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	<title>Shockwave Trap - Revision history</title>
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	<updated>2026-06-03T16:57:54Z</updated>
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		<id>https://wiki.timero.com.br/index.php?title=Shockwave_Trap&amp;diff=26772&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T07:47:14Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
|class=Hunter&lt;br /&gt;
|type=Active&lt;br /&gt;
|levels=5, selectable&lt;br /&gt;
|prereqs=([[Hunter]]) [[Ankle Snare]] Lv. 1&lt;br /&gt;
|spcost=45&lt;br /&gt;
|delay=[[ASPD]]&lt;br /&gt;
|duration=[240 − (Skill Level × 40)] seconds&lt;br /&gt;
|target=Ground&lt;br /&gt;
|range_x=3&lt;br /&gt;
|catalyst=2 {{item|id=1065 Traps}} or {{item|id=7940 Special Alloy Traps}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shockwave Trap&amp;#039;&amp;#039;&amp;#039; (Alt: &amp;#039;&amp;#039;Shockwave Trap&amp;#039;&amp;#039;) is a 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; class active skill available as [[Hunter]] and [[Sniper]].&lt;br /&gt;
==Effect==&lt;br /&gt;
Sets a trap that releases a shockwave when an enemy steps on it, draining the SP of all enemies within the area of effect.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitablec&lt;br /&gt;
!Level!!SP Drain!!Trap Duration&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|20%||200s&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|35%||160s&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|50%||120s&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|65%||80s&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|80%||40s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*This trap can be pushed back. The direction depends on where the trap is relative to the attacker as as provided below. If the trap is in the same cell as the attacker, it will be pushed westward.&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
!colspan=9|Knock Back positions&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
|←||←||←||←||style=&amp;quot;color:red;&amp;quot;|{{Tooltip|A|Attacker}}||→||→||→||→&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==About Traps==&lt;br /&gt;
*If the player has learned [[Ranger]]&amp;#039;s [[Trap Research]], this skill can be used with {{item|id=7940 Specialty Alloy Traps}} instead. In which case the skills [[Remove Trap]] and [[Keen Nose]] will yield a {{item|id=7940 Special Alloy Trap}} instead of a plain {{item|id=1065 Trap}}. If both kinds of trap are present in the inventory, the plain traps will take priority as catalyst for this skill.&lt;br /&gt;
*This trap can be set into &amp;#039;&amp;#039;null cells&amp;#039;&amp;#039;. When using this skill onto a forbidden (black) area of the map, the skill will fail with a warning  message, and no SP or Trap will be used. However, if the skill is cast onto a map square which is occupied by an object (not an entity), the SP and Trap will be consumed, but a trap will not be set and a warning message will not be issued. These map squares can be identified when the green targeting square vanishes. {{map|id=c_tower3 Clock Tower 3F}}, is an example of a map full of (non-obvious) locations that will cause  this. Many guild castles also contain map squares with this behavior, only the targeting square might not disappear.&lt;br /&gt;
*Trap Duration lasts 4 times as long in [[War of Emperium]].&lt;br /&gt;
*Traps occupy 1 cell.&lt;br /&gt;
*Traps can only be placed up to 2 cells next to players, monsters or another trap.&lt;br /&gt;
*Traps can be activated by and will affect allies, enemies and the user in [[PvP]] environment.&lt;br /&gt;
*Traps have a durability of 3,500 HP.&lt;br /&gt;
*Traps will not activate if the user is under the effect of [[Manhole]].&lt;br /&gt;
*Like ground skills, traps can also be swept by [[Ganbantein]], [[Earth Drive]] and [[Crazy Vines]].&lt;br /&gt;
*Traps cannot be activated by the [[Maestro]] or [[Wanderer]] that enticed the trapper with [[Siren&amp;#039;s Voice]].&lt;br /&gt;
*[[Siren&amp;#039;s Voice]] protects the [[Maestro]] or [[Wanderer]] from traps of enticed trappers.&lt;br /&gt;
&lt;br /&gt;
==Related Skills==&lt;br /&gt;
*[[Remove Trap]]&lt;br /&gt;
*[[Spring Trap]]&lt;br /&gt;
*[[Detonator]]&lt;br /&gt;
*[[Keen Nose]]&lt;br /&gt;
*[[Hover]]&lt;br /&gt;
*[[Trample]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Hunter}}&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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