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(Replaced content with "== Criatura Academy == <div style="background:linear-gradient(135deg,rgba(10,24,44,0.94),rgba(6,14,30,0.99));border:2px solid rgba(60,160,240,0.32);border-left:5px solid #3ca0f0;border-radius:10px;padding:20px 24px;margin:0 0 24px 0;display:grid;grid-template-columns:1fr 240px;gap:22px;align-items:start;"> <div> <div style="font-weight:bold;color:#70c8ff;font-size:1.02em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">๐Ÿ› The Main Class Hub</div...")
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== Criatura Academy ==
{{DISPLAYTITLE:Classes}}
**TOC**
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<div style="background:linear-gradient(135deg,rgba(8,22,44,0.24),rgba(4,12,26,0.14),rgba(2,6,14,0.06));border:2px solid rgba(100,180,255,0.45);border-left:5px solid #3a8fe0;border-radius:10px;padding:22px 28px 20px;margin:0 0 30px 0;position:relative;overflow:hidden;">
<div style="position:absolute;top:0;right:0;width:280px;height:100%;background:linear-gradient(270deg,rgba(60,140,255,0.09),transparent);pointer-events:none;"></div>
<div style="position:absolute;bottom:-18px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;">โš”</div>
<div style="font-family:'Georgia',serif;font-size:1.48em;font-weight:bold;color:#6ab8ff;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(80,160,255,0.42);">โš” Classes</div>
<div style="color:#90b8d8;font-size:0.96em;line-height:1.70;max-width:900px;">
<strong style="color:#c0d8f0;">TimeRO</strong> keeps the tactical identity of <strong style="color:#c0d8f0;">Pre-Renewal Ragnarok Online</strong> while expanding the class roster with modernized Expanded and Advanced Expanded routes. Classic classes, Transcendent classes, Expanded classes, and Expanded Transclasses coexist under a controlled classic power level.
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== Overview ==
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<div style="display:grid;grid-template-columns:1fr 300px;gap:18px;margin:0 0 30px 0;align-items:start;">


<div style="background:linear-gradient(135deg,rgba(10,24,44,0.94),rgba(6,14,30,0.99));border:2px solid rgba(60,160,240,0.32);border-left:5px solid #3ca0f0;border-radius:10px;padding:20px 24px;margin:0 0 24px 0;display:grid;grid-template-columns:1fr 240px;gap:22px;align-items:start;">
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<div style="font-weight:bold;color:#70c8ff;font-size:1.02em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">๐Ÿ› The Main Class Hub</div>
<div style="background:linear-gradient(135deg,rgba(10,22,40,0.92),rgba(5,12,24,0.98));border:2px solid rgba(100,180,255,0.30);border-left:5px solid #3a8fe0;border-radius:9px;padding:18px 22px;margin:0 0 16px 0;">
<div style="color:#6898c0;font-size:0.92em;line-height:1.70;margin-bottom:14px;">
<div style="font-weight:bold;color:#7fc2ff;font-size:1.02em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:9px;">๐ŸŒ Class Variety, Classic Foundation</div>
<strong style="color:#b0d8ff;">Criatura Academy</strong> is the central hub for class progression in TimeRO. It organizes class instructors, job-change routes, class supplies, and early character guidance in one place.
<div style="color:#7898b8;font-size:0.91em;line-height:1.68;">
TimeRO includes the full classic class structure, Transcendent progression, and selected Expanded class routes. The objective is not raw power creep: every class is tuned around <strong style="color:#b0d0f0;">Pre-Renewal pacing</strong>, party identity, meaningful equipment, and recognizable combat roles.
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<div style="background:linear-gradient(90deg,rgba(0,200,160,0.08),rgba(0,200,160,0.03),transparent);border:1px solid rgba(0,200,160,0.20);border-radius:8px;padding:10px 16px;color:#40c8a0;font-size:0.87em;line-height:1.65;">
Expanded classes also have advanced paths in TimeRO: <strong style="color:#80d8b8;">Oboro</strong>, <strong style="color:#80d8b8;">Kagerou</strong>, <strong style="color:#80d8b8;">Rebellion</strong>, <strong style="color:#80d8b8;">Super Novice EX</strong>, <strong style="color:#80d8b8;">Soul Reaper</strong>, and <strong style="color:#80d8b8;">Star Emperor</strong>. These routes are adapted to fit the server's classic balance target.
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<div style="background:linear-gradient(135deg,rgba(6,14,28,0.94),rgba(3,8,18,0.99));border:1px solid rgba(100,180,255,0.18);border-radius:9px;padding:18px 16px;position:relative;overflow:hidden;">
<div style="position:absolute;top:0;left:0;right:0;height:2px;background:linear-gradient(90deg,transparent,rgba(80,160,255,0.40),transparent);"></div>
<div style="font-family:'Courier New',monospace;font-size:0.62em;letter-spacing:0.13em;text-transform:uppercase;color:#3a5878;margin-bottom:14px;">// Class families</div>
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<div style="display:flex;flex-direction:column;gap:0;position:relative;">
<div style="position:absolute;left:17px;top:32px;bottom:32px;width:2px;background:linear-gradient(180deg,rgba(80,160,255,0.28),rgba(80,160,255,0.06));z-index:0;"></div>
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<div style="display:flex;align-items:flex-start;gap:12px;padding:0 0 14px 0;position:relative;z-index:1;"><div style="width:36px;height:36px;border-radius:50%;background:rgba(80,160,255,0.16);border:2px solid rgba(80,160,255,0.36);display:flex;align-items:center;justify-content:center;font-weight:bold;color:#70b8ff;font-size:0.80em;flex-shrink:0;">1</div><div style="padding-top:8px;"><div style="font-weight:bold;color:#90c8f0;font-size:0.86em;margin-bottom:2px;">Classic Classes</div><div style="color:#5070a0;font-size:0.78em;line-height:1.50;">Novice, First Classes, and Second Classes.</div></div></div>
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<div style="display:flex;align-items:flex-start;gap:12px;padding:0 0 14px 0;position:relative;z-index:1;"><div style="width:36px;height:36px;border-radius:50%;background:rgba(240,160,40,0.18);border:2px solid rgba(240,160,40,0.38);display:flex;align-items:center;justify-content:center;font-weight:bold;color:#f0c050;font-size:0.80em;flex-shrink:0;">2</div><div style="padding-top:8px;"><div style="font-weight:bold;color:#f0d080;font-size:0.86em;margin-bottom:2px;">Transcendent Classes</div><div style="color:#5070a0;font-size:0.78em;line-height:1.50;">Reborn classic second-class upgrades.</div></div></div>
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<div style="display:flex;align-items:flex-start;gap:12px;padding:0 0 14px 0;position:relative;z-index:1;"><div style="width:36px;height:36px;border-radius:50%;background:rgba(0,200,160,0.16);border:2px solid rgba(0,200,160,0.36);display:flex;align-items:center;justify-content:center;font-weight:bold;color:#60e8c8;font-size:0.80em;flex-shrink:0;">3</div><div style="padding-top:8px;"><div style="font-weight:bold;color:#80e8d0;font-size:0.86em;margin-bottom:2px;">Expanded Classes</div><div style="color:#5070a0;font-size:0.78em;line-height:1.50;">Special class routes with unique mechanics.</div></div></div>
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<div style="display:flex;align-items:flex-start;gap:12px;position:relative;z-index:1;"><div style="width:36px;height:36px;border-radius:50%;background:rgba(180,80,255,0.16);border:2px solid rgba(180,80,255,0.36);display:flex;align-items:center;justify-content:center;font-weight:bold;color:#c080ff;font-size:0.80em;flex-shrink:0;">4</div><div style="padding-top:8px;"><div style="font-weight:bold;color:#d0a0ff;font-size:0.86em;margin-bottom:2px;">Expanded Transclasses</div><div style="color:#5070a0;font-size:0.78em;line-height:1.50;">Advanced routes for Expanded classes.</div></div></div>
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== Class System Rules ==
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<div style="display:grid;grid-template-columns:1fr 1fr;gap:10px;margin:0 0 30px 0;">
<div style="padding:10px 14px;border-radius:7px;background:rgba(8,14,28,0.86);border:1px solid rgba(80,140,220,0.18);font-size:0.88em;color:#7090b8;display:flex;align-items:flex-start;gap:10px;line-height:1.58;"><span style="color:#4a80d8;flex-shrink:0;margin-top:1px;">โ—</span><span>Class balance targets a <strong style="color:#a0c0e0;">Pre-Renewal power level</strong>, even when newer class routes are available.</span></div>
<div style="padding:10px 14px;border-radius:7px;background:rgba(8,14,28,0.86);border:1px solid rgba(80,140,220,0.18);font-size:0.88em;color:#7090b8;display:flex;align-items:flex-start;gap:10px;line-height:1.58;"><span style="color:#4a80d8;flex-shrink:0;margin-top:1px;">โ—</span><span>Classic classes remain relevant. Expanded classes are designed to add options, <strong style="color:#a0c0e0;">not replace classic jobs</strong>.</span></div>
<div style="padding:10px 14px;border-radius:7px;background:rgba(8,14,28,0.86);border:1px solid rgba(80,140,220,0.18);font-size:0.88em;color:#7090b8;display:flex;align-items:flex-start;gap:10px;line-height:1.58;"><span style="color:#4a80d8;flex-shrink:0;margin-top:1px;">โ—</span><span>Advanced Expanded classes may have <strong style="color:#a0c0e0;">custom scaling, cooldowns, and damage values</strong>.</span></div>
<div style="padding:10px 14px;border-radius:7px;background:rgba(8,14,28,0.86);border:1px solid rgba(80,140,220,0.18);font-size:0.88em;color:#7090b8;display:flex;align-items:flex-start;gap:10px;line-height:1.58;"><span style="color:#4a80d8;flex-shrink:0;margin-top:1px;">โ—</span><span>Job-change requirements are documented separately on <strong style="color:#a0c0e0;">[[Job Change Tasks]]</strong>.</span></div>
<div style="padding:10px 14px;border-radius:7px;background:rgba(8,14,28,0.86);border:1px solid rgba(0,200,160,0.18);font-size:0.88em;color:#7090b8;display:flex;align-items:flex-start;gap:10px;line-height:1.58;"><span style="color:#40c0a0;flex-shrink:0;margin-top:1px;">โ—</span><span>Class supplies, weapon routes, and training support are handled through <strong style="color:#80d8b8;">[[Criatura Academy]]</strong>.</span></div>
<div style="padding:10px 14px;border-radius:7px;background:rgba(8,14,28,0.86);border:1px solid rgba(0,200,160,0.18);font-size:0.88em;color:#7090b8;display:flex;align-items:flex-start;gap:10px;line-height:1.58;"><span style="color:#40c0a0;flex-shrink:0;margin-top:1px;">โ—</span><span>Class identity matters: tanking, damage, support, control, utility, economy, and hybrid roles all have space.</span></div>
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<div style="display:grid;grid-template-columns:1fr 1fr;gap:8px;">
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<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">๐Ÿ“</span> Academy Registration</div>
== Classic First Classes ==
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">๐Ÿ‘จโ€๐Ÿซ</span> Class Instructors</div>
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<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">๐Ÿ›’</span> Class Supplies</div>
<div style="background:linear-gradient(90deg,rgba(80,160,255,0.09),rgba(80,160,255,0.03),transparent);border:1px solid rgba(80,160,255,0.20);border-radius:8px;padding:10px 16px;margin:0 0 18px 0;color:#5080c0;font-size:0.88em;line-height:1.65;">
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">๐Ÿ“‹</span> Progression Guidance</div>
First Classes define your first real combat identity. They are the foundation for the classic Second Class branches.
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<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 30px 0;">
<div style="background:linear-gradient(90deg,rgba(80,160,255,0.16),rgba(80,160,255,0.04),transparent);padding:12px 18px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#6ab8ff;letter-spacing:0.09em;text-transform:uppercase;font-size:0.83em;">Classic First Class Table</div>
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
! style="background:rgba(0,0,0,0.38);color:#7090b0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:170px;" | Class
! style="background:rgba(0,0,0,0.38);color:#7090b0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:210px;" | Core Role
! style="background:rgba(0,0,0,0.38);color:#7090b0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Identity
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#f08080;" | [[Swordman]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90a8c8;font-size:0.88em;" | Frontline melee
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Durable physical combatant with direct pressure, weapon scaling, and defensive potential.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#c090ff;" | [[Mage]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90a8c8;font-size:0.88em;" | Elemental caster
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Ranged magical damage, elemental control, and spell-based area pressure.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#80e898;" | [[Archer]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90a8c8;font-size:0.88em;" | Ranged physical
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Reliable single-target damage, positioning, range advantage, and later trap or performance routes.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#f8d060;" | [[Merchant]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90a8c8;font-size:0.88em;" | Economy / utility
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Zeny tools, vending, item economy, melee utility, and later crafting or alchemy routes.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#d898ff;" | [[Thief]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90a8c8;font-size:0.88em;" | Mobility / burst
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Fast melee gameplay with evasion, burst, stealing, mobility, and disruption.
|-
| style="padding:11px 14px;font-weight:bold;color:#f8e078;" | [[Acolyte]]
| style="padding:11px 14px;color:#90a8c8;font-size:0.88em;" | Support / holy
| style="padding:11px 14px;color:#607090;font-size:0.90em;" | Healing, buffs, holy tools, support identity, and later divine or martial specialization.
|}
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<div style="background:rgba(0,0,0,0.30);border:1px solid rgba(60,160,240,0.16);border-radius:9px;padding:16px 18px;">
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<div style="font-family:'Courier New',monospace;font-size:0.64em;letter-spacing:0.12em;text-transform:uppercase;color:#4070a0;margin-bottom:10px;">โ†’ Academy Pages</div>
== Classic Second Classes ==
<div style="display:grid;gap:6px;font-size:0.88em;color:#6090c8;">
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<div>โ†’ [[Criatura Academy]]</div>
<div style="background:linear-gradient(135deg,rgba(36,18,6,0.94),rgba(18,8,2,0.99));border:2px solid rgba(240,150,60,0.32);border-left:5px solid #f09030;border-radius:9px;padding:16px 22px;margin:0 0 20px 0;position:relative;overflow:hidden;">
<div>โ†’ [[Job Change Tasks]]</div>
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(240,150,60,0.07),transparent);pointer-events:none;"></div>
<div>โ†’ [[Class Equipment]]</div>
<div style="font-weight:bold;color:#f0a050;font-size:1.00em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">๐Ÿ”ฅ Core Branches of the Classic Game</div>
<div>โ†’ [[Rebirth]]</div>
<div style="color:#a07848;font-size:0.91em;line-height:1.68;">
Second Classes are the heart of classic Ragnarok identity. Each First Class splits into two distinct branches, giving the player a stronger and more specialized role.
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<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 30px 0;">
<div style="background:linear-gradient(90deg,rgba(240,180,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#f0c040;font-size:0.82em;letter-spacing:0.09em;text-transform:uppercase;">Second Class Branches</div>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:0;">
<div style="border-right:1px solid rgba(255,255,255,0.06);">
<div style="padding:12px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div style="font-family:'Courier New',monospace;font-size:0.70em;color:#3a5878;margin-bottom:6px;">Swordman branch</div><div style="display:grid;grid-template-columns:1fr auto;align-items:center;gap:10px;"><div><div style="font-size:0.82em;color:#6080a0;margin-bottom:3px;">Offense โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Knight]]</span></div><div style="text-align:right;"><div style="font-size:0.78em;color:#6080a0;margin-bottom:3px;">Defense โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Crusader]]</span></div></div><div style="margin-top:6px;font-size:0.77em;color:#3a5858;font-style:italic;">Melee frontline, mounted combat, and defensive holy utility.</div></div>
<div style="padding:12px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div style="font-family:'Courier New',monospace;font-size:0.70em;color:#3a5878;margin-bottom:6px;">Mage branch</div><div style="display:grid;grid-template-columns:1fr auto;align-items:center;gap:10px;"><div><div style="font-size:0.82em;color:#6080a0;margin-bottom:3px;">Damage โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Wizard]]</span></div><div style="text-align:right;"><div style="font-size:0.78em;color:#6080a0;margin-bottom:3px;">Utility โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Sage]]</span></div></div><div style="margin-top:6px;font-size:0.77em;color:#3a5858;font-style:italic;">Spell destruction, elemental control, and tactical magic support.</div></div>
<div style="padding:12px 16px;"><div style="font-family:'Courier New',monospace;font-size:0.70em;color:#3a5878;margin-bottom:6px;">Archer branch</div><div style="display:grid;grid-template-columns:1fr auto;align-items:center;gap:10px;"><div><div style="font-size:0.82em;color:#6080a0;margin-bottom:3px;">Hunt โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Hunter]]</span></div><div style="text-align:right;"><div style="font-size:0.78em;color:#6080a0;margin-bottom:3px;">Perform โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Bard]] / [[Dancer]]</span></div></div><div style="margin-top:6px;font-size:0.77em;color:#3a5858;font-style:italic;">Ranged damage, traps, songs, dances, and party utility.</div></div>
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<div style="background:linear-gradient(90deg,rgba(80,200,255,0.10),rgba(80,200,255,0.03),transparent);border:1px solid rgba(80,200,255,0.22);border-left:5px solid #50c8ff;border-radius:10px;padding:14px 18px;margin:0 0 32px 0;color:#8ab8d8;font-size:0.91em;line-height:1.70;">
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<strong style="color:#b8e8ff;">Note:</strong> detailed requirements, item deliveries, voucher rewards, and job-change task tables are documented on the dedicated <strong style="color:#e0f4ff;">Job Change Tasks</strong> page.
<div style="padding:12px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div style="font-family:'Courier New',monospace;font-size:0.70em;color:#3a5878;margin-bottom:6px;">Merchant branch</div><div style="display:grid;grid-template-columns:1fr auto;align-items:center;gap:10px;"><div><div style="font-size:0.82em;color:#6080a0;margin-bottom:3px;">Forge โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Blacksmith]]</span></div><div style="text-align:right;"><div style="font-size:0.78em;color:#6080a0;margin-bottom:3px;">Alchemy โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Alchemist]]</span></div></div><div style="margin-top:6px;font-size:0.77em;color:#3a5858;font-style:italic;">Economy, crafting, weapon mastery, potions, and homunculus gameplay.</div></div>
<div style="padding:12px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div style="font-family:'Courier New',monospace;font-size:0.70em;color:#3a5878;margin-bottom:6px;">Thief branch</div><div style="display:grid;grid-template-columns:1fr auto;align-items:center;gap:10px;"><div><div style="font-size:0.82em;color:#6080a0;margin-bottom:3px;">Assault โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Assassin]]</span></div><div style="text-align:right;"><div style="font-size:0.78em;color:#6080a0;margin-bottom:3px;">Trickery โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Rogue]]</span></div></div><div style="margin-top:6px;font-size:0.77em;color:#3a5858;font-style:italic;">Burst, stealth, stealing, disruption, and flexible combat tricks.</div></div>
<div style="padding:12px 16px;"><div style="font-family:'Courier New',monospace;font-size:0.70em;color:#3a5878;margin-bottom:6px;">Acolyte branch</div><div style="display:grid;grid-template-columns:1fr auto;align-items:center;gap:10px;"><div><div style="font-size:0.82em;color:#6080a0;margin-bottom:3px;">Support โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Priest]]</span></div><div style="text-align:right;"><div style="font-size:0.78em;color:#6080a0;margin-bottom:3px;">Martial โ†’</div><span style="color:#d8e8ff;font-weight:bold;">[[Monk]]</span></div></div><div style="margin-top:6px;font-size:0.77em;color:#3a5858;font-style:italic;">Healing, holy power, party support, combos, and spiritual burst.</div></div>
</div>
</div>
</div>
</div>
== Transcendent Classes ==
<div style="background:linear-gradient(135deg,rgba(22,12,40,0.92),rgba(10,6,22,0.98));border:2px solid rgba(200,100,255,0.30);border-left:5px solid #c060f0;border-radius:9px;padding:16px 22px;margin:0 0 18px 0;position:relative;overflow:hidden;">
<div style="position:absolute;top:0;right:0;width:180px;height:100%;background:linear-gradient(270deg,rgba(180,80,255,0.06),transparent);pointer-events:none;"></div>
<div style="font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">โœจ Reborn Classic Progression</div>
<div style="color:#906890;font-size:0.90em;line-height:1.68;max-width:760px;">
Transcendent classes are the reborn versions of classic Second Classes. They keep the same class identity but gain stronger tools, refined scaling, and advanced skill options.
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(200,100,255,0.18);border-radius:9px;overflow:hidden;margin:0 0 30px 0;">
<div style="background:linear-gradient(90deg,rgba(180,80,255,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#c080f8;font-size:0.82em;letter-spacing:0.09em;text-transform:uppercase;">Classic โ†’ Transcendent</div>
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
! style="background:rgba(0,0,0,0.38);color:#7070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Classic Class
! style="background:rgba(0,0,0,0.38);color:#7070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Transcendent Class
! style="background:rgba(0,0,0,0.38);color:#7070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Role Upgrade
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Knight]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Lord Knight]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger melee pressure and frontline scaling.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Crusader]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Paladin]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger tanking, sacrifice tools, and holy identity.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Wizard]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[High Wizard]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger area magic and destructive casting.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Sage]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Professor]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger magic control and resource utility.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Hunter]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Sniper]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Higher ranged damage and refined trap utility.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Bard]] / [[Dancer]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Clown]] / [[Gypsy]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Improved performances and party utility.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Blacksmith]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Whitesmith]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger weapon mastery and economy combat tools.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Alchemist]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Creator]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger alchemy, potion, and homunculus-related potential.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Assassin]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Assassin Cross]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger burst, poison pressure, and critical identity.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Rogue]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[Stalker]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger disruption, copying, and tactical control.
|-
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#90a8c8;" | [[Priest]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d080ff;" | [[High Priest]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Stronger support, healing, holy utility, and party safety.
|-
| style="padding:11px 14px;color:#90a8c8;" | [[Monk]]
| style="padding:11px 14px;font-weight:bold;color:#d080ff;" | [[Champion]]
| style="padding:11px 14px;color:#607090;font-size:0.90em;" | Stronger combo play and spiritual burst identity.
|}
</div>
== Expanded Classes ==
<div style="background:linear-gradient(135deg,rgba(4,22,20,0.92),rgba(2,10,10,0.98));border:2px solid rgba(0,200,160,0.28);border-left:5px solid #20c8a8;border-radius:9px;padding:14px 20px;margin:0 0 18px 0;">
<div style="font-weight:bold;color:#60d8b8;font-size:0.96em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:7px;">๐ŸŒ™ Special Class Routes</div>
<div style="color:#50a090;font-size:0.90em;line-height:1.65;">
Expanded classes introduce unusual mechanics outside the classic six-class foundation. They are included in TimeRO with balance adjustments so their gameplay fits the Pre-Renewal environment.
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(0,200,160,0.18);border-radius:9px;overflow:hidden;margin:0 0 30px 0;">
<div style="background:linear-gradient(90deg,rgba(0,200,160,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#60d8b8;font-size:0.82em;letter-spacing:0.09em;text-transform:uppercase;">Expanded Class Reference</div>
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
! style="background:rgba(0,0,0,0.38);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:190px;" | Class
! style="background:rgba(0,0,0,0.38);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:220px;" | Style
! style="background:rgba(0,0,0,0.38);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Identity
|-
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#c8a8ff;" | [[Ninja]]
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#80c8c0;font-size:0.88em;" | Hybrid assassin / caster
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Uses ninjutsu, throws, evasion, mobility, and deceptive combat patterns.
|-
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#ffb870;" | [[Gunslinger]]
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#80c8c0;font-size:0.88em;" | Firearm specialist
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Uses pistols, rifles, shotguns, launchers, and controlled ranged burst.
|-
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#ff98f8;" | [[Super Novice]]
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#80c8c0;font-size:0.88em;" | Flexible hybrid
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Blends selected basic-class tools into a unique low-stat, high-flexibility route.
|-
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#fff080;" | [[Taekwon]]
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#80c8c0;font-size:0.88em;" | Martial base route
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Kick-based combat route that later branches toward Soul Linker or Star Gladiator.
|-
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#a8d0ff;" | [[Soul Linker]]
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#80c8c0;font-size:0.88em;" | Spiritual support / magic
| style="padding:12px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#607090;font-size:0.90em;" | Provides soul-based utility, magical pressure, and specialized support effects.
|-
| style="padding:12px 14px;font-weight:bold;color:#ffe880;" | [[Star Gladiator]]
| style="padding:12px 14px;color:#80c8c0;font-size:0.88em;" | Celestial martial fighter
| style="padding:12px 14px;color:#607090;font-size:0.90em;" | Uses celestial identity, stance mechanics, target identity, and map-based specialization.
|}
</div>
== Expanded Transclasses ==
<div style="background:linear-gradient(135deg,rgba(18,6,24,0.92),rgba(8,2,14,0.98));border:2px solid rgba(160,60,220,0.28);border-left:5px solid #9030c8;border-radius:9px;padding:14px 20px;margin:0 0 18px 0;">
<div style="font-weight:bold;color:#c060f8;font-size:0.96em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:7px;">๐Ÿ”ฎ Advanced Expanded Progression</div>
<div style="color:#6040a0;font-size:0.90em;line-height:1.65;">
TimeRO supports Transclass-style progression for Expanded classes. These routes are balanced specifically for the server and may differ from official Renewal versions in damage, cooldowns, scaling, and skill behavior.
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(160,60,220,0.18);border-radius:9px;overflow:hidden;margin:0 0 30px 0;">
<div style="background:linear-gradient(90deg,rgba(160,60,220,0.14),transparent);padding:11px 18px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b060e8;font-size:0.82em;letter-spacing:0.09em;text-transform:uppercase;">Expanded Class โ†’ Advanced Route</div>
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
! style="background:rgba(0,0,0,0.38);color:#6060a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:230px;" | Expanded Route
! style="background:rgba(0,0,0,0.38);color:#6060a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:230px;" | Advanced Route
! style="background:rgba(0,0,0,0.38);color:#6060a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | TimeRO Direction
|-
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#c8a8ff;" | [[Ninja]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#d0a8ff;" | [[Oboro]] / [[Kagerou]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Advanced technical route with controlled burst, ninjutsu, and mobility.
|-
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#ffb870;" | [[Gunslinger]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#ffd0a0;" | [[Rebellion]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Firearm route with stronger weapon variety and controlled ranged power.
|-
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#ff98f8;" | [[Super Novice]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#ffc8ff;" | [[Super Novice EX]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Expanded hybrid route with limited but flexible class tools.
|-
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#a8d0ff;" | [[Soul Linker]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);font-weight:bold;color:#c8e0ff;" | [[Soul Reaper]]
| style="padding:13px 14px;border-bottom:1px solid rgba(255,255,255,0.05);color:#607090;font-size:0.90em;" | Spiritual magic route adapted for classic balance.
|-
| style="padding:13px 14px;font-weight:bold;color:#fff080;" | [[Star Gladiator]]
| style="padding:13px 14px;font-weight:bold;color:#fff0a8;" | [[Star Emperor]]
| style="padding:13px 14px;color:#607090;font-size:0.90em;" | Celestial martial route with stance and target identity preserved.
|}
</div>
== Balance Notes ==
<div style="display:grid;grid-template-columns:1fr 1fr 1fr;gap:12px;margin:0 0 22px 0;">
<div style="background:linear-gradient(160deg,rgba(8,14,30,0.90),rgba(4,8,20,0.97));border:1px solid rgba(80,140,240,0.24);border-top:3px solid #4a88d8;border-radius:9px;padding:18px 16px;text-align:center;"><div style="font-size:1.5em;margin-bottom:8px;">โš–๏ธ</div><div style="font-weight:bold;color:#6aa8f8;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">Classic Pace</div><div style="color:#506080;font-size:0.84em;line-height:1.60;">The game is tuned around Pre-Renewal combat tempo and party expectations.</div></div>
<div style="background:linear-gradient(160deg,rgba(10,28,16,0.90),rgba(5,16,8,0.97));border:1px solid rgba(60,200,100,0.24);border-top:3px solid #38c060;border-radius:9px;padding:18px 16px;text-align:center;"><div style="font-size:1.5em;margin-bottom:8px;">๐ŸŽฏ</div><div style="font-weight:bold;color:#60d880;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">Role Identity</div><div style="color:#406050;font-size:0.84em;line-height:1.60;">Each class should have a clear purpose without invalidating other jobs.</div></div>
<div style="background:linear-gradient(160deg,rgba(24,8,8,0.90),rgba(14,4,4,0.97));border:1px solid rgba(200,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:18px 16px;text-align:center;"><div style="font-size:1.5em;margin-bottom:8px;">๐Ÿ”ฅ</div><div style="font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">No Power Creep</div><div style="color:#604040;font-size:0.84em;line-height:1.60;">Newer class routes are adjusted so classic classes remain valuable.</div></div>
</div>
<div style="background:rgba(6,10,18,0.96);border:1px solid rgba(80,160,255,0.18);border-radius:8px;padding:16px 20px;margin:0 0 30px 0;">
<div style="font-family:'Courier New',monospace;font-size:0.65em;letter-spacing:0.12em;text-transform:uppercase;color:#3a5870;margin-bottom:10px;">// Design direction</div>
<div style="font-family:'Courier New',monospace;color:#6ab8ff;font-size:0.90em;line-height:1.80;">Classic classes: <span style="color:#90e890;">core identity preserved</span><br>Transcendent classes: <span style="color:#f8d060;">stronger but controlled</span><br>Expanded classes: <span style="color:#60d880;">new routes, classic scaling</span><br>Advanced Expanded classes: <span style="color:#c080f8;">adapted for TimeRO balance</span></div>
</div>
== Quick Reference ==
<div style="background:linear-gradient(135deg,rgba(6,10,20,0.96),rgba(3,5,12,0.99));border:1px solid rgba(255,255,255,0.07);border-radius:9px;overflow:hidden;margin:0 0 16px 0;">
<div style="background:linear-gradient(90deg,rgba(80,160,240,0.12),transparent);padding:12px 18px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#5090c8;font-size:0.83em;letter-spacing:0.10em;text-transform:uppercase;">Class Type Reference</div>
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
! style="background:rgba(0,0,0,0.38);color:#6070a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:220px;" | Type
! style="background:rgba(0,0,0,0.38);color:#6070a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Includes
|-
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7090c8;font-weight:bold;" | Classic First Classes
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;font-size:0.90em;" | Swordman, Mage, Archer, Merchant, Thief, Acolyte.
|-
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#f0a050;font-weight:bold;" | Classic Second Classes
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;font-size:0.90em;" | Knight, Crusader, Wizard, Sage, Hunter, Bard, Dancer, Blacksmith, Alchemist, Assassin, Rogue, Priest, Monk.
|-
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c080f8;font-weight:bold;" | Transcendent Classes
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;font-size:0.90em;" | Lord Knight, Paladin, High Wizard, Professor, Sniper, Clown, Gypsy, Whitesmith, Creator, Assassin Cross, Stalker, High Priest, Champion.
|-
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#60d880;font-weight:bold;" | Expanded Classes
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;font-size:0.90em;" | Ninja, Gunslinger, Super Novice, Taekwon, Soul Linker, Star Gladiator.
|-
| style="padding:11px 16px;color:#b060e8;font-weight:bold;" | Expanded Transclasses
| style="padding:11px 16px;color:#6070a0;font-size:0.90em;" | Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, Star Emperor.
|}
</div>
== See Also ==
* [[Criatura Academy]] ยท [[Job Change Tasks]] ยท [[Class Equipment]]
* [[Rebirth]] ยท [[Novice]] ยท [[Daily Quests]]
[[Category:General Information]]
[[Category:Classes]]

Latest revision as of 01:10, 6 June 2026

    • TOC**
โš”
โš” Classes

TimeRO keeps the tactical identity of Pre-Renewal Ragnarok Online while expanding the class roster with modernized Expanded and Advanced Expanded routes. Classic classes, Transcendent classes, Expanded classes, and Expanded Transclasses coexist under a controlled classic power level.

Overview

๐ŸŒ Class Variety, Classic Foundation

TimeRO includes the full classic class structure, Transcendent progression, and selected Expanded class routes. The objective is not raw power creep: every class is tuned around Pre-Renewal pacing, party identity, meaningful equipment, and recognizable combat roles.

Expanded classes also have advanced paths in TimeRO: Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, and Star Emperor. These routes are adapted to fit the server's classic balance target.

// Class families
1
Classic Classes
Novice, First Classes, and Second Classes.
2
Transcendent Classes
Reborn classic second-class upgrades.
3
Expanded Classes
Special class routes with unique mechanics.
4
Expanded Transclasses
Advanced routes for Expanded classes.

Class System Rules

โ—Class balance targets a Pre-Renewal power level, even when newer class routes are available.
โ—Classic classes remain relevant. Expanded classes are designed to add options, not replace classic jobs.
โ—Advanced Expanded classes may have custom scaling, cooldowns, and damage values.
โ—Job-change requirements are documented separately on Job Change Tasks.
โ—Class supplies, weapon routes, and training support are handled through Criatura Academy.
โ—Class identity matters: tanking, damage, support, control, utility, economy, and hybrid roles all have space.

Classic First Classes

First Classes define your first real combat identity. They are the foundation for the classic Second Class branches.

Classic First Class Table
Class Core Role Identity
Swordman Frontline melee Durable physical combatant with direct pressure, weapon scaling, and defensive potential.
Mage Elemental caster Ranged magical damage, elemental control, and spell-based area pressure.
Archer Ranged physical Reliable single-target damage, positioning, range advantage, and later trap or performance routes.
Merchant Economy / utility Zeny tools, vending, item economy, melee utility, and later crafting or alchemy routes.
Thief Mobility / burst Fast melee gameplay with evasion, burst, stealing, mobility, and disruption.
Acolyte Support / holy Healing, buffs, holy tools, support identity, and later divine or martial specialization.

Classic Second Classes

๐Ÿ”ฅ Core Branches of the Classic Game

Second Classes are the heart of classic Ragnarok identity. Each First Class splits into two distinct branches, giving the player a stronger and more specialized role.

Second Class Branches
Swordman branch
Offense โ†’
Knight
Defense โ†’
Crusader
Melee frontline, mounted combat, and defensive holy utility.
Mage branch
Damage โ†’
Wizard
Utility โ†’
Sage
Spell destruction, elemental control, and tactical magic support.
Archer branch
Hunt โ†’
Hunter
Perform โ†’
Bard / Dancer
Ranged damage, traps, songs, dances, and party utility.
Merchant branch
Forge โ†’
Blacksmith
Alchemy โ†’
Alchemist
Economy, crafting, weapon mastery, potions, and homunculus gameplay.
Thief branch
Assault โ†’
Assassin
Trickery โ†’
Rogue
Burst, stealth, stealing, disruption, and flexible combat tricks.
Acolyte branch
Support โ†’
Priest
Martial โ†’
Monk
Healing, holy power, party support, combos, and spiritual burst.

Transcendent Classes

โœจ Reborn Classic Progression

Transcendent classes are the reborn versions of classic Second Classes. They keep the same class identity but gain stronger tools, refined scaling, and advanced skill options.

Classic โ†’ Transcendent
Classic Class Transcendent Class Role Upgrade
Knight Lord Knight Stronger melee pressure and frontline scaling.
Crusader Paladin Stronger tanking, sacrifice tools, and holy identity.
Wizard High Wizard Stronger area magic and destructive casting.
Sage Professor Stronger magic control and resource utility.
Hunter Sniper Higher ranged damage and refined trap utility.
Bard / Dancer Clown / Gypsy Improved performances and party utility.
Blacksmith Whitesmith Stronger weapon mastery and economy combat tools.
Alchemist Creator Stronger alchemy, potion, and homunculus-related potential.
Assassin Assassin Cross Stronger burst, poison pressure, and critical identity.
Rogue Stalker Stronger disruption, copying, and tactical control.
Priest High Priest Stronger support, healing, holy utility, and party safety.
Monk Champion Stronger combo play and spiritual burst identity.

Expanded Classes

๐ŸŒ™ Special Class Routes

Expanded classes introduce unusual mechanics outside the classic six-class foundation. They are included in TimeRO with balance adjustments so their gameplay fits the Pre-Renewal environment.

Expanded Class Reference
Class Style Identity
Ninja Hybrid assassin / caster Uses ninjutsu, throws, evasion, mobility, and deceptive combat patterns.
Gunslinger Firearm specialist Uses pistols, rifles, shotguns, launchers, and controlled ranged burst.
Super Novice Flexible hybrid Blends selected basic-class tools into a unique low-stat, high-flexibility route.
Taekwon Martial base route Kick-based combat route that later branches toward Soul Linker or Star Gladiator.
Soul Linker Spiritual support / magic Provides soul-based utility, magical pressure, and specialized support effects.
Star Gladiator Celestial martial fighter Uses celestial identity, stance mechanics, target identity, and map-based specialization.

Expanded Transclasses

๐Ÿ”ฎ Advanced Expanded Progression

TimeRO supports Transclass-style progression for Expanded classes. These routes are balanced specifically for the server and may differ from official Renewal versions in damage, cooldowns, scaling, and skill behavior.

Expanded Class โ†’ Advanced Route
Expanded Route Advanced Route TimeRO Direction
Ninja Oboro / Kagerou Advanced technical route with controlled burst, ninjutsu, and mobility.
Gunslinger Rebellion Firearm route with stronger weapon variety and controlled ranged power.
Super Novice Super Novice EX Expanded hybrid route with limited but flexible class tools.
Soul Linker Soul Reaper Spiritual magic route adapted for classic balance.
Star Gladiator Star Emperor Celestial martial route with stance and target identity preserved.

Balance Notes

โš–๏ธ
Classic Pace
The game is tuned around Pre-Renewal combat tempo and party expectations.
๐ŸŽฏ
Role Identity
Each class should have a clear purpose without invalidating other jobs.
๐Ÿ”ฅ
No Power Creep
Newer class routes are adjusted so classic classes remain valuable.
// Design direction
Classic classes: core identity preserved
Transcendent classes: stronger but controlled
Expanded classes: new routes, classic scaling
Advanced Expanded classes: adapted for TimeRO balance

Quick Reference

Class Type Reference
Type Includes
Classic First Classes Swordman, Mage, Archer, Merchant, Thief, Acolyte.
Classic Second Classes Knight, Crusader, Wizard, Sage, Hunter, Bard, Dancer, Blacksmith, Alchemist, Assassin, Rogue, Priest, Monk.
Transcendent Classes Lord Knight, Paladin, High Wizard, Professor, Sniper, Clown, Gypsy, Whitesmith, Creator, Assassin Cross, Stalker, High Priest, Champion.
Expanded Classes Ninja, Gunslinger, Super Novice, Taekwon, Soul Linker, Star Gladiator.
Expanded Transclasses Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, Star Emperor.

See Also