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	<id>https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Undead</id>
	<title>Undead - Revision history</title>
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	<updated>2026-06-04T00:24:23Z</updated>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Undead&amp;diff=24737&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T06:09:54Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;This article is about an [[Element|elemental property]].&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;For the status effect, see [[Status Effects#Undead]].&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;For the [[race]], see [[Undead (race)]].&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; property is one of the ten [[Element|elemental properties]] in Ragnarok Online. A special elemental property that represents the realm of dead. The Undead property is unaffected by the knockback effect of [[Fire Wall]], [[Status Effects#Frozen|Frozen]] and [[Status Effects#Stone|Stone]] statuses and the [[Swordman]]&amp;#039;s [[Provoke]] skill. It also absorbs the [[Poison]] and [[Shadow]] properties, is strong against the [[Holy]] property, and it is immune to itself. However, it cannot harm the [[Shadow]] property, it is weak to the [[Fire]] and [[Water]] properties, and is also the weakest to the [[Holy]] property and can be damaged by [[Heal]], [[Sanctuary]], [[Resurrection]], [[Turn Undead]].&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: Levels are for the defending property.&lt;br /&gt;
{|&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitablec elements&amp;quot;&lt;br /&gt;
!colspan=5|Undead property vs. other elements.&lt;br /&gt;
|-&lt;br /&gt;
![[Element]]!!Level 1!!Level 2!!Level 3!!Level 4&lt;br /&gt;
|-&lt;br /&gt;
![[Neutral]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
![[Fire]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Water]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Wind]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Earth]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Poison]]&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|−25%&lt;br /&gt;
|-&lt;br /&gt;
![[Holy]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|-&lt;br /&gt;
![[Shadow]]&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|-&lt;br /&gt;
![[Ghost]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitablec elements&amp;quot;&lt;br /&gt;
!colspan=5|Other elements vs. Undead property.&lt;br /&gt;
|-&lt;br /&gt;
![[Element]]!!Level 1!!Level 2!!Level 3!!Level 4&lt;br /&gt;
|-&lt;br /&gt;
![[Neutral]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
![[Fire]]&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|class=effective|200%&lt;br /&gt;
|-&lt;br /&gt;
![[Water]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|-&lt;br /&gt;
![[Wind]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
![[Earth]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|-&lt;br /&gt;
![[Poison]]&lt;br /&gt;
|class=nullified|−25%&lt;br /&gt;
|class=nullified|−50%&lt;br /&gt;
|class=nullified|−75%&lt;br /&gt;
|class=nullified|−100%&lt;br /&gt;
|-&lt;br /&gt;
![[Holy]]&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|class=effective|200%&lt;br /&gt;
|class=effective|200%&lt;br /&gt;
|-&lt;br /&gt;
![[Shadow]]&lt;br /&gt;
|class=nullified|−25%&lt;br /&gt;
|class=nullified|−50%&lt;br /&gt;
|class=nullified|−75%&lt;br /&gt;
|class=nullified|−100%&lt;br /&gt;
|-&lt;br /&gt;
![[Ghost]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
The following cards concern the Undead property. See each item description for further details.&lt;br /&gt;
===Headgear===&lt;br /&gt;
*{{item|id=4311 Permeter Card}}: Decreases {{Tooltip|Undead property|Including Shadow property}} damage by 15%.&lt;br /&gt;
===Armor===&lt;br /&gt;
*{{item|id=4141 Evil Druid Card}}: Endows the armor with the Level 1 Undead property.&lt;br /&gt;
===Garment===&lt;br /&gt;
*{{item|id=4071 Orc Zombie Card}}: Decreases Undead property damage by 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Monster}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Elements]]&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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