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== Classes in TimeRO: Ragnarok Infinite Zero ==
{{DISPLAYTITLE:Classes}}
__TOC__


Welcome to the '''Class Guide'''.
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<div style="position:absolute;top:0;right:0;width:300px;height:100%;background:linear-gradient(270deg,rgba(100,60,220,0.10),transparent);pointer-events:none;"></div>
'''TimeRO''' is built around the spirit and power level of '''Pre-Renewal Ragnarok Online'''. This means the server preserves the tactical pace, class identity, equipment value, and combat philosophy of the classic era, while expanding the universe with new class possibilities.
<div style="position:absolute;bottom:-20px;right:30px;font-size:5em;opacity:0.04;pointer-events:none;">⚔</div>
 
<div style="font-family:'Georgia',serif;font-size:1.50em;font-weight:bold;color:#a880ff;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 24px rgba(130,80,255,0.44);">⚔ Class System — TimeRO</div>
Our goal is not to turn the game into a Renewal-style power race. Instead, TimeRO brings modern class variety into a Pre-Renewal-balanced environment.
<div style="color:#c0b0e8;font-size:0.96em;line-height:1.70;max-width:820px;"><strong style="color:#e0d0ff;">TimeRO</strong> is built on the spirit of <strong style="color:#e0d0ff;">Pre-Renewal Ragnarok Online</strong> — tactical pace, class identity, and meaningful equipment. Modern class variety comes through Expanded and Advanced Expanded classes, all balanced for the classic era. Every class has a dedicated classroom at <strong style="color:#e0d0ff;">Criatura Academy</strong>, class-specific supplies, and a custom job-change task more meaningful than the original.</div>
 
</div>
In TimeRO, players can enjoy:
 
* Classic Pre-Renewal class progression.
* Normal Transcendent Classes.
* Expanded Classes such as Ninja, Gunslinger, Super Novice, Taekwon, Soul Linker, and Star Gladiator.
* Advanced Expanded Classes such as Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, and Star Emperor.
* Additional class paths balanced down to fit the Pre-Renewal universe.
* Custom job-change tasks that are more meaningful and challenging than the original job-change quests.


== Core Philosophy ==
== Core Philosophy ==


TimeRO classes are designed around three principles:
<div style="display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 32px 0;">
<div style="background:linear-gradient(160deg,rgba(10,18,36,0.90),rgba(6,10,24,0.97));border:1px solid rgba(60,120,240,0.32);border-top:3px solid #4a8cf0;border-radius:10px;padding:24px 20px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:80px;height:80px;background:radial-gradient(circle,rgba(60,120,240,0.08),transparent);pointer-events:none;"></div>
<div style="font-size:1.9em;margin-bottom:12px;">⚖️</div>
<div style="font-weight:bold;color:#70a8ff;font-size:1.0em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;">Pre-Renewal Power Level</div>
<div style="color:#6880a8;font-size:0.88em;line-height:1.70;">Damage, survivability, equipment scaling, and class impact are balanced around the classic Pre-Renewal ecosystem. No class invalidates another. The tactical pace of the original era is preserved.</div>
</div>
<div style="background:linear-gradient(160deg,rgba(18,10,36,0.90),rgba(10,6,24,0.97));border:1px solid rgba(140,80,255,0.32);border-top:3px solid #9050ff;border-radius:10px;padding:24px 20px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:80px;height:80px;background:radial-gradient(circle,rgba(140,80,255,0.08),transparent);pointer-events:none;"></div>
<div style="font-size:1.9em;margin-bottom:12px;">✨</div>
<div style="font-weight:bold;color:#c080ff;font-size:1.0em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;">Expanded Possibilities</div>
<div style="color:#8060a8;font-size:0.88em;line-height:1.70;">Ninja, Gunslinger, Taekwon, Super Novice, Soul Linker, and Star Gladiator — alongside Advanced forms Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, and Star Emperor — all adjusted to fit Pre-Renewal.</div>
</div>
<div style="background:linear-gradient(160deg,rgba(10,28,20,0.90),rgba(6,18,12,0.97));border:1px solid rgba(40,180,100,0.32);border-top:3px solid #28b464;border-radius:10px;padding:24px 20px;position:relative;overflow:hidden;">
<div style="position:absolute;bottom:0;right:0;width:80px;height:80px;background:radial-gradient(circle,rgba(40,180,100,0.08),transparent);pointer-events:none;"></div>
<div style="font-size:1.9em;margin-bottom:12px;">🎯</div>
<div style="font-weight:bold;color:#60d888;font-size:1.0em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;">Class Identity</div>
<div style="color:#507860;font-size:0.88em;line-height:1.70;">Every class has a clear role, a dedicated classroom in Criatura Academy, job-specific supplies, and a custom job-change task designed to teach you what the class does — not just to gatekeep progression.</div>
</div>
</div>


{| class="wikitable" style="width:100%; text-align:center;"
== Criatura Academy ==
! Principle
! Meaning
|-
| '''Pre-Renewal Power Level'''
| Damage, survivability, equipment scaling, and class impact are balanced around the classic Pre-Renewal ecosystem.
|-
| '''Expanded Possibilities'''
| Players can access additional class routes without breaking the identity of the Pre-Renewal game.
|-
| '''Class Identity'''
| Every class has a clear role, a dedicated classroom, job-specific supplies, and a meaningful job-change task.
|}


== Arrival at Criatura Academy ==
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<div>
After arriving in TimeRO, players unload from the ship and are directed toward '''Criatura Academy'''.
<div style="font-weight:bold;color:#70c8ff;font-size:1.02em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;">🏛 The Main Class Hub — Your First Destination</div>
 
<div style="color:#6898c0;font-size:0.92em;line-height:1.70;margin-bottom:14px;">After arriving in TimeRO, players head directly to <strong style="color:#b0d8ff;">Criatura Academy</strong>. Each class family has its own dedicated classroom inside the Academy the main progression point for that job family.</div>
Criatura Academy is the main class and job hub of the server. It is where new players learn the world, choose their class path, and begin their progression.
<div style="display:grid;grid-template-columns:1fr 1fr;gap:8px;">
 
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">👨‍🏫</span> First Class Instructor</div>
Inside the Academy, each class has its own classroom.
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">👨‍🏫</span> Second Class Instructor</div>
 
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">⬆️</span> Advanced / Trans Instructor</div>
Every classroom contains:
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">🛒</span> Class Supplier NPC</div>
 
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">🗡</span> Class Equipment NPC</div>
* First Class Job Change NPCs.
<div style="padding:9px 12px;border-radius:7px;background:rgba(60,160,240,0.07);border:1px solid rgba(60,160,240,0.16);font-size:0.84em;color:#7098b8;display:flex;align-items:center;gap:8px;"><span style="color:#5aa8e0;">📋</span> Task Board</div>
* Second Class Job Change NPCs.
</div>
* Expanded Class Job Change NPCs where applicable.
</div>
* Class-specific equipment vendors.
<div style="background:rgba(0,0,0,0.30);border:1px solid rgba(60,160,240,0.16);border-radius:9px;padding:16px 18px;">
* Class-specific supplies.
<div style="font-family:'Courier New',monospace;font-size:0.64em;letter-spacing:0.12em;text-transform:uppercase;color:#4070a0;margin-bottom:10px;">→ Quick Links</div>
* Basic training information.
<div style="display:grid;gap:6px;font-size:0.88em;color:#6090c8;">
* Access to job-change task pages.
<div>→ [[Criatura Academy]]</div>
 
<div>→ [[Job Change Tasks]]</div>
Criatura Academy is intended to be the central place where players understand the class system before committing to a path.
<div>→ [[Class Equipment]]</div>
<div>→ [[Rebirth]]</div>
<div>→ [[Novice]]</div>
</div>
</div>
</div>


== Job Change Requirements ==
== Job Change Requirements ==


{| class="wikitable" style="width:100%; text-align:center;"
<div style="background:linear-gradient(135deg,rgba(8,10,22,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 32px 0;">
! Progression Step
<div style="background:linear-gradient(90deg,rgba(120,80,220,0.14),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#9070d8;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">Progression Steps — Requirements at a Glance</div>
! Requirement
{| style="width:100%;border-collapse:collapse;margin:0;"
! Notes
|-
|-
| '''Novice → First Class'''
! style="background:rgba(0,0,0,0.40);color:#7080a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:220px;" | Step
| Novice Job Level 10
! style="background:rgba(0,0,0,0.40);color:#7080a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:160px;" | Requirement
| Players must complete the appropriate First Class task.
! style="background:rgba(0,0,0,0.40);color:#7080a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Notes
|-
|-
| '''Novice → Expanded Class'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#e0d8f8;font-weight:bold;" | Novice → First Class
| Job Level 40–50, depending on the class path
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:'Courier New',monospace;font-size:0.84em;color:#a0d0ff;" | Job Level 10
| Expanded classes have special entry tasks and are balanced for Pre-Renewal gameplay.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Must complete the First Class initiation task.
|-
|-
| '''First Class Second Class'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#e0d8f8;font-weight:bold;" | Novice Expanded Class
| Job Level 40–50
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:'Courier New',monospace;font-size:0.84em;color:#a0d0ff;" | Job Level 40–50
| Job Level 50 is recommended for maximum skill points before changing.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Expanded classes have special entry tasks and are balanced for Pre-Renewal gameplay.
|-
|-
| '''Base Level 99 Reborn'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#e0d8f8;font-weight:bold;" | First Class Second Class
| Base Level 99
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:'Courier New',monospace;font-size:0.84em;color:#a0d0ff;" | Job Level 40–50
| Character becomes High Novice and starts the Transcendent path.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Job Level 50 is recommended for maximum skill points before changing.
|-
|-
| '''High Novice Trans First Class'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#f8d060;font-weight:bold;" | Base Level 99 Reborn
| High Novice Job Level 10
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:'Courier New',monospace;font-size:0.84em;color:#f0c840;" | Base Level 99
| Follows the normal Transcendent class path.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Character becomes High Novice and starts the Transcendent path.
|-
|-
| '''Trans First Class → Trans Second Class'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#e0d8f8;font-weight:bold;" | High Novice → Trans First Class
| Job Level 40–50
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:'Courier New',monospace;font-size:0.84em;color:#a0d0ff;" | HN Job Level 10
| Leads to Lord Knight, High Wizard, Sniper, and other Transcendent classes.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Follows the normal Transcendent class path.
|-
|-
| '''Expanded Rebirth Path'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ff9090;font-weight:bold;" | Trans First → Trans Second
| After rebirth, expanded classes return to their base expanded path
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:'Courier New',monospace;font-size:0.84em;color:#ff8888;" | Job Level 40–50
| Ninja, Gunslinger, Super Novice, Soul Linker, and Star Gladiator can later advance into their higher forms.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Leads to Lord Knight, High Wizard, Sniper, and other Transcendent classes.
|}
 
== Expanded Class Advancement ==
 
Expanded Classes are available in TimeRO, but they are balanced to fit the Pre-Renewal world.
 
This means classes such as Rebellion, Oboro, Kagerou, Soul Reaper, Star Emperor, and Super Novice EX exist, but their power level, scaling, and impact are adjusted to avoid breaking the classic server environment.
 
{| class="wikitable" style="width:100%; text-align:center;"
! Base Expanded Class
! Advanced Expanded Class
! Balance Direction
|-
| [[Ninja]]
| [[Oboro]] / [[Kagerou]]
| Fast, technical, skill-based combat balanced for Pre-Renewal pacing.
|-
| [[Gunslinger]]
| [[Rebellion]]
| Firearm specialist with adjusted damage scaling and controlled burst potential.
|-
| [[Super Novice]]
| [[Super Novice EX]]
| Flexible hybrid class with expanded options but controlled stat and skill impact.
|-
| [[Soul Linker]]
| [[Soul Reaper]]
| Spiritual support and magic class adapted to avoid Renewal-level scaling.
|-
|-
| [[Star Gladiator]]
| style="padding:11px 16px;color:#c0e8ff;font-weight:bold;" | Expanded Rebirth Path
| [[Star Emperor]]
| style="padding:11px 16px;font-family:'Courier New',monospace;font-size:0.84em;color:#80c8f8;" | After Rebirth
| Celestial fighter balanced around classic map, target, and stance identity.
| style="padding:11px 16px;color:#7080a0;font-size:0.90em;" | Expanded classes return to base expanded form post-rebirth, then advance to their higher class.
|}
|}
</div>


== Class Progression Tables ==
== Class Progression Tree ==


=== Novice ===
<div style="background:linear-gradient(135deg,rgba(6,8,20,0.96),rgba(3,4,12,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 32px 0;">
<div style="display:grid;grid-template-columns:44px 1fr 1fr 1fr 1fr 1fr;background:rgba(0,0,0,0.45);border-bottom:2px solid rgba(255,255,255,0.07);">
<div style="padding:10px 8px;"></div>
<div style="padding:10px 12px;font-size:0.78em;font-weight:bold;color:#5060a0;letter-spacing:0.08em;text-transform:uppercase;text-align:center;">First Class</div>
<div style="padding:10px 12px;font-size:0.78em;font-weight:bold;color:#5060a0;letter-spacing:0.08em;text-transform:uppercase;text-align:center;border-left:1px solid rgba(255,255,255,0.05);">Second (2-1)</div>
<div style="padding:10px 12px;font-size:0.78em;font-weight:bold;color:#5060a0;letter-spacing:0.08em;text-transform:uppercase;text-align:center;border-left:1px solid rgba(255,255,255,0.05);">Second (2-2)</div>
<div style="padding:10px 12px;font-size:0.78em;font-weight:bold;color:#5060a0;letter-spacing:0.08em;text-transform:uppercase;text-align:center;border-left:1px solid rgba(255,255,255,0.05);">Trans (2-1)</div>
<div style="padding:10px 12px;font-size:0.78em;font-weight:bold;color:#5060a0;letter-spacing:0.08em;text-transform:uppercase;text-align:center;border-left:1px solid rgba(255,255,255,0.05);">Trans (2-2)</div>
</div>


{| class="wikitable" style="margin:1rem auto; font-weight:bold; text-align:center; width:100%; min-width:700px;" cellpadding="20"
<div style="display:grid;grid-template-columns:44px 1fr 1fr 1fr 1fr 1fr;border-bottom:1px solid rgba(255,255,255,0.04);background:linear-gradient(90deg,rgba(220,60,60,0.06),transparent 60%);">
! style="text-align:center; background-color:#dae8fc;" | Novice
<div style="padding:14px 8px;display:flex;align-items:center;justify-content:center;"><div style="width:32px;height:32px;border-radius:9px;background:rgba(220,60,60,0.16);border:1px solid rgba(220,60,60,0.30);display:flex;align-items:center;justify-content:center;font-size:1.1em;">⚔</div></div>
|-
<div style="padding:12px 10px;display:flex;align-items:center;justify-content:center;"><div style="background:rgba(220,60,60,0.12);border:1px solid rgba(220,60,60,0.26);border-radius:8px;padding:7px 12px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f08080;font-size:0.92em;">[[Swordman]]</div></div></div>
| [[Novice]]
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(220,60,60,0.10);border:1px solid rgba(220,60,60,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#e07878;font-size:0.88em;">[[Knight]]</div></div></div>
|}
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(220,150,60,0.10);border:1px solid rgba(220,150,60,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#e0b070;font-size:0.88em;">[[Crusader]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(220,60,60,0.14),rgba(180,40,40,0.07));border:1px solid rgba(220,60,60,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#ff8888;font-size:0.88em;">[[Lord Knight]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(220,150,60,0.13),rgba(180,110,40,0.07));border:1px solid rgba(220,150,60,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f0c070;font-size:0.88em;">[[Paladin]]</div></div></div>
</div>


=== First Classes ===
<div style="display:grid;grid-template-columns:44px 1fr 1fr 1fr 1fr 1fr;border-bottom:1px solid rgba(255,255,255,0.04);background:linear-gradient(90deg,rgba(100,60,220,0.06),transparent 60%);">
<div style="padding:14px 8px;display:flex;align-items:center;justify-content:center;"><div style="width:32px;height:32px;border-radius:9px;background:rgba(100,60,220,0.16);border:1px solid rgba(100,60,220,0.30);display:flex;align-items:center;justify-content:center;font-size:1.1em;">🔮</div></div>
<div style="padding:12px 10px;display:flex;align-items:center;justify-content:center;"><div style="background:rgba(100,60,220,0.12);border:1px solid rgba(100,60,220,0.26);border-radius:8px;padding:7px 12px;text-align:center;width:100%;"><div style="font-weight:bold;color:#c090ff;font-size:0.92em;">[[Mage]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(100,60,220,0.10);border:1px solid rgba(100,60,220,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#b080f0;font-size:0.88em;">[[Wizard]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(60,120,220,0.10);border:1px solid rgba(60,120,220,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#80b0f0;font-size:0.88em;">[[Sage]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(100,60,220,0.14),rgba(70,40,180,0.07));border:1px solid rgba(100,60,220,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#d0a0ff;font-size:0.88em;">[[High Wizard]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(60,120,220,0.13),rgba(40,90,180,0.07));border:1px solid rgba(60,120,220,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#90c0ff;font-size:0.88em;">[[Professor]]</div></div></div>
</div>


{| class="wikitable" style="margin:1rem auto; font-weight:bold; text-align:center; width:100%; min-width:700px;" cellpadding="20"
<div style="display:grid;grid-template-columns:44px 1fr 1fr 1fr 1fr 1fr;border-bottom:1px solid rgba(255,255,255,0.04);background:linear-gradient(90deg,rgba(60,180,80,0.06),transparent 60%);">
! colspan="6" style="text-align:center; background-color:#dae8fc;" | First Class
<div style="padding:14px 8px;display:flex;align-items:center;justify-content:center;"><div style="width:32px;height:32px;border-radius:9px;background:rgba(60,180,80,0.16);border:1px solid rgba(60,180,80,0.30);display:flex;align-items:center;justify-content:center;font-size:1.1em;">🏹</div></div>
|-
<div style="padding:12px 10px;display:flex;align-items:center;justify-content:center;"><div style="background:rgba(60,180,80,0.12);border:1px solid rgba(60,180,80,0.26);border-radius:8px;padding:7px 12px;text-align:center;width:100%;"><div style="font-weight:bold;color:#80e898;font-size:0.92em;">[[Archer]]</div></div></div>
| [[Swordman]] || [[Mage]] || [[Archer]] || [[Merchant]] || [[Thief]] || [[Acolyte]]
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(60,180,80,0.10);border:1px solid rgba(60,180,80,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#70d888;font-size:0.88em;">[[Hunter]]</div></div></div>
|}
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(180,140,60,0.10);border:1px solid rgba(180,140,60,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#e8c870;font-size:0.84em;">[[Bard]] / [[Dancer]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(60,180,80,0.14),rgba(40,140,60,0.07));border:1px solid rgba(60,180,80,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#a0f0b0;font-size:0.88em;">[[Sniper]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(180,140,60,0.13),rgba(140,110,40,0.07));border:1px solid rgba(180,140,60,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f8d888;font-size:0.84em;">[[Clown]] / [[Gypsy]]</div></div></div>
</div>


=== Normal and Transcendent Classes ===
<div style="display:grid;grid-template-columns:44px 1fr 1fr 1fr 1fr 1fr;border-bottom:1px solid rgba(255,255,255,0.04);background:linear-gradient(90deg,rgba(220,160,30,0.06),transparent 60%);">
<div style="padding:14px 8px;display:flex;align-items:center;justify-content:center;"><div style="width:32px;height:32px;border-radius:9px;background:rgba(220,160,30,0.16);border:1px solid rgba(220,160,30,0.30);display:flex;align-items:center;justify-content:center;font-size:1.1em;">⚒</div></div>
<div style="padding:12px 10px;display:flex;align-items:center;justify-content:center;"><div style="background:rgba(220,160,30,0.12);border:1px solid rgba(220,160,30,0.26);border-radius:8px;padding:7px 12px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f8d060;font-size:0.92em;">[[Merchant]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(220,100,30,0.10);border:1px solid rgba(220,100,30,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f09060;font-size:0.88em;">[[Blacksmith]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(100,200,100,0.10);border:1px solid rgba(100,200,100,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#90e090;font-size:0.88em;">[[Alchemist]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(220,100,30,0.14),rgba(180,70,20,0.07));border:1px solid rgba(220,100,30,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#ffb888;font-size:0.88em;">[[Whitesmith]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(100,200,100,0.13),rgba(70,160,70,0.07));border:1px solid rgba(100,200,100,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#c0f0c0;font-size:0.88em;">[[Creator]]</div></div></div>
</div>


{| class="wikitable" style="margin:1rem auto; font-weight:bold; text-align:center; width:100%; min-width:700px;" cellpadding="20"
<div style="display:grid;grid-template-columns:44px 1fr 1fr 1fr 1fr 1fr;border-bottom:1px solid rgba(255,255,255,0.04);background:linear-gradient(90deg,rgba(160,60,200,0.06),transparent 60%);">
! First Class
<div style="padding:14px 8px;display:flex;align-items:center;justify-content:center;"><div style="width:32px;height:32px;border-radius:9px;background:rgba(160,80,200,0.16);border:1px solid rgba(160,80,200,0.30);display:flex;align-items:center;justify-content:center;font-size:1.1em;">🗡</div></div>
! Second Class (2-1)
<div style="padding:12px 10px;display:flex;align-items:center;justify-content:center;"><div style="background:rgba(160,80,200,0.12);border:1px solid rgba(160,80,200,0.26);border-radius:8px;padding:7px 12px;text-align:center;width:100%;"><div style="font-weight:bold;color:#d898ff;font-size:0.92em;">[[Thief]]</div></div></div>
! Second Class (2-2)
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(160,40,80,0.10);border:1px solid rgba(160,40,80,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#e07890;font-size:0.88em;">[[Assassin]]</div></div></div>
! Transcendent Second Class (2-1)
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(100,80,160,0.10);border:1px solid rgba(100,80,160,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#b0a0e0;font-size:0.88em;">[[Rogue]]</div></div></div>
! Transcendent Second Class (2-2)
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(160,40,80,0.14),rgba(120,30,60,0.07));border:1px solid rgba(160,40,80,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#ff99aa;font-size:0.84em;">[[Assassin Cross]]</div></div></div>
|-
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(100,80,160,0.13),rgba(70,60,130,0.07));border:1px solid rgba(100,80,160,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#c8b8f8;font-size:0.88em;">[[Stalker]]</div></div></div>
| [[Swordman]] || [[Knight]] || [[Crusader]] || [[Lord Knight]] || [[Paladin]]
</div>
|-
| [[Mage]] || [[Wizard]] || [[Sage]] || [[High Wizard]] || [[Professor]]
|-
| [[Archer]] || [[Hunter]] || [[Bard]] / [[Dancer]] || [[Sniper]] || [[Clown]] / [[Gypsy]]
|-
| [[Merchant]] || [[Blacksmith]] || [[Alchemist]] || [[Whitesmith]] || [[Creator]]
|-
| [[Thief]] || [[Assassin]] || [[Rogue]] || [[Assassin Cross]] || [[Stalker]]
|-
| [[Acolyte]] || [[Priest]] || [[Monk]] || [[High Priest]] || [[Champion]]
|}
 
=== Expanded Classes ===
 
{| class="wikitable" style="margin:1rem auto; font-weight:bold; text-align:center; width:100%; min-width:700px;" cellpadding="20"
! Expanded Class
! Advanced Expanded Class
! TimeRO Balance Note
|-
| [[Ninja]]
| [[Oboro]] / [[Kagerou]]
| Advanced ninja arts adapted to Pre-Renewal power levels.
|-
| [[Gunslinger]]
| [[Rebellion]]
| Firearm progression with adjusted burst and scaling.
|-
| [[Super Novice]]
| [[Super Novice EX]]
| Expanded flexibility without Renewal-level stat abuse.
|-
| [[Taekwon]]
| [[Star Gladiator]] → [[Star Emperor]]
| Celestial martial path balanced around classic combat values.
|-
| [[Taekwon]]
| [[Soul Linker]] → [[Soul Reaper]]
| Spiritual class progression adjusted for Pre-Renewal support and magic balance.
|}
 
== Job Classrooms ==


Each class has a dedicated classroom inside Criatura Academy.
<div style="display:grid;grid-template-columns:44px 1fr 1fr 1fr 1fr 1fr;background:linear-gradient(90deg,rgba(240,200,60,0.06),transparent 60%);">
<div style="padding:14px 8px;display:flex;align-items:center;justify-content:center;"><div style="width:32px;height:32px;border-radius:9px;background:rgba(240,200,60,0.16);border:1px solid rgba(240,200,60,0.30);display:flex;align-items:center;justify-content:center;font-size:1.1em;">✝</div></div>
<div style="padding:12px 10px;display:flex;align-items:center;justify-content:center;"><div style="background:rgba(240,200,60,0.12);border:1px solid rgba(240,200,60,0.26);border-radius:8px;padding:7px 12px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f8e078;font-size:0.92em;">[[Acolyte]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(240,200,60,0.10);border:1px solid rgba(240,200,60,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f8d860;font-size:0.88em;">[[Priest]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:rgba(200,100,40,0.10);border:1px solid rgba(200,100,40,0.22);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f0b070;font-size:0.88em;">[[Monk]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(240,200,60,0.14),rgba(200,160,40,0.07));border:1px solid rgba(240,200,60,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#ffe880;font-size:0.88em;">[[High Priest]]</div></div></div>
<div style="padding:8px 6px;border-left:1px solid rgba(255,255,255,0.04);display:flex;align-items:center;justify-content:center;"><div style="background:linear-gradient(135deg,rgba(200,100,40,0.13),rgba(160,70,30,0.07));border:1px solid rgba(200,100,40,0.28);border-radius:7px;padding:7px 10px;text-align:center;width:100%;"><div style="font-weight:bold;color:#f8c080;font-size:0.88em;">[[Champion]]</div></div></div>
</div>
</div>


Classrooms are not just decorative areas. They are the main progression point for that job family.
== Expanded Classes ==


A classroom usually contains:
<div style="background:linear-gradient(90deg,rgba(0,200,180,0.09),rgba(0,200,180,0.03),transparent);border:1px solid rgba(0,200,180,0.22);border-radius:8px;padding:10px 18px;margin:0 0 20px 0;color:#30c8b0;font-size:0.88em;">Expanded classes open new playstyles inside the Pre-Renewal universe. Advanced forms are balanced down — skills, scaling, and damage may differ from official Renewal behavior. They do not replace classic job roles.</div>


{| class="wikitable" style="width:100%; text-align:center;"
<div style="background:linear-gradient(135deg,rgba(6,8,20,0.96),rgba(3,4,12,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 32px 0;">
! Classroom Feature
<div style="background:linear-gradient(90deg,rgba(0,200,180,0.12),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8b0;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">Expanded Class Paths — Base → Advanced</div>
! Purpose
{| style="width:100%;border-collapse:collapse;margin:0;"
|-
|-
| '''First Class Instructor'''
! style="background:rgba(0,0,0,0.40);color:#6080a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:190px;" | Base Class
| Handles the first job change after the Novice reaches Job Level 10.
! style="background:rgba(0,0,0,0.40);color:#6080a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:180px;" | Advanced Class
! style="background:rgba(0,0,0,0.40);color:#6080a0;padding:9px 16px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | TimeRO Balance Direction
|-
|-
| '''Second Class Instructor'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#c8a8ff;" | [[Ninja]] 🥷
| Handles the second job change after the character reaches Job Level 40–50.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c8a8ff;" | [[Oboro]] · [[Kagerou]]
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Fast, technical, skill-based combat balanced for Pre-Renewal pacing.
|-
|-
| '''Advanced Instructor'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#ffb870;" | [[Gunslinger]] 🔫
| Handles Transcendent or Expanded advancement where applicable.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ffb870;" | [[Rebellion]]
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Firearm specialist with adjusted damage scaling and controlled burst potential.
|-
|-
| '''Class Supplier'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#ff98f8;" | [[Super Novice]] ✨
| Sells basic supplies useful for that job.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ff98f8;" | [[Super Novice EX]]
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Flexible hybrid class with expanded options but controlled stat and skill impact.
|-
|-
| '''Class Equipment NPC'''
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);font-weight:bold;color:#a8d0ff;" | [[Taekwon]] 🦵 → [[Soul Linker]]
| Provides or sells job-specific beginner equipment.
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#a8d0ff;" | [[Soul Reaper]]
| style="padding:11px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.90em;" | Spiritual support and magic class adapted to avoid Renewal-level scaling.
|-
|-
| '''Task Board'''
| style="padding:11px 16px;font-weight:bold;color:#fff080;" | [[Taekwon]] 🦵 → [[Star Gladiator]]
| Sends the player to the correct job-change task page.
| style="padding:11px 16px;color:#fff080;" | [[Star Emperor]]
| style="padding:11px 16px;color:#7080a0;font-size:0.90em;" | Celestial fighter balanced around classic map, target, and stance identity.
|}
|}
 
</div>
== Job Change Tasks ==
 
Every class in TimeRO has a custom job-change task.
 
These tasks are more challenging than the original job-change quests and are designed to teach the player what the class is supposed to do.
 
Each task has its own wiki page. Use the buttons below to access the detailed task guide for each class.


== First Class Job Change Tasks ==
== First Class Job Change Tasks ==


{| class="wikitable" style="width:100%; text-align:center;"
<div style="background:linear-gradient(90deg,rgba(60,120,220,0.09),rgba(60,120,220,0.03),transparent);border:1px solid rgba(60,120,220,0.22);border-radius:8px;padding:10px 18px;margin:0 0 20px 0;color:#6090d8;font-size:0.88em;">Every class in TimeRO has a custom job-change task — more challenging than the original and designed to teach you what the class does before you commit.</div>
! Class
! Task Theme
! Task Summary
! Task Page
|-
| [[Swordman]]
| Discipline and endurance
| Defeat training monsters, survive a timed endurance trial, and prove basic melee control.
| <span class="plainlinks">[[Swordman Initiation Task|'''Swordman Task''']]</span>
|-
| [[Mage]]
| Elemental control
| Gather elemental catalysts, defeat monsters using proper elemental logic, and complete a spell-control test.
| <span class="plainlinks">[[Mage Initiation Task|'''Mage Task''']]</span>
|-
| [[Archer]]
| Precision and positioning
| Hunt moving targets, collect bow materials, and complete a ranged accuracy challenge.
| <span class="plainlinks">[[Archer Initiation Task|'''Archer Task''']]</span>
|-
| [[Merchant]]
| Trade and logistics
| Complete a delivery route, gather trade materials, and prove basic economy knowledge.
| <span class="plainlinks">[[Merchant Initiation Task|'''Merchant Task''']]</span>
|-
| [[Thief]]
| Stealth and opportunism
| Retrieve stolen goods, avoid patrol monsters, and defeat targets using agility and timing.
| <span class="plainlinks">[[Thief Initiation Task|'''Thief Task''']]</span>
|-
| [[Acolyte]]
| Faith and protection
| Heal wounded NPCs, defeat undead monsters, and complete a support-focused trial.
| <span class="plainlinks">[[Acolyte Initiation Task|'''Acolyte Task''']]</span>
|}
 
== Second Class Job Change Tasks ==
 
Second Class tasks are designed to test whether the player understands the role of the class they are choosing.
 
=== Swordman Path ===


{| class="wikitable" style="width:100%; text-align:center;"
<div style="background:linear-gradient(135deg,rgba(6,8,20,0.96),rgba(3,4,12,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;margin:0 0 28px 0;">
! Class
<div style="background:linear-gradient(90deg,rgba(60,120,220,0.14),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#6090d8;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">First Class Initiation Tasks — Novice → First Class (Job Level 10)</div>
! Task Theme
{| style="width:100%;border-collapse:collapse;margin:0;"
! Task Summary
! Task Page
|-
|-
| [[Knight]]
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:120px;" | Class
| Vanguard combat
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:160px;" | Task Theme
| Defeat mounted-combat trial monsters, survive a battlefield endurance test, and collect knightly proof materials.
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:left;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);" | Summary
| [[Knight Advancement Task|'''Knight Task''']]
! style="background:rgba(0,0,0,0.40);color:#6070a0;padding:9px 14px;text-align:center;font-size:0.82em;letter-spacing:0.08em;border-bottom:1px solid rgba(255,255,255,0.07);width:90px;" | Page
|-
|-
| [[Crusader]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <div style="display:flex;align-items:center;gap:7px;"><span>⚔</span> <strong style="color:#f08080;">[[Swordman]]</strong></div>
| Oath and defense
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a090;font-size:0.87em;font-style:italic;" | Discipline and endurance
| Protect an NPC escort, defeat undead or demon enemies, and pass a defensive faith trial.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.87em;" | Defeat training monsters, survive a timed endurance trial, prove basic melee control.
| [[Crusader Advancement Task|'''Crusader Task''']]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;" | [[Swordman Initiation Task|<span style="color:#6090d8;font-size:0.84em;font-weight:bold;">Task →</span>]]
|}
 
=== Mage Path ===
 
{| class="wikitable" style="width:100%; text-align:center;"
! Class
! Task Theme
! Task Summary
! Task Page
|-
|-
| [[Wizard]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <div style="display:flex;align-items:center;gap:7px;"><span>🔮</span> <strong style="color:#c090ff;">[[Mage]]</strong></div>
| Destructive magic
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a090;font-size:0.87em;font-style:italic;" | Elemental control
| Complete an elemental damage trial, defeat monsters with correct elemental counters, and gather spell crystals.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.87em;" | Gather elemental catalysts, defeat monsters using proper elemental logic, complete a spell-control test.
| [[Wizard Advancement Task|'''Wizard Task''']]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;" | [[Mage Initiation Task|<span style="color:#6090d8;font-size:0.84em;font-weight:bold;">Task →</span>]]
|-
|-
| [[Sage]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <div style="display:flex;align-items:center;gap:7px;"><span>🏹</span> <strong style="color:#80e898;">[[Archer]]</strong></div>
| Magical theory
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a090;font-size:0.87em;font-style:italic;" | Precision and positioning
| Complete a knowledge trial, collect magic research materials, and defeat monsters using tactical spell choice.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.87em;" | Hunt moving targets, collect bow materials, complete a ranged accuracy challenge.
| [[Sage Advancement Task|'''Sage Task''']]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;" | [[Archer Initiation Task|<span style="color:#6090d8;font-size:0.84em;font-weight:bold;">Task →</span>]]
|}
 
=== Archer Path ===
 
{| class="wikitable" style="width:100%; text-align:center;"
! Class
! Task Theme
! Task Summary
! Task Page
|-
|-
| [[Hunter]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <div style="display:flex;align-items:center;gap:7px;"><span>⚒</span> <strong style="color:#f8d060;">[[Merchant]]</strong></div>
| Tracking and traps
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a090;font-size:0.87em;font-style:italic;" | Trade and logistics
| Track target monsters, place traps in a field trial, and defeat a marked beast.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.87em;" | Complete a delivery route, gather trade materials, prove basic economy knowledge.
| [[Hunter Advancement Task|'''Hunter Task''']]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;" | [[Merchant Initiation Task|<span style="color:#6090d8;font-size:0.84em;font-weight:bold;">Task →</span>]]
|-
|-
| [[Bard]]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);" | <div style="display:flex;align-items:center;gap:7px;"><span>🗡</span> <strong style="color:#d898ff;">[[Thief]]</strong></div>
| Song and morale
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a090;font-size:0.87em;font-style:italic;" | Stealth and opportunism
| Collect rare sound materials, assist NPC performers, and complete a rhythm-based hunting task.
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);color:#7080a0;font-size:0.87em;" | Retrieve stolen goods, avoid patrol monsters, defeat targets using agility and timing.
| [[Bard Advancement Task|'''Bard Task''']]
| style="padding:11px 14px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;" | [[Thief Initiation Task|<span style="color:#6090d8;font-size:0.84em;font-weight:bold;">Task →</span>]]
|-
|-
| [[Dancer]]
| style="padding:11px 14px;" | <div style="display:flex;align-items:center;gap:7px;"><span>✝</span> <strong style="color:#f8e078;">[[Acolyte]]</strong></div>
| Grace and rhythm
| style="padding:11px 14px;color:#b0a090;font-size:0.87em;font-style:italic;" | Faith and protection
| Complete movement trials, gather performance materials, and defeat monsters while maintaining positioning.
| style="padding:11px 14px;color:#7080a0;font-size:0.87em;" | Heal wounded NPCs, defeat undead monsters, complete a support-focused trial.
| [[Dancer Advancement Task|'''Dancer Task''']]
| style="padding:11px 14px;text-align:center;" | [[Acolyte Initiation Task|<span style="color:#6090d8;font-size:0.84em;font-weight:bold;">Task →</span>]]
|}
|}
</div>


=== Merchant Path ===
== Second Class Job Change Tasks ==


{| class="wikitable" style="width:100%; text-align:center;"
<div style="background:linear-gradient(90deg,rgba(100,160,60,0.09),rgba(100,160,60,0.03),transparent);border:1px solid rgba(100,160,60,0.22);border-radius:8px;padding:10px 18px;margin:0 0 20px 0;color:#80b848;font-size:0.88em;">Second class tasks test whether the player understands the role of the class they are choosing. Each path has its own task — choose carefully.</div>
! Class
! Task Theme
! Task Summary
! Task Page
|-
| [[Blacksmith]]
| Forging and combat
| Mine materials, craft a test weapon, and defeat monsters using forged equipment.
| [[Blacksmith Advancement Task|'''Blacksmith Task''']]
|-
| [[Alchemist]]
| Research and creation
| Gather reagents, brew test mixtures, and defeat monsters affected by experimental substances.
| [[Alchemist Advancement Task|'''Alchemist Task''']]
|}


=== Thief Path ===
<div style="display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 14px 0;">
<div style="background:linear-gradient(135deg,rgba(8,6,20,0.94),rgba(4,4,14,0.99));border:1px solid rgba(220,60,60,0.20);border-radius:10px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(220,60,60,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#e07070;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;display:flex;align-items:center;gap:8px;"><span>⚔</span> Swordman Path</div>
<div style="padding:0;">
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#e07878;font-size:0.88em;">[[Knight]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Defeat mounted-combat trial monsters, survive battlefield endurance, collect knightly proof materials.</div><div>[[Knight Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div style="font-weight:bold;color:#e0b070;font-size:0.88em;">[[Crusader]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Protect an NPC escort, defeat undead or demon enemies, pass a defensive faith trial.</div><div>[[Crusader Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
</div>
</div>
<div style="background:linear-gradient(135deg,rgba(8,6,20,0.94),rgba(4,4,14,0.99));border:1px solid rgba(100,60,220,0.20);border-radius:10px;overflow:hidden;">
<div style="background:linear-gradient(90deg,rgba(100,60,220,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#b080f0;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;display:flex;align-items:center;gap:8px;"><span>🔮</span> Mage Path</div>
<div style="padding:0;">
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#b080f0;font-size:0.88em;">[[Wizard]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Complete an elemental damage trial, defeat monsters with correct elemental counters, gather spell crystals.</div><div>[[Wizard Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div style="font-weight:bold;color:#80b0f0;font-size:0.88em;">[[Sage]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Complete a knowledge trial, collect magic research materials, defeat monsters using tactical spell choice.</div><div>[[Sage Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
</div>
</div>
</div>


{| class="wikitable" style="width:100%; text-align:center;"
<div style="display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 14px 0;">
! Class
<div style="background:linear-gradient(135deg,rgba(8,6,20,0.94),rgba(4,4,14,0.99));border:1px solid rgba(60,180,80,0.20);border-radius:10px;overflow:hidden;">
! Task Theme
<div style="background:linear-gradient(90deg,rgba(60,180,80,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#70d888;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;display:flex;align-items:center;gap:8px;"><span>🏹</span> Archer Path</div>
! Task Summary
<div style="padding:0;">
! Task Page
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#70d888;font-size:0.88em;">[[Hunter]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Track target monsters, place traps in a field trial, defeat a marked beast.</div><div>[[Hunter Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
|-
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#e8c870;font-size:0.88em;">[[Bard]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Collect rare sound materials, assist NPC performers, complete a rhythm-based hunting task.</div><div>[[Bard Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| [[Assassin]]
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div style="font-weight:bold;color:#e8c870;font-size:0.88em;">[[Dancer]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Complete movement trials, gather performance materials, defeat monsters while maintaining positioning.</div><div>[[Dancer Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| Lethality and precision
</div>
| Defeat marked targets, gather poison components, and complete a silent elimination trial.
</div>
| [[Assassin Advancement Task|'''Assassin Task''']]
<div style="background:linear-gradient(135deg,rgba(8,6,20,0.94),rgba(4,4,14,0.99));border:1px solid rgba(220,160,30,0.20);border-radius:10px;overflow:hidden;">
|-
<div style="background:linear-gradient(90deg,rgba(220,160,30,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#e8c040;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;display:flex;align-items:center;gap:8px;"><span>⚒</span> Merchant Path</div>
| [[Rogue]]
<div style="padding:0;">
| Trickery and adaptation
<div style="display:grid;grid-template-columns:110px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#f09060;font-size:0.88em;">[[Blacksmith]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Mine materials, craft a test weapon, defeat monsters using forged equipment.</div><div>[[Blacksmith Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| Recover stolen items, copy enemy patterns, and complete an infiltration challenge.
<div style="display:grid;grid-template-columns:110px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div style="font-weight:bold;color:#90e090;font-size:0.88em;">[[Alchemist]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Gather reagents, brew test mixtures, defeat monsters affected by experimental substances.</div><div>[[Alchemist Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| [[Rogue Advancement Task|'''Rogue Task''']]
</div>
|}
</div>
</div>


=== Acolyte Path ===
<div style="display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 32px 0;">
 
<div style="background:linear-gradient(135deg,rgba(8,6,20,0.94),rgba(4,4,14,0.99));border:1px solid rgba(160,60,200,0.20);border-radius:10px;overflow:hidden;">
{| class="wikitable" style="width:100%; text-align:center;"
<div style="background:linear-gradient(90deg,rgba(160,60,200,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#d098ff;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;display:flex;align-items:center;gap:8px;"><span>🗡</span> Thief Path</div>
! Class
<div style="padding:0;">
! Task Theme
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#e07890;font-size:0.88em;">[[Assassin]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Defeat marked targets, gather poison components, complete a silent elimination trial.</div><div>[[Assassin Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
! Task Summary
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div style="font-weight:bold;color:#b0a0e0;font-size:0.88em;">[[Rogue]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Recover stolen items, copy enemy patterns, complete an infiltration challenge.</div><div>[[Rogue Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
! Task Page
</div>
|-
</div>
| [[Priest]]
<div style="background:linear-gradient(135deg,rgba(8,6,20,0.94),rgba(4,4,14,0.99));border:1px solid rgba(240,200,60,0.20);border-radius:10px;overflow:hidden;">
| Restoration and blessing
<div style="background:linear-gradient(90deg,rgba(240,200,60,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#f8e060;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;display:flex;align-items:center;gap:8px;"><span>✝</span> Acolyte Path</div>
| Heal NPCs, purify cursed areas, and defeat undead enemies using holy methods.
<div style="padding:0;">
| [[Priest Advancement Task|'''Priest Task''']]
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#f8d860;font-size:0.88em;">[[Priest]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Heal NPCs, purify cursed areas, defeat undead enemies using holy methods.</div><div>[[Priest Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
|-
<div style="display:grid;grid-template-columns:100px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div style="font-weight:bold;color:#f0b070;font-size:0.88em;">[[Monk]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Complete martial trials, gather spiritual tokens, defeat a combat master.</div><div>[[Monk Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| [[Monk]]
</div>
| Discipline and spirit
</div>
| Complete martial trials, gather spiritual tokens, and defeat a combat master.
</div>
| [[Monk Advancement Task|'''Monk Task''']]
|}


== Transcendent Job Change Tasks ==
== Transcendent Job Change Tasks ==


After reaching Base Level 99, eligible characters may perform [[Rebirth]].
<div style="background:linear-gradient(135deg,rgba(24,8,4,0.92),rgba(14,4,2,0.98));border:1px solid rgba(255,140,30,0.26);border-left:4px solid #e06010;border-radius:8px;padding:12px 18px;margin:0 0 20px 0;color:#d09060;font-size:0.88em;line-height:1.65;">After reaching <strong style="color:#f8b060;">Base Level 99</strong>, eligible characters may perform [[Rebirth]] — resetting into a High Novice and opening the Transcendent path. Transcendent tasks are harder than normal tasks and require proof that you mastered the original class.</div>


Rebirth resets the character into a High Novice and opens the Transcendent path.
<div style="background:linear-gradient(135deg,rgba(6,8,20,0.96),rgba(3,4,12,0.99));border:1px solid rgba(255,140,30,0.20);border-radius:10px;overflow:hidden;margin:0 0 32px 0;">
 
<div style="background:linear-gradient(90deg,rgba(255,140,30,0.14),transparent);padding:12px 20px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#e09030;font-size:0.84em;letter-spacing:0.10em;text-transform:uppercase;">Transcendent Class Tasks — Base Level 99 + Rebirth</div>
Transcendent job-change tasks are harder than normal tasks and require proof that the player mastered the original class identity.
<div style="display:grid;grid-template-columns:1fr 1fr;gap:0;">
 
<div style="border-right:1px solid rgba(255,255,255,0.05);">
{| class="wikitable" style="width:100%; text-align:center;"
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#ff8888;font-size:0.90em;">[[Lord Knight]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Battlefield command and advanced melee pressure</div></div>[[Lord Knight Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
! Transcendent Class
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#f0c070;font-size:0.90em;">[[Paladin]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Sacred defense and party protection</div></div>[[Paladin Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
! Task Theme
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#d0a0ff;font-size:0.90em;">[[High Wizard]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">High-level elemental destruction</div></div>[[High Wizard Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
! Task Page
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#90c0ff;font-size:0.90em;">[[Professor]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Advanced magical control and disruption</div></div>[[Professor Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
|-
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#a0f0b0;font-size:0.90em;">[[Sniper]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Superior tracking and ranged execution</div></div>[[Sniper Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| [[Lord Knight]]
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#f8d888;font-size:0.90em;">[[Clown]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Battle performance and morale control</div></div>[[Clown Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| Battlefield command and advanced melee pressure
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;"><div><span style="font-weight:bold;color:#f8d888;font-size:0.90em;">[[Gypsy]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Battle performance and movement mastery</div></div>[[Gypsy Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| [[Lord Knight Transcendence Task|'''Lord Knight Task''']]
</div>
|-
<div>
| [[Paladin]]
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#ffb888;font-size:0.90em;">[[Whitesmith]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Master forging and weapon domination</div></div>[[Whitesmith Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| Sacred defense and party protection
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#c0f0c0;font-size:0.90em;">[[Creator]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Advanced alchemy and biological research</div></div>[[Creator Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| [[Paladin Transcendence Task|'''Paladin Task''']]
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#ff99aa;font-size:0.90em;">[[Assassin Cross]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Advanced assassination and poison mastery</div></div>[[Assassin Cross Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
|-
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#c8b8f8;font-size:0.90em;">[[Stalker]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Advanced infiltration and tactical theft</div></div>[[Stalker Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| [[High Wizard]]
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(255,255,255,0.04);"><div><span style="font-weight:bold;color:#ffe880;font-size:0.90em;">[[High Priest]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Divine restoration and exorcism</div></div>[[High Priest Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| High-level elemental destruction
<div style="display:flex;align-items:center;justify-content:space-between;gap:10px;padding:10px 16px;"><div><span style="font-weight:bold;color:#f8c080;font-size:0.90em;">[[Champion]]</span><div style="color:#5060a0;font-size:0.77em;margin-top:2px;">Spiritual combat and controlled burst</div></div>[[Champion Transcendence Task|<span style="color:#6090d8;font-size:0.80em;font-weight:bold;white-space:nowrap;">Task →</span>]]</div>
| [[High Wizard Transcendence Task|'''High Wizard Task''']]
</div>
|-
</div>
| [[Professor]]
</div>
| Advanced magical control and disruption
| [[Professor Transcendence Task|'''Professor Task''']]
|-
| [[Sniper]]
| Superior tracking and ranged execution
| [[Sniper Transcendence Task|'''Sniper Task''']]
|-
| [[Clown]]
| Battle performance and morale control
| [[Clown Transcendence Task|'''Clown Task''']]
|-
| [[Gypsy]]
| Battle performance and movement mastery
| [[Gypsy Transcendence Task|'''Gypsy Task''']]
|-
| [[Whitesmith]]
| Master forging and weapon domination
| [[Whitesmith Transcendence Task|'''Whitesmith Task''']]
|-
| [[Creator]]
| Advanced alchemy and biological research
| [[Creator Transcendence Task|'''Creator Task''']]
|-
| [[Assassin Cross]]
| Advanced assassination and poison mastery
| [[Assassin Cross Transcendence Task|'''Assassin Cross Task''']]
|-
| [[Stalker]]
| Advanced infiltration and tactical theft
| [[Stalker Transcendence Task|'''Stalker Task''']]
|-
| [[High Priest]]
| Divine restoration and exorcism
| [[High Priest Transcendence Task|'''High Priest Task''']]
|-
| [[Champion]]
| Spiritual combat and controlled burst
| [[Champion Transcendence Task|'''Champion Task''']]
|}


== Expanded Class Job Change Tasks ==
== Expanded Class Job Change Tasks ==


Expanded Classes have their own progression identity.
<div style="display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 32px 0;">
 
<div style="background:linear-gradient(135deg,rgba(6,14,24,0.94),rgba(3,8,16,0.99));border:1px solid rgba(0,200,180,0.22);border-radius:10px;overflow:hidden;">
These classes do not exist to replace the classic jobs. They exist to open new styles of gameplay inside the Pre-Renewal universe.
<div style="background:linear-gradient(90deg,rgba(0,200,180,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#30c8b0;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;">Base Expanded Classes — Entry Tasks</div>
 
<div style="padding:0;">
{| class="wikitable" style="width:100%; text-align:center;"
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div><div style="font-weight:bold;color:#c8a8ff;font-size:0.88em;">[[Ninja]]</div><div style="font-size:0.72em;color:#4060a0;margin-top:2px;">Jlv 40–50</div></div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Stealth trials, gather ninja tools, defeat marked enemies without brute force.</div><div>[[Ninja Initiation Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
! Class
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div><div style="font-weight:bold;color:#ffb870;font-size:0.88em;">[[Gunslinger]]</div><div style="font-size:0.72em;color:#4060a0;margin-top:2px;">Jlv 40–50</div></div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Gather firearm components, complete a shooting trial, defeat ranged targets.</div><div>[[Gunslinger Initiation Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
! Requirement
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div><div style="font-weight:bold;color:#ff98f8;font-size:0.88em;">[[Super Novice]]</div><div style="font-size:0.72em;color:#4060a0;margin-top:2px;">Jlv 40–50</div></div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Complete mixed trials based on several first-class roles, prove adaptability.</div><div>[[Super Novice Initiation Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
! Task Theme
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div><div style="font-weight:bold;color:#f0d870;font-size:0.88em;">[[Taekwon]]</div><div style="font-size:0.72em;color:#4060a0;margin-top:2px;">Jlv 10</div></div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Complete movement, kick, and discipline trials before choosing a celestial or spiritual future.</div><div>[[Taekwon Initiation Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
! Task Summary
</div>
! Task Page
</div>
|-
<div style="background:linear-gradient(135deg,rgba(6,14,24,0.94),rgba(3,8,16,0.99));border:1px solid rgba(60,140,220,0.22);border-radius:10px;overflow:hidden;">
| [[Ninja]]
<div style="background:linear-gradient(90deg,rgba(60,140,220,0.14),transparent);padding:10px 16px 8px;border-bottom:1px solid rgba(255,255,255,0.06);font-weight:bold;color:#5090d8;font-size:0.82em;letter-spacing:0.08em;text-transform:uppercase;">Advanced Expanded Classes (Jlv 40–50)</div>
| Novice Job Level 40–50
<div style="padding:0;">
| Shadows and discipline
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#d0a8ff;font-size:0.88em;">[[Oboro]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Moonlit assassination, illusion, and refined ninja arts.</div><div>[[Oboro Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| Complete stealth trials, gather ninja tools, and defeat marked enemies without relying on brute force.
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#f8c870;font-size:0.88em;">[[Kagerou]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Solar discipline, explosive arts, and advanced shadow combat.</div><div>[[Kagerou Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| [[Ninja Initiation Task|'''Ninja Task''']]
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#ffb868;font-size:0.88em;">[[Rebellion]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Heavy firearms, tactical suppression, and weapon mastery.</div><div>[[Rebellion Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
|-
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#ff98ff;font-size:0.84em;">[[Super Novice EX]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Extreme versatility, hybrid mastery, survival against impossible odds.</div><div>[[Super Novice EX Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| [[Gunslinger]]
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;border-bottom:1px solid rgba(255,255,255,0.04);align-items:center;"><div style="font-weight:bold;color:#b0c8ff;font-size:0.88em;">[[Soul Reaper]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Soul harvesting, spiritual judgment, and controlled forbidden power.</div><div>[[Soul Reaper Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| Novice Job Level 40–50
<div style="display:grid;grid-template-columns:120px 1fr auto;gap:0;padding:10px 14px;align-items:center;"><div style="font-weight:bold;color:#fff080;font-size:0.88em;">[[Star Emperor]]</div><div style="color:#6070a0;font-size:0.82em;line-height:1.5;padding:0 10px;">Celestial authority, stellar combat, mastery over sun, moon, and stars.</div><div>[[Star Emperor Advancement Task|<span style="color:#6090d8;font-size:0.80em;white-space:nowrap;font-weight:bold;">Task →</span>]]</div></div>
| Firearms and precision
</div>
| Gather firearm components, complete a shooting trial, and defeat ranged targets.
</div>
| [[Gunslinger Initiation Task|'''Gunslinger Task''']]
</div>
|-
| [[Super Novice]]
| Novice Job Level 40–50
| Versatility and courage
| Complete mixed trials based on several first-class roles and prove adaptability.
| [[Super Novice Initiation Task|'''Super Novice Task''']]
|-
| [[Taekwon]]
| Novice Job Level 10
| Martial movement
| Complete movement, kick, and discipline trials before choosing a celestial or spiritual future.
| [[Taekwon Initiation Task|'''Taekwon Task''']]
|}
 
== Advanced Expanded Class Tasks ==
 
After rebirth or advanced progression, Expanded Classes return to their base expanded form and may later advance into their higher class.
 
These higher forms are balanced down to TimeRO’s Pre-Renewal power level.
 
{| class="wikitable" style="width:100%; text-align:center;"
! Base Path
! Advanced Class
! Requirement
! Task Theme
! Task Page
|-
| [[Ninja]]
| [[Oboro]]
| Job Level 40–50
| Moonlit assassination, illusion, and refined ninja arts.
| [[Oboro Advancement Task|'''Oboro Task''']]
|-
| [[Ninja]]
| [[Kagerou]]
| Job Level 40–50
| Solar discipline, explosive arts, and advanced shadow combat.
| [[Kagerou Advancement Task|'''Kagerou Task''']]
|-
| [[Gunslinger]]
| [[Rebellion]]
| Job Level 40–50
| Heavy firearms, tactical suppression, and weapon mastery.
| [[Rebellion Advancement Task|'''Rebellion Task''']]
|-
| [[Super Novice]]
| [[Super Novice EX]]
| Job Level 40–50
| Extreme versatility, hybrid mastery, and survival against impossible odds.
| [[Super Novice EX Advancement Task|'''Super Novice EX Task''']]
|-
| [[Soul Linker]]
| [[Soul Reaper]]
| Job Level 40–50
| Soul harvesting, spiritual judgment, and controlled forbidden power.
| [[Soul Reaper Advancement Task|'''Soul Reaper Task''']]
|-
| [[Star Gladiator]]
| [[Star Emperor]]
| Job Level 40–50
| Celestial authority, stellar combat, and mastery over sun, moon, and stars.
| [[Star Emperor Advancement Task|'''Star Emperor Task''']]
|}


== Recommended Progression Flow ==
== Recommended Progression Flow ==


A standard class path looks like this:
<div style="background:linear-gradient(135deg,rgba(8,10,22,0.96),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.07);border-radius:10px;padding:26px 28px;margin:0 0 32px 0;">
 
<div style="display:grid;grid-template-columns:repeat(5,1fr);gap:0;position:relative;">
# Start as [[Novice]].
<div style="position:absolute;top:22px;left:10%;right:10%;height:2px;background:linear-gradient(90deg,rgba(120,80,255,0.28),rgba(60,140,220,0.28),rgba(40,180,100,0.28),rgba(220,140,20,0.28),rgba(220,60,40,0.28));z-index:0;"></div>
# Reach Novice Job Level 10.
<div style="text-align:center;padding:0 6px;position:relative;z-index:1;"><div style="width:44px;height:44px;border-radius:50%;background:rgba(120,80,255,0.18);border:2px solid rgba(120,80,255,0.42);display:flex;align-items:center;justify-content:center;margin:0 auto 10px;font-weight:bold;color:#a080ff;font-size:0.90em;">1</div><div style="font-weight:bold;color:#c0a8ff;font-size:0.88em;margin-bottom:4px;">Novice</div><div style="color:#504868;font-size:0.76em;line-height:1.55;">Arrive · go to Criatura Academy · choose a classroom</div></div>
# Enter Criatura Academy.
<div style="text-align:center;padding:0 6px;position:relative;z-index:1;"><div style="width:44px;height:44px;border-radius:50%;background:rgba(60,140,220,0.18);border:2px solid rgba(60,140,220,0.42);display:flex;align-items:center;justify-content:center;margin:0 auto 10px;font-weight:bold;color:#80b8ff;font-size:0.90em;">2</div><div style="font-weight:bold;color:#90c0ff;font-size:0.88em;margin-bottom:4px;">First Class</div><div style="color:#405870;font-size:0.76em;line-height:1.55;">Jlv 10 · complete initiation task</div></div>
# Choose a class classroom.
<div style="text-align:center;padding:0 6px;position:relative;z-index:1;"><div style="width:44px;height:44px;border-radius:50%;background:rgba(40,180,100,0.18);border:2px solid rgba(40,180,100,0.42);display:flex;align-items:center;justify-content:center;margin:0 auto 10px;font-weight:bold;color:#70d898;font-size:0.90em;">3</div><div style="font-weight:bold;color:#80e0a8;font-size:0.88em;margin-bottom:4px;">Second Class</div><div style="color:#407060;font-size:0.76em;line-height:1.55;">Jlv 40–50 · complete advancement task</div></div>
# Complete the First Class task.
<div style="text-align:center;padding:0 6px;position:relative;z-index:1;"><div style="width:44px;height:44px;border-radius:50%;background:rgba(220,140,20,0.18);border:2px solid rgba(220,140,20,0.42);display:flex;align-items:center;justify-content:center;margin:0 auto 10px;font-weight:bold;color:#f8c040;font-size:0.90em;">4</div><div style="font-weight:bold;color:#f8d060;font-size:0.88em;margin-bottom:4px;">Rebirth</div><div style="color:#807040;font-size:0.76em;line-height:1.55;">Base Lv 99 [[Rebirth]] High Novice</div></div>
# Change into a First Class.
<div style="text-align:center;padding:0 6px;position:relative;z-index:1;"><div style="width:44px;height:44px;border-radius:50%;background:rgba(220,60,40,0.18);border:2px solid rgba(220,60,40,0.42);display:flex;align-items:center;justify-content:center;margin:0 auto 10px;font-weight:bold;color:#ff8060;font-size:0.90em;">5</div><div style="font-weight:bold;color:#ff9070;font-size:0.88em;margin-bottom:4px;">Transcendent</div><div style="color:#806050;font-size:0.76em;line-height:1.55;">Complete Trans task · reach full Pre-Renewal power</div></div>
# Reach Job Level 40–50.
</div>
# Complete the Second Class task.
<div style="margin-top:20px;padding-top:16px;border-top:1px solid rgba(255,255,255,0.05);color:#405070;font-size:0.84em;line-height:1.60;"><strong style="color:#6080b0;">Expanded class path:</strong> After reaching a high base level, Expanded characters revert to their base expanded class upon rebirth and may then advance into Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, or Star Emperor through their respective advancement tasks.</div>
# Change into a Second Class.
</div>
# Reach Base Level 99.
# Perform [[Rebirth]].
# Become [[High Novice]].
# Reach High Novice Job Level 10.
# Follow the Transcendent class path.
# Complete the appropriate Transcendent task.
 
Expanded class progression follows a similar structure, but returns to the appropriate expanded base class after rebirth before advancing into its higher form.


== Important Balance Note ==
== Important Balance Note ==


Although TimeRO offers advanced expanded classes, the server remains balanced around a '''Pre-Renewal power level'''.
<div style="background:linear-gradient(135deg,rgba(14,10,28,0.92),rgba(8,6,18,0.99));border:1px solid rgba(140,100,255,0.24);border-radius:10px;padding:20px 24px;margin:0 0 24px 0;display:grid;grid-template-columns:auto 1fr;gap:18px;align-items:start;">
 
<div style="width:50px;height:50px;border-radius:14px;background:rgba(120,80,220,0.14);border:1px solid rgba(120,80,220,0.28);display:flex;align-items:center;justify-content:center;font-size:1.5em;flex-shrink:0;">⚖️</div>
This means:
<div>
 
<div style="font-weight:bold;color:#b090e8;font-size:0.96em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:10px;">Pre-Renewal Power Level — Always</div>
* Advanced expanded classes are adjusted to fit the server’s combat environment.
<div style="color:#7060a8;font-size:0.90em;line-height:1.72;">Although TimeRO offers Advanced Expanded Classes, the server remains balanced around a <strong style="color:#c8b0ff;">Pre-Renewal power level</strong>. Skills may be rebalanced. Damage values may differ from official Renewal behavior. Cooldowns, scaling, and effects may be adjusted. <em>No class is intended to invalidate classic Pre-Renewal roles.</em> The goal is to create new possibilities inside the Pre-Renewal universe not to replace it.</div>
* Skills may be rebalanced.
</div>
* Damage values may differ from official Renewal behavior.
</div>
* Cooldowns, scaling, and effects may be adjusted.
* No class is intended to invalidate classic Pre-Renewal roles.
 
The goal is to create new possibilities inside the Pre-Renewal universe, not to replace it.


== See Also ==
== See Also ==


* [[Criatura Academy]]
* [[Criatura Academy]] · [[Novice]] · [[Rebirth]] · [[Class Equipment]]
* [[Novice]]
* [[Headgear Quests]] · [[Expedition Gear Quests]] · [[Relic Weapon Quests]]
* [[Rebirth]]
* [[Job Change Tasks]] · [[Daily Quests]] · [[Fever System]]
* [[Class Equipment]]
* [[Headgear Quests]]
* [[Expedition Gear Quests]]
* [[Relic Weapon Quests]]
* [[Job Change Tasks]]


[[Category:General Information]]
[[Category:General Information]]
[[Category:Classes]]
[[Category:Classes]]

Revision as of 21:42, 28 April 2026

⚔ Class System — TimeRO
TimeRO is built on the spirit of Pre-Renewal Ragnarok Online — tactical pace, class identity, and meaningful equipment. Modern class variety comes through Expanded and Advanced Expanded classes, all balanced for the classic era. Every class has a dedicated classroom at Criatura Academy, class-specific supplies, and a custom job-change task more meaningful than the original.

Core Philosophy

⚖️
Pre-Renewal Power Level
Damage, survivability, equipment scaling, and class impact are balanced around the classic Pre-Renewal ecosystem. No class invalidates another. The tactical pace of the original era is preserved.
Expanded Possibilities
Ninja, Gunslinger, Taekwon, Super Novice, Soul Linker, and Star Gladiator — alongside Advanced forms Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, and Star Emperor — all adjusted to fit Pre-Renewal.
🎯
Class Identity
Every class has a clear role, a dedicated classroom in Criatura Academy, job-specific supplies, and a custom job-change task designed to teach you what the class does — not just to gatekeep progression.

Criatura Academy

🏛 The Main Class Hub — Your First Destination
After arriving in TimeRO, players head directly to Criatura Academy. Each class family has its own dedicated classroom inside the Academy — the main progression point for that job family.
👨‍🏫 First Class Instructor
👨‍🏫 Second Class Instructor
⬆️ Advanced / Trans Instructor
🛒 Class Supplier NPC
🗡 Class Equipment NPC
📋 Task Board
→ Quick Links

Job Change Requirements

Progression Steps — Requirements at a Glance
Step Requirement Notes
Novice → First Class Job Level 10 Must complete the First Class initiation task.
Novice → Expanded Class Job Level 40–50 Expanded classes have special entry tasks and are balanced for Pre-Renewal gameplay.
First Class → Second Class Job Level 40–50 Job Level 50 is recommended for maximum skill points before changing.
Base Level 99 → Reborn Base Level 99 Character becomes High Novice and starts the Transcendent path.
High Novice → Trans First Class HN Job Level 10 Follows the normal Transcendent class path.
Trans First → Trans Second Job Level 40–50 Leads to Lord Knight, High Wizard, Sniper, and other Transcendent classes.
Expanded Rebirth Path After Rebirth Expanded classes return to base expanded form post-rebirth, then advance to their higher class.

Class Progression Tree

First Class
Second (2-1)
Second (2-2)
Trans (2-1)
Trans (2-2)

Expanded Classes

Expanded classes open new playstyles inside the Pre-Renewal universe. Advanced forms are balanced down — skills, scaling, and damage may differ from official Renewal behavior. They do not replace classic job roles.
Expanded Class Paths — Base → Advanced
Base Class Advanced Class TimeRO Balance Direction
Ninja 🥷 Oboro · Kagerou Fast, technical, skill-based combat balanced for Pre-Renewal pacing.
Gunslinger 🔫 Rebellion Firearm specialist with adjusted damage scaling and controlled burst potential.
Super Novice Super Novice EX Flexible hybrid class with expanded options but controlled stat and skill impact.
Taekwon 🦵 → Soul Linker Soul Reaper Spiritual support and magic class adapted to avoid Renewal-level scaling.
Taekwon 🦵 → Star Gladiator Star Emperor Celestial fighter balanced around classic map, target, and stance identity.

First Class Job Change Tasks

Every class in TimeRO has a custom job-change task — more challenging than the original and designed to teach you what the class does before you commit.
First Class Initiation Tasks — Novice → First Class (Job Level 10)
Class Task Theme Summary Page
Discipline and endurance Defeat training monsters, survive a timed endurance trial, prove basic melee control. Task →
🔮 Mage
Elemental control Gather elemental catalysts, defeat monsters using proper elemental logic, complete a spell-control test. Task →
🏹 Archer
Precision and positioning Hunt moving targets, collect bow materials, complete a ranged accuracy challenge. Task →
Trade and logistics Complete a delivery route, gather trade materials, prove basic economy knowledge. Task →
🗡 Thief
Stealth and opportunism Retrieve stolen goods, avoid patrol monsters, defeat targets using agility and timing. Task →
Faith and protection Heal wounded NPCs, defeat undead monsters, complete a support-focused trial. Task →

Second Class Job Change Tasks

Second class tasks test whether the player understands the role of the class they are choosing. Each path has its own task — choose carefully.
Swordman Path
Defeat mounted-combat trial monsters, survive battlefield endurance, collect knightly proof materials.
Protect an NPC escort, defeat undead or demon enemies, pass a defensive faith trial.
🔮 Mage Path
Complete an elemental damage trial, defeat monsters with correct elemental counters, gather spell crystals.
Complete a knowledge trial, collect magic research materials, defeat monsters using tactical spell choice.
🏹 Archer Path
Track target monsters, place traps in a field trial, defeat a marked beast.
Collect rare sound materials, assist NPC performers, complete a rhythm-based hunting task.
Complete movement trials, gather performance materials, defeat monsters while maintaining positioning.
Merchant Path
Mine materials, craft a test weapon, defeat monsters using forged equipment.
Gather reagents, brew test mixtures, defeat monsters affected by experimental substances.
🗡 Thief Path
Defeat marked targets, gather poison components, complete a silent elimination trial.
Recover stolen items, copy enemy patterns, complete an infiltration challenge.
Acolyte Path
Heal NPCs, purify cursed areas, defeat undead enemies using holy methods.
Complete martial trials, gather spiritual tokens, defeat a combat master.

Transcendent Job Change Tasks

After reaching Base Level 99, eligible characters may perform Rebirth — resetting into a High Novice and opening the Transcendent path. Transcendent tasks are harder than normal tasks and require proof that you mastered the original class.
Transcendent Class Tasks — Base Level 99 + Rebirth
Lord Knight
Battlefield command and advanced melee pressure
Task →
Paladin
Sacred defense and party protection
Task →
High Wizard
High-level elemental destruction
Task →
Professor
Advanced magical control and disruption
Task →
Sniper
Superior tracking and ranged execution
Task →
Clown
Battle performance and morale control
Task →
Gypsy
Battle performance and movement mastery
Task →
Whitesmith
Master forging and weapon domination
Task →
Creator
Advanced alchemy and biological research
Task →
Assassin Cross
Advanced assassination and poison mastery
Task →
Stalker
Advanced infiltration and tactical theft
Task →
High Priest
Divine restoration and exorcism
Task →
Champion
Spiritual combat and controlled burst
Task →

Expanded Class Job Change Tasks

Base Expanded Classes — Entry Tasks
Jlv 40–50
Stealth trials, gather ninja tools, defeat marked enemies without brute force.
Jlv 40–50
Gather firearm components, complete a shooting trial, defeat ranged targets.
Jlv 40–50
Complete mixed trials based on several first-class roles, prove adaptability.
Jlv 10
Complete movement, kick, and discipline trials before choosing a celestial or spiritual future.
Advanced Expanded Classes (Jlv 40–50)
Moonlit assassination, illusion, and refined ninja arts.
Solar discipline, explosive arts, and advanced shadow combat.
Heavy firearms, tactical suppression, and weapon mastery.
Extreme versatility, hybrid mastery, survival against impossible odds.
Soul harvesting, spiritual judgment, and controlled forbidden power.
Celestial authority, stellar combat, mastery over sun, moon, and stars.

Recommended Progression Flow

1
Novice
Arrive · go to Criatura Academy · choose a classroom
2
First Class
Jlv 10 · complete initiation task
3
Second Class
Jlv 40–50 · complete advancement task
4
Rebirth
Base Lv 99 → Rebirth → High Novice
5
Transcendent
Complete Trans task · reach full Pre-Renewal power
Expanded class path: After reaching a high base level, Expanded characters revert to their base expanded class upon rebirth and may then advance into Oboro, Kagerou, Rebellion, Super Novice EX, Soul Reaper, or Star Emperor through their respective advancement tasks.

Important Balance Note

⚖️
Pre-Renewal Power Level — Always
Although TimeRO offers Advanced Expanded Classes, the server remains balanced around a Pre-Renewal power level. Skills may be rebalanced. Damage values may differ from official Renewal behavior. Cooldowns, scaling, and effects may be adjusted. No class is intended to invalidate classic Pre-Renewal roles. The goal is to create new possibilities inside the Pre-Renewal universe — not to replace it.

See Also