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	<id>https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Weekly_Turn-In_Events</id>
	<title>Weekly Turn-In Events - Revision history</title>
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	<updated>2026-06-03T16:43:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.timero.com.br/index.php?title=Weekly_Turn-In_Events&amp;diff=27272&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T08:10:55Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Not Implemented}}&lt;br /&gt;
{{Quest Info &lt;br /&gt;
| levelreq = 70&lt;br /&gt;
| joblevelreq = &lt;br /&gt;
| classreq =  &lt;br /&gt;
| partyreq =  &lt;br /&gt;
| itemreq = &lt;br /&gt;
| zenyreq =  &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq = &lt;br /&gt;
| baseexpreward = Varies&lt;br /&gt;
| jobexpreward = Varies&lt;br /&gt;
| itemreward = 1 [[Eden Merit Badge]] per quest / 2 [[Eden Merit Badge]] per quest (VIP/Premium)&lt;br /&gt;
| qreward = &lt;br /&gt;
| window = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Gramps.png|250px]]&lt;br /&gt;
&amp;lt;td&amp;gt;Each week, a hunting quest (also called a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Turn-In&amp;#039;&amp;#039;&amp;#039;&amp;quot;) is rotated. &amp;#039;&amp;#039;&amp;#039;Gramps&amp;#039;&amp;#039;&amp;#039; {{Navi|moc_para01|41|23}} in [[Eden Group]] HQ is offering the quest. Player are require to kill 400 monster per quest. The monsters involved will give their normal [[EXP]]. The player must be within a certain level range to obtain the quest, but he can get the reward at any level. The quest will give as much EXP as all the monsters killed (formula : &amp;#039;&amp;#039;&amp;#039;400*(monster exp/jexp)&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{repeatable|cooldown=23 hour}}&lt;br /&gt;
&lt;br /&gt;
== April 9 ==&lt;br /&gt;
{| class=&amp;quot;wikitablec prettytable&amp;quot;&lt;br /&gt;
! {{tooltip|Min|Minimum}} Level !! {{tooltip|Max|Maximum}} Level !! {{tooltip|Map|Copy of}} !! Monster !! Other Quests&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 70 || rowspan=2 | 100 || rowspan=2 | {{map|id=pay_dun00 Payon&amp;lt;br&amp;gt;Dungeon 1}}&lt;br /&gt;
| {{monster | id=1199 Punk}}&lt;br /&gt;
| [[Bounty_Board_Quests#Al_de_Baran_.2F_Aldebaran|Bounty Board (80~100)]] &amp;lt;br&amp;gt; [[Eden Group Leveling Quests#Level 71-85|Eden Group (71-85)]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster | id=1318 Heater}}&lt;br /&gt;
| Bounty Board (N/A) &amp;lt;br&amp;gt; [[Eden Group Leveling Quests#Level 91-99|Eden Group (91-99)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 101 || rowspan=2 | 125 || rowspan=2 | Geffen&amp;lt;br&amp;gt;Dungeon 4&lt;br /&gt;
| {{monster | id=1390 Violy}}&lt;br /&gt;
| [[Bounty_Board_Quests#Geffen|Bounty Board (100~120)]] &amp;lt;br&amp;gt; [[Eden Group Leveling Quests#Level 111-120|Eden Group (111-120)]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster | id=1869 Flame Skull}}&lt;br /&gt;
| Bounty Board (N/A) &amp;lt;br&amp;gt; Eden Group (N/A)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 126 || rowspan=2 | 150 || rowspan=2 | {{map|id=abyss_03 Abyss Lake&amp;lt;br&amp;gt;Dungeon 3}}&lt;br /&gt;
| {{monster | id=1713 Acidus Gold}} &lt;br /&gt;
| [[Bounty_Board_Quests#Hugel|Bounty Board (120~140)]] &amp;lt;br&amp;gt; [[Eden Group Leveling Quests#Level 121-130|Eden Group (121-130)]]&lt;br /&gt;
|-&lt;br /&gt;
| {{monster | id=2365 Cenere}}&lt;br /&gt;
| [[Bounty_Board_Quests#Eclage|Bounty Board (145~165)]]&amp;lt;br&amp;gt; Eden Group (N/A)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* &amp;#039;&amp;#039;Each quest &amp;#039;&amp;#039;&amp;#039;is repeatable&amp;#039;&amp;#039;&amp;#039; so long as the player remains within the level limits.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;As long as the player has a &amp;quot;&amp;#039;&amp;#039;&amp;#039;Hunting Timer&amp;#039;&amp;#039;&amp;#039;&amp;quot; or &amp;quot;&amp;#039;&amp;#039;&amp;#039;Monster Hunting&amp;#039;&amp;#039;&amp;#039;&amp;quot; quest, they can still enter the appropriate map, even if out of level bounds.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Kills from party members increases a player&amp;#039;s count if they can &amp;#039;&amp;#039;&amp;#039;see the kill on their screen&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;[[Mercenary System|Mercenary]] kills &amp;#039;&amp;#039;&amp;#039;will&amp;#039;&amp;#039;&amp;#039; increase kill counts! &amp;#039;&amp;#039;&amp;#039;The same goes for [[Homunculus System|Homunculus]] kills. The player just has to see it.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039; [[VIP]] accounts can combine the [[EXP]] reward to go only towards [[Base EXP]] or [[Job EXP]].   &lt;br /&gt;
* &amp;#039;&amp;#039;Once a VIP character has completed a quest for their level limit, it can be reset immediately (with a {{item|id=6320 Magical Stone}}), with a 3-hour cooldown for future resets. Players without VIP must complete both quests.&lt;br /&gt;
* &amp;#039;&amp;#039;Turn ins are on event maps which you can be sent to by the  &amp;#039;&amp;#039;&amp;#039;Gramps&amp;#039;&amp;#039;&amp;#039; NPC.&lt;br /&gt;
* &amp;#039;&amp;#039;Completing each turn-in will also reward the player with 65,000 Zeny (130,000 zeny for completing both).&amp;#039;&amp;#039; (Testing on non-VIP and VIP to see if this value changes)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The current week&amp;#039;s turn-in quests can usually be found in the pinned maintenance notes here:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;[http://forums.warpportal.com/index.php?/forum/227-renewal-server-events/ Renewal Patch Note]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;For a list of turn-ins prior to this week, see the [[Weekly Turn-In Events/Archive|archive]] page.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Delay Mechanics ==&lt;br /&gt;
&lt;br /&gt;
A delay of &amp;#039;&amp;#039;&amp;#039;23 hours&amp;#039;&amp;#039;&amp;#039; exist for players doing Turn-In quests, to prevent excessive EXP gains. As a result, it&amp;#039;s often beneficial for players to do Turn-Ins when available, and go to other maps in between delays. The delay can be removed using a {{Item|id=6320 {{tooltip|Magical Stone|Reset Stone}}}}, but this reset mechanism also has a delay of &amp;#039;&amp;#039;&amp;#039;3 hours&amp;#039;&amp;#039;&amp;#039;. Due to how these quests work, it&amp;#039;s possible to complete multiple Turn-Ins in a short period of time, allowing players to use a single Battle Manual on more than one EXP gain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hunting Timer&amp;#039;&amp;#039;&amp;#039; quest logs are given when the player &amp;#039;&amp;#039;takes a Turn-In&amp;#039;&amp;#039; and dictates when the player can next retake this same monster Turn-In.&lt;br /&gt;
* A duration of 23 hours (starting from when the quest is taken) applies.&lt;br /&gt;
* This timer is erased instantly whenever it has expired by talking to Gramps (no chat option necessary).&lt;br /&gt;
* Players &amp;#039;&amp;#039;cannot&amp;#039;&amp;#039; retake this monster&amp;#039;s Turn-In whenever this quest log exists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Monster Hunting&amp;#039;&amp;#039;&amp;#039; quests logs (replace &amp;quot;Monster&amp;quot; with the actual monster name) are given alongside the &amp;quot;Hunting Timer&amp;quot; quests.&lt;br /&gt;
* Each monster kill is accumulated on this quest.&lt;br /&gt;
* No duration is applied; it can last forever.&lt;br /&gt;
* This can be erased by selecting &amp;quot;I want to stop hunting&amp;quot; when talking to Gramps (this gives no reward), or by finishing the quest by picking &amp;quot;Reward Me!&amp;quot;&lt;br /&gt;
* Players &amp;#039;&amp;#039;cannot&amp;#039;&amp;#039; retake this monster&amp;#039;s Turn-In whenever this quest log exists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reset Stone Timer&amp;#039;&amp;#039;&amp;#039; quest logs are applied after a player uses a {{Item|id=6320 {{tooltip|Magical Stone|Reset Stone}}}} by selecting &amp;quot;Can you erase my timer?&amp;quot; at Gramps - but only if they&amp;#039;re not under another Reset Stone delay.&lt;br /&gt;
* The reset process cannot be done as long as another &amp;quot;Reset Stone Timer&amp;quot; exists.&lt;br /&gt;
* A duration of 3 hours (starting from the last reset process) applies.&lt;br /&gt;
* Like the &amp;quot;Hunting Timer&amp;quot;, this will be erased instantly once it has expired by talking to Gramps.&lt;br /&gt;
* The reset process &amp;#039;&amp;#039;will erase all previous &amp;quot;Reset Stone Timer&amp;quot; and &amp;quot;Hunting Timer&amp;quot; quests&amp;#039;&amp;#039;, and then apply a new &amp;quot;Reset Stone Timer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Consecutive Turn-In Strategies ===&lt;br /&gt;
&lt;br /&gt;
A player can easily do two turn-ins rapidly by doing the following in order:&lt;br /&gt;
&lt;br /&gt;
# Take the Turn-In quest, gaining &amp;quot;Hunting Timer&amp;quot; and &amp;quot;Monster Hunting&amp;quot; quest logs.&lt;br /&gt;
# Kill 400 of each monster, completing the &amp;quot;Monster Hunting&amp;quot; kill counts.&lt;br /&gt;
# Wait for the previous &amp;quot;Reset Stone Timer&amp;quot; to expire. The player can now do a reset.&lt;br /&gt;
# Activate a Battle Manual.&lt;br /&gt;
# Request rewards and gain [[EXP]]. This removes the &amp;quot;Monster Hunting&amp;quot; quests.&lt;br /&gt;
# Do a reset. This removes the &amp;quot;Hunting Timer&amp;quot; quests (while imposing another 3-hour delay).&lt;br /&gt;
# Take the Turn-In quest again.&lt;br /&gt;
# Kill 400 of each monster within the Battle Manual&amp;#039;s duration.&lt;br /&gt;
# Request rewards immediately once the kill count is complete.&lt;br /&gt;
# 3 to 6 hours later, reset again to proceed to step 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This allows the Battle Manual to span two Turn-In rewards, potentially giving very large sums of [[EXP]]. It &amp;#039;&amp;#039;&amp;#039;does not actually bypass any delay&amp;#039;&amp;#039;&amp;#039;; a 6-hour cooldown exists between each run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s also possible to rapidly do 3 turn-ins by using the way reset stones only erase &amp;quot;Hunting Timer&amp;quot; quests, regardless of the state of any &amp;quot;Monster Hunting&amp;quot; quests:&lt;br /&gt;
# Take the Turn-In quest, gaining &amp;quot;Hunting Timer&amp;quot; and &amp;quot;Monster Hunting&amp;quot; quest logs.&lt;br /&gt;
# Kill 400 of each monster (anytime between now and before using the Battle Manual).&lt;br /&gt;
# Wait for the previous &amp;quot;Reset Stone Timer&amp;quot; to expire.&lt;br /&gt;
# Do a reset. This removes the &amp;quot;Hunting Timer&amp;quot; quests, while the in-progress &amp;quot;Monster Hunting&amp;quot; quests are untouched.&lt;br /&gt;
# At this point, a &amp;quot;Reset Stone Timer&amp;quot; exists, but the player can already retake.&lt;br /&gt;
# Wait for 3 hours so the &amp;quot;Reset Stone Timer&amp;quot; expires.&lt;br /&gt;
# At this point, the player already has ongoing &amp;quot;Monster Hunting&amp;quot; quests, can immediately retake (due to the lack of &amp;quot;Hunting Timer&amp;quot; quest logs), and can do another reset.&lt;br /&gt;
# Complete the kill count.&lt;br /&gt;
# Activate a Battle Manual.&lt;br /&gt;
# Request rewards and gain [[EXP]].&lt;br /&gt;
# Without resetting, immediately retake the Turn-In quest again. This is possible since the earlier reset removed the &amp;quot;Hunting Timer&amp;quot; quests.&lt;br /&gt;
# Complete the kill count.&lt;br /&gt;
# Request rewards and gain [[EXP]] a second time.&lt;br /&gt;
# Do a reset.&lt;br /&gt;
# Complete the kill count.&lt;br /&gt;
# Request rewards and gain [[EXP]] a third time; hopefully, the Battle Manual is still active.&lt;br /&gt;
# 3 hours later, reset again to proceed to step 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This process, while trickier, can yield much better experience if the player can finish all two kill count quests within one Battle Manual. This method still imposes a 9-hour delay between runs, although the player needs to come online to do resets in between.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Eden}}&lt;br /&gt;
{{Navbox iRO Custom}}&lt;br /&gt;
{{Navbox Leveling}}&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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