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	<id>https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Lif</id>
	<title>Lif - Revision history</title>
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	<updated>2026-06-08T03:41:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Lif&amp;diff=27325&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Lif&amp;diff=27325&amp;oldid=prev"/>
		<updated>2025-04-06T08:13:31Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Homunculus Info  &lt;br /&gt;
|race=Demi Human&lt;br /&gt;
|feedItem={{item|id=537 Pet Food}}&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Lifart.png|thumb|A Green Lif is depicted as the mascot of Episode 10.2 Lighthalzen update]]&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Lif&amp;#039;&amp;#039;&amp;#039; is one of the creatures available through the [[Homunculus System]], summonable by [[Alchemist]] who have completed the [[Bioethics Quest]].&lt;br /&gt;
&lt;br /&gt;
==About Lif==&lt;br /&gt;
Primarily a support type among the four Homunculi, Lif is physically the weakest, and commonly regarded as difficult to level due to her lack of offensive skills and low [[ATK|physical attack]]. She is also the most expensive to maintain, requiring the consumption of {{item|id=537 Pet Food}} for feeding.&lt;br /&gt;
&lt;br /&gt;
===Appearances===&lt;br /&gt;
Like all Homunculi, Lif is obtainable in two styles, in this case visually resembling flora based life: one utilizing a leaf motif and the other employing that of a rose. Outside an aesthetic sense, there is ultimately no difference between &amp;quot;Leaf Lif&amp;quot; and &amp;quot;Rose Lif&amp;quot;, as they possess the same pool of skills and general stat growth.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
&lt;br /&gt;
When the Homunculus&amp;#039; Intimacy is Loyal, use a {{Item|id=12040 Stone of Sage}} (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased [[Max HP]] and [[Max SP]] and a new form. &lt;br /&gt;
&lt;br /&gt;
After evolving, the Homunculus&amp;#039; Intimacy resets to 10 (Hate). Once its Intimacy reaches 910 again (1 point before Loyal), a fourth, new skill is unlocked.&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
*[[Emergency Avoid]] when mastered essentially functions like free {{item |id=12016 Speed Potions}}.&lt;br /&gt;
&amp;lt;!--*[[Mental Charge]] is a skill obtained when Lif is evolved and loyal, and does not cause Intimacy loss.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
*No offensive skills.&lt;br /&gt;
*Most expensive feeds.&lt;br /&gt;
*Lowest [[ATK|physical attack]] among all Homunculi.&lt;br /&gt;
*Lower [[DEF|defense]] compared to [[Amistr]] and [[Vanilmirth]].&lt;br /&gt;
*Lower [[FLEE|Flee Rate]] and [[ASPD|Attack Speed]] compared to [[Filir]] and [[Vanilmirth]].&lt;br /&gt;
*{{item|id=545 Condensed Red Potions}} required to use [[Touch of Heal]].&lt;br /&gt;
&lt;br /&gt;
==Homunculus Data==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{|class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
!Skill!!class=unsortable|Description!!Levels!!Type&lt;br /&gt;
|-&lt;br /&gt;
!{{Skill List|skill=Touch of Heal}}&lt;br /&gt;
|Restores HP to the owner. Consumes a {{item|id=545 Condensed Red Potion}}.&lt;br /&gt;
|5&lt;br /&gt;
|style=&amp;quot;background:#CCFFFF&amp;quot;|Supportive&lt;br /&gt;
|-&lt;br /&gt;
!{{Skill List|skill=Emergency Avoid}}&lt;br /&gt;
|Increases Lif&amp;#039;s and owner&amp;#039;s [[Movement Speed]] by {{gr|10|50}}% for {{gr|40|20}} seconds.&lt;br /&gt;
|5&lt;br /&gt;
|style=&amp;quot;background:#CCFFFF&amp;quot;|Supportive&lt;br /&gt;
|-&lt;br /&gt;
!{{Skill List|skill=Brain Surgery}}&lt;br /&gt;
|Increases [[Max SP]] by {{gr|1|5}}%, [[Healing Hands]] effectiveness by {{gr|2|10}}% and [[SP Recovery]] by {{gr|3|15}}%.&lt;br /&gt;
|5&lt;br /&gt;
|style=&amp;quot;background:#CCCCCC&amp;quot;|Passive&lt;br /&gt;
|-&lt;br /&gt;
!{{Skill List|skill=Mental Charge}}&lt;br /&gt;
|&amp;#039;&amp;#039;Ultimate Skill&amp;#039;&amp;#039;. Allows to use [[MATK]] instead [[ATK]] for regular attacks for {{gr|1|5}} minutes. Also increases [[Stats#VIT|VIT]] by {{gr|30|90}} and [[Stats#INT|INT]] by {{gr|20|60}} when active.&lt;br /&gt;
|3&lt;br /&gt;
|style=&amp;quot;background:#CCFFCC&amp;quot;|Active&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Homunculus}}&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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