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{{DISPLAYTITLE:Quests}}
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== Quest Overview ==
<div style="
  background: linear-gradient(135deg, rgba(40,28,8,0.20) 0%, rgba(20,14,4,0.12) 50%, rgba(8,6,2,0.06) 100%);
  border: 2px solid rgba(220,180,50,0.45);
  border-left: 5px solid #c8a020;
  border-radius: 8px;
  padding: 20px 26px 18px;
  margin: 0 0 28px 0;
  position: relative; overflow: hidden;
">
<div style="position:absolute;top:0;right:0;width:220px;height:100%;background:linear-gradient(270deg,rgba(200,160,30,0.08),transparent);pointer-events:none;"></div>
<div style="font-family:'Georgia',serif;font-size:1.45em;font-weight:bold;color:#d4a838;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(200,160,30,0.35);">📜 Quest System Overview</div>
<div style="color:#d0c090;font-size:0.97em;line-height:1.65;max-width:780px;">
TimeRO quests are divided into two main branches: <strong style="color:#f0d060;">TimeRO Equipment Quests</strong> — custom crafting lines that power your character's progression — and <strong style="color:#f0d060;">Classic Ragnarok Quests</strong> — the traditional RO content including job changes, regional adventures, and utility services. The Quest Window can be opened with <strong style="color:#ffe080;">Alt + U</strong>.
</div>
</div>


Quests in '''TimeRO''' are divided into two main groups:
<!-- ═══════════════════════════════════════════════════════════
    THREE PILLARS
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== TimeRO Equipment Quest Lines ==


* '''TimeRO Equipment Quests''' — custom progression quests that unlock important equipment lines.
<div style="display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;">
* '''Classic Ragnarok Quests''' — traditional Ragnarok Online quests such as class quests, access quests, regional quests, and utility quests.


The main purpose of this page is to organize the quest systems that matter most for character progression in TimeRO.
<div style="
  background:linear-gradient(160deg,rgba(12,24,40,0.90),rgba(6,14,26,0.98));
  border:1px solid rgba(60,140,230,0.35);
  border-top:3px solid #4a90d9;
  border-radius:10px;
  padding:22px 18px;
  position:relative;overflow:hidden;
">
<div style="position:absolute;bottom:0;right:0;width:100px;height:100px;background:radial-gradient(circle,rgba(60,140,230,0.08),transparent);pointer-events:none;"></div>
<div style="font-size:1.8em;margin-bottom:10px;">👑</div>
<div style="font-weight:bold;color:#6ab4f5;font-size:1.05em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:10px;">Headgear Quests</div>
<div style="color:#8aaccc;font-size:0.88em;line-height:1.65;margin-bottom:14px;">Craft unique upper, middle, and lower headgears through NPC crafting. Ranges from simple material collection to elite multi-card recipes. The most visible form of character identity in TimeRO.</div>
<div style="display:inline-flex;align-items:center;gap:6px;padding:4px 12px;border-radius:999px;background:rgba(60,140,230,0.10);border:1px solid rgba(60,140,230,0.25);font-family:'Courier New',monospace;font-size:0.78em;color:#6ab4f5;">Early → Endgame</div>


== Quest Window ==
<div style="margin-top:16px;">
<span style="display:inline-block;padding:9px 15px;border-radius:10px;border:1px solid rgba(74,144,217,0.55);background:linear-gradient(180deg,rgba(24,58,96,0.72),rgba(8,18,34,0.96));box-shadow:0 0 14px rgba(74,144,217,0.20),inset 0 0 12px rgba(74,144,217,0.08);font-weight:bold;font-size:0.90em;letter-spacing:0.03em;">
[[Headgear Quests|<span style="color:#9bd8ff;">Headgear Quests →</span>]]
</span>
</div>
</div>


The '''Quest Window''' or '''Quest Journal''' can be opened with '''Alt + U'''.
<div style="
  background:linear-gradient(160deg,rgba(14,28,12,0.90),rgba(8,18,6,0.98));
  border:1px solid rgba(60,180,80,0.35);
  border-top:3px solid #4caf50;
  border-radius:10px;
  padding:22px 18px;
  position:relative;overflow:hidden;
">
<div style="position:absolute;bottom:0;right:0;width:100px;height:100px;background:radial-gradient(circle,rgba(60,180,80,0.08),transparent);pointer-events:none;"></div>
<div style="font-size:1.8em;margin-bottom:10px;">🎒</div>
<div style="font-weight:bold;color:#80d880;font-size:1.05em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:10px;">Expedition Gear Quests</div>
<div style="color:#8acc90;font-size:0.88em;line-height:1.65;margin-bottom:14px;">Craft and upgrade armor, garments, shoes, and accessories for PvM survival. Connected to Fever maps, Dynamic Fields, and dungeon progression. The core armor-side progression line.</div>
<div style="display:inline-flex;align-items:center;gap:6px;padding:4px 12px;border-radius:999px;background:rgba(60,180,80,0.10);border:1px solid rgba(60,180,80,0.25);font-family:'Courier New',monospace;font-size:0.78em;color:#80d880;">Mid-Game → Advanced</div>


It allows players to view quests that their character has started but not yet completed. Some quests may also show progress directly on the right side of the game window.
<div style="margin-top:16px;">
<span style="display:inline-block;padding:9px 15px;border-radius:10px;border:1px solid rgba(76,175,80,0.55);background:linear-gradient(180deg,rgba(22,70,28,0.72),rgba(8,26,10,0.96));box-shadow:0 0 14px rgba(76,175,80,0.20),inset 0 0 12px rgba(76,175,80,0.08);font-weight:bold;font-size:0.90em;letter-spacing:0.03em;">
[[Expedition Gear Quests|<span style="color:#a2f0a8;">Expedition Gear Quests →</span>]]
</span>
</div>
</div>


Useful Quest Window functions:
<div style="
  background:linear-gradient(160deg,rgba(30,10,6,0.90),rgba(20,6,4,0.98));
  border:1px solid rgba(220,80,40,0.35);
  border-top:3px solid #e0541e;
  border-radius:10px;
  padding:22px 18px;
  position:relative;overflow:hidden;
">
<div style="position:absolute;bottom:0;right:0;width:100px;height:100px;background:radial-gradient(circle,rgba(220,80,40,0.08),transparent);pointer-events:none;"></div>
<div style="font-size:1.8em;margin-bottom:10px;">⚔️</div>
<div style="font-weight:bold;color:#f08060;font-size:1.05em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:10px;">Relic Weapon Quests</div>
<div style="color:#cc9080;font-size:0.88em;line-height:1.65;margin-bottom:14px;">Forge rare weapons through multi-stage quest chains requiring MVP drops, Fever materials, and rare ores. The main weapon-side progression line for serious hunters and endgame builds.</div>
<div style="display:inline-flex;align-items:center;gap:6px;padding:4px 12px;border-radius:999px;background:rgba(220,80,40,0.10);border:1px solid rgba(220,80,40,0.25);font-family:'Courier New',monospace;font-size:0.78em;color:#f08060;">Advanced → Endgame</div>


* View active quests.
<div style="margin-top:16px;">
* Track monster kill objectives.
<span style="display:inline-block;padding:9px 15px;border-radius:10px;border:1px solid rgba(224,84,30,0.58);background:linear-gradient(180deg,rgba(90,30,16,0.72),rgba(32,10,6,0.96));box-shadow:0 0 14px rgba(224,84,30,0.22),inset 0 0 12px rgba(224,84,30,0.09);font-weight:bold;font-size:0.90em;letter-spacing:0.03em;">
* Show or hide quests from the on-screen tracker.
[[Relic Weapon Quests|<span style="color:#ffad82;">Relic Weapon Quests →</span>]]
* Move quests between the active and inactive quest tabs.
</span>
* Check quest descriptions and progress when available.
</div>
</div>


Not every quest has a Quest Window component. Some NPC-based quests may require players to follow NPC dialogue, item requirements, or wiki instructions manually.
</div>


== TimeRO Equipment Quest Line ==
<!-- ═══════════════════════════════════════════════════════════
    PROGRESSION PATH
════════════════════════════════════════════════════════════ -->


The TimeRO equipment line is divided into three major quest categories:
== Equipment Progression Path ==


{| class="wikitable" style="width:100%; text-align:center;"
<div style="
! Category
  background:linear-gradient(135deg,rgba(12,10,20,0.92),rgba(6,6,14,0.98));
! Main Purpose
  border:1px solid rgba(255,255,255,0.09);
! Equipment Type
  border-radius:8px;
! Progression Role
  overflow:hidden;
  margin:0 0 28px 0;
">
<div style="background:linear-gradient(90deg,rgba(200,160,30,0.16),rgba(200,160,30,0.04),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#c8a020;letter-spacing:0.08em;text-transform:uppercase;font-size:0.86em;">Recommended Progression — You do not need to complete all quest lines at once</div>
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
|-
| '''[[Headgear Quests]]'''
! style="background:rgba(0,0,0,0.40);color:#a0b0c8;padding:10px 14px;text-align:left;font-size:0.83em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:130px;" | Stage
| Create unique upper, middle, and lower headgears.
! style="background:rgba(0,0,0,0.40);color:#a0b0c8;padding:10px 14px;text-align:left;font-size:0.83em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Quest Type
| Headgear
! style="background:rgba(0,0,0,0.40);color:#a0b0c8;padding:10px 14px;text-align:left;font-size:0.83em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Goal
| Identity, utility, class expression, and account progression.
|-
|-
| '''[[Expedition Gear Quests]]'''
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#80d880;font-family:'Courier New',monospace;font-size:0.84em;font-weight:bold;">Early Game</span>
| Craft and upgrade adventuring gear used across TimeRO content.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c8d8e8;font-weight:bold;" | [[Headgear Quests]]
| Armor, Garment, Shoes, Accessories
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#8090a8;font-size:0.90em;" | Build character identity, obtain early utility bonuses, unlock crafting NPC access.
| Core PvM progression and preparation for advanced maps.
|-
| '''[[Relic Weapon Quests]]'''
| Forge rare weapons tied to powerful materials, bosses, and special content.
| Weapons
| Main offensive progression line for serious hunting and endgame builds.
|}
 
These three systems form the foundation of TimeRO equipment progression.
 
=== Equipment Quest Philosophy ===
 
TimeRO equipment quests are designed to give players clear progression goals outside of pure monster farming.
 
Players are encouraged to:
 
* Explore different maps.
* Hunt specific monsters.
* Collect rare materials.
* Defeat bosses and MVPs.
* Complete NPC crafting chains.
* Build specialized equipment for their class and role.
 
Unlike simple item drops, quest equipment usually requires planning and resource investment.
 
== Headgear Quests ==
 
'''Headgear Quests''' focus on crafting unique headgear items through NPCs.
 
Headgears are one of the most recognizable forms of character identity in Ragnarok Online. In TimeRO, they are also part of the equipment progression structure.
 
=== Headgear Quest Features ===
 
Headgear quests may require:
 
* Monster materials
* Rare drops
* Event materials
* Zeny
* Special quest items
* Regional ingredients
* Boss-related materials
 
=== Headgear Types ===
 
{| class="wikitable" style="width:100%; text-align:center;"
! Type
! Description
! Common Role
|-
|-
| '''Upper Headgear'''
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#6ab4f5;font-family:'Courier New',monospace;font-size:0.84em;font-weight:bold;">Mid-Game</span>
| Main visible headgear slot.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c8d8e8;font-weight:bold;" | [[Expedition Gear Quests]]
| Core utility, build support, identity.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#8090a8;font-size:0.90em;" | Craft survival armor for Fever maps, Dynamic Fields, and dungeon expeditions.
|-
|-
| '''Middle Headgear'''
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <span style="color:#f0a060;font-family:'Courier New',monospace;font-size:0.84em;font-weight:bold;">Advanced PvM</span>
| Face, eyes, aura, or magical accessory slot.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c8d8e8;font-weight:bold;" | Expedition + Relic Weapon
| Specialized bonuses and character customization.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#8090a8;font-size:0.90em;" | Complete armor setup, begin weapon quest chains, prepare for MVP hunting and elite bosses.
|-
|-
| '''Lower Headgear'''
| style="padding:11px 14px;" | <span style="color:#f06060;font-family:'Courier New',monospace;font-size:0.84em;font-weight:bold;">Endgame</span>
| Mouth, scarf, mask, pipe, or cosmetic accessory slot.
| style="padding:11px 14px;color:#c8d8e8;font-weight:bold;" | [[Relic Weapon Quests]]
| Utility, resistance, small bonuses, visual style.
| style="padding:11px 14px;color:#8090a8;font-size:0.90em;" | Forge specialized weapons for MVP, farming, competitive content, and advanced builds.
|}
|}
</div>


=== Recommended For ===
<!-- ═══════════════════════════════════════════════════════════
    DAILY QUESTS CALLOUT
════════════════════════════════════════════════════════════ -->
== Daily Quest System ==


Headgear Quests are recommended for:
<div style="
  background:linear-gradient(135deg,rgba(10,30,20,0.92),rgba(6,20,12,0.98));
  border:2px solid rgba(0,200,100,0.35);
  border-left:5px solid #00c864;
  border-radius:8px;
  padding:18px 22px;
  margin:0 0 28px 0;
  display:grid;
  grid-template-columns:1fr auto;
  gap:16px;
  align-items:center;
">
<div>
<div style="font-weight:bold;color:#00e870;font-size:1.02em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:9px;">⏰ 75+ Daily Quests — Powerful Consumables & Progression Rewards</div>
<div style="color:#80c898;font-size:0.90em;line-height:1.65;max-width:680px;">
Every day you can choose and complete quests from a pool of <strong style="color:#c0f0d0;">75+ daily missions</strong>. Completing them grants the <strong style="color:#c0f0d0;">Daily Reward Box</strong>, which can contain powerful consumables, Stamina Flasks, access tokens, Poring Stars, and exclusive progression materials unavailable elsewhere. Daily Quests are the most consistent source of steady advancement.
</div>
</div>
<div style="text-align:center;">
<div style="font-family:'Georgia',serif;font-size:3rem;font-weight:bold;color:transparent;-webkit-text-stroke:2px #00c864;line-height:1;margin-bottom:4px;text-shadow:0 0 30px rgba(0,200,100,0.20);">75+</div>
<div style="font-family:'Courier New',monospace;font-size:0.68em;letter-spacing:0.12em;text-transform:uppercase;color:#40a060;">daily quests</div>
</div>
</div>


* New players looking for early progression.
<div style="text-align:center;margin:0 0 28px 0;">
* Players building class identity.
'''See the full system:''' [[Daily Quests]] — Rewards, schedule, Stamina Flask usage, and full quest pool.
* Collectors.
</div>
* Players who want unique visual customization.
* Characters preparing for harder PvM content.


=== Related Pages ===
<!-- ═══════════════════════════════════════════════════════════
    QUEST DIFFICULTY
════════════════════════════════════════════════════════════ -->
== Quest Difficulty Reference ==


* [[Headgear Quests]]
<div style="display:grid;grid-template-columns:1fr 1fr 1fr 1fr;gap:12px;margin:0 0 28px 0;">
* [[Item Mixing]]
* [[Quest item reward]]


== Expedition Gear Quests ==
<div style="background:rgba(8,18,8,0.88);border:1px solid rgba(60,160,60,0.28);border-top:2px solid #3c9c3c;border-radius:8px;padding:14px 14px;">
<div style="font-weight:bold;color:#60c060;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">🟢 Beginner</div>
<div style="color:#7aaa7a;font-size:0.84em;line-height:1.60;">Simple NPC or material gathering. Basic monster drops, low Zeny cost. Good for new players.</div>
</div>


'''Expedition Gear Quests''' are the main armor-side progression system of TimeRO.
<div style="background:rgba(8,14,24,0.88);border:1px solid rgba(60,100,200,0.28);border-top:2px solid #3c64c8;border-radius:8px;padding:14px 14px;">
<div style="font-weight:bold;color:#6090f0;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">🔵 Intermediate</div>
<div style="color:#7a90cc;font-size:0.84em;line-height:1.60;">Map exploration or dungeon hunting required. Regional materials and repeat farming.</div>
</div>


These quests focus on equipment designed for exploration, survival, advanced PvM, Fever maps, Dynamic Fields, and dungeon progression.
<div style="background:rgba(22,14,4,0.88);border:1px solid rgba(200,120,30,0.28);border-top:2px solid #c87820;border-radius:8px;padding:14px 14px;">
<div style="font-weight:bold;color:#e09040;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">🟠 Advanced</div>
<div style="color:#b08050;font-size:0.84em;line-height:1.60;">Rare materials or boss-related objectives. MVP drops, Fever materials, high-value resources.</div>
</div>


=== Expedition Gear Includes ===
<div style="background:rgba(24,6,6,0.88);border:1px solid rgba(200,40,40,0.28);border-top:2px solid #c82828;border-radius:8px;padding:14px 14px;">
<div style="font-weight:bold;color:#e05050;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;">🔴 Endgame</div>
<div style="color:#b06060;font-size:0.84em;line-height:1.60;">Long-term commitment. Multiple rare materials, special systems, high investment over sessions.</div>
</div>


Expedition equipment may include:
</div>


* Armor
<!-- ═══════════════════════════════════════════════════════════
* Garments
    QUEST WINDOW
* Shoes
════════════════════════════════════════════════════════════ -->
* Accessories
== Quest Window ==
* Utility gear
* Progression sets


=== Expedition Gear Purpose ===
<div style="
  background:linear-gradient(135deg,rgba(12,10,20,0.90),rgba(8,6,16,0.98));
  border:1px solid rgba(160,130,220,0.28);
  border-radius:8px;
  padding:16px 20px;
  margin:0 0 28px 0;
  display:grid;
  grid-template-columns:auto 1fr;
  gap:18px;
  align-items:start;
">
<div style="width:56px;height:56px;border-radius:14px;background:rgba(130,100,200,0.14);border:1px solid rgba(130,100,200,0.28);display:flex;align-items:center;justify-content:center;font-size:1.6em;flex-shrink:0;">📋</div>
<div>
<div style="font-weight:bold;color:#b090e8;font-size:0.94em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:9px;">Alt + U — Quest Journal</div>
<ul style="margin:0;padding:0 0 0 16px;color:#9080b8;font-size:0.88em;line-height:1.75;">
<li>View active and inactive quests</li>
<li>Track monster kill objectives with on-screen progress indicators</li>
<li>Toggle individual quests between visible and hidden on the HUD tracker</li>
<li>Check quest descriptions and completion conditions</li>
<li>Move quests between active and inactive tabs</li>
</ul>
<div style="margin-top:10px;color:#605878;font-size:0.82em;">⚠ Not every quest has a Quest Window component. NPC-based crafting quests may require following dialogue or wiki instructions manually.</div>
</div>
</div>


Expedition Gear is designed to help players survive and advance through harder content.
<!-- ═══════════════════════════════════════════════════════════
    CLASSIC QUESTS
════════════════════════════════════════════════════════════ -->
== Classic Ragnarok Quests ==


{| class="wikitable" style="width:100%; text-align:center;"
<div style="
! Gear Role
  background:linear-gradient(90deg,rgba(180,140,20,0.10),rgba(180,140,20,0.04),transparent);
! Examples of Possible Effects
  border:1px solid rgba(180,140,20,0.22);
|-
  border-radius:8px;
| '''Survival'''
  padding:10px 18px;
| Max HP, resistance, damage reduction, recovery bonuses.
  margin:0 0 18px 0;
|-
  color:#b09030;
| '''Mobility'''
  font-size:0.86em;
| Movement speed, flee, attack speed, cast comfort.
  letter-spacing:0.04em;
|-
">
| '''Map Specialization'''
Traditional Ragnarok Online quests that exist separately from the TimeRO equipment progression line. These include job changes, skill quests, regional adventures, access keys, and utility services.
| Bonuses against specific races, elements, or dungeon themes.
</div>
|-
| '''Progression'''
| Equipment that prepares players for Fever maps, bosses, and endgame areas.
|}
 
=== Expedition Gear Quest Themes ===
 
Expedition Gear quests may be connected to:
 
* Field exploration
* Dungeon expeditions
* Fever maps
* Special materials
* Mining systems
* Regional monster hunting
* Boss objectives
* Account progression
 
=== Recommended For ===
 
Expedition Gear Quests are recommended for:


* Players entering mid-game content.
<div style="display:grid;grid-template-columns:1fr 1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;">
* Farmers and explorers.
* Characters preparing for Fever maps.
* Players looking for stable PvM equipment.
* Parties preparing for stronger monsters and bosses.


=== Related Pages ===
<div style="background:rgba(8,14,26,0.85);border:1px solid rgba(60,120,200,0.22);border-radius:8px;padding:14px 16px;">
 
<div style="font-weight:bold;color:#6090d8;font-size:0.86em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(60,120,200,0.18);">⚔ Class Quests</div>
* [[Expedition Gear Quests]]
<ul style="margin:0;padding:0 0 0 14px;color:#7890a8;font-size:0.84em;line-height:1.80;">
* [[Fever System]]
<li>[[Knight Job Change Guide]]</li>
* [[Dynamic Field]]
<li>[[Crusader Job Change Guide]]</li>
* [[Random Options]]
<li>[[Wizard Job Change Guide]]</li>
<li>[[Hunter Job Change Guide]]</li>
<li>[[Assassin Job Change Guide]]</li>
<li>[[Priest Job Change Guide]]</li>
<li>[[Blacksmith Job Change Guide]]</li>
<li>[[Alchemist Job Change Guide]]</li>
<li>[[Rogue Job Change Guide]]</li>
<li>[[Monk Job Change Guide]]</li>
<li>[[Sage Job Change Guide]]</li>
</ul>
</div>


== Relic Weapon Quests ==
<div style="background:rgba(8,20,10,0.85);border:1px solid rgba(60,160,60,0.22);border-radius:8px;padding:14px 16px;">
<div style="font-weight:bold;color:#60b060;font-size:0.86em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(60,160,60,0.18);">🗺 Regional Quests</div>
<ul style="margin:0;padding:0 0 0 14px;color:#789870;font-size:0.84em;line-height:1.80;">
<li>[[Prontera Culverts Entrance Quest]]</li>
<li>[[Turtle Island Entrance Quest]]</li>
<li>[[Louyang Quests|Louyang Quests]]</li>
<li>[[Amatsu Quests|Amatsu Quests]]</li>
<li>[[Malangdo Quests|Malangdo Quests]]</li>
<li>[[Ayothaya Quests|Ayothaya Quests]]</li>
<li>[[Language Quest]]</li>
<li>[[Domestic Dispute]]</li>
<li>[[Piano Keys Quest]]</li>
<li>[[Message Delivery Quest]]</li>
</ul>
</div>


'''Relic Weapon Quests''' are the main weapon-side progression system of TimeRO.
<div style="background:rgba(20,10,8,0.85);border:1px solid rgba(180,80,40,0.22);border-radius:8px;padding:14px 16px;">
<div style="font-weight:bold;color:#c07050;font-size:0.86em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,80,40,0.18);">🔑 Access Quests</div>
<ul style="margin:0;padding:0 0 0 14px;color:#a07860;font-size:0.84em;line-height:1.80;">
<li>[[Access Quests]] (full table)</li>
</ul>
<div style="margin-top:10px;color:#806050;font-size:0.82em;line-height:1.5;">Access quests unlock restricted areas, special dungeons, and progression regions. See the dedicated page for the full table of areas and their requirements.</div>
</div>


This category replaces the generic idea of “Special Weapons” with a stronger progression identity. Relic Weapons are rare, valuable, and usually require more meaningful investment than standard equipment.
<div style="background:rgba(8,18,20,0.85);border:1px solid rgba(40,160,160,0.22);border-radius:8px;padding:14px 16px;">
<div style="font-weight:bold;color:#40b8b8;font-size:0.86em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,160,160,0.18);">🔧 Utility Quests</div>
<ul style="margin:0;padding:0 0 0 14px;color:#709898;font-size:0.84em;line-height:1.80;">
<li>[[Stats & Skill Reset System|Stats & Skill Resetter]]</li>
<li>[[Potion Ingredients|Potion Make Quest]]</li>
<li>[[Snowysnow Quest]]</li>
<li>[[Juice Quest]]</li>
<li>[[Gemstone Exchanging]]</li>
<li>[[Ore Downgrading]]</li>
<li>[[Meat Exchange]]</li>
</ul>
</div>


=== What Are Relic Weapons? ===
</div>
 
Relic Weapons are special weapons forged through quest chains, rare materials, boss drops, or advanced progression systems.
 
They are intended to feel more important than regular drops.
 
=== Relic Weapon Quest Features ===
 
Relic Weapon quests may require:
 
* Rare monster drops
* MVP materials
* Fever materials
* Mining materials
* Special ores
* Zeny
* Previous weapon stages
* Quest-specific tokens
* Map or dungeon objectives
 
=== Relic Weapon Roles ===
 
{| class="wikitable" style="width:100%; text-align:center;"
! Weapon Role
! Description
|-
| '''Class Weapon'''
| Weapons designed around specific class playstyles.
|-
| '''Elemental Weapon'''
| Weapons themed around fire, water, wind, earth, shadow, holy, ghost, or poison.
|-
| '''Boss Hunter Weapon'''
| Weapons designed for MVP and boss progression.
|-
| '''Fever Weapon'''
| Weapons connected to Fever maps and rare random-option progression.
|-
| '''Endgame Relic'''
| High-investment weapons for long-term character development.
|}
 
=== Recommended For ===
 
Relic Weapon Quests are recommended for:
 
* Players who want long-term goals.
* Damage-focused characters.
* MVP hunters.
* Endgame farmers.
* Players building specialized class setups.
* Parties preparing for advanced content.
 
=== Related Pages ===
 
* [[Relic Weapon Quests]]
* [[Fever System]]
* [[MVP Timer]]
* [[Random Options]]
* [[Memorial Dungeon Equipment]]
 
== TimeRO Equipment Progression Path ==
 
Players do not need to complete all equipment quests at once.
 
A recommended progression path is:
 
{| class="wikitable" style="width:100%; text-align:center;"
! Stage
! Recommended Quest Type
! Goal
|-
| '''Early Game'''
| Headgear Quests
| Obtain basic utility, identity, and early bonuses.
|-
| '''Mid Game'''
| Expedition Gear Quests
| Build stronger armor, shoes, garments, and survival gear.
|-
| '''Advanced PvM'''
| Expedition Gear + Relic Weapon Quests
| Prepare for Fever maps, Dynamic Fields, and stronger bosses.
|-
| '''Endgame'''
| Relic Weapon Quests
| Create specialized weapons for MVP hunting, farming, and advanced builds.
|}
 
== Quest Difficulty Guide ==
 
{| class="wikitable" style="width:100%; text-align:center;"
! Difficulty
! Meaning
! Common Requirements
|-
| '''Beginner'''
| Simple NPC or material quest.
| Basic monster drops, low Zeny cost.
|-
| '''Intermediate'''
| Requires map exploration or stronger monsters.
| Regional materials, dungeon drops, repeat farming.
|-
| '''Advanced'''
| Requires rare materials or boss-related objectives.
| MVP drops, Fever materials, high-value resources.
|-
| '''Endgame'''
| Long-term progression quest.
| Multiple rare materials, special systems, high investment.
|}


== Important Notes ==
== Important Notes ==


* Some quests are repeatable.
<div style="
* Some quests may have cooldowns.
  background:linear-gradient(135deg,rgba(14,10,18,0.90),rgba(8,6,12,0.98));
* Some quests may require previous quest completion.
  border:1px solid rgba(255,255,255,0.08);
* Some quests may require access to a specific dungeon or map.
  border-radius:8px;
* Quest equipment may be changed or rebalanced as the server evolves.
  padding:16px 20px;
* Always check the specific quest page for exact item requirements.
  margin:0 0 18px 0;
 
">
== Classic Ragnarok Quests ==
<ul style="margin:0;padding:0 0 0 18px;color:#8090a8;font-size:0.90em;line-height:1.80;">
 
<li>Some quests are <strong style="color:#c0d0e0;">repeatable</strong>. Some have <strong style="color:#c0d0e0;">cooldowns</strong>.</li>
This section contains traditional Ragnarok Online quests that exist separately from the TimeRO equipment progression line.
<li>Some quests require previous quests to be completed first.</li>
 
<li>Some quests require access to a specific dungeon or map.</li>
=== Class-Specific Quests ===
<li>Quest equipment may be rebalanced as the server evolves — always check the specific quest page for current requirements.</li>
 
<li>Crafted equipment is generally <strong style="color:#c0d0e0;">not tradeable</strong> unless explicitly stated.</li>
Class quests include job change quests, skill quests, and training quests.
</ul>
 
</div>
Examples:
 
* [[Novice Skill Quest]]
* [[Swordman Skill Quest]]
* [[Mage Skill Quest]]
* [[Archer Skill Quest]]
* [[Merchant Skill Quest]]
* [[Thief Skill Quest]]
* [[Acolyte Skill Quest]]
* [[Knight Job Change Guide]]
* [[Crusader Job Change Guide]]
* [[Wizard Job Change Guide]]
* [[Sage Job Change Guide]]
* [[Hunter Job Change Guide]]
* [[Blacksmith Job Change Guide]]
* [[Alchemist Job Change Guide]]
* [[Assassin Job Change Guide]]
* [[Rogue Job Change Guide]]
* [[Priest Job Change Guide]]
* [[Monk Job Change Guide]]
 
=== Regional Quests ===
 
Regional quests are quests tied to specific cities, towns, dungeons, or regions.
 
Examples:
 
* [[Prontera Culverts Entrance Quest]]
* [[Turtle Island Entrance Quest]]
* [[Language Quest]]
* [[Domestic Dispute]]
* [[Ore Downgrading]]
* [[Meat Exchange]]
* [[Message Delivery Quest]]
* [[Piano Keys Quest]]
* [[Louyang#Quests|Louyang Quests]]
* [[Amatsu#Quests|Amatsu Quests]]
* [[Malangdo#Quests|Malangdo Quests]]
* [[Ayothaya#Quests|Ayothaya Quests]]
 
=== Utility Quests ===
 
Utility quests provide useful services, resets, consumables, or secondary rewards.
 
Examples:
 
* [[Stats & Skill Reset System|Stats & Skill Resetter]]
* [[Potion Ingredients|Potion Make Quest]]
* [[Snowysnow Quest]]
* [[Juice Quest]]
* [[Gemstone Exchanging]]
 
=== Access Quests ===
 
Access quests unlock restricted areas, special dungeons, or progression regions.
 
<center>'''Also see [[Access Quests]] for a table of restricted areas and the quests required to access them.'''</center>


== See Also ==
== See Also ==
Line 390: Line 319:
* [[Expedition Gear Quests]]
* [[Expedition Gear Quests]]
* [[Relic Weapon Quests]]
* [[Relic Weapon Quests]]
* [[Item Mixing]]
* [[Daily Quests]]
* [[Fever System]]
* [[Fever System]]
* [[Dynamic Field]]
* [[Dynamic Field]]
* [[Random Options]]
* [[Random Options]]
* [[Access Quests]]
* [[Access Quests]]
* [[Item Mixing]]


[[Category:Quests]]
[[Category:Quests]]
[[Category:General Information]]
[[Category:General Information]]
[[Category:TimeRO Equipment]]
[[Category:TimeRO Equipment]]

Latest revision as of 15:38, 28 April 2026

📜 Quest System Overview

TimeRO quests are divided into two main branches: TimeRO Equipment Quests — custom crafting lines that power your character's progression — and Classic Ragnarok Quests — the traditional RO content including job changes, regional adventures, and utility services. The Quest Window can be opened with Alt + U.

TimeRO Equipment Quest Lines

👑
Headgear Quests
Craft unique upper, middle, and lower headgears through NPC crafting. Ranges from simple material collection to elite multi-card recipes. The most visible form of character identity in TimeRO.
Early → Endgame
🎒
Expedition Gear Quests
Craft and upgrade armor, garments, shoes, and accessories for PvM survival. Connected to Fever maps, Dynamic Fields, and dungeon progression. The core armor-side progression line.
Mid-Game → Advanced
⚔️
Relic Weapon Quests
Forge rare weapons through multi-stage quest chains requiring MVP drops, Fever materials, and rare ores. The main weapon-side progression line for serious hunters and endgame builds.
Advanced → Endgame


Equipment Progression Path

Recommended Progression — You do not need to complete all quest lines at once
Stage Quest Type Goal
Early Game Headgear Quests Build character identity, obtain early utility bonuses, unlock crafting NPC access.
Mid-Game Expedition Gear Quests Craft survival armor for Fever maps, Dynamic Fields, and dungeon expeditions.
Advanced PvM Expedition + Relic Weapon Complete armor setup, begin weapon quest chains, prepare for MVP hunting and elite bosses.
Endgame Relic Weapon Quests Forge specialized weapons for MVP, farming, competitive content, and advanced builds.

Daily Quest System

⏰ 75+ Daily Quests — Powerful Consumables & Progression Rewards

Every day you can choose and complete quests from a pool of 75+ daily missions. Completing them grants the Daily Reward Box, which can contain powerful consumables, Stamina Flasks, access tokens, Poring Stars, and exclusive progression materials unavailable elsewhere. Daily Quests are the most consistent source of steady advancement.

75+
daily quests

See the full system: Daily Quests — Rewards, schedule, Stamina Flask usage, and full quest pool.

Quest Difficulty Reference

🟢 Beginner
Simple NPC or material gathering. Basic monster drops, low Zeny cost. Good for new players.
🔵 Intermediate
Map exploration or dungeon hunting required. Regional materials and repeat farming.
🟠 Advanced
Rare materials or boss-related objectives. MVP drops, Fever materials, high-value resources.
🔴 Endgame
Long-term commitment. Multiple rare materials, special systems, high investment over sessions.

Quest Window

📋
Alt + U — Quest Journal
  • View active and inactive quests
  • Track monster kill objectives with on-screen progress indicators
  • Toggle individual quests between visible and hidden on the HUD tracker
  • Check quest descriptions and completion conditions
  • Move quests between active and inactive tabs
⚠ Not every quest has a Quest Window component. NPC-based crafting quests may require following dialogue or wiki instructions manually.

Classic Ragnarok Quests

Traditional Ragnarok Online quests that exist separately from the TimeRO equipment progression line. These include job changes, skill quests, regional adventures, access keys, and utility services.

🔑 Access Quests
Access quests unlock restricted areas, special dungeons, and progression regions. See the dedicated page for the full table of areas and their requirements.

Important Notes

  • Some quests are repeatable. Some have cooldowns.
  • Some quests require previous quests to be completed first.
  • Some quests require access to a specific dungeon or map.
  • Quest equipment may be rebalanced as the server evolves — always check the specific quest page for current requirements.
  • Crafted equipment is generally not tradeable unless explicitly stated.

See Also