10 Things PlayerUnknown s Battlegrounds Still Needs To Fix: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

24 September 2025

23 September 2025

21 September 2025

  • curprev 10:0510:05, 21 September 2025Stewart4781 talk contribs 5,202 bytes +5,202 Created page with "<br>As his consultancy role with Daybreak Game Company was coming to a close in 2015, Greene was approached by Chang-han Kim of Bluehole. Kim offered Greene the opportunity to develop a new battle royale-style game. After meeting with Kim at the studio’s South Korean headquarters, Greene was brought on as a creative director. Development for PUBG officially began in early 2016, with game seeing an early-access release in March 2017.<br><br> <br>Now onto the new crates..."