Shadow Shoes

Shadow Shoes Shadow Shoes



Possible Random Options
  • SP Recovery rate +6% ~ +14%
  • Max SP % +3% ~ +7%
  • After-cast delay −3% ~ −6%
  • Flee +4 ~ +10
  • INT +2 ~ +4
  • Movement Speed +3% ~ +5%
🧥 Shadow Manteau

Shadow Manteau Shadow Manteau



Possible Random Options
  • Shadow element resistance +4% ~ +8%
  • Undead race damage received −3% ~ −7%
  • Demon race damage received −3% ~ −6%
  • Perfect Dodge +2 ~ +5
  • Curse resistance +20% ~ +40%
  • Magic damage received −2% ~ +5%

Shadow Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Damage received from Undead and Demon monsters −10%
  • Shadow element resistance +10%
  • SP recovery +20% inside Fever maps
  • Curse status duration received −50%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Glast Heim Item Combo

🔗 Cursed Vault Combo
Items

Shadow Armor Shadow Armor



Shadow Manteau Shadow Manteau



Wraith Dead Card Wraith Dead Card



(Wraith Dead Card in Shadow Manteau)
Combo Effect
  • Shadow element resistance +12% additional
  • INT +4
  • When killing an Undead monster: 10% chance to recover 5% Max SP
  • Curse status immunity inside Fever maps

Glast Heim Fever MVP

Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options
  • Damage against Undead race +8% ~ +14%
  • Damage against Demon race +7% ~ +13%
  • Shadow element resistance +6% ~ +11% additional
  • Holy element resistance +4% ~ +8%
  • Chance (7%) when hit: reduce next instance of damage by 15% (2-second window)
  • Chance (10%) on Undead kill: recover 4% Max SP

Magma Dungeon Level 3 Fever Area

The deepest floors of Magma Dungeon have cracked open, and superheated Fire element creatures have flooded the tunnels. The Magma Set is the most offensively-oriented Fever set — boosting ATK, MATK, Fire resistance, and ASPD for aggressive, sustained pressure in a kill-or-be-killed environment.

Magma Set

🛡 Magma Armor

Magma Armor Magma Armor



Possible Random Options
  • Max HP +200 ~ +500
  • ATK +8 ~ +20
  • MATK +8 ~ +18
  • STR +2 ~ +5
  • Fire element resistance +5% ~ +10%
  • VIT +2 ~ +4
👟 Magma Shoes

Magma Shoes Magma Shoes



Possible Random Options
  • ASPD +3% ~ +7%
  • Movement Speed +3% ~ +6%
  • Max SP +60 ~ +140
  • Fire element resistance +3% ~ +7%
  • AGI +2 ~ +4
  • HP Recovery rate +3% ~ +8%
🧥 Magma Manteau

Magma Manteau Magma Manteau



Possible Random Options
  • Fire element resistance +4% ~ +9%
  • Neutral element resistance +2% ~ +5%
  • Melee damage received −3% ~ −7%
  • Critical rate +3 ~ +7
  • ATK % +2% ~ +5%
  • Perfect Dodge +2 ~ +5

Magma Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • ATK +20 and MATK +15
  • Fire element resistance +10%
  • ASPD +5% inside Fever maps
  • Damage against Fire-element and Formless monsters +8%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Magma Item Combo

🔗 Magma Surge Combo
Items

Magma Armor Magma Armor



Magma Manteau Magma Manteau



Agav Card Agav Card



(Agav Card in Magma Armor)
Combo Effect
  • ATK +15 additional
  • Critical rate +5
  • When attacking with a Fire-element skill: 8% chance to trigger a burning aura — adds +12 ATK for 6 seconds
  • Damage against Formless monsters +10% additional

Magma Fever MVP

Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options
  • Damage against Fire-element monsters +8% ~ +15%
  • Damage against Formless race +7% ~ +13%
  • Damage against Demon race +5% ~ +10%
  • Fire element resistance +6% ~ +10% additional
  • Chance (8%) on attack: trigger burning aura — ATK +18 for 5 seconds
  • ATK % or MATK % against Fever monsters +5% ~ +9%

Abyss Lake Underground Cave Level 4

The fourth level of the Abyss Lake Underground Cave is an ancient sealed cavern, home to massive Dragon-race creatures and skeletal constructs of enormous size. Boss-type monsters appear more frequently and hit far harder than surface variants. The Dragon & Bone Set rewards the bravest hunters with Dragon resistance, Boss damage mitigation, and critical power — and is the only set to ship with two distinct item combos.

Dragon & Bone Set

🛡 Dragonbone Armor

Dragonbone Armor Dragonbone Armor



Possible Random Options
  • Max HP % +3% ~ +7%
  • Dragon race damage received −4% ~ +8%
  • Boss race damage received −3% ~ −6%
  • VIT +2 ~ +5
  • STR +2 ~ +4
  • MDEF +3 ~ +7
👟 Dragonbone Shoes

Dragonbone Shoes Dragonbone Shoes



Possible Random Options
  • Max HP +200 ~ +500
  • Movement Speed +3% ~ +6%
  • ASPD +3% ~ +7%
  • Critical rate +4 ~ +9
  • AGI +2 ~ +5
  • Max SP +60 ~ +140
🧥 Dragonbone Manteau

Dragonbone Manteau Dragonbone Manteau



Possible Random Options
  • Dragon race damage received −4% ~ −8%
  • Neutral element resistance +3% ~ +6%
  • Boss race damage received −3% ~ −7%
  • Critical damage +5% ~ +10%
  • Ranged damage received −3% ~ −7%
  • Perfect Dodge +2 ~ +5

Dragon & Bone Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Dragon race damage received −12%
  • Boss race damage received −8%
  • Critical rate +8 and Critical damage +10% inside Fever maps
  • Dragon Slayer effect: every 30th critical hit summons a Dragon Spirit — adds +20 ATK for 8 seconds
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Abyss Lake Item Combos

Abyss Lake is the only Fever map with two distinct item combos. Both can be active simultaneously if all items are equipped. They do not conflict.

🔗 Combo I — Ancient Scale Combo
Items

Dragonbone Armor Dragonbone Armor



Dragonbone Shoes Dragonbone Shoes



Dragon Tail Card Dragon Tail Card



(Dragon Tail Card in Dragonbone Shoes)
Combo Effect
  • Dragon race damage received −10% additional
  • AGI +4
  • Critical rate +6 additional
  • Chance (10%) on critical hit: Dragon Slayer effect activates immediately (ATK +20 for 8s)
🔗 Combo II — Bone Tyrant Combo
Items

Dragonbone Armor Dragonbone Armor



Dragonbone Manteau Dragonbone Manteau



Ancient Mimic Card Ancient Mimic Card



(Ancient Mimic Card in Dragonbone Manteau)
Combo Effect
  • Boss race damage received −8% additional
  • Critical damage +8% additional
  • STR +4
  • When fighting Boss-type monsters: Max HP +5% passive bonus

Abyss Lake Fever MVP

Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options
  • Damage against Dragon race +10% ~ +16%
  • Damage against Boss-type monsters +8% ~ +14%
  • Critical damage +8% ~ +14% additional
  • Dragon race damage received −6% ~ +11% additional
  • Neutral element resistance +5% ~ +9% additional
  • Chance (12%) on critical hit: Dragon Slayer effect activates — ATK +25 for 10 seconds

System Reference

Fever Maps at a Glance

Map Set Identity Combos Material Drops
🌿 Payon Forest Fever Field Forest Set Survival · HP Recovery · Poison/Earth Resist 1 — Blight Warden Fragment · Shard · Stone
🏜️ Sograt Desert Fever Field Sand Set Endurance · Ranged Defense · Fire/Status Resist 1 — Scouring Wind Fragment · Shard · Stone
🏚️ Glast Heim Fever Dungeons Shadow Set Undead/Demon · Shadow Resist · SP Recovery 1 — Cursed Vault Fragment · Shard · Stone
🌋 Magma Dungeon Level 3 Magma Set ATK/MATK Pressure · ASPD · Fire Offense 1 — Magma Surge Fragment · Shard · Stone
🐉 Abyss Lake Cave Level 4 Dragon & Bone Set Dragon/Boss Hunting · Critical · High-End PvM 2 — Ancient Scale + Bone Tyrant Fragment · Shard · Stone

Option Design Reference

Option Category Where It Appears Power Level
Elemental Resistance All Fever equipment style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
Race Damage Reduction All Fever equipment style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
Stat Boosts (STR / AGI / VIT / INT) All Fever equipment style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
Race Damage Bonus (vs. specific race) Fever MVP drops only style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
Proc Effects (on kill / on hit) Fever MVP drops only style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
Item Combo Set Bonuses Card + Set combination style="padding:11px 14px; color:#ff8a65;">Powerful

Reminder: All Fever set bonuses and item combo effects are disabled on GvG, WoE, Castle, and Guild War flagged maps. Equipment may still be worn — only the Fever-specific bonuses are suppressed. Plan your gear loadout accordingly if you participate in competitive content.