Fever Fields: Difference between revisions

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== Payon Forest Fever Field ==
== Payon Forest Fever Field ==


<div style="
<div style="background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;">
  background: linear-gradient(135deg, rgba(12,28,8,0.92), rgba(6,16,4,0.98));
<div style="position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(102,187,106,0.10),transparent);pointer-events:none;"></div>
  border: 1px solid rgba(80,160,40,0.35);
<div style="position:absolute;bottom:-18px;right:24px;font-size:5em;opacity:0.045;pointer-events:none;line-height:1;">🌲</div>
  border-left: 5px solid #66bb6a;
<div style="position:relative;z-index:1;color:#a5d6a7;font-size:0.90em;line-height:1.65;">
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#a5d6a7; font-size:0.90em; line-height:1.65;">
Payon Forest has been corrupted by an ancient blight — Brute and Plant monsters have grown far stronger and more aggressive. The Forest Set focuses on <strong style="color:#c8e6c9;">natural vitality, high HP recovery, and elemental resistance</strong> against Poison and Earth damage. Hunters who master this field gain regenerative power unmatched in clean hunting grounds.
Payon Forest has been corrupted by an ancient blight — Brute and Plant monsters have grown far stronger and more aggressive. The Forest Set focuses on <strong style="color:#c8e6c9;">natural vitality, high HP recovery, and elemental resistance</strong> against Poison and Earth damage. Hunters who master this field gain regenerative power unmatched in clean hunting grounds.


[[File:Pay_fild07_fever.png|250px]]
[[File:Pay_fild07_fever.png|250px]]
</div>


<div style="position:relative;z-index:1;margin-top:14px;background:rgba(6,20,4,0.64);border:1px solid rgba(100,180,80,0.18);border-radius:9px;padding:13px 15px;">
<div style="font-weight:bold;color:#a5d6a7;font-size:0.88em;letter-spacing:0.09em;text-transform:uppercase;margin-bottom:10px;">🌿 Monster Population — pay_fild07</div>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:10px;">
<div style="background:rgba(6,20,4,0.84);border:1px solid rgba(100,180,80,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(100,180,80,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3013|name=Pestilent Spore}}</div>
<div style="position:relative;z-index:1;color:#a5d6a7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 90 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Common entry monster for early Fever progression.</div>
</div>
<div style="background:rgba(6,20,4,0.84);border:1px solid rgba(100,180,80,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(100,180,80,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3014|name=Contaminated Rat}}</div>
<div style="position:relative;z-index:1;color:#a5d6a7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 55 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Aggressive low-level threat with pressure on fragile characters.</div>
</div>
<div style="background:rgba(6,20,4,0.84);border:1px solid rgba(100,180,80,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(100,180,80,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3015|name=Plague Worm}}</div>
<div style="position:relative;z-index:1;color:#a5d6a7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 40 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Main leveling target of the Payon Forest Fever Field.</div>
</div>
<div style="background:rgba(24,18,4,0.86);border:1px solid rgba(255,160,64,0.24);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(255,160,64,0.24),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3057|name=Firebug}}</div>
<div style="position:relative;z-index:1;color:#ffcc80;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 30 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Elite spawn; much stronger than the regular forest population.</div>
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(32,18,4,0.94),rgba(8,6,4,0.99));border:1px solid rgba(255,193,7,0.30);border-left:4px solid #ffc107;border-radius:9px;padding:12px 14px;position:relative;overflow:hidden;margin-top:12px;">
<div style="position:absolute;top:0;right:0;width:160px;height:100%;background:linear-gradient(270deg,rgba(255,193,7,0.30),transparent);opacity:0.55;pointer-events:none;"></div>
<div style="position:relative;z-index:1;display:grid;grid-template-columns:1fr auto;gap:12px;align-items:center;">
<div>
<div style="font-weight:bold;color:#ffc107;font-size:0.82em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:6px;">👑 Fever MVP</div>
<div>{{Monster|id=3059|name=Sensho World Sage}}</div>
</div>
<div style="text-align:right;color:#d7c8a0;font-size:0.82em;line-height:1.55;">
<div><strong style="color:#ffc107;">Spawn:</strong> 1 monster</div>
<div><strong style="color:#ffc107;">Respawn:</strong> 3 hours</div>
</div>
</div>
<div style="position:relative;z-index:1;color:#9a9088;font-size:0.80em;line-height:1.55;margin-top:8px;">Scheduled boss objective and peak threat of Payon Forest Fever.</div>
</div>
<div style="margin-top:12px;padding:10px 12px;background:rgba(0,0,0,0.22);border:1px solid rgba(255,255,255,0.08);border-radius:7px;color:#78909c;font-size:0.82em;line-height:1.60;">
<strong style="color:#a5d6a7;">Total Population:</strong> 215 regular monsters + 1 MVP. This entry Fever field is built around Poison-aligned hunting, sustain, and early equipment progression.
</div>
</div>
</div>
</div>
</div>


=== Forest Set ===
=== Forest Set ===
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== Sograt Desert Fever Field ==
== Sograt Desert Fever Field ==


<div style="
<div style="background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;">
  background: linear-gradient(135deg, rgba(30,22,4,0.92), rgba(18,12,2,0.98));
<div style="position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(255,213,79,0.10),transparent);pointer-events:none;"></div>
  border: 1px solid rgba(200,160,30,0.35);
<div style="position:absolute;bottom:-18px;right:24px;font-size:5em;opacity:0.045;pointer-events:none;line-height:1;">🏜️</div>
  border-left: 5px solid #ffd54f;
<div style="position:relative;z-index:1;color:#fff9c4;font-size:0.90em;line-height:1.65;">
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#fff9c4; font-size:0.90em; line-height:1.65;">
The Sograt Desert Fever Field is a merciless expanse of scorched dunes. Demon and Brute-type monsters have been mutated by the desert heat and roam in ferocious packs. The Sand Set is built around <strong style="color:#fff59d;">endurance, defensive layers, and resistance to Fire and ranged attacks</strong>, rewarding players who can outlast and outlevel the desert's punishment.
The Sograt Desert Fever Field is a merciless expanse of scorched dunes. Demon and Brute-type monsters have been mutated by the desert heat and roam in ferocious packs. The Sand Set is built around <strong style="color:#fff59d;">endurance, defensive layers, and resistance to Fire and ranged attacks</strong>, rewarding players who can outlast and outlevel the desert's punishment.
</div>
<div style="position:relative;z-index:1;margin-top:14px;background:rgba(24,18,4,0.64);border:1px solid rgba(220,180,40,0.18);border-radius:9px;padding:13px 15px;">
<div style="font-weight:bold;color:#fff176;font-size:0.88em;letter-spacing:0.09em;text-transform:uppercase;margin-bottom:10px;">🏜️ Monster Population — moc_fild17</div>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:10px;">
<div style="background:rgba(24,18,4,0.84);border:1px solid rgba(220,180,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(220,180,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3018|name=Elite Ant}}</div>
<div style="position:relative;z-index:1;color:#fff9c4;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 70 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Main swarm unit and primary desert hunting target.</div>
</div>
<div style="background:rgba(24,18,4,0.84);border:1px solid rgba(220,180,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(220,180,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3021|name=Elite Ant Larva}}</div>
<div style="position:relative;z-index:1;color:#fff9c4;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 30 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Support swarm monster that fills the ant colony population.</div>
</div>
<div style="background:rgba(36,14,4,0.86);border:1px solid rgba(255,120,40,0.24);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(255,120,40,0.24),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3000|name=Inferno Scorpion}}</div>
<div style="position:relative;z-index:1;color:#ffcc80;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 70 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Fire-themed desert threat and second major hunting target.</div>
</div>
<div style="background:rgba(24,18,4,0.84);border:1px solid rgba(220,180,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(220,180,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3001|name=Desert Mosquito}}</div>
<div style="position:relative;z-index:1;color:#fff9c4;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 15 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Fast nuisance monster that adds movement pressure.</div>
</div>
<div style="background:rgba(24,18,4,0.84);border:1px solid rgba(220,180,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(220,180,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3002|name=Sand Lurker}}</div>
<div style="position:relative;z-index:1;color:#fff9c4;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 25 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Ambush-style monster supporting the desert terrain identity.</div>
</div>
<div style="background:rgba(24,18,4,0.84);border:1px solid rgba(220,180,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(220,180,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3017|name=Elite Ant Egg}}</div>
<div style="position:relative;z-index:1;color:#fff9c4;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 10 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Stationary colony spawn and utility monster.</div>
</div>
<div style="background:rgba(24,24,8,0.84);border:1px solid rgba(180,220,80,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(180,220,80,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3055|name=Living Soil}}</div>
<div style="position:relative;z-index:1;color:#e6ee9c;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 10 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Earth-themed support monster reinforcing the desert field identity.</div>
</div>
</div>
<div style="margin-top:12px;padding:10px 12px;background:rgba(0,0,0,0.22);border:1px solid rgba(255,255,255,0.08);border-radius:7px;color:#78909c;font-size:0.82em;line-height:1.60;">
<strong style="color:#fff176;">Total Population:</strong> 230 regular monsters. A dense mid-level Fever zone focused on insects, Fire pressure, Earth terrain, and swarm hunting.
</div>
</div>
</div>
</div>
</div>
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== Glast Heim Fever Dungeons ==
== Glast Heim Fever Dungeons ==


<div style="
<div style="background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;">
  background: linear-gradient(135deg, rgba(16,8,28,0.92), rgba(8,4,18,0.98));
<div style="position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(206,147,216,0.10),transparent);pointer-events:none;"></div>
  border: 1px solid rgba(130,60,200,0.35);
<div style="position:absolute;bottom:-18px;right:24px;font-size:5em;opacity:0.045;pointer-events:none;line-height:1;">🏚️</div>
  border-left: 5px solid #ab47bc;
<div style="position:relative;z-index:1;color:#e1bee7;font-size:0.90em;line-height:1.65;">
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#e1bee7; font-size:0.90em; line-height:1.65;">
The ruins of Glast Heim have collapsed inward, trapping wandering Undead and Demon entities within sealed catacombs. The Fever variants are driven by cursed dark energy — applying <strong style="color:#ce93d8;">Shadow element damage, Curse status chains, and massive SP drain</strong>. The Shadow Set is built for Undead and Demon hunting specialists — maximizing SP efficiency and Shadow element resilience.
The ruins of Glast Heim have collapsed inward, trapping wandering Undead and Demon entities within sealed catacombs. The Fever variants are driven by cursed dark energy — applying <strong style="color:#ce93d8;">Shadow element damage, Curse status chains, and massive SP drain</strong>. The Shadow Set is built for Undead and Demon hunting specialists — maximizing SP efficiency and Shadow element resilience.
</div>
<div style="position:relative;z-index:1;margin-top:14px;background:rgba(18,8,30,0.64);border:1px solid rgba(150,80,220,0.18);border-radius:9px;padding:13px 15px;">
<div style="font-weight:bold;color:#e1bee7;font-size:0.88em;letter-spacing:0.09em;text-transform:uppercase;margin-bottom:10px;">🏚️ Monster Population — gl_knt02</div>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:10px;">
<div style="background:rgba(18,8,30,0.84);border:1px solid rgba(150,80,220,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(150,80,220,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3069|name=Corrupted Raydric}}</div>
<div style="position:relative;z-index:1;color:#e1bee7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 80 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Main Shadow field monster and core hunting target.</div>
</div>
<div style="background:rgba(18,8,30,0.84);border:1px solid rgba(150,80,220,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(150,80,220,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3070|name=Corrupted Archer}}</div>
<div style="position:relative;z-index:1;color:#e1bee7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 40 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Ranged pressure monster that punishes careless pulls.</div>
</div>
<div style="background:rgba(18,8,30,0.84);border:1px solid rgba(150,80,220,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(150,80,220,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3071|name=Corrupted Khalitzburg}}</div>
<div style="position:relative;z-index:1;color:#e1bee7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 30 regular + 10 fixed spawns</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Fixed spawns respawn every 30 minutes + 15 minutes variance.</div>
</div>
<div style="background:rgba(18,8,30,0.84);border:1px solid rgba(150,80,220,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(150,80,220,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3073|name=Undead Wizard}}</div>
<div style="position:relative;z-index:1;color:#e1bee7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 20 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Magic threat with Shadow-themed pressure.</div>
</div>
<div style="background:rgba(18,8,30,0.84);border:1px solid rgba(150,80,220,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(150,80,220,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=3072|name=Corrupted Whiteknight}}</div>
<div style="position:relative;z-index:1;color:#e1bee7;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 5 regular + 1 fixed spawn</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Fixed spawn respawns every 1 hour + 30 minutes variance.</div>
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(38,8,8,0.94),rgba(8,6,4,0.99));border:1px solid rgba(220,60,80,0.32);border-left:4px solid #e57373;border-radius:9px;padding:12px 14px;position:relative;overflow:hidden;margin-top:12px;">
<div style="position:absolute;top:0;right:0;width:160px;height:100%;background:linear-gradient(270deg,rgba(220,60,80,0.32),transparent);opacity:0.55;pointer-events:none;"></div>
<div style="position:relative;z-index:1;display:grid;grid-template-columns:1fr auto;gap:12px;align-items:center;">
<div>
<div style="font-weight:bold;color:#e57373;font-size:0.82em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:6px;">👑 Fever MVP</div>
<div>{{Monster|id=3074|name=Bloody Knight}}</div>
</div>
<div style="text-align:right;color:#d7c8a0;font-size:0.82em;line-height:1.55;">
<div><strong style="color:#e57373;">Spawn:</strong> 1 monster</div>
<div><strong style="color:#e57373;">Respawn:</strong> 2 hours + 30 minutes variance</div>
</div>
</div>
<div style="position:relative;z-index:1;color:#9a9088;font-size:0.80em;line-height:1.55;margin-top:8px;">High-level Fever MVP and scheduled Glast Heim objective.</div>
</div>
<div style="margin-top:12px;padding:10px 12px;background:rgba(0,0,0,0.22);border:1px solid rgba(255,255,255,0.08);border-radius:7px;color:#78909c;font-size:0.82em;line-height:1.60;">
<strong style="color:#e1bee7;">Total Population:</strong> 186 regular monsters + 1 MVP. A high-level Fever dungeon with Undead pressure, ranged threats, fixed elite spawns, and scheduled boss hunting.
</div>
</div>
</div>
</div>
</div>
Line 607: Line 740:
== Magma Dungeon Level 3 Fever Area ==
== Magma Dungeon Level 3 Fever Area ==


<div style="
<div style="background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #f4511e;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;">
  background: linear-gradient(135deg, rgba(30,8,4,0.92), rgba(18,4,2,0.98));
<div style="position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(244,81,30,0.11),transparent);pointer-events:none;"></div>
  border: 1px solid rgba(220,80,30,0.38);
<div style="position:absolute;bottom:-18px;right:24px;font-size:5em;opacity:0.045;pointer-events:none;line-height:1;">🌋</div>
  border-left: 5px solid #f4511e;
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.90em;line-height:1.65;">
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#ffccbc; font-size:0.90em; line-height:1.65;">
The deepest floors of Magma Dungeon have cracked open, and superheated Fire element creatures have flooded the tunnels. The Magma Set is the most <strong style="color:#ff8a65;">offensively-oriented Fever set</strong> — boosting ATK, MATK, Fire resistance, and ASPD for aggressive, sustained pressure in a kill-or-be-killed environment.
The deepest floors of Magma Dungeon have cracked open, and superheated Fire element creatures have flooded the tunnels. The Magma Set is the most <strong style="color:#ff8a65;">offensively-oriented Fever set</strong> — boosting ATK, MATK, Fire resistance, and ASPD for aggressive, sustained pressure in a kill-or-be-killed environment.
</div>
<div style="position:relative;z-index:1;margin-top:14px;background:rgba(32,8,4,0.64);border:1px solid rgba(240,90,40,0.18);border-radius:9px;padding:13px 15px;">
<div style="font-weight:bold;color:#ffab91;font-size:0.88em;letter-spacing:0.09em;text-transform:uppercase;margin-bottom:10px;">🌋 Monster Population — mag_dun03</div>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:10px;">
<div style="background:rgba(32,8,4,0.84);border:1px solid rgba(240,90,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(240,90,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20378|name=Rigid Lava Golem}}</div>
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 18 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Durable Fire-heavy front-line monster.</div>
</div>
<div style="background:rgba(32,8,4,0.84);border:1px solid rgba(240,90,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(240,90,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20377|name=Rigid Kaho}}</div>
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 20 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Fire caster pressure unit.</div>
</div>
<div style="background:rgba(32,8,4,0.84);border:1px solid rgba(240,90,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(240,90,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20376|name=Rigid Explosion}}</div>
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 20 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Volatile monster for burst-pressure pulls.</div>
</div>
<div style="background:rgba(32,8,4,0.84);border:1px solid rgba(240,90,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(240,90,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20374|name=Rigid Sky Deleter}}</div>
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 32 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">High-density flying dragon threat.</div>
</div>
<div style="background:rgba(32,8,4,0.84);border:1px solid rgba(240,90,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(240,90,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20375|name=Rigid Earth Deleter}}</div>
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 32 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">High-density grounded dragon threat.</div>
</div>
<div style="background:rgba(32,8,4,0.84);border:1px solid rgba(240,90,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(240,90,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20373|name=Rigid Nightmare Terror}}</div>
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 27 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Dangerous sustained combat monster.</div>
</div>
<div style="background:rgba(32,8,4,0.84);border:1px solid rgba(240,90,40,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(240,90,40,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20372|name=Rigid Blazer}}</div>
<div style="position:relative;z-index:1;color:#ffccbc;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 18 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Fire support monster reinforcing Magma pressure.</div>
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(44,12,4,0.96),rgba(8,6,4,0.99));border:1px solid rgba(255,160,64,0.34);border-left:4px solid #ff9800;border-radius:9px;padding:12px 14px;position:relative;overflow:hidden;margin-top:12px;">
<div style="position:absolute;top:0;right:0;width:160px;height:100%;background:linear-gradient(270deg,rgba(255,160,64,0.34),transparent);opacity:0.55;pointer-events:none;"></div>
<div style="position:relative;z-index:1;display:grid;grid-template-columns:1fr auto;gap:12px;align-items:center;">
<div>
<div style="font-weight:bold;color:#ff9800;font-size:0.82em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:6px;">👑 Fever MVP</div>
<div>{{Monster|id=3012|name=Searing Monarch}}</div>
</div>
<div style="text-align:right;color:#d7c8a0;font-size:0.82em;line-height:1.55;">
<div><strong style="color:#ff9800;">Spawn:</strong> 1 monster</div>
<div><strong style="color:#ff9800;">Respawn:</strong> 6 hours + 10 minutes variance</div>
</div>
</div>
<div style="position:relative;z-index:1;color:#9a9088;font-size:0.80em;line-height:1.55;margin-top:8px;">Magma Fever MVP and long-window boss objective.</div>
</div>
<div style="margin-top:12px;padding:10px 12px;background:rgba(0,0,0,0.22);border:1px solid rgba(255,255,255,0.08);border-radius:7px;color:#78909c;font-size:0.82em;line-height:1.60;">
<strong style="color:#ffab91;">Total Population:</strong> 167 regular monsters + 1 MVP. A Fire-heavy Fever dungeon designed around high pressure, elemental resistance, and sustained party hunting.
</div>
</div>
</div>
</div>
</div>
Line 744: Line 937:
== Abyss Lake Underground Cave Level 4 ==
== Abyss Lake Underground Cave Level 4 ==


<div style="
<div style="background:linear-gradient(135deg,rgba(8,18,42,0.94),rgba(4,8,24,0.99));border:2px solid rgba(60,150,240,0.34);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;">
  background: linear-gradient(135deg, rgba(4,14,30,0.92), rgba(2,8,20,0.98));
<div style="position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(100,181,246,0.11),transparent);pointer-events:none;"></div>
  border: 1px solid rgba(40,140,220,0.38);
<div style="position:absolute;bottom:-18px;right:24px;font-size:5em;opacity:0.045;pointer-events:none;line-height:1;">🐉</div>
  border-left: 5px solid #1565c0;
<div style="position:relative;z-index:1;color:#b3d4f8;font-size:0.90em;line-height:1.65;">
  border-radius: 8px;
  padding: 16px 20px 14px;
  margin: 0 0 20px 0;
">
<div style="color:#b3d4f8; font-size:0.90em; line-height:1.65;">
The fourth level of the Abyss Lake Underground Cave is an ancient sealed cavern, home to massive Dragon-race creatures and skeletal constructs of enormous size. Boss-type monsters appear more frequently and hit far harder than surface variants. The Dragon & Bone Set rewards the bravest hunters with <strong style="color:#90caf9;">Dragon resistance, Boss damage mitigation, and critical power</strong> — and is the only set to ship with <strong style="color:#80deea;">two distinct item combos</strong>.
The fourth level of the Abyss Lake Underground Cave is an ancient sealed cavern, home to massive Dragon-race creatures and skeletal constructs of enormous size. Boss-type monsters appear more frequently and hit far harder than surface variants. The Dragon & Bone Set rewards the bravest hunters with <strong style="color:#90caf9;">Dragon resistance, Boss damage mitigation, and critical power</strong> — and is the only set to ship with <strong style="color:#80deea;">two distinct item combos</strong>.
</div>
<div style="position:relative;z-index:1;margin-top:14px;background:rgba(6,14,34,0.64);border:1px solid rgba(60,150,240,0.18);border-radius:9px;padding:13px 15px;">
<div style="font-weight:bold;color:#90caf9;font-size:0.88em;letter-spacing:0.09em;text-transform:uppercase;margin-bottom:10px;">🐉 Monster Population — abyss_04</div>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:10px;">
<div style="background:rgba(6,14,34,0.84);border:1px solid rgba(60,150,240,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(60,150,240,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20612|name=Purple Ferus}}</div>
<div style="position:relative;z-index:1;color:#bbdefb;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 25 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Fast Dragon monster with 5-second respawn.</div>
</div>
<div style="background:rgba(6,14,34,0.84);border:1px solid rgba(60,150,240,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(60,150,240,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20613|name=Treasure Mimic}}</div>
<div style="position:relative;z-index:1;color:#bbdefb;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 15 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Treasure-themed support monster with 5-second respawn.</div>
</div>
<div style="background:rgba(6,14,34,0.84);border:1px solid rgba(60,150,240,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(60,150,240,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20614|name=Black Acidus}}</div>
<div style="position:relative;z-index:1;color:#bbdefb;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 35 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Main dark dragon pressure with 5-second respawn.</div>
</div>
<div style="background:rgba(6,14,34,0.84);border:1px solid rgba(60,150,240,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(60,150,240,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20615|name=Silver Acidus}}</div>
<div style="position:relative;z-index:1;color:#bbdefb;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 35 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Main silver dragon pressure with 5-second respawn.</div>
</div>
<div style="background:rgba(6,14,34,0.84);border:1px solid rgba(60,150,240,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(60,150,240,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20616|name=Bone Ferus}}</div>
<div style="position:relative;z-index:1;color:#bbdefb;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 50 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Dense skeletal dragon population with 5-second respawn.</div>
</div>
<div style="background:rgba(6,14,34,0.84);border:1px solid rgba(60,150,240,0.22);border-radius:9px;padding:11px 13px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:70px;height:70px;background:radial-gradient(circle,rgba(60,150,240,0.22),transparent 70%);opacity:0.60;pointer-events:none;"></div>
<div style="position:relative;z-index:1;">{{Monster|id=20617|name=Bone Acidus}}</div>
<div style="position:relative;z-index:1;color:#bbdefb;font-size:0.84em;margin-top:7px;font-weight:bold;"><span style="font-family:'Courier New',monospace;color:#90a4ae;font-size:0.78em;text-transform:uppercase;letter-spacing:0.08em;">Spawn</span> 50 monsters</div>
<div style="position:relative;z-index:1;color:#78909c;font-size:0.78em;margin-top:4px;line-height:1.45;">Dense skeletal acidus population with 5-second respawn.</div>
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(20,16,36,0.96),rgba(8,6,4,0.99));border:1px solid rgba(120,180,255,0.36);border-left:4px solid #90caf9;border-radius:9px;padding:12px 14px;position:relative;overflow:hidden;margin-top:12px;">
<div style="position:absolute;top:0;right:0;width:160px;height:100%;background:linear-gradient(270deg,rgba(120,180,255,0.36),transparent);opacity:0.55;pointer-events:none;"></div>
<div style="position:relative;z-index:1;display:grid;grid-template-columns:1fr auto;gap:12px;align-items:center;">
<div>
<div style="font-weight:bold;color:#90caf9;font-size:0.82em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:6px;">👑 Fever MVP</div>
<div>{{Monster|id=20618|name=Bone Detardeurus}}</div>
</div>
<div style="text-align:right;color:#d7c8a0;font-size:0.82em;line-height:1.55;">
<div><strong style="color:#90caf9;">Spawn:</strong> 1 monster</div>
<div><strong style="color:#90caf9;">Respawn:</strong> 20 minutes</div>
</div>
</div>
<div style="position:relative;z-index:1;color:#9a9088;font-size:0.80em;line-height:1.55;margin-top:8px;">Frequent Abyss Fever MVP objective in a dense Dragon/Bone hunting zone.</div>
</div>
<div style="margin-top:12px;padding:10px 12px;background:rgba(0,0,0,0.22);border:1px solid rgba(255,255,255,0.08);border-radius:7px;color:#78909c;font-size:0.82em;line-height:1.60;">
<strong style="color:#90caf9;">Total Population:</strong> 210 regular monsters + 1 MVP. A dense Dragon/Bone Fever map with very fast regular monster respawn and a frequent MVP objective.
</div>
</div>
</div>
</div>
</div>

Revision as of 02:25, 19 May 2026

⚔ Fever System

The Fever System transforms selected field and dungeon maps into high-stakes hunting zones. Every Fever map features stronger monster variants, themed equipment sets with random options, Rupes Nigra material drops, special boss encounters, and unique item combo effects. Fever portals are marked by a red portal at the entrance.

Core Fever Rules

🔥
Random Options
Every piece of equipment that drops inside a Fever map — armor, shoes, manteau, and boss drops — always comes with random stat options themed to that map.
💎
Rupes Nigra Drops
All Fever monsters — normal and elite — have a chance to drop Rupes Nigra crafting materials. Deeper, harder maps have better odds for rarer tiers.
⚠️
GvG / WoE Restriction
Set bonuses and special effects are fully disabled on any map flagged as GvG, WoE, Castle, or Guild War. Equipment can still be worn, but the bonuses are suppressed.

Rupes Nigra Material Chain

Progression Crafting Materials — Dropped by All Fever Monsters

Material Rarity Crafting Role & Notes

Rupes Nigra Fragment Rupes Nigra Fragment



◆ Common

Base Fever progression material. Used for entry-level crafting, early Fever set upgrades, and compounding into higher tiers. Drops from all Fever monsters at a moderate rate.

Rupes Nigra Shard Rupes Nigra Shard



◆◆ Uncommon

Mid-tier crafting material. Used for enhanced Fever equipment upgrades, item-combo prerequisites, and infusing stronger set bonuses. More frequent in deeper Fever maps.

Rupes Nigra Stone Rupes Nigra Stone



◆◆◆ Rare

High-value capstone material. Required for top-tier Fever set refinement, special equipment fusion, and late-game crafting chains. Best obtained from Fever MVP kills and elite monsters.


Fever Map Navigator

🌿
Payon Forest
Forest Set
🏜️
Sograt Desert
Sand Set
🏚️
Glast Heim
Shadow Set
🌋
Magma Dungeon
Magma Set
🐉
Abyss Lake
Dragon & Bone Set

Payon Forest Fever Field

🌲

Payon Forest has been corrupted by an ancient blight — Brute and Plant monsters have grown far stronger and more aggressive. The Forest Set focuses on natural vitality, high HP recovery, and elemental resistance against Poison and Earth damage. Hunters who master this field gain regenerative power unmatched in clean hunting grounds.

Pay fild07 fever.png

🌿 Monster Population — pay_fild07
Spawn 90 monsters
Common entry monster for early Fever progression.
Spawn 55 monsters
Aggressive low-level threat with pressure on fragile characters.
Spawn 40 monsters
Main leveling target of the Payon Forest Fever Field.
Spawn 30 monsters
Elite spawn; much stronger than the regular forest population.
👑 Fever MVP
Spawn: 1 monster
Respawn: 3 hours
Scheduled boss objective and peak threat of Payon Forest Fever.

Total Population: 215 regular monsters + 1 MVP. This entry Fever field is built around Poison-aligned hunting, sustain, and early equipment progression.

Forest Set

🛡 Forest Armor

Forest Armor Forest Armor



Possible Random Options
  • Max HP +200 ~ +600
  • Max HP % +2% ~ +6%
  • VIT +2 ~ +5
  • Neutral element resistance +2% ~ +5%
  • Poison element resistance +4% ~ +8%
  • Damage from Plant race −3% ~ −6%
👟 Forest Shoes

Forest Shoes Forest Shoes



Possible Random Options
  • HP Recovery rate +5% ~ +12%
  • SP Recovery rate +4% ~ +8%
  • Movement Speed +3% ~ +6%
  • Flee +5 ~ +12
  • AGI +2 ~ +4
  • Max SP +60 ~ +150
🧥 Forest Manteau

Forest Manteau Forest Manteau



Possible Random Options
  • Ranged damage received −3% ~ −7%
  • Flee +4 ~ +10
  • Perfect Dodge +2 ~ +5
  • Earth element resistance +4% ~ +8%
  • Wind element resistance +3% ~ +6%
  • Damage from Brute race −3% ~ −6%

Forest Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Max HP +10%
  • Natural HP recovery +15%
  • Damage dealt to Plant and Brute monsters +8%
  • HP healing received +20%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Forest Item Combo

🔗 Blight Warden Combo
Items

Forest Armor Forest Armor



Evil Druid Card Evil Druid Card



Spiky Band Spiky Band


(slotted into any armor, shoes, or manteau)
Combo Effect
  • Poison element resistance +12% additional
  • VIT +3
  • HP healing received +30%

Forest Fever MVP

Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options
  • Damage against Plant race +8% ~ +14%
  • Damage against Brute race +6% ~ +12%
  • Healing received from all sources +6% ~ +10%
  • Chance (5%) on kill: instantly recover 3% Max HP
  • Earth element resistance +5% ~ +9%


Sograt Desert Fever Field

🏜️

The Sograt Desert Fever Field is a merciless expanse of scorched dunes. Demon and Brute-type monsters have been mutated by the desert heat and roam in ferocious packs. The Sand Set is built around endurance, defensive layers, and resistance to Fire and ranged attacks, rewarding players who can outlast and outlevel the desert's punishment.

🏜️ Monster Population — moc_fild17
Spawn 70 monsters
Main swarm unit and primary desert hunting target.
Spawn 30 monsters
Support swarm monster that fills the ant colony population.
Spawn 70 monsters
Fire-themed desert threat and second major hunting target.
Spawn 15 monsters
Fast nuisance monster that adds movement pressure.
Spawn 25 monsters
Ambush-style monster supporting the desert terrain identity.
Spawn 10 monsters
Stationary colony spawn and utility monster.
Spawn 10 monsters
Earth-themed support monster reinforcing the desert field identity.

Total Population: 230 regular monsters. A dense mid-level Fever zone focused on insects, Fire pressure, Earth terrain, and swarm hunting.

Sand Set

🛡 Sand Armor

Sand Armor Sand Armor



Possible Random Options
  • Max HP +20 ~ +150
  • Natural HP recovery +3% ~ +15%
  • DEF +1 ~ +4
  • VIT +1 ~ +3
  • Fire element resistance +2% ~ +7%
  • Neutral element resistance +1% ~ +5%
👟 Sand Shoes

Sand Shoes Sand Shoes



Possible Random Options
  • Max HP +10 ~ +60
  • Flee +2 ~ +8
  • HP Recovery rate +4% ~ +9%
  • Ranged damage received +1% ~ +3%
  • STR +1 ~ +2
  • HIT +2 ~ +10
🧥 Sand Manteau

Sand Manteau Sand Manteau



Possible Random Options
  • Ranged damage received −1% ~ −3%
  • Fire element resistance +1% ~ +3%
  • Earth element resistance +1% ~ +3%
  • Perfect Dodge +1 ~ +3
  • Flee +1 ~ +5
  • HIT -1 ~ −5

Sand Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Max HP +8%
  • Ranged damage received −5%
  • Damage dealt to Fire element monsters +10%
  • Resistance to status effects (Silence, Curse, Blind, Stun) +20%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Desert Item Combo

🔗 Scouring Wind Combo
Items

Sand Armor Sand Armor



Sand Shoes Sand Shoes



Antique Firelock Card Antique Firelock Card



(Antique Firelock Card in any piece of the set)
Combo Effect
  • DEF +8
  • Resistance to Silence and Blind +25%
  • Fire element resistance +10% additional
  • When hit by ranged attacks: 8% chance to gain a +15 DEF shield for 4 seconds

Desert Fever MVP

Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options
  • Damage against Demon race +8% ~ +14%
  • Damage against Brute race +6% ~ +11%
  • Ranged damage received −6% ~ −10% additional
  • Chance (8%) when hit: gain +12 DEF for 5 seconds
  • Fire element resistance +6% ~ +10% additional


Glast Heim Fever Dungeons

🏚️

The ruins of Glast Heim have collapsed inward, trapping wandering Undead and Demon entities within sealed catacombs. The Fever variants are driven by cursed dark energy — applying Shadow element damage, Curse status chains, and massive SP drain. The Shadow Set is built for Undead and Demon hunting specialists — maximizing SP efficiency and Shadow element resilience.

🏚️ Monster Population — gl_knt02
Spawn 80 monsters
Main Shadow field monster and core hunting target.
Spawn 40 monsters
Ranged pressure monster that punishes careless pulls.
Spawn 30 regular + 10 fixed spawns
Fixed spawns respawn every 30 minutes + 15 minutes variance.
Spawn 20 monsters
Magic threat with Shadow-themed pressure.
Spawn 5 regular + 1 fixed spawn
Fixed spawn respawns every 1 hour + 30 minutes variance.
👑 Fever MVP
Spawn: 1 monster
Respawn: 2 hours + 30 minutes variance
High-level Fever MVP and scheduled Glast Heim objective.

Total Population: 186 regular monsters + 1 MVP. A high-level Fever dungeon with Undead pressure, ranged threats, fixed elite spawns, and scheduled boss hunting.

Shadow Set

🛡 Shadow Armor

Shadow Armor Shadow Armor



Possible Random Options
  • Max HP % +3% ~ +7%
  • Shadow element resistance +5% ~ +10%
  • Undead element resistance +4% ~ +9%
  • Demon race damage received −3% ~ −6%
  • VIT +2 ~ +5
  • MDEF +3 ~ +8
👟 Shadow Shoes

Shadow Shoes Shadow Shoes



Possible Random Options
  • SP Recovery rate +6% ~ +14%
  • Max SP % +3% ~ +7%
  • After-cast delay −3% ~ −6%
  • Flee +4 ~ +10
  • INT +2 ~ +4
  • Movement Speed +3% ~ +5%
🧥 Shadow Manteau

Shadow Manteau Shadow Manteau



Possible Random Options
  • Shadow element resistance +4% ~ +8%
  • Undead race damage received −3% ~ −7%
  • Demon race damage received −3% ~ −6%
  • Perfect Dodge +2 ~ +5
  • Curse resistance +20% ~ +40%
  • Magic damage received −2% ~ +5%

Shadow Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Damage received from Undead and Demon monsters −10%
  • Shadow element resistance +10%
  • SP recovery +20% inside Fever maps
  • Curse status duration received −50%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Glast Heim Item Combo

🔗 Cursed Vault Combo
Items

Shadow Armor Shadow Armor



Shadow Manteau Shadow Manteau



Wraith Dead Card Wraith Dead Card



(Wraith Dead Card in Shadow Manteau)
Combo Effect
  • Shadow element resistance +12% additional
  • INT +4
  • When killing an Undead monster: 10% chance to recover 5% Max SP
  • Curse status immunity inside Fever maps

Glast Heim Fever MVP

Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options
  • Damage against Undead race +8% ~ +14%
  • Damage against Demon race +7% ~ +13%
  • Shadow element resistance +6% ~ +11% additional
  • Holy element resistance +4% ~ +8%
  • Chance (7%) when hit: reduce next instance of damage by 15% (2-second window)
  • Chance (10%) on Undead kill: recover 4% Max SP

Magma Dungeon Level 3 Fever Area

🌋

The deepest floors of Magma Dungeon have cracked open, and superheated Fire element creatures have flooded the tunnels. The Magma Set is the most offensively-oriented Fever set — boosting ATK, MATK, Fire resistance, and ASPD for aggressive, sustained pressure in a kill-or-be-killed environment.

🌋 Monster Population — mag_dun03
Spawn 18 monsters
Durable Fire-heavy front-line monster.
Spawn 20 monsters
Fire caster pressure unit.
Spawn 20 monsters
Volatile monster for burst-pressure pulls.
Spawn 32 monsters
High-density flying dragon threat.
Spawn 32 monsters
High-density grounded dragon threat.
Spawn 27 monsters
Dangerous sustained combat monster.
Spawn 18 monsters
Fire support monster reinforcing Magma pressure.
👑 Fever MVP
Spawn: 1 monster
Respawn: 6 hours + 10 minutes variance
Magma Fever MVP and long-window boss objective.

Total Population: 167 regular monsters + 1 MVP. A Fire-heavy Fever dungeon designed around high pressure, elemental resistance, and sustained party hunting.

Magma Set

🛡 Magma Armor

Magma Armor Magma Armor



Possible Random Options
  • Max HP +200 ~ +500
  • ATK +8 ~ +20
  • MATK +8 ~ +18
  • STR +2 ~ +5
  • Fire element resistance +5% ~ +10%
  • VIT +2 ~ +4
👟 Magma Shoes

Magma Shoes Magma Shoes



Possible Random Options
  • ASPD +3% ~ +7%
  • Movement Speed +3% ~ +6%
  • Max SP +60 ~ +140
  • Fire element resistance +3% ~ +7%
  • AGI +2 ~ +4
  • HP Recovery rate +3% ~ +8%
🧥 Magma Manteau

Magma Manteau Magma Manteau



Possible Random Options
  • Fire element resistance +4% ~ +9%
  • Neutral element resistance +2% ~ +5%
  • Melee damage received −3% ~ −7%
  • Critical rate +3 ~ +7
  • ATK % +2% ~ +5%
  • Perfect Dodge +2 ~ +5

Magma Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • ATK +20 and MATK +15
  • Fire element resistance +10%
  • ASPD +5%
  • Damage against Fire-element and Formless monsters +8%
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Magma Item Combo

🔗 Magma Surge Combo
Items

Magma Armor Magma Armor



Magma Manteau Magma Manteau



Agav Card Agav Card



(Agav Card in Magma Armor)
Combo Effect
  • ATK +15 additional
  • Critical rate +5
  • When attacking with a Fire-element skill: 8% chance to trigger a burning aura — adds +12 ATK for 6 seconds
  • Damage against Formless monsters +10% additional

Magma Fever MVP

Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options
  • Damage against Fire-element monsters +8% ~ +15%
  • Damage against Formless race +7% ~ +13%
  • Damage against Demon race +5% ~ +10%
  • Fire element resistance +6% ~ +10% additional
  • Chance (8%) on attack: trigger burning aura — ATK +18 for 5 seconds
  • ATK % or MATK % against Fever monsters +5% ~ +9%

Abyss Lake Underground Cave Level 4

🐉

The fourth level of the Abyss Lake Underground Cave is an ancient sealed cavern, home to massive Dragon-race creatures and skeletal constructs of enormous size. Boss-type monsters appear more frequently and hit far harder than surface variants. The Dragon & Bone Set rewards the bravest hunters with Dragon resistance, Boss damage mitigation, and critical power — and is the only set to ship with two distinct item combos.

🐉 Monster Population — abyss_04
Spawn 25 monsters
Fast Dragon monster with 5-second respawn.
Spawn 15 monsters
Treasure-themed support monster with 5-second respawn.
Spawn 35 monsters
Main dark dragon pressure with 5-second respawn.
Spawn 35 monsters
Main silver dragon pressure with 5-second respawn.
Spawn 50 monsters
Dense skeletal dragon population with 5-second respawn.
Spawn 50 monsters
Dense skeletal acidus population with 5-second respawn.
👑 Fever MVP
Spawn: 1 monster
Respawn: 20 minutes
Frequent Abyss Fever MVP objective in a dense Dragon/Bone hunting zone.

Total Population: 210 regular monsters + 1 MVP. A dense Dragon/Bone Fever map with very fast regular monster respawn and a frequent MVP objective.

Dragon & Bone Set

🛡 Dragonbone Armor

Dragonbone Armor Dragonbone Armor



Possible Random Options
  • Max HP % +3% ~ +10%
  • DEF +2 ~ +7
  • Boss race damage received −2% ~ −6%
  • AGI +1 ~ +4
  • ATK +3 ~ +15
  • MDEF +2 ~ +7
👟 Dragonbone Shoes

Dragonbone Shoes Dragonbone Shoes



Possible Random Options
  • Max HP +100 ~ +600
  • Boss race damage received -2% ~ -6%
  • ASPD +1% ~ +6%
  • Critical rate +1 ~ +6
  • HIT +2 ~ +15
  • FLEE +6 ~ +14
🧥 Dragonbone Manteau

Dragonbone Manteau Dragonbone Manteau



Possible Random Options
  • Ranged damage dealt 1% ~ 7%
  • Boss race damage received −1% ~ -7%
  • Critical damage +3% ~ +10%
  • Perfect Dodge +2 ~ +5
  • FLEE 3 ~ 15
  • HIT +1 ~ +10

Dragon & Bone Set Bonus

⬡ Full Set Effect (Armor + Shoes + Manteau)
  • Dragon race damage received −15%
  • Boss race damage received −5%
  • Critical rate +8 and Critical damage +5%
  • Dragon Slayer effect: 1% chance summons a Dragon Spirit — adds +15 ATK for 5 seconds
⚠ Set bonuses are disabled on GvG / WoE flagged maps.

Abyss Lake Item Combos

Abyss Lake is the only Fever map with two distinct item combos. Both can be active simultaneously if all items are equipped. They do not conflict.

🔗 Combo I — Ancient Scale Combo
Items

Dragonbone Armor Dragonbone Armor



Dragonbone Shoes Dragonbone Shoes



Dragon Tail Card Dragon Tail Card



(Dragon Tail Card in Dragonbone Shoes)
Combo Effect
  • Dragon race damage received −10% additional
  • AGI +4
  • Critical rate +6 additional
  • Chance (10%) on critical hit: Dragon Slayer effect activates immediately (ATK +20 for 8s)
🔗 Combo II — Bone Tyrant Combo
Items

Dragonbone Armor Dragonbone Armor



Dragonbone Manteau Dragonbone Manteau



Ancient Mimic Card Ancient Mimic Card



(Ancient Mimic Card in Dragonbone Manteau)
Combo Effect
  • Boss race damage received −8% additional
  • Critical damage +8% additional
  • STR +4
  • When fighting Boss-type monsters: Max HP +5% passive bonus

Abyss Lake Fever MVP

Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options
  • Damage against Dragon race +10% ~ +16%
  • Damage against Boss-type monsters +3% ~ +10%
  • Critical damage +8% ~ +14% additional
  • Dragon race damage received −6% ~ +11% additional
  • Neutral element resistance +5% ~ +9% additional
  • Chance (5%) on critical hit: Dragon Slayer effect activates — ATK +15 for 10 seconds


System Reference

Fever Maps at a Glance

Map Set Identity Combos Material Drops
🌿 Payon Forest Fever Field Forest Set Survival · HP Recovery · Poison/Earth Resist 1 — Blight Warden Fragment · Shard · Stone
🏜️ Sograt Desert Fever Field Sand Set Endurance · Ranged Defense · Fire/Status Resist 1 — Scouring Wind Fragment · Shard · Stone
🏚️ Glast Heim Fever Dungeons Shadow Set Undead/Demon · Shadow Resist · SP Recovery 1 — Cursed Vault Fragment · Shard · Stone
🌋 Magma Dungeon Level 3 Magma Set ATK/MATK Pressure · ASPD · Fire Offense 1 — Magma Surge Fragment · Shard · Stone
🐉 Abyss Lake Cave Level 4 Dragon & Bone Set Dragon/Boss Hunting · Critical · High-End PvM 2 — Ancient Scale + Bone Tyrant Fragment · Shard · Stone

Option Design Reference

Option Category Where It Appears Power Level
Elemental Resistance All Fever equipment style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
Race Damage Reduction All Fever equipment style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
Stat Boosts (STR / AGI / VIT / INT) All Fever equipment style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#90c890;">Standard
Race Damage Bonus (vs. specific race) Fever MVP drops only style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
Proc Effects (on kill / on hit) Fever MVP drops only style="padding:11px 14px; border-bottom:1px solid rgba(255,255,255,0.04); color:#ffd54f;">Enhanced
Item Combo Set Bonuses Card + Set combination style="padding:11px 14px; color:#ff8a65;">Powerful

Reminder: All Fever set bonuses and item combo effects are disabled on GvG, WoE, Castle, and Guild War flagged maps. Equipment may still be worn — only the Fever-specific bonuses are suppressed. Plan your gear loadout accordingly if you participate in competitive content.