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	<id>https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Vital_Strike</id>
	<title>Vital Strike - Revision history</title>
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	<updated>2026-06-10T19:33:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Vital_Strike&amp;diff=25061&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T06:25:11Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
|class = Knight&lt;br /&gt;
|type = Offensive&lt;br /&gt;
|levels=10, selectable&lt;br /&gt;
|prereqs=([[Knight]]) [[Spear Mastery]] Lv. 9, [[Peco Peco Ride]] Lv. 1, [[Cavalry Mastery]] Lv. 3, [[Traumatic Blow]] Lv. 3&lt;br /&gt;
|spcost=12~20&lt;br /&gt;
|target=Enemy&lt;br /&gt;
|range=5&lt;br /&gt;
|status=Various&lt;br /&gt;
|weapon=Spear&lt;br /&gt;
|s_icon=VitalStrike&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vital Strike&amp;#039;&amp;#039;&amp;#039; (Alt: &amp;#039;&amp;#039;Joint Beat&amp;#039;&amp;#039;) is an offensive skill available as [[Knight]].&lt;br /&gt;
==Effect==&lt;br /&gt;
Strikes a single target with a painful blow to inflict ranged [[ATK|physical damage]]. It has a chance of inflicting one of 6 status effects.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitablec&lt;br /&gt;
!Level!!Damage (ATK)!!Base Chance of Effect!!Global Skill Cooldown!!SP Cost&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|60%||10%||rowspan=10|0.4s||rowspan=2|12&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|70%||15%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|80%||20%||rowspan=2|14&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|90%||25%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|100%||30%||rowspan=2|16&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|110%||35%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|120%||40%||rowspan=2|18&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|130%||45%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|140%||50%||rowspan=2|20&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|150%||55%&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;span style=&amp;quot;white-space:normal;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Chance of Effect&amp;#039;&amp;#039;&amp;#039; = Base_Chance_of_Effect − ({{tooltip|Target_STR × 0.27|204 &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; Immune}})&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span style=&amp;quot;white-space:normal;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Duration of Effect&amp;#039;&amp;#039;&amp;#039; = [30 − (Target_AGI ÷ 10) − (Target_LUK ÷ 4)]s&lt;br /&gt;
&lt;br /&gt;
===Effects on the target===&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Joint Status!!Effect&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Ankle Break||Halves [[Movement Speed]]&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Knee Break||Decreases [[Movement Speed]] by 30% and [[ASPD]] by 10%&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Wrist Break||Decreases [[ASPD]] by 25%&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Shoulder Break||Halves [[DEF#Soft DEF|soft defense]]&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Waist Break||Decreases [[DEF#Soft DEF|soft defense]] by 25% and [[ATK|attack]] by 25%&lt;br /&gt;
|-&lt;br /&gt;
|{{rh}}|Neck Break||Doubles damage from this skill, leaves vulnerable to Critical Hits and inflicts [[Status Effects#Bleeding|Bleeding]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Has a mediocre damage. Below level 4 this skill has a negative damage.&lt;br /&gt;
*There is no visual indication of success upon inflicting a status effect besides general observation.&lt;br /&gt;
*The statuses all stack.&lt;br /&gt;
*The duration of the statuses are reset each time a status is inflicted.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Knight}}&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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