Job Change: Difference between revisions
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<div style="background:linear-gradient(90deg,rgba(80,200,255,0.10),rgba(80,200,255,0.03),transparent);border:1px solid rgba(80,200,255,0.22);border-left:5px solid #50c8ff;border-radius:10px;padding:14px 18px;margin:0 0 18px 0;color:#607090;font-size:0.91em;line-height:1.70;"> | <div style="background:linear-gradient(90deg,rgba(80,200,255,0.10),rgba(80,200,255,0.03),transparent);border:1px solid rgba(80,200,255,0.22);border-left:5px solid #50c8ff;border-radius:10px;padding:14px 18px;margin:0 0 18px 0;color:#607090;font-size:0.91em;line-height:1.70;"> | ||
Normal first classes require <strong style="color:# | First Class changes are handled through <strong style="color:#b8e8ff;">Criatura Academy</strong>. Normal first classes require <strong style="color:#a0d0ff;">Job Level 10</strong>. Expanded first classes are handled by their Academy instructors and require <strong style="color:#a0d0ff;">Base Level 40</strong>. The <strong style="color:#f0c860;">1st Class Weapon Voucher</strong> is obtained during the Training Island route and is used as an optional bonus reward trigger, not as the base job-change requirement. | ||
</div> | |||
<div style="background:linear-gradient(90deg,rgba(80,200,255,0.08),rgba(80,200,255,0.025),transparent);border:1px solid rgba(80,200,255,0.18);border-radius:8px;padding:10px 16px;margin:0 0 20px 0;color:#7088a8;font-size:0.88em;line-height:1.65;"> | |||
<strong style="color:#b8e8ff;">Training Island progression:</strong> defeat <strong style="color:#e0f4ff;">5 Eggrings</strong> and <strong style="color:#e0f4ff;">5 Garlings</strong> to unlock departure. Players who also defeat <strong style="color:#e0f4ff;">5 Cloverings</strong> receive the <strong style="color:#f0c860;">1st Class Weapon Voucher</strong> <span style="font-family:'Courier New',monospace;color:#f8d080;">ID 51451</span>. If the player has this voucher during a normal First Class change, the Academy grants an appropriate class weapon. | |||
</div> | </div> | ||
<div style="background:linear-gradient(135deg,rgba(6,8,20,0.96),rgba(3,4,12,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 28px 0;"> | <div style="background:linear-gradient(135deg,rgba(6,8,20,0.96),rgba(3,4,12,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 28px 0;"> | ||
<div style="background:linear-gradient(90deg,rgba(60,120,220,0.14),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#6090d8;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">First Class Initiation | <div style="background:linear-gradient(90deg,rgba(60,120,220,0.14),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#6090d8;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">First Class Initiation — Novice → First Class</div> | ||
{| style="width:100%;border-collapse:collapse;margin:0;" | {| style="width:100%;border-collapse:collapse;margin:0;" | ||
|- | |- | ||
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:150px;" | Class | ! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:150px;" | Class | ||
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width: | ! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:170px;" | Requirement | ||
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | | ! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Academy Result | ||
|- | |- | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#f08080;">[[Swordman]]</strong> | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#f08080;">[[Swordman]]</strong> | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | {{Item List|id= | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Changes job to Swordman. If carrying {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}}, receives the Swordman starter weapon reward. | ||
|- | |- | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#c090ff;">[[Mage]]</strong> | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#c090ff;">[[Mage]]</strong> | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | {{Item List|id= | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Changes job to Mage. If carrying {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}}, receives the Mage starter weapon reward. | ||
|- | |- | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#80e898;">[[Archer]]</strong> | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#80e898;">[[Archer]]</strong> | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | {{Item List|id= | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Changes job to Archer. If carrying {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}}, receives the Archer starter weapon reward. | ||
|- | |- | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#f8d060;">[[Merchant]]</strong> | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#f8d060;">[[Merchant]]</strong> | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | {{Item List|id= | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Changes job to Merchant. If carrying {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}}, receives the Merchant starter weapon reward. | ||
|- | |- | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#d898ff;">[[Thief]]</strong> | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#d898ff;">[[Thief]]</strong> | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | ||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | {{Item List|id= | | style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Changes job to Thief. If carrying {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}}, receives the Thief starter weapon reward. | ||
|- | |- | ||
| style="padding:11px 14px;" | <strong style="color:#f8e078;">[[Acolyte]]</strong> | | style="padding:11px 14px;" | <strong style="color:#f8e078;">[[Acolyte]]</strong> | ||
| style="padding:11px 14px;color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | | style="padding:11px 14px;color:#a0d0ff;font-family:'Courier New',monospace;font-size:0.84em;" | Job Level 10 | ||
| style="padding:11px 14px;color:#7080a0;font-size:0.90em;" | {{Item List|id= | | style="padding:11px 14px;color:#7080a0;font-size:0.90em;" | Changes job to Acolyte. If carrying {{Item List|id=51451|item=1st Class Weapon Voucher|simple=yes}}, receives the Acolyte starter weapon reward. | ||
|} | |||
</div> | |||
<div style="background:linear-gradient(135deg,rgba(6,8,20,0.96),rgba(3,4,12,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 28px 0;"> | |||
<div style="background:linear-gradient(90deg,rgba(0,200,180,0.12),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8b0;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">Expanded First Classes — Academy Instructor Routes</div> | |||
{| style="width:100%;border-collapse:collapse;margin:0;" | |||
|- | |||
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:150px;" | Class | |||
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:170px;" | Requirement | |||
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Academy Result | |||
|- | |||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#c8a8ff;">[[Ninja]]</strong> | |||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#80e8d8;font-family:'Courier New',monospace;font-size:0.84em;" | Base Level 40 | |||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Changes job through the Ninja Academy instructor and receives class-appropriate starting supplies. | |||
|- | |||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <strong style="color:#ffb870;">[[Gunslinger]]</strong> | |||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#80e8d8;font-family:'Courier New',monospace;font-size:0.84em;" | Base Level 40 | |||
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Changes job through the Gunslinger Academy instructor and receives class-appropriate starting supplies. | |||
|- | |||
| style="padding:11px 14px;" | <strong style="color:#fff080;">[[Taekwon]]</strong> | |||
| style="padding:11px 14px;color:#80e8d8;font-family:'Courier New',monospace;font-size:0.84em;" | Base Level 40 | |||
| style="padding:11px 14px;color:#7080a0;font-size:0.90em;" | Changes job through the Taekwon Academy instructor and receives Taekwon-oriented supplies. | |||
|} | |} | ||
</div> | </div> | ||
Revision as of 00:18, 6 June 2026
Quick Progression Flow
Requirements Overview
⚠ Important: First class and second class changes require Academy registration. Advanced trials also require all unspent skill points to be used before starting.
| Stage | Required Level | NPC | Location | Main Requirement |
|---|---|---|---|---|
| Academy Registration | Novice | Receptionist | Register and choose a path. | |
| Normal First Class | Job Level 10 | Class Instructor | iz_ac02_a classrooms | Deliver the required item task. |
| Expanded First Class | Base Level 40 | Taekwon / Ninja / Gunslinger Instructor | iz_ac02_a classrooms | Deliver the required item task. |
| Soul Linker | Base Level 40 / Job Level 40 | Esena | Quiz, materials, and combat trial. | |
| Second Class | Base Level 40 / Job Level 40 | Director Valerian | Quiz, materials, and combat trial. |
Ship Tutorial
Castaway Island Tasks
Island Starter Rewards
Academy Registration
The Receptionist can either apply a personality test or let you choose manually. In both cases, the selected instructor is marked through navigation and minimap indicators.
First Class Job Change
First Class changes are handled through Criatura Academy. Normal first classes require Job Level 10. Expanded first classes are handled by their Academy instructors and require Base Level 40. The 1st Class Weapon Voucher is obtained during the Training Island route and is used as an optional bonus reward trigger, not as the base job-change requirement.
Training Island progression: defeat 5 Eggrings and 5 Garlings to unlock departure. Players who also defeat 5 Cloverings receive the 1st Class Weapon Voucher ID 51451. If the player has this voucher during a normal First Class change, the Academy grants an appropriate class weapon.
First Class Weapon Voucher
The optional island task grants File:51451.png 1 1st Class Weapon Voucher
. If the player has this voucher when changing into a supported first class, the Academy consumes the voucher and gives a safe starter weapon or training kit.
| Class | Voucher Reward |
|---|---|
| Swordman |
|
| Mage |
|
| Archer |
|
| Acolyte |
|
| Merchant |
|
| Thief |
|
| Ninja |
|
| Gunslinger |
|
| Taekwon | Training Kit:
File:569.png 200 Apprentice Potion
, File:601.png 20 Fly Wing
, File:602.png 5 Butterfly Wing
,
|
Second Class Job Change
Second-class advancement is handled by Director Valerian at . Each route has three stages:
- Class quiz — 10 questions, minimum 9 correct answers.
- Material delivery.
- Combat trial against the assigned monster.
Before starting, you must have Base Level 40, Job Level 40, and no unspent skill points.
| Current Class | Target Class | Combat Trial | Materials |
|---|---|---|---|
| Swordman | Knight | Defeat Orc Warrior ×15 |
|
| Swordman | Crusader | Defeat Mummy ×12 |
|
| Mage | Wizard | Defeat Geographer ×12 |
|
| Mage | Sage | Defeat Clock ×12 |
|
| Archer | Hunter | Defeat Greatest General ×15 |
|
| Archer | Bard / Dancer | Defeat Sohee ×12 |
|
| Acolyte | Priest | Defeat Zombie Prisoner ×12 |
|
| Acolyte | Monk | Defeat Mummy ×12 |
|
| Merchant | Blacksmith | Defeat Minorous ×12 |
|
| Merchant | Alchemist | Defeat Flora ×15 |
|
| Thief | Assassin | Defeat Soldier Skeleton ×15 |
|
| Thief | Rogue | Defeat Stainer ×15 |
|
| Taekwon | Star Gladiator | Defeat Nine Tail ×10 |
|
| Taekwon | Soul Linker | Defeat Mummy ×10 |
|
| Ninja | Kagerou / Oboro | Defeat Shinobi ×10 |
|
| Gunslinger | Rebellion | Defeat Metaling ×15 |
|
Super Novice
Rebirth and Valkyrie Guidance
The Academy keeps track of your second-class path for rebirth guidance. Premium rebirth classroom guides redirect Novice High characters only to the correct branch associated with their recorded previous life.
Special or expanded paths may be redirected to Valkyrie:
- Star Gladiator / Soul Linker history:
- Ninja / Kagerou / Oboro history:
- Gunslinger / Rebellion history:
- Super Novice history:

















