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	<title>Status Icons - Revision history</title>
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	<updated>2026-06-04T08:34:22Z</updated>
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		<id>https://wiki.timero.com.br/index.php?title=Status_Icons&amp;diff=25874&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T07:04:44Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Overview ==&lt;br /&gt;
This page lists the various status icons in Ragnarok. These appear on the righthand side of a player&amp;#039;s screen, and serve to let the player know if they are under any beneficial or adverse effects.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: Names in &amp;#039;&amp;#039;italics&amp;#039;&amp;#039; do not currently display in the game.&lt;br /&gt;
&lt;br /&gt;
== Status Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto;&amp;quot;&lt;br /&gt;
! Name !! Description !! Icon&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
| Indicates that a player is currently equipped with an [[Ammunition|ammunition]]. || [[Image:I_Ammunition.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Attack Speed Up&lt;br /&gt;
| Indicates that the player is currently under the effects of a speed enhancing potion. This icon displays for {{item |id=645 Concentration Potion}}, {{item |id=656 Awakening Potion}}, and {{item |id=657 Berserk Potion}}. || [[Image:I_ASPDup.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Coating ([[Alchemical Weapon]])&lt;br /&gt;
| Indicates that the player has his/her weapon protected by an [[alchemist]] coat. This prevents his/her weapon from being broken or divested. || [[Image:I_ChemWeapon.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Coating ([[Biochemical Helm]])&lt;br /&gt;
| Indicates that the player has his/her headgear protected by an [[alchemist]] coat. This prevents his/her headgear from being broken or divested. || [[Image:I_ChemHelm.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Coating ([[Synthesized Shield]])&lt;br /&gt;
| Indicates that the player has his/her shield protected by an [[alchemist]] coat. This prevents his/her shield from being broken or divested. || [[Image:I_ChemShield.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Coating ([[Synthetic Armor]])&lt;br /&gt;
| Indicates that the player has his/her armor protected by an [[alchemist]] coat. This prevents his/her armor from being broken or divested. || [[Image:I_ChemArmor.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Crazy Uproar]]&lt;br /&gt;
| Indicates that a [[merchant]] player currently has [[Crazy Uproar]] on. While in this state the player will have his/her STR increased by 4. || [[Image:I_CrazyUproar.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Energy Coat]]&lt;br /&gt;
| Indicates that a [[mage]] player currently has [[Energy Coat]] on. [[Energy Coat]] reduces damage received from attacks but drains SP each time the user is hit. || [[Image:I_EnergyCoat.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Falcon&lt;br /&gt;
| Indicates that a [[hunter]] player is currently renting a falcon. The falcon allows to perform falcon specific skills and assists when performing regular attacks. || [[Image:I_Falcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Hindsight]]&lt;br /&gt;
| Indicates that the skill [[Hindsight]] is currently active, and will allow the [[sage]] character to auto cast Bolt skills when attacking. || [[Image:I_Hindsight.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Improve Concentration]]&lt;br /&gt;
| Indicates that an [[archer]] player currently has [[Improve Concentration]] on. While in this state the player will have their AGI and DEX increased. || [[Image:I_ImproveConcentration.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Peco Riding&lt;br /&gt;
| Indicates that a [[knight]] or [[crusader]] player is currently riding a Peco Peco. The Peco Peco increases a player&amp;#039;s [[Movement Speed]] and [[Weight Limit|carrying capacity]], and allows the player to cast skills that require the player to be mounted. || [[Image:I_PecoRiding.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Play Dead]]&lt;br /&gt;
| Indicates that a [[novice]] player is currently [[Play Dead|playing dead]]. || [[Image:I_PlayDead.png]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;[[Slyness]]&amp;#039;&amp;#039;&lt;br /&gt;
| Indicates that a [[rogue]] player is currently under the effect of [[slyness]]. || [[Image:I_Slyness.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Element]]al Endow Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto;&amp;quot;&lt;br /&gt;
! Name !! Description !! Icon&lt;br /&gt;
|-&lt;br /&gt;
! [[Aspersio]]&lt;br /&gt;
| The player currently has his weapon endowed with [[holy]] property by a [[priest]]. Each of the player&amp;#039;s attacks will deal [[holy]] property damage. || [[Image:I_Aspersio.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Enchant Poison]]&lt;br /&gt;
| The player currently has his weapon endowed with [[poison]] property by an [[assassin]]. Each of the player&amp;#039;s attacks will deal [[poison]] property damage. || [[Image:I_EnchantPoison.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Endow Blaze]]&lt;br /&gt;
| The player currently has his weapon endowed with [[fire]] property by a [[sage]]. Each of the player&amp;#039;s attacks will deal [[Fire]] property damage. || [[Image:I_EndowBlaze.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Endow Quake]]&lt;br /&gt;
| The player currently has his weapon endowed with [[earth]] property by a sage. Each of the player&amp;#039;s attacks will deal [[earth]] property damage. || [[Image:I_EndowQuake.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Endow Tornado]]&lt;br /&gt;
| The player currently has his weapon endowed with [[wind]] property by a sage. Each of the player&amp;#039;s attacks will deal [[wind]] property damage. || [[Image:I_EndowTornado.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Endow Tsunami]]&lt;br /&gt;
| The player currently has his weapon endowed with [[water]] property by a sage. Each of the player&amp;#039;s attacks will deal [[water]] property damage. || [[Image:I_EndowTsunami.png]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! [[Mild Wind]] ([[Earth]])&lt;br /&gt;
| The player has endowed himself with [[earth]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player&amp;#039;s attacks will deal [[earth]] property damage. || [[Image:I_MWEarth.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Mild Wind]] ([[Wind]])&lt;br /&gt;
| The player has endowed himself with [[wind]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player&amp;#039;s attacks will deal [[wind]] property damage. || [[Image:I_MWWind.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Mild Wind]] ([[Water]])&lt;br /&gt;
| The player has endowed himself with [[water]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player&amp;#039;s attacks will deal [[water]] property damage. || [[Image:I_MWWater.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Mild Wind]] ([[Fire]])&lt;br /&gt;
| The player has endowed himself with [[Fire]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player&amp;#039;s attacks will deal [[Fire]] property damage. || [[Image:I_MWFire.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Mild Wind]] ([[Ghost]])&lt;br /&gt;
| The player has endowed himself with [[ghost]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player&amp;#039;s attacks will deal [[ghost]] property damage. || [[Image:I_MWGhost.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Mild Wind]] ([[Shadow]])&lt;br /&gt;
| The player has endowed himself with [[shadow]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player&amp;#039;s attacks will deal [[shadow]] property damage. || [[Image:I_MWShadow.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Mild Wind]] ([[Holy]])&lt;br /&gt;
| The player has endowed himself with [[holy]] property using the [[TaeKwon]] skill [[Mild Wind]]. Each of the player&amp;#039;s attacks will deal [[holy]] property damage. || [[Image:I_MWHoly.png]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Expanded Classes Status Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto;&amp;quot;&lt;br /&gt;
! Name !! Description !! Icon&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! [[Kaahi]]&lt;br /&gt;
| A [[Soul Linker]] status that recovers HP when hit at the cost of the player&amp;#039;s SP. || [[Image:I_Kaahi.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Kaizel]]&lt;br /&gt;
| A [[Soul Linker]] status that revives the player instantly upon death. || [[Image:I_Kaizel.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Kaupe]]&lt;br /&gt;
| A [[Soul Linker]] status that completely blocks a single attack by chance. || [[Image:I_Kaupe.png]]&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
! [[Cicada Skin Shed]]&lt;br /&gt;
| A [[Ninja]] status that allows the caster to evade attacks, moving him/her away from the opponent. || [[Image:I_CicadaSS.png]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! [[Gatling Fever]]&lt;br /&gt;
| A [[Gunslinger]] status that boosts a player&amp;#039;s [[ASPD]] and damage with a [[Guns#Gatling Guns|gatling gun]]. || [[Image:I_GatlingFever.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Gunslinger&amp;#039;s Panic]]&lt;br /&gt;
| A [[Gunslinger]] status that boosts [[FLEE|Flee rate]] and ranged damage resistance at the cost of accuracy. || [[Image:I_GunslingerPanic.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Happy Break]]&lt;br /&gt;
| A [[TaeKwon Kid]] status that indicates a player can use an [[Earth Spike]] scroll while only consuming SP. || [[Image:I_Gloria.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Increase Accuracy]]&lt;br /&gt;
| A [[Gunslinger]] status that increases DEX and AGI by 4. || [[Image:I_IncreaseAccuracy.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Last Stand]]&lt;br /&gt;
| A [[Gunslinger]] status that boosts ATK and [[ASPD]] at the cost of being unable to move. || [[Image:I_LastStand.png]]&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
! [[Mirror Image]]&lt;br /&gt;
| A [[Ninja]] status that allows the user to evade attacks. || [[Image:I_MirrorImage.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Ninja Aura]]&lt;br /&gt;
| A [[Ninja]] status that boosts INT and STR, and allows for advanced [[Ninja]] skills to be cast. || [[Image:I_NinjaAura.png]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--! [[Solar Protection]]&lt;br /&gt;
| A [[TaeKwon Master]] status that increases the player&amp;#039;s [[DEF|defense]]. || [[Image:I_SolarProtection.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lunar Protection]]&lt;br /&gt;
| A [[TaeKwon Master]] status that increases the player&amp;#039;s [[FLEE|Flee rate]]. || [[Image:I_LunarP.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Stellar Protection]]&lt;br /&gt;
| A [[TaeKwon Master]] status that increases the player&amp;#039;s [[ASPD|attack speed]]. || [[Image:I_StellarProtection.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Sprint]]&lt;br /&gt;
| A [[TaeKwon Kid]] status that indicates that he/she recieves bonus attack power and STR while unarmed. || [[Image:I_Sprint.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Counter Kick Stance]]&lt;br /&gt;
| A [[TaeKwon Kid]] status that allows the player to trigger a stance when attacking. || [[Image:I_CounterKickStance.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Heel Drop Stance]]&lt;br /&gt;
| A [[TaeKwon Kid]] status that allows the player to trigger a stance when attacking. || [[Image:I_HeelDropStance.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Roundhouse Stance]]&lt;br /&gt;
| A [[TaeKwon Kid]] status that allows the player to trigger a stance when attacking. || [[Image:I_RoundhouseStance.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Tornado Stance]]&lt;br /&gt;
| A [[TaeKwon Kid]] status that allows the player to trigger a stance when attacking. || [[Image:I_TornadoStance.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Tumbling]]&lt;br /&gt;
| A [[TaeKwon Kid]] status that allows the player to evade ranged attacks by chance. || [[Image:I_Tumbling.png]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Holy Skills Status ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto;&amp;quot;&lt;br /&gt;
! Name !! Description !! Icon&lt;br /&gt;
|-&lt;br /&gt;
! [[Angelus]]&lt;br /&gt;
| The player&amp;#039;s [[DEF#Soft DEF|soft defense]] is increased. || [[Image:I_Angelus.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Assumptio]]&lt;br /&gt;
| The player&amp;#039;s HardDEF is increased, players also get more efficacy from received heals. || [[Image:I_Assumptio.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Blessing]]&lt;br /&gt;
| The player&amp;#039;s STR, INT, and DEX is increased. || [[Image:I_Blessing.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[B.S Sacramenti]]&lt;br /&gt;
| The player&amp;#039;s armor is temporarily enchanted with the [[holy]] property. || [[Image:I_BSSacrimenti.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Gloria]]&lt;br /&gt;
| The player&amp;#039;s LUK is increased. || [[Image:I_Gloria.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Increase AGI]]&lt;br /&gt;
| The player&amp;#039;s [[Movement Speed]] and AGI is increased. || [[Image:I_IncreaseAgility.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Impositio Manus]]&lt;br /&gt;
| The player&amp;#039;s [[ATK|attack power]] is increased. || [[Image:I_ImpositioManus.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Kyrie Eleison]]&lt;br /&gt;
| The player is protected from a certain amount of damage. || [[Image:I_KyrieElieson.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lex Aeterna]]&lt;br /&gt;
| The player takes double damage from the next attack. || [[Image:I_LexAeterna.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Magnificat]]&lt;br /&gt;
| The player&amp;#039;s [[HP Recovery]] and [[SP Recovery]] rate occur at double pace. || [[Image:I_Magnificant.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Resistant Souls]]&lt;br /&gt;
| The player takes reduced damage from both [[holy]] and [[shadow]] property attacks. || [[Image:I_ResistantSouls.png]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;[[Sacrifice]]&amp;#039;&amp;#039;&lt;br /&gt;
| The player is being protected by a [[crusader]] who is taking hits for them. || [[Image:I_Sacrifice.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Signum Crucis]]&lt;br /&gt;
| Player&amp;#039;s [[defense]] is reduced. || [[Image:I_SignumCrusis.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Slow Poison]]&lt;br /&gt;
| The player does not lose HP from being [[poison]]ed. || [[Image:I_SlowPoison.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Suffragium]]&lt;br /&gt;
| The next skill cast by the player will cast faster. || [[Image:I_Suff.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item Status Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto;&amp;quot;&lt;br /&gt;
! Name !! Description !! Icon&lt;br /&gt;
|-&lt;br /&gt;
! Experience Manual&lt;br /&gt;
| The player is currently under the effects of Experience Manuals. The player will receive more experience from monsters killed. || [[Image:I_BattleManual.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Life Insurance&lt;br /&gt;
| The player is currently under the effects of {{item |id=12209 life insurance}} from the [[Kafra Shop]]. If the player dies he/she will not lose any experience. || [[Image:I_LifeInsurance.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Pastry Item&lt;br /&gt;
| The player currently has his/her stats increased by a pastry item. This icon displays for {{item |id=12122 Sesame Pastry}}, {{item |id=12123 Honey Pastry}}, and {{item |id=12124 Rainbow Cake}}. || [[Image:I_FoodPastry.png]]&lt;br /&gt;
|-&lt;br /&gt;
! {{item|id=12119 Coldproof Potion}}&lt;br /&gt;
| The player currently takes reduced damage from [[water]] property attacks, but increased damage from [[wind]]. || [[File:I Coldproof Potion.png]]&lt;br /&gt;
|-&lt;br /&gt;
! {{item|id=12120 Earthproof Potion}}&lt;br /&gt;
| The player currently takes reduced damage from [[earth]] property attacks, but increased damage from [[fire]]. || [[File:I Earthproof Potion.png]]&lt;br /&gt;
|-&lt;br /&gt;
! {{item|id=12118 Fireproof Potion}}&lt;br /&gt;
| The player currently takes reduced damage from [[Fire]] property attacks, but increased damage from [[water]]. || [[File:I Fireproof Potion.png]]&lt;br /&gt;
|-&lt;br /&gt;
! {{item|id=12121 Thunderproof Potion}}&lt;br /&gt;
| The player currently takes reduced damage from [[wind]] property attacks, but increased damage from [[earth]]. || [[File:I Thunderproof Potion.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Agility Food&lt;br /&gt;
| The player currently has his/her AGI increased by consuming a food item. || [[Image:I_FoodAgi.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Dexterity Food&lt;br /&gt;
| The player currently has his/her DEX increased by consuming a food item. || [[Image:I_FoodDex.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Intelligence Food&lt;br /&gt;
| The player currently has his/her INT increased by consuming a food item. || [[Image:I_FoodInt.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Luck Food&lt;br /&gt;
| The player currently has his/her LUK increased by consuming a food item. || [[Image:I_FoodLuck.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Strength Food&lt;br /&gt;
| The player currently has his/her STR increased by consuming a food item. || [[Image:I_FoodStr.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Vitality Food&lt;br /&gt;
| The player currently has his/her VIT increased by consuming a food item. || [[Image:I_FoodVit.png]]&lt;br /&gt;
|-&lt;br /&gt;
! HP/SP Recovery Potion&lt;br /&gt;
| The player&amp;#039;s recover certain amount of HP or SP for every x second.  || [[File:I HPSPRegen.png]]&lt;br /&gt;
|-&lt;br /&gt;
! ATK Increase&lt;br /&gt;
| The player currently has his/her attack increased. || [[File:I Increase ATK Potion.png]]&lt;br /&gt;
|-&lt;br /&gt;
! MATK Increase&lt;br /&gt;
| The player currently has his/her magical attack increased. || [[File:I Increase MATK Potion.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adverse Status Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto;&amp;quot;&lt;br /&gt;
! Name !! Description !! Icon&lt;br /&gt;
|-&lt;br /&gt;
! Minor Weight&lt;br /&gt;
| The player is currently over 70% of his/her [[Weight Limit|carrying capacity]]. This prevents natural [[HP Recovery]] and [[SP Recovery]] from the player. || [[File:70weight.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Major Weight&lt;br /&gt;
| The player is currently over 90% of his/her [[Weight Limit|carrying capacity]]. This prevents natural [[HP Recovery]] and [[SP Recovery]] from the player and using any active skills. || [[Image:I_Weight90.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Decrease AGI|Agility Down]]&lt;br /&gt;
| The player is currently under the effects of [[Decrease AGI]]. This reduces the player&amp;#039;s AGI and slows their [[Movement Speed]] by 25%. || [[Image:I_DecreaseAgi.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Bleeding|Bleeding]]&lt;br /&gt;
| The player is currently affected by [[Status Effects#Bleeding|bleeding]] status. The player&amp;#039;s HP decreases rapidly. || [[Image:I_Bleeding.png]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;Broken Weapon&amp;#039;&amp;#039;&lt;br /&gt;
| The player has their weapon broken. || [[Image:I_BreakWeapon.png]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;Broken Armor&amp;#039;&amp;#039;&lt;br /&gt;
| The player has their armor broken. || [[Image:I_BreakArmor.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Hallucination|Hallucination]]&lt;br /&gt;
| The player is currently hallucinating. When hallucinating the player will have his/her vision impaired, be unable to properly judge damage being dealt to themselves and flinch when targeted by any attack regardless of whether that attack connects. || [[Image:I_Hallucination.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Critical Wounds|Critical Wounds]]&lt;br /&gt;
| The effects of [[Heal]] cast on the player, or [[Healing Items]] consumed are reduced by some amount (in percent). || [[Image:I_CriticalWounds.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Divest Armor]]&lt;br /&gt;
| The player has had his/her armor stripped away by a [[rogue]]. While active the player is unable to re-equip their armor. || [[Image:I_DivestArmor.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Divest Helm]]&lt;br /&gt;
| The player has had his/her headgear stripped away by a [[rogue]]. While active the player is unable to re-equip their headgear. || [[Image:I_DivestHelm.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Divest Shield]]&lt;br /&gt;
| The player has had his/her shield stripped away by a [[rogue]]. While active the player is unable to re-equip his shield. || [[Image:I_DivestShield.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Divest Weapon]]&lt;br /&gt;
| The player has had his/her [[weapon]] stripped away by a [[rogue]]. While active the player is unable to re-equip his weapon. || [[Image:I_DivestWeapon.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Frozen|Frozen]]&lt;br /&gt;
| The player is unable to move or use skills, element becomes Water 1 and has reduced defense || [[Image:I_Frozen.png]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;[[Status Effects#Hell&amp;#039;s Power|Hell&amp;#039;s Power]]&amp;#039;&amp;#039;&lt;br /&gt;
| The player is currently inflicted with the [[Status Effects#Hell&amp;#039;s Power|Hell&amp;#039;s Power]] status. This prevents the player from being revived by the skill [[Resurrection]] for several minutes. || [[Image:I_hellpower.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Quagmire]]&lt;br /&gt;
| The player is currently into a [[quagmire]] area. This reduces a player&amp;#039;s DEX and AGI. || [[Image:I_Quagmire.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Poison|Poison]]&lt;br /&gt;
| Players will be unable to regenerate HP and SP, will have reduced HP over time and reduced defense || [[Image:I_Poison.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Silence|Silence]]&lt;br /&gt;
| The player will be unable to use any skill for the duration of the effect. || [[Image:I_Silence.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Sleep|Sleep]]&lt;br /&gt;
| The player is currently affected by [[Status Effects#Sleep|sleep]] status. The player will be unable to do any action. || [[Image:I_Sleep.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Stone|Stone]]&lt;br /&gt;
| The player is unable to do any action, element becomes Earth 1 || [[Image:I_Stone.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Stun|Stun]]&lt;br /&gt;
| The player is currently affected by [[Status Effects#Stun|stun]] status. The player will be unable to do any action. || [[Image:I_Stun.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Status Effects#Slow Casting|Slow Casting]]&lt;br /&gt;
| The player is currently inflicted by the [[Status Effects#Slow Casting|Slow Casting]] status. All skills has their [[Skills#Cast Time|Cast Time]] increased by a certain percentage. || [[Image:I_SlowCast.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Tarot Card of Fate]]&lt;br /&gt;
| The player is currently inflicted by an effect from a [[gypsy]] or [[minstrel]]&amp;#039;s skill, [[Tarot Card of Fate]]. The effects vary depending on the card drawn on the player. || [[Image:I_TarotCard.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Status Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto;&amp;quot;&lt;br /&gt;
! Name !! Description !! Icon&lt;br /&gt;
|-&lt;br /&gt;
! [[Adrenaline Rush]]&lt;br /&gt;
| [[Blacksmith]] support skill that boosts a player&amp;#039;s [[ASPD|attack speed]] with [[mace]] and [[axe]] weapons. || [[Image:I_AdrenalineRush.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Berserk]]&lt;br /&gt;
| [[Swordman]] skill that causes [[Provoke]] status on the user when his/her [[HP]] drops low enough. || [[Image:I_Berserk.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Cart Boost]]&lt;br /&gt;
| [[Mastersmith]] skill that boosts [[Movement Speed]] and allows casting of [[High Speed Cart Ram]]. || [[Image:I_CartBoost.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Cloaking]]&lt;br /&gt;
| [[Assassin]] skill that hides the player from sight and allows the player to move around. || [[Image:I_Cloaking.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Close Confine]]&lt;br /&gt;
| [[Rogue]] skill that locks a [[rogue]] and target player together preventing them from moving. || [[Image:I_CloseConfine.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Counter Instinct]]&lt;br /&gt;
| [[Stalker]] skill that reflects sword based attacks from players and attacks from monsters. || [[Image:I_CounterInstinct.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Defending Aura]]&lt;br /&gt;
| [[Crusader]] skill that greatly reduces ranged damage. || [[Image:I_DefendingAura.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Double Bolt]]&lt;br /&gt;
| [[Scholar]] skill that gives the chance to double cast Bolt skills. || [[Image:I_DoubleBolt.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Enchant Deadly Poison]]&lt;br /&gt;
| [[Assassin Cross]] skill that greatly increases physical attack damage. || [[Image:I_EDP.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Endure]]&lt;br /&gt;
| [[Swordman]] skill that increases mdef and prevents flinching. || [[Image:I_Endure.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Falcon Eyes]]&lt;br /&gt;
| [[Sniper]] skill that boosts [[Stats#HIT|Hit rate]], [[Stats#CRIT|Critical Hit rate]], [[ASPD|attack speed]], and damage. || [[Image:I_FalconEyes.png]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;[[Fury]]&amp;#039;&amp;#039;&lt;br /&gt;
| [[Monk]] skill that boosts [[Stats#CRIT|Critical Hit rate]] and allows casting of [[Guillotine Fist]]. || [[Image:I_Fury.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Guard]]&lt;br /&gt;
| Crusader skill that blocks incoming melee damage. || [[Image:I_Guard.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Hiding]]&lt;br /&gt;
| [[Thief]] skill that renders a player immobile, but hidden from sight and immune to [[Area of Effect|area]] damage except [[Heaven&amp;#039;s Drive]]. || [[Image:I_Hiding.png]]&lt;br /&gt;
|-&lt;br /&gt;
! Land Skill Cast&lt;br /&gt;
| After casting [[Deluge]], [[Volcano]], or [[Whirlwind]], a [[sage]] can cast new land skills without the gemstone requirement. || [[Image:I_LandRecast.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Marionette Control]]&lt;br /&gt;
| The player is having stats endowed to him/her by a [[gypsy]] or [[minstrel]]. || [[Image:I_MarionetteControle.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Power Maximize]]&lt;br /&gt;
| [[Blacksmith]] skill that causes all attacks to strike for maximum damage. || [[Image:I_MaximizePower.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Maximum Power-Thrust]]&lt;br /&gt;
| [[Mastersmith]] skill that boosts physical attack power. || [[Image:I_MaxPowerThrust.png]]&lt;br /&gt;
|-&lt;br /&gt;
! &amp;#039;&amp;#039;[[Mystical Amplification]]&amp;#039;&amp;#039;&lt;br /&gt;
| [[High Wizard]] skill. Indicates that the next skill cast will be cast with 50% increased magical attack power. || [[Image:I_MystAmp.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[One-Hand Quicken]]&lt;br /&gt;
| [[Knight]] skill that boosts [[ASPD|attack speed]] with an [[One Handed Sword]]. || [[Image:I_QuickenOneHand.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Parry]]&lt;br /&gt;
| [[Lord Knight]] skill that allows the player to evade physical damage. || [[Image:I_Parry.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Poison React]]&lt;br /&gt;
| [[Assassin]] skill that counters poison property attacks. || [[Image:I_PoisonReact.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Power-Thrust]]&lt;br /&gt;
| [[Blacksmith]] skill that boosts physical attack power. || [[Image:I_PowerThrust.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Preserve]]&lt;br /&gt;
| [[Stalker]] skill that prevents copying of skills for [[Intimidate]]. || [[Image:I_Preserve.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Provoke]]&lt;br /&gt;
| [[Swordman]] skill status that reduces [[DEF|defense]] but boosts attack power. || [[Image:I_Provoke.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Reflect Damage]]&lt;br /&gt;
| [[Royal Guard]] skill that reflects a percentage of physical damage in an area around the user. || [[Image:I_ReflectDamage.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Relax]]&lt;br /&gt;
| [[Lord Knight]] skill that triples [[HP Recovery]] while sitting. || [[Image:I_Relax.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Shattering Strike]]&lt;br /&gt;
| [[Mastersmith]] skill that breaks armor and weapon for each attack by chance. || [[Image:I_ShatStrike.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Shield Reflect]]&lt;br /&gt;
| [[Crusader]] skill that reflects physical damage back at the attacker. || [[Image:I_ShieldReflect.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Shrink]]&lt;br /&gt;
| [[Crusader]] skill that knocks opponents back when blocking an attack with [[Guard]]. || [[Image:I_Shrink.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Sight Blaster]]&lt;br /&gt;
| [[Wizard]] skill that throws an opponent away if they come too close. || [[Image:I_SightBlaster.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Spear Quicken]]&lt;br /&gt;
| [[Crusader]] skill that increases [[ASPD|attack speed]], [[FLEE|Flee rate]] and [[Stats#CRIT|Critical Hit rate]] with a [[spear]]. || [[Image:I_QuickenSpear.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Stealth]]&lt;br /&gt;
| After using [[Stealth]], a [[stalker]] gains a boost to his/her STR for a period of time. || [[Image:I_Stealth.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Twohand Quicken]]&lt;br /&gt;
| [[Knight]] skill that boosts [[ASPD|attack speed]] with a [[Two Handed Sword]]. || [[Image:I_QuickenTwoHand.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Vital Strike]]&lt;br /&gt;
| [[Lord Knight]] skill that causes various status effects. || [[Image:I_VitalStrike.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Weapon Perfection]]&lt;br /&gt;
| [[Blacksmith]] skill that negates the [[size]] penalty of the equipped weapon. || [[Image:I_WeaponPerfection.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Wind Walker]]&lt;br /&gt;
| [[Sniper]] skill that boosts AGI and [[Movement Speed]]. || [[Image:I_WindWalker.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: General Information]]&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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