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	<title>Genshin Impact: Yae Miko Best Builds Weapons Teams - Revision history</title>
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		<title>AngelicaPalfreym at 23:54, 12 October 2025</title>
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		<updated>2025-10-12T23:54:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:54, 12 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Eula&amp;#039;s signature weapon at level 90, Song of Broken Pines , comes with an enormous Base ATK of 741 with a 20.7% Physical Damage Bonus sub-stat. The passive of the weapon provides an additional 16% ATK bonus. And, when Eula lands a normal or charged attack every 0.3 seconds, she will gain a Sigil of Whispers, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://images.google.com.cu/url?q=https%3A%2F%2FAmfg.Dyndns.org%2Ftiki-tell_a_friend.php%3Furl%3Dhttps%3A%2F%2FShapedinmexico.com%2F Https://Images.Google.Com.Cu/Url?Q=Https://Amfg.Dyndns.Org/Tiki-Tell_A_Friend.Php?Url=Https://Shapedinmexico.Com/] &lt;/del&gt;and once she gains 4 of these sigils, her Normal ATK Speed will be increased by 12% and a further 20% ATK bonus. (This effect lasts 12 seconds, and she cannot gain any more sigils for the next 20 seconds after activating &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are a lot &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great &lt;/del&gt;weapons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;Barbara, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and most of them are fairly easy to acquire&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With most of her stats focusing on HP and Elemental Mastery, here are some of our most recommended weapons for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of Ocean-Hued Clam &lt;/del&gt;will give Barbara a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/del&gt;percent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/del&gt;to her Healing Bonus&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. When Barbara heals a character in the party with the 4-Set&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Sea-Dyed Foam &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appear for 3 seconds, accumulating &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;amount &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP recovered from healing&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the end of the duration&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Sea-Dyed Foam &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explode, dealing DMG to nearby enemies based on 90 percent of the accumulated healing&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only one Sea-Dyed Foam &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;produced &lt;/del&gt;every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;seconds. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Sea-Dyed Foam can accumulate up to 30&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 HP. There can &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no more than one Sea-Dyed Foam active at any given time&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can still be triggered even when Barbara is not on the field&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use this set if you&amp;#039;d like &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add in a bit of damage with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea-Dyed Foam along with healing your party&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With these two Artifact Sets&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here are the best main stats &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;substats &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look out &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula plays as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest Physical DPS unit while Rosaria provides Cryo battery and application, Crit rate increase, and her own additional Physical resistance shred if you have her Constellation level 6&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl applies electro to trigger superconduct as well as slightly helping &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhongli will provide a s hield and even more Physical resistance shr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battling mechanics &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;KurtzPel feel significantly improved compared &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin&lt;/del&gt;&amp;#039;s, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offering a more varied and fluid experience. The game specializes in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PvP play that is still missing from &lt;/del&gt;Genshin Impact. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;difficulty also offers an enjoyable curve for players wanting to be challenged during boss fights&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with swift movement techniques to help in the heat of bat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though it will not do much &lt;/del&gt;for Yae &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miko&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage, The Tenacity &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Millielith 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece passive is excellent&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It increases &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK of all the party by 20% and their Shield strength by 30% whenever the artifact wearer hits &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent with their &lt;/del&gt;skill&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; this &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always be active because of how Yae Miko&amp;#039;s &lt;/del&gt;skill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;works&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes it &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great option for a more supportive role on &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tales Of Arise also has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wealth of animated cutscenes, all displaying varied &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interactions and deep and affecting storytelling &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These great qualities are found &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both titles, helping &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace for any newcomers. Unfortunately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tales of Arise does lack cooperative elements &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an open world &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara is best utilized in the Support category , as she can provide a great deal of healing to your party. Her healing scales on her HP, so when choosing the right Artifact Set for her, it&amp;#039;s best to look out for the ones that focus heavily on this stat. Depending on whether you&amp;#039;d like to focus only on healing, or if you&amp;#039;d like to add in a small boost to her damage, there are two sets that will work well for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blade &amp;amp; Soul has remarkable character customization &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outstanding visuals throughout&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;express themselves any way they choose&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon upgrades also follow &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similar path to Genshin&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s own mechanic, where players need to use reinforcing materials to get better weapon stats&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blade &amp;amp; Soul does have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rather repetitive quest system &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very long story&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it could &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;intriguing for new &lt;/del&gt;play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One thing that sets Yae apart from Fischl is that, while her burst is much stronger in terms of damage, it has a high energy cost — which Yae herself struggles to generate. Yae Miko needs around +170% Energy Recharge to consistently recharge her burst by herself, but that requirement can be reduced if there are other Electro units or batteries in the party (Such as Fischl or Raiden Shog&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sly Kitsune shrine maiden, Yae Miko, joined the Genshin Impact roster in February 2022 and captured the hearts of many players even before her initial release as a playable character. With a playstyle somewhat similar to that of Fischl&amp;#039;s, Yae Miko is a solid Electro Sub-DPS with impressive damage that will clear out enemies in the blink of an &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara is a 4-Star Hydro character that can be a fantastic healer for your team. Similar to the character Kokomi, she can work as a Support member in your team to keep them alive on the field while keeping the Hydro element applied to enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team, Barbara will act as the Support to provide healing to the team. The rest of the members will carry all the damage and Elemental Reactions, so Barbara will only need to play one role as the hea&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Eula&amp;#039;s signature weapon at level 90, Song of Broken Pines , comes with an enormous Base ATK of 741 with a 20.7% Physical Damage Bonus sub-stat. The passive of the weapon provides an additional 16% ATK bonus. And, when Eula lands a normal or charged attack every 0.3 seconds, she will gain a Sigil of Whispers, and once she gains 4 of these sigils, her Normal ATK Speed will be increased by 12% and a further 20% ATK bonus. (This effect lasts 12 seconds, and she cannot gain any more sigils for the next 20 seconds after activating &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In terms &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-Star &lt;/ins&gt;weapons&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, there is really just one option best suited to &lt;/ins&gt;Barbara, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is the Everlasting Moonglow&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This catalyst &lt;/ins&gt;will give Barbara a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base increase of 10.8 &lt;/ins&gt;percent to her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP. Its Bonus Skill will increase Barbara&amp;#039;s &lt;/ins&gt;Healing Bonus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 10 percent&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Normal ATK DMG &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase by 1 percent of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Max HP &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For 12 seconds after using an Elemental Burst&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Normal Attacks that hit opponents &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restore 0.6 Energy&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy &lt;/ins&gt;can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restored this way once &lt;/ins&gt;every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;seconds. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Everlasting Moonglow will not only improve Barbara&amp;#039;s healing abilities&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but you&amp;#039;ll &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to up her Support status by recharging her team&amp;#039;s energy as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tales Of Arise also has a wealth of animated cutscenes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all displaying varied character interactions &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deep and affecting storytelling &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These great qualities are found in both titles, helping &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace for any newcomers&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tales of Arise does lack cooperative elements &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an open world &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The predecessor of Genshin Impact, Honkai Impact 3rd is an ideal option for fans of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;former&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some of the personalities released in Honkai also appear along &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some of the best characters in Genshin&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The primary difference between the two is that the narrative takes place at another time, though the titles share identical univer&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer options see players take on dungeons together or hang around popular hubs before raids. Tower options for relentless players are also available inside SoulWorker, not to mention multiple social spaces for fans interested &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role-playing. The original game lost popularity partly due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the mobile version&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title accessible to cellular players like &lt;/ins&gt;Genshin Impact. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title&amp;#039;s small corridor  [https://Ca-Media.jp/jump/index/?url=http://amfg.dyndns.org/tiki-tell_a_friend.php?url=https://Shapedinmexico.com/ Ca-Media.jp explains] dungeon style and lack of map space does hold it back somewhat&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Made Specifically &lt;/ins&gt;for Yae&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Kagura&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verity at level 90 provides a base ATK &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;608 as well as an impressive 66.2% Crit DMG sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Furthermore, when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character uses &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental &lt;/ins&gt;skill&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, they &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain a 12% DMG bonus to their &lt;/ins&gt;skill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage&lt;/ins&gt;, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stacks up to 3 times . Once the character obtains the maximum stacks, they gain &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12% elemental DMG bonus to all attac&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Star Hydro &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that can be a fantastic healer for your team&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similar to the character Kokomi, she can work as a Support member &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your team &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep them alive on the field while keeping &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro element applied to enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With this team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&amp;#039;ll be creating the Electro-Charged Reaction when pairing Barbara&amp;#039;s Hydro DMG with Beidou &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Razor&amp;#039;s Electro DMG. Sucrose will provide additional support &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase the team&amp;#039;s dam&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara is best utilized in the Support category , as she can provide a great deal of healing to your party. Her healing scales on her HP, so when choosing the right Artifact Set for her, it&amp;#039;s best to look out for the ones that focus heavily on this stat. Depending on whether you&amp;#039;d like to focus only on healing, or if you&amp;#039;d like to add in a small boost to her damage, there are two sets that will work well for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula plays as the strongest Physical DPS unit while Rosaria provides Cryo battery &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;application&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit rate increase, and her own additional Physical resistance shred if you have her Constellation level 6. Fischl applies electro &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trigger superconduct as well as slightly helping with energy . Zhongli will provide a s hield &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even more Physical resistance shr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This set is recommended if you plan to play Yae Miko in a Dendro team such as Aggravate/Spread or Hyperbloom &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Piece bonus will give Yae an Elemental Mastery increase of 80, while the 4-Piece will ( after triggering &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reaction) offer an additional 50 Elemental Mastery bonus for each character in the party that isn&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t Electro (Resulting in a maximum total of 230)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It also offers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14% ATK bonus for every character in the party that is Elect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rosaria, Zhongli, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xinyan have effects that benefit Physical teams such as Eula by shredding Physical Resistances. However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xinyan can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;awkward to &lt;/ins&gt;play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with due to her Pyro damage interfering with Supercond&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One thing that sets Yae apart from Fischl is that, while her burst is much stronger in terms of damage, it has a high energy cost — which Yae herself struggles to generate. Yae Miko needs around +170% Energy Recharge to consistently recharge her burst by herself, but that requirement can be reduced if there are other Electro units or batteries in the party (Such as Fischl or Raiden Shog&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AngelicaPalfreym</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=547103&amp;oldid=prev</id>
		<title>BrennaMargarot6 at 14:37, 12 October 2025</title>
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		<updated>2025-10-12T14:37:09Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:37, 12 October 2025&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Serpent Spine is a Battle Pass reward weapon. At level 90, it has a Base ATK of 510 with a Sub-Stat of 27.6% Crit Rate, making it a nice stat crutch. The passive grants a 6% damage bonus every 4 seconds the character is on the field while also increasing their damage taken by 3%. This stacks up to 5 times (30% damage bonus, 15% damage taken increase) but will be reduced to 1 stack if the character takes damage. It will not lose the buff if the character goes off the fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Made Specifically for Yae, Kagura&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verity &lt;/del&gt;at level 90 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides a base ATK &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;608 as well as an impressive 66.2% Crit DMG sub-stat. Furthermore&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when the character uses &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental skill, they will gain a 12% DMG bonus to their skill damage, which stacks up to 3 times . Once the character obtains the maximum stacks, they gain a 12% elemental DMG bonus to all attac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the most part, Fischl can work fine with any weapon. An energy recharge weapon such as Favonius Warbow will increase her battery potential, and any ATK is helpful towards her Oz damage, but there are a few that compliment her grea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Snow-Tombed Starsilver is a crafted weapon. At level 90, it has a &lt;/del&gt;Base ATK of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;565 &lt;/del&gt;with a Physical &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMG &lt;/del&gt;Bonus sub-stat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 34.5% &lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passive &lt;/del&gt;of the weapon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a 60&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance to drop an AoE on opponents &lt;/del&gt;when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit by &lt;/del&gt;a normal or charged attack&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, dealing 80% of the characters ATK as damage (or 200% if the opponent is affected by Cryo); this can only occur once &lt;/del&gt;every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 seco&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team, Beidou and Fischl provide Tartaglia with an off-field Electro application that allows him to easily and consistently trigger Electro-Charged &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meanwhile&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kazuha provides crowd control, elemental damage bonuses, and elemental resistance sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Replacing Sara with Bennet would turn this team into a solid overcharge team . Additionally, replacing her with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro applier such as Xingqiu, Yelan, Tartaglia, or Ayato would turn it into a great electro-charged te&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;re struggling to get a 4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts, it could be worth it to use this combination &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artifacts instead. Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to the 4-Piece Pale Flame set, this set only loses out on 18% ATK . So, if the sub-stats are good enough&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it could easily compare to or even outperform the 4-Piece Pale Flame &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tower Of Fantasy was released five years after &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maps&lt;/del&gt;.google.com.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mt&lt;/del&gt;/url?&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sa=t&amp;amp;url&lt;/del&gt;=https%3A%2F%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2FInfo&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magellan&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ws&lt;/del&gt;%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2Fshapedinmexico&lt;/del&gt;.com/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact Strategy&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impact &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aimed to simulate the same product&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The title has an almost identical gameplay style &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very similar character archetypes. &lt;/del&gt;There are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also interchangeable outfits &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchasable through the in-game store (as well as those that can be unlocked through achievemen&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maiden Beloved &lt;/del&gt;will give Barbara a 15 percent increase to her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character &lt;/del&gt;Healing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Effectiveness&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;the 4-Set, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using an Elemental Skill or Burst &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/del&gt;healing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;received by all party members by 20 &lt;/del&gt;percent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for 10 &lt;/del&gt;seconds. Use this set if you&amp;#039;d like to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus mostly on heal&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a &lt;/del&gt;Physical DPS, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&amp;#039;s choices of Artifacts are narrowed down very specifically &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially one artifact set — though you can couple it &lt;/del&gt;with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select few others if you struggle to get the 4-Piece &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strong reaction &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko plays very well in, as well as aggravate/spread teams&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team, Kokomi and Nahida provide Dendro and Hydro &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activate Bloom&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which Yae Miko and Shinobu can then hit &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trigger Hyperbloom, while Yae also deals an impressive amount &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage by Aggravating with Nah&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara will act as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support to provide healing to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team. The rest &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the members will carry &lt;/del&gt;all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Reactions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so Barbara will only need to play one &lt;/del&gt;role &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as the hea&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alley Hunter is another good weapon that comes with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher Base ATK &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;565 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an additional ATK% increase of 27&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6% at level 90. Alley Hunter will increase Fischl&amp;#039;s damage by 2% for every second she spends off the field up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a total of 20% (10 seconds off &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field, which is the same as Oz&amp;#039;s Full duration)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if she is on the field for more than 4 seconds, she will begin &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lose 4% of this damage increase every se&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara is best utilized in the Support category , as she can provide a great deal of healing to your party. Her healing scales on her HP, so when choosing the right Artifact Set for her, it&amp;#039;s best to look out for the ones that focus heavily on this stat. Depending on whether you&amp;#039;d like to focus only on healing, or if you&amp;#039;d like to add in a small boost to her damage, there are two sets that will work well for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having &lt;/del&gt;joined the Genshin Impact roster in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May 2021&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula Lawrence the Spindrift Knight has created &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;name for herself as one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best &lt;/del&gt;DPS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roster for the niche play style &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&amp;#039;s Teams focus &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using superconduct &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shred physical resistance&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning enemies &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often be affected by Cryo, allowing her &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most out &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passive while also benefiting from its useful Physical DMG Bonus sub-s&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;signature weapon &lt;/ins&gt;at level 90&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Song &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Broken Pines &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comes with &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enormous &lt;/ins&gt;Base ATK of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;741 &lt;/ins&gt;with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20.7% &lt;/ins&gt;Physical &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Damage &lt;/ins&gt;Bonus sub-stat. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passive &lt;/ins&gt;of the weapon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides an additional 16&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK bonus. And, &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula lands &lt;/ins&gt;a normal or charged attack every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 seconds&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she will gain &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sigil &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whispers&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;images&lt;/ins&gt;.google.com.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cu&lt;/ins&gt;/url?&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;q&lt;/ins&gt;=https%3A%2F%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2FAmfg&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dyndns&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2Ftiki-tell_a_friend.php%3Furl%3Dhttps%3A%2F%2FShapedinmexico&lt;/ins&gt;.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;%2F Https://Images.Google.Com.Cu/Url?Q=Https://Amfg.Dyndns.Org/Tiki-Tell_A_Friend.Php?Url=Https://Shapedinmexico.Com&lt;/ins&gt;/] and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once she gains 4 of these sigils, her Normal ATK Speed will be increased by 12% and a further 20% ATK bonus&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(This effect lasts 12 seconds, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she cannot gain any more sigils for the next 20 seconds after activating &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/ins&gt;There are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a lot of great weapons &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara, and most of them are fairly easy to acquire. With most of her stats focusing on HP and Elemental Mastery&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here are some of our most recommended weapons for &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ocean-Hued Clam &lt;/ins&gt;will give Barbara a 15 percent increase to her Healing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonus&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Barbara heals a character in the party with &lt;/ins&gt;the 4-Set, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Sea-Dyed Foam &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appear for 3 seconds, accumulating the amount of HP recovered from &lt;/ins&gt;healing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby enemies based on 90 &lt;/ins&gt;percent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the accumulated healing. Only one Sea-Dyed Foam can be produced every 3.5 &lt;/ins&gt;seconds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Each Sea-Dyed Foam can accumulate up to 30,000 HP. There can be no more than one Sea-Dyed Foam active at any given time, and it can still be triggered even when Barbara is not on the field&lt;/ins&gt;. Use this set if you&amp;#039;d like to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add in a bit of damage with the Sea-Dyed Foam along with healing your party. With these two Artifact Sets, here are the best main stats and substats to look out &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula plays as the strongest &lt;/ins&gt;Physical DPS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unit while Rosaria provides Cryo battery and application, Crit rate increase&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and her own additional Physical resistance shred if you have her Constellation level 6. Fischl applies electro &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trigger superconduct as well as slightly helping &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy . Zhongli will provide &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s hield and even more Physical resistance shr&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The battling mechanics in KurtzPel feel significantly improved compared to Genshin&amp;#039;s, offering &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more varied and fluid experience. The game specializes in the PvP play &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is still missing from Genshin Impact&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The difficulty also offers an enjoyable curve for players wanting &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be challenged during boss fights&lt;/ins&gt;, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swift movement techniques &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help in the heat &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though it will not do much for Yae Miko&amp;#039;s damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tenacity of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Millielith 4-Piece passive is excellent. It increases &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK &lt;/ins&gt;of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party by 20% &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Shield strength by 30% whenever the artifact wearer hits an opponent with their skill; this will always be active because of how Yae Miko&amp;#039;s skill works&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes it a great option for a more supportive &lt;/ins&gt;role &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tales Of Arise also has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wealth &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;animated cutscenes, all displaying varied character interactions and deep &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affecting storytelling &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These great qualities are found in both titles, helping &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace for any newcomers&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tales of Arise does lack cooperative elements and an open world &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara is best utilized in the Support category , as she can provide a great deal of healing to your party. Her healing scales on her HP, so when choosing the right Artifact Set for her, it&amp;#039;s best to look out for the ones that focus heavily on this stat. Depending on whether you&amp;#039;d like to focus only on healing, or if you&amp;#039;d like to add in a small boost to her damage, there are two sets that will work well for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blade &amp;amp; Soul has remarkable character customization and outstanding visuals throughout, allowing players to look and express themselves any way they choose. Weapon upgrades also follow a similar path to Genshin&amp;#039;s own mechanic, where players need to use reinforcing materials to get better weapon stats. Blade &amp;amp; Soul does have a rather repetitive quest system and very long story, but it could be intriguing for new play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One thing that sets Yae apart from Fischl is that, while her burst is much stronger in terms of damage, it has a high energy cost — which Yae herself struggles to generate. Yae Miko needs around +170% Energy Recharge to consistently recharge her burst by herself, but that requirement can be reduced if there are other Electro units or batteries in the party (Such as Fischl or Raiden Shog&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sly Kitsune shrine maiden, Yae Miko, &lt;/ins&gt;joined the Genshin Impact roster in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;February 2022 and captured the hearts of many players even before her initial release as a playable character&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playstyle somewhat similar to that &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl&amp;#039;s, Yae Miko is a solid Electro Sub-&lt;/ins&gt;DPS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with impressive damage that will clear out enemies &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blink &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara is a 4-Star Hydro character that can be a fantastic healer for your team. Similar to the character Kokomi, she can work as a Support member in your team to keep them alive &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the field while keeping the Hydro element applied &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;act as the Support to provide healing &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team. The rest &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members will carry all the damage and Elemental Reactions, so Barbara will only need to play one role as the hea&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BrennaMargarot6</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=546198&amp;oldid=prev</id>
		<title>SantosMettler80 at 12:57, 12 October 2025</title>
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		<updated>2025-10-12T12:57:28Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:57, 12 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Serpent Spine is a Battle Pass reward weapon. At level 90, it has a Base ATK of 510 with a Sub-Stat of 27.6% Crit Rate, making it a nice stat crutch. The passive grants a 6% damage bonus every 4 seconds the character is on the field while also increasing their damage taken by 3%. This stacks up to 5 times (30% damage bonus, 15% damage taken increase) but will be reduced to 1 stack if the character takes damage. It will not lose the buff if the character goes off &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://www&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;google.hu/url?q=https&lt;/del&gt;%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3A%2F%2FWWW&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Go2cayman.com&lt;/del&gt;%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2Fapi&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;php&lt;/del&gt;%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3Faction%3Dhttps%3A%2F%2Fshapedinmexico.com%2F please click the following post] fi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara pairs well with a lot of different teams&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as she &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide healing to &lt;/del&gt;any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team members while also applying Hydro to create Elemental Reactions&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on what you want to focus on with Barbara&amp;#039;s role&lt;/del&gt;, there are a few &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teams &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will work best for &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to improve her abilit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will not do much for Yae Miko&amp;#039;s damage, The Tenacity &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Millielith 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece passive is excellent&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It increases the ATK &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and their Shield strength by 30&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whenever &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artifact wearer hits an &lt;/del&gt;opponent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with their skill&lt;/del&gt;; this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will always be active because of how Yae Miko&amp;#039;s skill works, which makes it a great option for a more supportive role on &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thrilling Tales of Dragon Slayers will give a base increase of 7.7 percent &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s HP&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its Bonus Skill&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when switching out characters&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will increase their ATK by 24 percent for 10 seconds after the new character takes the field&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This effect can only occur once every 20 seconds. A perfect weapon for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;straightforward Barbara healing build&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promotes the use of swapping out Barbara for the Main DPS or Sub&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DPS to increase their ATK. This way, you can solely focus on bringing Barbara in to heal the team and then quickly change the character to deal dam&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;re struggling to get a 4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts, it could be worth it to use this combination of artifacts instead. Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to the 4-Piece Pale Flame set, this set only loses out on 18% ATK . So, if the sub-stats are good enough, it could easily compare to or even outperform the 4-Piece Pale Flame &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hyperbloom is a strong reaction that Yae Miko plays very well in, as well as aggravate/spread teams. In this team, Kokomi and Nahida provide Dendro and Hydro to activate Bloom, which Yae Miko and Shinobu can then hit with Electro to trigger Hyperbloom, while Yae also deals an impressive amount of damage by Aggravating with Nah&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although it has a low Base ATK of 542 . Aqua Simulacra makes up for it with a huge 88.2% increase to Crit DMG at level 90. While the passive 16% HP increase isn&amp;#039;t needed for Fischl&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20% damage increase when enemies are nearby (whether on-field or not) is an amazing addition &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl and is much simpler than the aforementioned Polar Star pass&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Eula&amp;#039;s Teams focus on using superconduct to shred physical resistance, meaning enemies will often be affected by Cryo, allowing her &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most out &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passive while also benefiting from its useful Physical DMG Bonus sub-s&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tales Of Arise also has a wealth of animated cutscenes, &lt;/del&gt;all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;displaying varied character interactions &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deep and affecting storytelling . These great qualities are found in both titles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helping &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace for any newcomers. Unfortunately, Tales of Arise does lack cooperative elements and an open world to expl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get it to refinement rank 5 , The Widsith will usually outperform Skyward Atlas . At level 90, The Widsith offers &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 base &lt;/del&gt;ATK and an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressive 55&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit DMG sub-stat&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The passive &lt;/del&gt;( &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at refinement rank 5 &lt;/del&gt;) will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Yae a random buff whenever you switch &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her (occurs once &lt;/del&gt;every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 secon&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prototype Amber will give &lt;/del&gt;Barbara a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base increase &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 percent &lt;/del&gt;to her HP&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Its Bonus Skill will regenerate 4 Energy every 2 seconds &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 seconds after using an Elemental Burst. Additionally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all party members will regenerate 4 percent HP every 2 seconds &lt;/del&gt;for this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duration&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a Free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-Play weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prototype Amber will greatly aid Barbara&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s healing abilities while also providing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recharge &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party members&amp;#039; ene&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beidou and Fischl provide Tartaglia with an off-field Electro application &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows him to easily and consistently trigger Electro-Charged . Meanwhile, Kazuha provides crowd control, elemental damage bonuses, and elemental resistance sh&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This team focuses on dealing raw electro damage through Yae Miko and Raiden Shogun, while Kazuha and Sara provide buffs to their attacks &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raiden Shoguns battery would also allow &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team to almost always have their bursts availa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Made Specifically for Yae, Kagura&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verity at level 90 provides a base ATK of 608 as well as an impressive 66.2% Crit DMG sub-stat. Furthermore&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when the character uses an Elemental skill, they &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain a 12% DMG bonus to their skill damage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which stacks up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 times . Once &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character obtains &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximum stacks, they gain a 12% elemental &lt;/del&gt;DMG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus to all attac&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Serpent Spine is a Battle Pass reward weapon. At level 90, it has a Base ATK of 510 with a Sub-Stat of 27.6% Crit Rate, making it a nice stat crutch. The passive grants a 6% damage bonus every 4 seconds the character is on the field while also increasing their damage taken by 3%. This stacks up to 5 times (30% damage bonus, 15% damage taken increase) but will be reduced to 1 stack if the character takes damage. It will not lose the buff if the character goes off &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Made Specifically for Yae, Kagura&amp;#039;s Verity at level 90 provides a base ATK of 608 as well as an impressive 66&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit DMG sub-stat&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Furthermore, when the character uses an Elemental skill, they will gain a 12&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMG bonus to their skill damage, which stacks up to 3 times &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once the character obtains the maximum stacks, they gain a 12&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elemental DMG bonus to all attac&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For the most part&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work fine with &lt;/ins&gt;any &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An energy recharge weapon such as Favonius Warbow will increase her battery potential, and any ATK is helpful towards her Oz damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;there are a few that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compliment &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grea&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Snow-Tombed Starsilver is a crafted weapon. At level 90, &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a Base ATK &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;565 with a Physical DMG Bonus sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat of 34.5% &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Passive &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon has a 60% chance to drop an AoE on opponents when hit &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a normal or charged attack, dealing 80&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the characters ATK as damage (or 200&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/ins&gt;the opponent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is affected by Cryo)&lt;/ins&gt;; this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can only occur once every 10 seco&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team, Beidou and Fischl provide Tartaglia with an off-field Electro application that allows him &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easily and consistently trigger Electro-Charged &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meanwhile, Kazuha provides crowd control&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elemental damage bonuses&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and elemental resistance sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Replacing Sara with Bennet would turn this team into a solid overcharge team &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally, replacing her with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro applier such as Xingqiu, Yelan, Tartaglia&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Ayato would turn &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into a great electro&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charged te&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;re struggling to get a 4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts, it could be worth it to use this combination of artifacts instead. Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to the 4-Piece Pale Flame set, this set only loses out on 18% ATK . So, if the sub-stats are good enough, it could easily compare to or even outperform the 4-Piece Pale Flame &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tower Of Fantasy was released five years after [https://maps.google.com.mt/url?sa=t&amp;amp;url=https%3A%2F%2FInfo.Magellan.ws%2Fshapedinmexico.com/ Genshin Impact Strategy] Impact and aimed to simulate the same product. The title has an almost identical gameplay style and very similar character archetypes. There are also interchangeable outfits for characters, purchasable through the in-game store (as well as those that can be unlocked through achievemen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of Maiden Beloved will give Barbara a 15 percent increase to her Character Healing Effectiveness. For the 4-Set, using an Elemental Skill or Burst will increase healing received by all party members by 20 percent for 10 seconds. Use this set if you&amp;#039;d like to focus mostly on heal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a Physical DPS, Eula&amp;#039;s choices of Artifacts are narrowed down very specifically to essentially one artifact set — though you can couple it with a select few others if you struggle to get the 4-Piece &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hyperbloom is a strong reaction that Yae Miko plays very well in, as well as aggravate/spread teams. In this team, Kokomi and Nahida provide Dendro and Hydro to activate Bloom, which Yae Miko and Shinobu can then hit with Electro to trigger Hyperbloom, while Yae also deals an impressive amount of damage by Aggravating with Nah&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara will act as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide healing &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team. The rest &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members will carry &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the damage &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Reactions&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so Barbara will only need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play one role as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hea&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alley Hunter is another good weapon that comes with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher Base &lt;/ins&gt;ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 565 &lt;/ins&gt;and an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additional ATK% increase of 27&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at level 90&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alley Hunter will increase Fischl&amp;#039;s damage by 2% for every second she spends off the field up to a total of 20% &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 seconds off the field, which is the same as Oz&amp;#039;s Full duration&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However, if she is on the field for more than 4 seconds, she &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;begin &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lose 4% of this damage increase &lt;/ins&gt;every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;se&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is best utilized in the Support category , as she can provide &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great deal &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your party. Her healing scales on &lt;/ins&gt;her HP&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, so when choosing the right Artifact Set &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&amp;#039;s best to look out &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ones that focus heavily on &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on whether you&amp;#039;d like &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus only on healing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or if you&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d like to add in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small boost &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are two sets &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will work well for &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having joined the Genshin Impact roster in May 2021&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula Lawrence the Spindrift Knight has created a name for herself as one of the best DPS characters in the roster for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;niche play style of Physical &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Teams focus on using superconduct to shred physical resistance&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning enemies &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often be affected by Cryo&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing her &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most out of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passive while also benefiting from its useful Physical &lt;/ins&gt;DMG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonus sub-s&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SantosMettler80</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=544602&amp;oldid=prev</id>
		<title>JuliSheehan0483 at 09:56, 12 October 2025</title>
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		<updated>2025-10-12T09:56:09Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:56, 12 October 2025&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s build &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite easy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as you&amp;#039;ll really just need to focus &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP to scale &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her healing effectiveness. Should you prefer &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add in a bit of extra &lt;/del&gt;damage, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we recommend &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Mastery stat as Barbara &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro element frequently to opponents, allowing your other party members to create powerful Elemental Reacti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strong reaction that Yae Miko plays very well in&lt;/del&gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well as aggravate/spread teams. In this team, Kokomi and Nahida &lt;/del&gt;provide &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dendro and Hydro &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activate Bloom, which Yae Miko and Shinobu can then hit with Electro to trigger Hyperbloom, &lt;/del&gt;while &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae &lt;/del&gt;also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deals an impressive amount of damage by Aggravating with Nah&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Immortals Fenyx Rising offers a familiar open-world experience that should make any Genshin Impact player feel at home&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The exploration and world-traversal options are similar. There are also puzzles &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uncover and solve&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot of resource collection &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players won&amp;#039;t feel alienated&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a Hypercarry Character that caters &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a very niche type of team and playstyle, Eula is fairly limited in terms of &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teams, only benefiting from Superconduct teams and characters with Physical Resistance shred or bu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Legend Of Neverland&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most evident similarity would be its visual style. The franchise has a stunning aesthetic and tries to lead with its best features&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tempting Genshin Impact players with a familiar experience. &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anime art style is refined and includes voice acting for some &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its scenes, a rare addition to mobile ga&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As reminiscent of Genshin Impact as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/del&gt;is&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, it possesses enough differences to stand out as its own&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This would be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best title for Genshin Impact players looking for a familiar experience, but one just different enough to feel new. Tower &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fantasy ranks first &lt;/del&gt;because &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially the complete Genshin Impact experience with twists and differences&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://www.euserv.com/wiki/api.php?action=http://amfg.dyndns.org/tiki-tell_a_friend.php?url=https://Shapedinmexico.com/ Https://www.euserv.com/] including everything that players love and en&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In terms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-Star weapons, there is really just one option best suited to Barbara, which is the Everlasting Moonglow. This catalyst &lt;/del&gt;will give &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara &lt;/del&gt;a base increase of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 &lt;/del&gt;percent to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her &lt;/del&gt;HP. Its Bonus Skill will increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s Healing Bonus by 10 percent, and Normal &lt;/del&gt;ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMG will increase &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;percent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the Max HP of Barbara. For 12 &lt;/del&gt;seconds after &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using an Elemental Burst, Normal Attacks that hit opponents will restore 0&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 Energy. Energy &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be restored this way &lt;/del&gt;once every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.1 &lt;/del&gt;seconds. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Everlasting Moonglow will not only improve &lt;/del&gt;Barbara&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s &lt;/del&gt;healing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilities&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but you&amp;#039;ll be able to up her Support status by recharging her team&amp;#039;s energy &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;Barbara &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Star Hydro character that can be a fantastic healer for your team&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similar to the character Kokomi&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work as a Support member &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your team &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep them alive on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field while keeping the Hydro element applied to enem&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this &lt;/del&gt;team&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Beidou &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl provide Tartaglia with an off-field Electro application that allows him &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easily and consistently trigger Electro-Charged . Meanwhile, Kazuha provides crowd control, elemental damage bonuses, and elemental resistance sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One thing that sets Yae apart from Fischl is that, while her burst is much stronger in terms of damage, it has a high energy cost — which Yae herself struggles to generate. Yae Miko needs around +170% Energy Recharge to consistently recharge her burst by herself, but that requirement can be reduced if there are other Electro units or batteries in the party (Such as Fischl or Raiden Shog&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;re struggling to get a 4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts, it could be worth it to use this combination of artifacts instead. Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to the 4-Piece Pale Flame set, this set only loses out on 18% ATK . So, if the sub-stats are good enough, it could easily compare to or even outperform the 4-Piece Pale Flame &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get it to refinement rank 5 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith will usually outperform Skyward Atlas &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At level 90&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith offers a 510 base ATK &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an impressive 55.1% Crit DMG sub-stat. The passive ( at refinement rank 5 ) will give Yae a random buff whenever you switch &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her (occurs once every 30 secon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Co-op options, class choices&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character customization should be considered too&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making the search even more daunting. There are many elements Genshin Impact fans adore, and all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these titles hit the bullseye in at least certain w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although it has a low Base ATK of 542 . Aqua Simulacra makes up for it with a huge 88.2% increase to Crit DMG at level 90. While the passive 16% HP increase isn&amp;#039;t needed for Fischl, the 20% damage increase when enemies are nearby (whether on-field or not) is an amazing addition to Fischl and is much simpler than the aforementioned Polar Star pass&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stringless is an amazing bow for Fischl&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Base &lt;/del&gt;ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 510 &lt;/del&gt;and an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Mastery &lt;/del&gt;increase of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;165 &lt;/del&gt;at level 90. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Stringless has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simple but extremely useful passive that increases elemental &lt;/del&gt;skill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and burst &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 2&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Serpent Spine &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Battle Pass reward weapon. At level 90&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has a Base ATK of 510 with a Sub-Stat of 27.6% Crit Rate, making it a nice stat crutch. The passive grants a 6% damage bonus every 4 seconds the character is &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the field while also increasing their damage taken by 3%. This stacks &lt;/ins&gt;up to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 times (30% &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15% damage taken increase) but will be reduced to 1 stack if &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character takes damage. It &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not lose the buff if the character goes off [https://www.google.hu/url?q=https%3A%2F%2FWWW.Go2cayman.com%2Fapi.php%3Faction%3Dhttps%3A%2F%2Fshapedinmexico.com%2F please click &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following post] fi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara pairs well with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot of different teams&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she can &lt;/ins&gt;provide &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any team members &lt;/ins&gt;while also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;applying Hydro to create Elemental Reactions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on what you want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus on with Barbara&amp;#039;s role&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few teams &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will work best for her &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improve &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though it will not do much for Yae Miko&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage&lt;/ins&gt;, The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tenacity &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Millielith 4-Piece passive &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;excellent&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It increases &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the party by 20% and their Shield strength by 30% whenever the artifact wearer hits an opponent with their skill; this will always be active &lt;/ins&gt;because &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of how Yae Miko&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill works&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes it a great option for a more supportive role on &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thrilling Tales &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragon Slayers &lt;/ins&gt;will give a base increase of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/ins&gt;percent to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s &lt;/ins&gt;HP. Its Bonus Skill&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, when switching out characters, &lt;/ins&gt;will increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;ATK by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24 &lt;/ins&gt;percent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for 10 &lt;/ins&gt;seconds after &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the new character takes the field&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This effect &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only occur &lt;/ins&gt;once every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 &lt;/ins&gt;seconds. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A perfect weapon for a straightforward &lt;/ins&gt;Barbara healing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it promotes the use of swapping out &lt;/ins&gt;Barbara &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the Main DPS or Sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DPS to increase their ATK&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This way&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solely focus on bringing Barbara &lt;/ins&gt;in to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal &lt;/ins&gt;the team and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then quickly change the character &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal dam&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;re struggling to get a 4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts, it could be worth it to use this combination of artifacts instead. Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to the 4-Piece Pale Flame set, this set only loses out on 18% ATK . So, if the sub-stats are good enough, it could easily compare to or even outperform the 4-Piece Pale Flame &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom is a strong reaction that Yae Miko plays very well in&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as aggravate/spread teams&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kokomi and Nahida provide Dendro &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activate Bloom&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which Yae Miko &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shinobu can then hit with Electro to trigger Hyperbloom&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while Yae also deals an impressive amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage by Aggravating with Nah&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although it has a low Base ATK of 542 . Aqua Simulacra makes up for it with a huge 88.2% increase to Crit DMG at level 90. While the passive 16% HP increase isn&amp;#039;t needed for Fischl, the 20% damage increase when enemies are nearby (whether on-field or not) is an amazing addition to Fischl and is much simpler than the aforementioned Polar Star pass&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&amp;#039;s Teams focus on using superconduct to shred physical resistance, meaning enemies will often be affected by Cryo, allowing her to get the most out of the passive while also benefiting from its useful Physical DMG Bonus sub-s&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tales Of Arise also has a wealth of animated cutscenes, all displaying varied character interactions and deep and affecting storytelling . These great qualities are found in both titles, helping to change the pace for any newcomers. Unfortunately, Tales of Arise does lack cooperative elements and an open world to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you can manage to get it to refinement rank 5 , &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Widsith will usually outperform Skyward Atlas &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At level 90, The Widsith offers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 base &lt;/ins&gt;ATK and an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressive 55.1% Crit DMG sub-stat. The passive ( at refinement rank 5 ) will give Yae a random buff whenever you switch to her (occurs once every 30 secon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Prototype Amber will give Barbara a base &lt;/ins&gt;increase of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 percent to her HP. Its Bonus Skill will regenerate 4 Energy every 2 seconds for 6 seconds after using an Elemental Burst. Additionally, all party members will regenerate 4 percent HP every 2 seconds for this duration. As a Free-to-Play weapon, Prototype Amber will greatly aid Barbara&amp;#039;s healing abilities while also providing a recharge to party members&amp;#039; ene&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team, Beidou and Fischl provide Tartaglia with an off-field Electro application that allows him to easily and consistently trigger Electro-Charged . Meanwhile, Kazuha provides crowd control, elemental damage bonuses, and elemental resistance sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team focuses on dealing raw electro damage through Yae Miko and Raiden Shogun, while Kazuha and Sara provide buffs to their attacks . Raiden Shoguns battery would also allow the team to almost always have their bursts availa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Made Specifically for Yae, Kagura&amp;#039;s Verity &lt;/ins&gt;at level 90 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides a base ATK of 608 as well as an impressive 66&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2% Crit DMG sub-stat. Furthermore, when the character uses an Elemental skill, they will gain &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12% DMG bonus to their &lt;/ins&gt;skill damage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which stacks up to 3 times . Once the character obtains the maximum stacks, they gain a 12% elemental DMG bonus to all attac&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JuliSheehan0483</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=541558&amp;oldid=prev</id>
		<title>BrunoFunnell at 03:45, 12 October 2025</title>
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		<updated>2025-10-12T03:45:11Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:45, 12 October 2025&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Set of Maiden Beloved will give &lt;/del&gt;Barbara &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 15 percent increase &lt;/del&gt;to her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character Healing Effectiveness&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Set, using an &lt;/del&gt;Elemental &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill or Burst &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase healing received by all &lt;/del&gt;party members &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 20 percent for 10 seconds. Use this set if you&amp;#039;d like &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus mostly on heal&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get it to refinement rank 5 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith will usually outperform Skyward Atlas &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At level 90&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith offers a 510 base ATK &lt;/del&gt;and an impressive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;55&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1% Crit DMG sub&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The passive ( at refinement rank 5 ) will give Yae &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;random buff whenever you switch &lt;/del&gt;to her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(occurs once every 30 secon&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2-Set of Ocean-Hued Clam will give Barbara &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 percent increase &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Healing Bonus. When Barbara heals a character in the party &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 4-Set&lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea-Dyed Foam will appear &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 seconds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accumulating the amount &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP recovered from healing. At &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of the duration&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea-Dyed Foam will explode&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dealing DMG &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby enemies based on 90 percent &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accumulated healing&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only one Sea-Dyed Foam can be produced every 3&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 seconds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Sea&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dyed Foam can accumulate up to 30,000 HP&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There can be no more than one Sea-Dyed Foam active at any given time, and it can still be triggered even when Barbara is not on the field&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use this set if you&amp;#039;d like to add in a bit of damage with the Sea-Dyed Foam along with healing your party&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With these two Artifact Sets, here are the best main stats &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;substats to look out &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Fury &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a universally good set for Fischl as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2-piece &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an Electro damage bonus of 15% while the 4-piece &lt;/del&gt;will increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Overload&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro-Charged, Superconduct. The Hyperbloom damage &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;increase by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40% and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aggravate damage by 20% &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;useful &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase Fischl&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raw damage and reactionary damage a good amo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tales Of Arise also has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wealth of animated cutscenes, all displaying varied &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interactions and deep and affecting storytelling &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These great qualities are found &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both titles, helping &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace for any newcomers. Unfortunately, Tales of Arise does lack cooperative elements and an open world &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Rosaria, Zhongli&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xinyan have effects &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;benefit Physical teams such as Eula by shredding Physical Resistances&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xinyan can be awkward to play with due to her Pyro &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interfering with Supercond&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fashioned with in-depth character customization choices and an anime art style&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the title sticks out. There&amp;#039;s also co-op &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both PvE and PvP modes&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should satisfy all newcomers&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There aren&amp;#039;t many titles &lt;/del&gt;that are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better alternatives for fans of miHoYo&amp;#039;s clas&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the title, the demigod Fenyx has &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assist Greek Gods like Aphrodite and Ares in defeating &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dangerous Titan threatening the Gods. If Genshin Impact players &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;searching for a solid open-world experience &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a phenomenal environment based on Greek mythology&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this would &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a great alternative &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It doesn&amp;#039;t quite include all the same features that make Genshin Impact so enjoyable&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though. There is no online multiplayer for cooperative play, and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;art style isn&amp;#039;t quite a &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fischl provides an impressive amount of energy to herself and her party&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it&amp;#039;s not necessary to build her with a lot of Energy Recharge like with many other characters&lt;/del&gt;. So, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can focus on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usual Crit Stats that almost all characters require. ATK and Elemental Mastery priority may vary depending on the team (A Superconduct team won&amp;#039;t need much Elemental Mastery)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s always nice &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have either, if not both, on an artif&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Made Specifically for Yae&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kagura&amp;#039;s Verity at &lt;/del&gt;level 90 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides &lt;/del&gt;a base ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 608 as well as &lt;/del&gt;an impressive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;66&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;% Crit DMG sub-stat. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Furthermore, when the character uses an Elemental skill, they &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12% DMG bonus &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their skill damage, which stacks up to 3 times . Once the character obtains the maximum stacks, they gain a 12% elemental DMG bonus to all attac&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Being the first MMORPG mentioned, Blade &amp;amp; Soul is a title that bases all of its combat on martial arts. Gacha elements are also included: players can spin wheels for a chance to drop rare outfits instead of characters. There are &lt;/del&gt;options &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to play through the story&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat raid bosses&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traverse with others&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similarly to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cooperative &lt;/del&gt;elements &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found in &lt;/del&gt;Genshin &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Imp&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This unique gameplay makes Eula an interesting character with teams and builds that you wouldn&amp;#039;t otherwise consider using. This guide breaks down Eula&amp;#039;s best weapons, artifacts&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stats to focus on to make her &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest she can&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hypercarry Character that caters &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a very niche type of team and playstyle&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fairly limited in terms of her teams, only benefiting from Superconduct teams &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters with Physical Resistance shred or bu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battling mechanics in KurtzPel feel significantly improved compared to Genshin&amp;#039;s, offering &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more varied &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fluid experience&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game specializes in the PvP play &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is still missing from [http://Close-Up.ru/bitrix/redirect.php?event1=&amp;amp;event2=&amp;amp;event3=&amp;amp;goto=https://www.rsstop10.com/directory/rss-submit-thankyou.php Genshin Impact strategy] Impact. The difficulty also offers an enjoyable curve for players wanting to be challenged during boss fights, with swift movement techniques to help in the heat of bat&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Barbara&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s build is quite easy, as you&amp;#039;ll really just need to focus on HP &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scale up &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing effectiveness&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Should you prefer to add in a bit of extra damage, we recommend &lt;/ins&gt;the Elemental &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mastery stat as Barbara &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply the Hydro element frequently to opponents, allowing your other &lt;/ins&gt;party members to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create powerful Elemental Reacti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom is a strong reaction that Yae Miko plays very well in&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as aggravate/spread teams&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team, Kokomi and Nahida provide Dendro and Hydro to activate Bloom&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which Yae Miko &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shinobu can then hit with Electro to trigger Hyperbloom, while Yae also deals &lt;/ins&gt;an impressive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;amount of damage by Aggravating with Nah&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Immortals Fenyx Rising offers a familiar open-world experience that should make any Genshin Impact player feel at home&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The exploration and world&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traversal options are similar&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are also puzzles to uncover and solve, including a lot of resource collection that players won&amp;#039;t feel alienated&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hypercarry Character that caters &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a very niche type of team and playstyle, Eula is fairly limited in terms of &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teams, only benefiting from Superconduct teams and characters with Physical Resistance shred or bu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legend Of Neverland&amp;#039;s most evident similarity would be its visual style. The franchise has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stunning aesthetic and tries &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lead &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its best features&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tempting Genshin Impact players with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;familiar experience. The anime art style is refined and includes voice acting &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some of its scenes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a rare addition to mobile ga&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As reminiscent &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it possesses enough differences to stand out as its own. This would be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best title for Genshin Impact players looking for a familiar experience&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but one just different enough &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel new. Tower &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fantasy ranks first because it&amp;#039;s essentially &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete Genshin Impact experience with twists and differences,  [https://www.euserv.com/wiki/api&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;php?action=http://amfg&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dyndns&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org/tiki&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tell_a_friend.php?url=https://Shapedinmexico&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Https://www&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;euserv&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] including everything that players love &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In terms of 5-Star weapons, there is really just one option best suited to Barbara, which &lt;/ins&gt;is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Everlasting Moonglow. This catalyst &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Barbara a base increase of 10.8 percent to &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP. Its Bonus Skill &lt;/ins&gt;will increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s Healing Bonus by 10 percent&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Normal ATK DMG &lt;/ins&gt;will increase by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 percent of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Max HP of Barbara. For 12 seconds after using an Elemental Burst, Normal Attacks that hit opponents will restore 0.6 Energy&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy &lt;/ins&gt;can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restored this way once every 0.1 seconds. Everlasting Moonglow will not only improve Barbara&amp;#039;s healing abilities, but you&amp;#039;ll be able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up her Support status by recharging her team&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy as w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Star Hydro &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that can be a fantastic healer for your team&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similar to the character Kokomi, she can work as a Support member &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your team &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep them alive on the field while keeping &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro element applied &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enem&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beidou &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl provide Tartaglia with an off-field Electro application &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows him to easily and consistently trigger Electro-Charged &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meanwhile, Kazuha provides crowd control&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elemental &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonuses, and elemental resistance sh&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One thing that sets Yae apart from Fischl is that&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while her burst is much stronger &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms of damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has a high energy cost — &lt;/ins&gt;which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae herself struggles to generate&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko needs around +170% Energy Recharge to consistently recharge her burst by herself, but &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;requirement can be reduced if there &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other Electro units or batteries in the party (Such as Fischl or Raiden Shog&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&amp;#039;re struggling &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-piece Pale Flame set that you &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comfortable with &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already have some decent Bloodstained Chivalry artifacts&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it could &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worth it &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use this combination of artifacts instead&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both 2-Pieces offer a 25% Physical Dmg Bonus&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning compared to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Piece Pale Flame set&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this set only loses out on 18% ATK &lt;/ins&gt;. So, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub-stats are good enough&lt;/ins&gt;, it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could easily compare &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or even outperform the 4-Piece Pale Flame &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get it to refinement rank 5 &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith will usually outperform Skyward Atlas . At &lt;/ins&gt;level 90&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, The Widsith offers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 &lt;/ins&gt;base ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;an impressive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;55&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;% Crit DMG sub-stat. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The passive ( at refinement rank 5 ) &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Yae &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;random buff whenever you switch &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her (occurs once every 30 secon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Co-op &lt;/ins&gt;options, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;class choices&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character customization should be considered too&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;search even more daunting. There are many &lt;/ins&gt;elements Genshin &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impact fans adore&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all of these titles hit &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bullseye in at least certain w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although it has a low Base ATK of 542 . Aqua Simulacra makes up for it with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge 88.2% increase &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit DMG at level 90. While the passive 16% HP increase isn&amp;#039;t needed for Fischl&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 20% damage increase when enemies are nearby (whether on-field or not) &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an amazing addition to Fischl &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is much simpler than the aforementioned Polar Star pass&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stringless is an amazing bow for Fischl. With &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Base ATK of 510 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an Elemental Mastery increase of 165 at level 90&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stringless has a simple but extremely useful passive &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increases elemental skill and burst damage by 2&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BrunoFunnell</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=541089&amp;oldid=prev</id>
		<title>JuliSheehan0483 at 02:38, 12 October 2025</title>
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		<updated>2025-10-12T02:38:05Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:38, 12 October 2025&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a good Base ATK &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;608 , Polar Star &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer Fischl &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much-needed Crit rate &lt;/del&gt;increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1% at level 90. But this weapon provides an impressive 12% damage increase to Fischl&amp;#039;s skill and burst . The weapon also has a somewhat complicated addition to its passive — using a normal attack, charged attack,  [http://Era&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Comm.eu/newsletter_alt/browser.php?hf=E158C208A2B14077.htm&amp;amp;utf8=1&amp;amp;Unsublink=http%3a%2f%2fWww.go2cayman.com%2Fapi.php%3Faction%3Dhttps%3A%2F%2Fshapedinmexico.com%2F Era-Comm.Eu] elemental skill&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and elemental burst &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;independently grant Fischl an ATK% buff of &lt;/del&gt;10&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;%/20%/30%/48% , You must use all of Fischl&amp;#039;s kit to get the full ATK% buff&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But even without &lt;/del&gt;this&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, the Crit Rate crutch is good enough &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make this weapon good for Fis&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is generally the safest build for Yae Miko that &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work well in almost all of her teams&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2-Piece Thundering Fury will provide her with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro &lt;/del&gt;DMG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonus, while the 2&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece ATK set &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as Gladiators Finale or Shimenewa&amp;#039;s Reminiscence &lt;/del&gt;) will give &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her an 18% ATK Bonus . This build will help &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximize Yae&amp;#039;s raw damage from all aspects of &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team focuses on dealing raw electro damage through Yae Miko and Raiden Shogun, while Kazuha and Sara provide buffs to their attacks . Raiden Shoguns battery would also allow the team to almost always have their bursts availa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of Ocean-Hued Clam will give Barbara a 15 percent increase to her Healing Bonus. When Barbara heals a character in the party with the 4-Set, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing. At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby enemies based on 90 percent of the accumulated healing. Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP. There can be no more than one Sea-Dyed Foam active at any given time, and it can still be triggered even when Barbara is not on the field. Use this set if you&amp;#039;d like to add in a bit of damage with the Sea-Dyed Foam along with healing your party. With these two Artifact Sets, here are the best main stats and substats to look out &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s build &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite easy, &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&amp;#039;ll really just need to focus on HP to scale up &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing effectiveness. Should you prefer to add in a bit &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra damage, we recommend &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Mastery stat as Barbara &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply the Hydro element frequently to opponents, allowing your other party members to create powerful Elemental Reacti&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Thrilling Tales of Dragon Slayers will give a base &lt;/del&gt;increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 7.7 percent to Barbara&amp;#039;s HP. Its Bonus Skill&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when switching out characters&lt;/del&gt;, will increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their ATK &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24 percent for 10 seconds after &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new character takes the field&lt;/del&gt;. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only occur once every 20 seconds. A perfect weapon for a straightforward Barbara healing build, as it promotes the use of swapping out Barbara for the Main DPS or Sub-DPS &lt;/del&gt;to increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their ATK. This way, you can solely focus on bringing Barbara in to heal the team and then quickly change the character to deal dam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara pairs well with a lot of different teams, as she can provide healing to any team members while also applying Hydro to create Elemental Reactions. Depending on what you want to focus on with Barbara&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role, there are a few teams that will work best for her to improve her abilit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team, Keqing plays as the Main DPS , staying on the field to deal as much electro damage as she can while Fischl provides additional Electro &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;off the field. Meanwhile, Nahida and Yaoyao are present to provide Dendro application &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge Dendro &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(through Nahida) as well as healing (through Yaoy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Star Hydro character that can be a fantastic healer for your team. Similar to the character Kokomi, she can work as a Support member in your team to keep them alive on the field while keeping the Hydro element applied to enem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tales Of Arise also has a wealth of animated cutscenes, all displaying varied character interactions and deep and affecting storytelling . These great qualities are found in both titles, helping to change the pace for any newcomers. Unfortunately, Tales of Arise does lack cooperative elements and an open world to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Replacing Sara with Bennet would turn this team into a solid overcharge team &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replacing &lt;/del&gt;her with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Hydro applier such as Xingqiu&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yelan&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tartaglia, or Ayato would turn it into a great electro-charged te&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There &lt;/del&gt;are a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot of &lt;/del&gt;great &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them are fairly easy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acquire&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With most of her stats focusing &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP &lt;/del&gt;and Elemental Mastery, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here are some of our most recommended weapons for &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most visually similar titles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ni No Kuni: Cross Worlds uses &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visual style &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact blended with Studio Ghibli art&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The gacha mechanic includes familiar and equipment summoning&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This assists players &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boosts Combat Power&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your overall strength in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. The action &lt;/del&gt;elements &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are comparable to &lt;/del&gt;Genshin&amp;#039;s, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&amp;#039;s a compelling story about a digital world &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dive i&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For the most part&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl can work fine with any weapon. An energy recharge weapon such as Favonius Warbow will increase &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battery potential&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any ATK is helpful towards her Oz damage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but there are &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compliment her grea&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Set &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maiden Beloved &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Barbara &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 percent &lt;/ins&gt;increase to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Character Healing Effectiveness&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For the 4&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Set&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using an Elemental Skill or Burst &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase healing received by all party members by 20 percent for &lt;/ins&gt;10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seconds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set if you&amp;#039;d like &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus mostly on heal&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get it to refinement rank 5 , The Widsith &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usually outperform Skyward Atlas &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At level 90, &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Widsith offers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 base ATK and an impressive 55.1&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit &lt;/ins&gt;DMG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat. The passive &lt;/ins&gt;( &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at refinement rank 5 &lt;/ins&gt;) will give &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae a random buff whenever you switch &lt;/ins&gt;to her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(occurs once every 30 secon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of Ocean-Hued Clam will give Barbara a 15 percent increase to her Healing Bonus. When Barbara heals a character in the party with the 4-Set, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing. At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby enemies based on 90 percent of the accumulated healing. Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP. There can be no more than one Sea-Dyed Foam active at any given time, and it can still be triggered even when Barbara is not on the field. Use this set if you&amp;#039;d like to add in a bit of damage with the Sea-Dyed Foam along with healing your party. With these two Artifact Sets, here are the best main stats and substats to look out &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Fury &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a universally good set for Fischl &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 2-piece will offer &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an Electro damage bonus &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15% while &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-piece &lt;/ins&gt;will increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Overload&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro-Charged&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Superconduct. The Hyperbloom damage &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/ins&gt;increase by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40% and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aggravate damage by 20% &lt;/ins&gt;. This can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be useful &lt;/ins&gt;to increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raw &lt;/ins&gt;damage and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reactionary &lt;/ins&gt;damage a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good amo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tales Of Arise also has a wealth of animated cutscenes, all displaying varied character interactions and deep and affecting storytelling . These great qualities are found in both titles, helping to change the pace for any newcomers. Unfortunately, Tales of Arise does lack cooperative elements and an open world to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rosaria, Zhongli, and Xinyan have effects that benefit Physical teams such as Eula by shredding Physical Resistances&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xinyan can be awkward to play with due to &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pyro damage interfering &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supercond&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fashioned with in-depth character customization choices and an anime art style&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the title sticks out. There&amp;#039;s also co-op in both PvE and PvP modes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which should satisfy all newcomers. There aren&amp;#039;t many titles that are better alternatives for fans of miHoYo&amp;#039;s clas&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the title, the demigod Fenyx has to assist Greek Gods like Aphrodite and Ares in defeating a dangerous Titan threatening the Gods. If Genshin Impact players &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;searching for a solid open-world experience and a phenomenal environment based on Greek mythology, this would be &lt;/ins&gt;a great &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alternative to play. It doesn&amp;#039;t quite include all the same features that make Genshin Impact so enjoyable, though. There is no online multiplayer &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cooperative play&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the art style isn&amp;#039;t quite a &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fischl provides an impressive amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy to herself and her party, so it&amp;#039;s not necessary &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build her with a lot of Energy Recharge like with many other characters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So, you can focus &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the usual Crit Stats that almost all characters require. ATK &lt;/ins&gt;and Elemental Mastery &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;priority may vary depending on the team (A Superconduct team won&amp;#039;t need much Elemental Mastery)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it&amp;#039;s always nice to have either, if not both, on an artif&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Made Specifically for Yae, Kagura&amp;#039;s Verity at level 90 provides a base ATK &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;608 as well as an impressive 66.2% Crit DMG sub-stat. Furthermore, when the character uses an Elemental skill, they will gain a 12% DMG bonus to their skill damage, which stacks up to 3 times . Once the character obtains &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximum stacks&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they gain a 12% elemental DMG bonus to all attac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Being &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first MMORPG mentioned, Blade &amp;amp; Soul is a title that bases all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its combat on martial arts&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gacha elements are also included: players can spin wheels for a chance to drop rare outfits instead of characters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are options to play through the story, defeat raid bosses, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traverse with others&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similarly to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cooperative &lt;/ins&gt;elements &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found in &lt;/ins&gt;Genshin &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Imp&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This unique gameplay makes Eula an interesting character with teams and builds that you wouldn&amp;#039;t otherwise consider using. This guide breaks down Eula&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best weapons, artifacts&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stats to focus on &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make her the strongest she can&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a Hypercarry Character that caters to a very niche type of team and playstyle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula is fairly limited in terms of &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teams&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only benefiting from Superconduct teams &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters with Physical Resistance shred or bu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The battling mechanics in KurtzPel feel significantly improved compared to Genshin&amp;#039;s&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offering &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more varied and fluid experience. The game specializes in the PvP play &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is still missing from [http://Close-Up.ru/bitrix/redirect.php?event1=&amp;amp;event2=&amp;amp;event3=&amp;amp;goto=https://www.rsstop10.com/directory/rss-submit-thankyou.php Genshin Impact strategy] Impact. The difficulty also offers an enjoyable curve for players wanting to be challenged during boss fights, with swift movement techniques to help in the heat of bat&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JuliSheehan0483</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=540622&amp;oldid=prev</id>
		<title>LucilleSwope158 at 01:30, 12 October 2025</title>
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		<updated>2025-10-12T01:30:22Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:30, 12 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower Of Fantasy was released five years after Genshin Impact and aimed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulate the same product&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The title has &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost identical gameplay style &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very similar character archetypes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are &lt;/del&gt;also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interchangeable outfits for characters, purchasable through the in-game store (as well as those that can be unlocked through achievemen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical DPS, Eula&amp;#039;s choices of Artifacts are narrowed down very specifically &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially one artifact set &lt;/del&gt;— &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though you can couple it with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select few others if you struggle to get the 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Gilded Dreams shines on Fischl when playing her with Dendro teams for Hyperbloom or Aggravate&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spread &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;piece will give a flat 80 increase to her Elemental Mastery&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 4-piece &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give her &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additional 14&lt;/del&gt;% ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for every other Electro character in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party while also giving a 50 Elemental increase &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every Non-Electro character in the party (For a maximum total of 230 Elemental Maste&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recommended if you plan to play &lt;/del&gt;Yae Miko in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Dendro team such as Aggravate/Spread or Hyperbloom &lt;/del&gt;. The 2-Piece &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Yae an Elemental Mastery increase of 80&lt;/del&gt;, while the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;-Piece &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;( &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after triggering a reaction&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additional 50 Elemental Mastery bonus for each character in the party that isn&amp;#039;t Electro (Resulting in a maximum total of 230). It also offers a 14&lt;/del&gt;% ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus for every character in the party that is Elect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though it &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not do much for &lt;/del&gt;Yae &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miko&lt;/del&gt;&amp;#039;s damage&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, The Tenacity of the Millielith 4-Piece passive is excellent. It increases the ATK of &lt;/del&gt;all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the party by 20% and their Shield strength by 30% whenever the artifact wearer hits an opponent with their skill; this will always be active because &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how Yae Miko&amp;#039;s skill works, which makes it a great option for a more supportive role on &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&amp;#039;re struggling to get a 4-piece Pale Flame set that you are comfortable with &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already have some decent Bloodstained Chivalry artifacts&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it could be worth it &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use this combination of artifacts instead&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Piece Pale Flame set, this set only loses out on 18% ATK . So, if the sub-stats are good enough, it could easily compare &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or even outperform the 4-Piece Pale Flame &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of Ocean-Hued Clam will give Barbara a 15 percent increase to her Healing Bonus. When Barbara heals a character in the party with the 4-Set, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing. At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby enemies based on 90 percent of the accumulated healing. Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP. There can be no more than one Sea-Dyed Foam active at any given time, and it can still be triggered even when Barbara is not on the field. Use this set if you&amp;#039;d like to add in a bit of damage with the Sea-Dyed Foam along with healing your party. With these two Artifact Sets, here are the best main stats and substats to look out &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alley Hunter &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another good weapon that comes with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher Base ATK &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;565 and an additional ATK% &lt;/del&gt;increase of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6% at level 90&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alley Hunter &lt;/del&gt;will increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl&amp;#039;s damage &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2% &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every second she spends off &lt;/del&gt;the field &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up to a total of &lt;/del&gt;20&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;% (10 &lt;/del&gt;seconds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;off &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field, which is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same as Oz&amp;#039;s Full duration)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if she is &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field for more than 4 seconds, she will begin &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lose 4% of this damage increase every se&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The sly Kitsune shrine maiden&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko, joined the [https://maps.Google.si/url?q=https%3A%2F%2Frsstop10.com%2Fdirectory%2Frss-submit-thankyou.php Genshin Impact strategy] Impact roster in February 2022 and captured the hearts of many players even before her initial release &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a playable character&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a playstyle somewhat similar &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that of Fischl&lt;/del&gt;&amp;#039;s, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid Electro Sub-DPS with impressive damage &lt;/del&gt;that will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clear out enemies in the blink of an &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beidou and &lt;/del&gt;Fischl &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide Tartaglia with an &lt;/del&gt;off&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;field &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro application that allows him to easily and consistently trigger Electro-Charged &lt;/del&gt;. Meanwhile, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kazuha provides crowd control, elemental &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonuses, and elemental resistance sh&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Being the first MMORPG mentioned, Blade &amp;amp; Soul &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bases all of its combat on martial arts. Gacha elements are also included: players &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spin wheels &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a chance to drop rare outfits instead of characters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are options &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat raid bosses&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traverse with others&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similarly &lt;/del&gt;to the cooperative elements &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found in Genshin Imp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;this team, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&amp;#039;ll be creating the Electro&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charged Reaction when pairing &lt;/del&gt;Barbara&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s Hydro DMG with Beidou &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Razor&amp;#039;s Electro DMG&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sucrose will provide additional support to increase the team&amp;#039;s dam&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Fury is a universally good set for Fischl as the 2-piece will offer her an Electro damage bonus &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15% while &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-piece will increase her Overload&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro-Charged, Superconduct&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom damage will also increase by 40% &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aggravate damage by 20% &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This can be useful &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase Fischl&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raw damage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reactionary &lt;/del&gt;damage a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good amo&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a good Base ATK of 608 , Polar Star will offer Fischl a much-needed Crit rate increase of up &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33.1% at level 90&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But this weapon provides &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressive 12% damage increase to Fischl&amp;#039;s skill &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;burst &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The weapon &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;somewhat complicated addition &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its passive &lt;/ins&gt;— &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;normal attack, charged attack,  [http://Era&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Comm.eu/newsletter_alt&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;browser.php?hf=E158C208A2B14077&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;htm&amp;amp;utf8=1&amp;amp;Unsublink=http%3a%2f%2fWww.go2cayman.com%2Fapi.php%3Faction%3Dhttps%3A%2F%2Fshapedinmexico.com%2F Era&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Comm.Eu] elemental skill&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elemental burst &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;independently grant Fischl &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK% buff of 10%/20%/30%/48&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, You must use all of Fischl&amp;#039;s kit to get the full &lt;/ins&gt;ATK&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;% buff. But even without this, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit Rate crutch is good enough to make this weapon good &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fis&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generally the safest build for &lt;/ins&gt;Yae Miko &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that will work well &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost all of her teams&lt;/ins&gt;. The 2-Piece &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Fury &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide her with a 15% Electro DMG Bonus&lt;/ins&gt;, while the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;-Piece &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK set &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as Gladiators Finale or Shimenewa&amp;#039;s Reminiscence &lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will give her &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;18&lt;/ins&gt;% ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonus . This build &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help to maximize &lt;/ins&gt;Yae&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raw &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aspects &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This team focuses on dealing raw electro damage through Yae Miko &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raiden Shogun&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while Kazuha and Sara provide buffs &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their attacks &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raiden Shoguns battery would also allow &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost always have their bursts availa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2-Set of Ocean-Hued Clam will give Barbara a 15 percent increase to her Healing Bonus. When Barbara heals a character in the party with the 4-Set, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing. At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby enemies based on 90 percent of the accumulated healing. Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP. There can be no more than one Sea-Dyed Foam active at any given time, and it can still be triggered even when Barbara is not on the field. Use this set if you&amp;#039;d like to add in a bit of damage with the Sea-Dyed Foam along with healing your party. With these two Artifact Sets, here are the best main stats and substats to look out &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s build &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite easy, as you&amp;#039;ll really just need to focus on HP to scale up her healing effectiveness. Should you prefer to add in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit of extra damage, we recommend the Elemental Mastery stat as Barbara will apply the Hydro element frequently to opponents, allowing your other party members to create powerful Elemental Reacti&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Thrilling Tales &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragon Slayers will give a base &lt;/ins&gt;increase of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 percent to Barbara&amp;#039;s HP&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its Bonus Skill, when switching out characters, &lt;/ins&gt;will increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their ATK &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24 percent &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 seconds after the new character takes &lt;/ins&gt;the field&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This effect can only occur once every &lt;/ins&gt;20 seconds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A perfect weapon for a straightforward Barbara healing build, as it promotes &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use of swapping out Barbara for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main DPS or Sub-DPS to increase their ATK&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This way&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can solely focus &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bringing Barbara in to heal the team and then quickly change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal dam&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara pairs well with a lot of different teams&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she can provide healing to any team members while also applying Hydro to create Elemental Reactions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on what you want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus on with Barbara&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few teams &lt;/ins&gt;that will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work best for her to improve her abilit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keqing plays as the Main DPS , staying on the field to deal as much electro damage as she can while &lt;/ins&gt;Fischl &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides additional Electro damage &lt;/ins&gt;off &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;field. Meanwhile, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nahida and Yaoyao are present to provide Dendro application and huge Dendro &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(through Nahida) as well as healing (through Yaoy&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Star Hydro character &lt;/ins&gt;that can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be a fantastic healer &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your team&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similar &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character Kokomi&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she can work as a Support member in your team to keep them alive on the field while keeping the Hydro element applied to enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tales Of Arise also has a wealth of animated cutscenes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all displaying varied character interactions and deep &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affecting storytelling . These great qualities are found in both titles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helping &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace for any newcomers. Unfortunately, Tales of Arise does lack &lt;/ins&gt;cooperative elements &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and an open world to expl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Replacing Sara with Bennet would turn &lt;/ins&gt;this team &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into a solid overcharge team . Additionally&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replacing her with a Hydro applier such as Xingqiu, Yelan, Tartaglia, or Ayato would turn it into a great electro&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charged te&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a lot of great weapons for &lt;/ins&gt;Barbara&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most of them are fairly easy to acquire&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With most of her stats focusing on HP and Elemental Mastery, here are some of our most recommended weapons for &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most visually similar titles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ni No Kuni: Cross Worlds uses the visual style of Genshin Impact blended with Studio Ghibli art&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gacha mechanic includes familiar and equipment summoning. This assists players &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boosts Combat Power, your overall strength in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The action elements are comparable &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin&amp;#039;s, and there&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a compelling story about a digital world to dive i&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the most part, Fischl can work fine with any weapon. An energy recharge weapon such as Favonius Warbow will increase her battery potential, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any ATK is helpful towards her Oz &lt;/ins&gt;damage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but there are &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few that compliment her grea&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LucilleSwope158</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=539328&amp;oldid=prev</id>
		<title>KarmaBraden8414 at 21:56, 11 October 2025</title>
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		<updated>2025-10-11T21:56:22Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:56, 11 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Tower Of Fantasy was released five years after Genshin Impact and aimed to simulate the same product. The title has an almost identical gameplay style and very similar character archetypes. There are also interchangeable outfits for characters, purchasable through the in-game store (as well as those that can be unlocked through achievemen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Pale Flame &lt;/del&gt;set &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was essentially made &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula, and it shows&lt;/del&gt;. The 2-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece set increases Physical DMG Bonus by 25%&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while &lt;/del&gt;the 4-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece bonus &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/del&gt;her ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 9% each time she hits her elemental skill, stacking up to 2 times . Once she gets &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full amount of stacks, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical DMG Bonus from the 2-piece is increased to &lt;/del&gt;a total of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50% Physical DMG Bo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team focuses on dealing raw electro damage through &lt;/del&gt;Yae Miko &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Raiden Shogun, while Kazuha and Sara provide buffs to their attacks &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raiden Shoguns battery would also allow the team to almost always have their bursts availa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Prototype Amber &lt;/del&gt;will give &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara a base &lt;/del&gt;increase of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 percent to her HP. Its Bonus Skill &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regenerate 4 Energy every 2 seconds for 6 seconds &lt;/del&gt;after &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using &lt;/del&gt;an Elemental &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Burst. Additionally, all &lt;/del&gt;party &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members will regenerate 4 percent HP every 2 seconds for this duration&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a Free-to-Play weapon, Prototype Amber will greatly aid Barbara&amp;#039;s healing abilities while &lt;/del&gt;also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;providing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recharge to &lt;/del&gt;party &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members&amp;#039; ene&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are a lot of great weapons &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and most &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them are fairly easy to acquire&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With most &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her stats focusing on HP &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Mastery&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here are some of our most recommended weapons &lt;/del&gt;for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a low Base ATK &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;542 &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aqua Simulacra makes up for it with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge 88.2&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit DMG at level 90. While &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passive 16&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP increase isn&amp;#039;t needed for Fischl&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20% damage increase when enemies &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby (whether on-field &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not) is an amazing addition to Fischl and is much simpler than &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aforementioned Polar Star pass&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having joined &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact roster in May 2021. Eula Lawrence &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spindrift Knight has created &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;name &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;herself as one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best DPS characters in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roster for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;niche play style &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Barbara pairs well with a lot of different teams&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as she &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide healing to &lt;/del&gt;any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team members while also applying Hydro to create Elemental Reactions&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on what &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want to focus on with Barbara&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s role, there are a few teams that will work best for her &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improve her abilit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;member &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact roster since its release&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl has consistently proven herself as one of &lt;/del&gt;the best &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro units in the game. Her impressive damage, Amazing Electro application, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her potential as an energy battery make her an excellent Sub-DPS and enabler for Electro reactions like Aggravate/Spread and Hyperbl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In terms of 5-Star weapons, there &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;really just one option best suited to Barbara, which is the Everlasting Moonglow. This catalyst will give Barbara &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base &lt;/del&gt;increase of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 percent to her HP&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its Bonus Skill &lt;/del&gt;will increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Healing Bonus &lt;/del&gt;by 10 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;percent&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Normal ATK DMG will increase by 1 percent of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Max HP of Barbara&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For 12 &lt;/del&gt;seconds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after using an Elemental Burst&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Normal Attacks that hit opponents &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restore 0.6 Energy. Energy can be restored &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way once &lt;/del&gt;every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.1 seconds. Everlasting Moonglow will not only improve Barbara&amp;#039;s healing abilities, but you&amp;#039;ll be able to up her Support status by recharging her team&amp;#039;s energy as w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the most visually similar titles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ni No Kuni: Cross Worlds uses &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visual style of &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Openparksnetwork&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org/single-item-view&lt;/del&gt;/?&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://dayviews&lt;/del&gt;.com&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/externalLinkRedirect&lt;/del&gt;.php&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;?url=https://shapedinmexico.com/ &lt;/del&gt;Genshin Impact &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates&lt;/del&gt;] Impact &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blended with Studio Ghibli art. The gacha mechanic includes familiar &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equipment summoning. This assists &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and boosts Combat Power, your overall strength in the game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The action elements are comparable &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin&lt;/del&gt;&amp;#039;s, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and there&amp;#039;s &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compelling story about a digital world to dive i&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara is a 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Star Hydro character &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be a fantastic healer for your team&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similar to the character Kokomi&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she can work as a Support member in your team to keep them alive on the field while keeping the Hydro element applied to enem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;If you &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get it &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;refinement rank 5 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith will usually outperform Skyward Atlas . At level 90&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith offers a 510 base ATK &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an impressive 55.1% Crit DMG sub-stat. The passive ( at refinement rank 5 ) will give Yae a random buff whenever you switch &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her (occurs once every 30 secon&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara is best utilized in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support category , as she can provide a great deal of healing to your party. Her healing scales on her HP, so &lt;/del&gt;when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choosing the right Artifact Set for her, it&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look out for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ones that focus heavily on this stat. Depending on whether you&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d like to focus only on healing, or if you&amp;#039;d like to add in a small boost to her damage, there are two sets that will work well for &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Snow-Tombed Starsilver &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crafted weapon. At level 90, it has a Base ATK of 565 with a Physical DMG Bonus sub&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;34.5&lt;/del&gt;% . The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passive of the weapon has a 60% chance to drop an AoE on opponents when hit &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a normal or charged attack, dealing 80&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters ATK as &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(or 200&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if the opponent is affected by Cryo); this &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only occur once every 10 seco&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Tower Of Fantasy was released five years after Genshin Impact and aimed to simulate the same product. The title has an almost identical gameplay style and very similar character archetypes. There are also interchangeable outfits for characters, purchasable through the in-game store (as well as those that can be unlocked through achievemen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a Physical DPS, Eula&amp;#039;s choices of Artifacts are narrowed down very specifically to essentially one artifact &lt;/ins&gt;set &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— though you can couple it with a select few others if you struggle to get the 4-Piece &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Gilded Dreams shines on Fischl when playing her with Dendro teams &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom or Aggravate/Spread &lt;/ins&gt;. The 2-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;piece will give a flat 80 increase to her Elemental Mastery&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the 4-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;piece &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an additional 14% &lt;/ins&gt;ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for every other Electro character in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party while also giving a 50 Elemental increase for every Non-Electro character in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party (For &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximum &lt;/ins&gt;total of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;230 Elemental Maste&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set is recommended if you plan to play &lt;/ins&gt;Yae Miko &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in a Dendro team such as Aggravate/Spread or Hyperbloom &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Piece bonus &lt;/ins&gt;will give &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae an Elemental Mastery &lt;/ins&gt;increase of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80, while the 4-Piece &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;( &lt;/ins&gt;after &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;triggering a reaction) offer &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additional 50 &lt;/ins&gt;Elemental &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mastery bonus for each character in the &lt;/ins&gt;party &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that isn&amp;#039;t Electro (Resulting in a maximum total of 230)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14% ATK bonus for every character in the &lt;/ins&gt;party &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that is Elect&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though it will not do much &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko&amp;#039;s damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tenacity &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Millielith 4-Piece passive is excellent&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It increases the ATK &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the party by 20% &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Shield strength by 30% whenever the artifact wearer hits an opponent with their skill; this will always be active because of how Yae Miko&amp;#039;s skill works&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes it a great option &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a more supportive role on &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&amp;#039;re struggling to get a 4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts, &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could be worth it to use this combination &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artifacts instead&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both 2-Pieces offer &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical Dmg Bonus, meaning compared &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Piece Pale Flame set, this set only loses out on 18&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK . So&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub-stats &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good enough, it could easily compare to &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even outperform &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Piece Pale Flame &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Set of Ocean-Hued Clam will give Barbara a 15 percent increase to her Healing Bonus. When Barbara heals a character in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Set, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea-Dyed Foam will appear &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 seconds, accumulating the amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP recovered from healing. At &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duration, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea-Dyed Foam will explode, dealing DMG to nearby enemies based on 90 percent &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the accumulated healing. Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 HP. There &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be no more than one Sea-Dyed Foam active at &lt;/ins&gt;any &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given time, and it can still be triggered even when Barbara is not on the field&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use this set if &lt;/ins&gt;you&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d like &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea-Dyed Foam along with healing your party. With these two Artifact Sets&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here are &lt;/ins&gt;the best &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main stats &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;substats to look out &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alley Hunter &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another good weapon that comes with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher Base ATK of 565 and an additional ATK% &lt;/ins&gt;increase of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6% at level 90&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alley Hunter &lt;/ins&gt;will increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2% for every second she spends off the field up to a total of 20% (&lt;/ins&gt;10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seconds off the field&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same as Oz&amp;#039;s Full duration)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, if she is on the field for more than 4 &lt;/ins&gt;seconds, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;begin to lose 4% of &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage increase &lt;/ins&gt;every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;se&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The sly Kitsune shrine maiden, Yae Miko&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;joined &lt;/ins&gt;the [https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maps.Google&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;si&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;url&lt;/ins&gt;?&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;q&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https%3A%2F%2Frsstop10&lt;/ins&gt;.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;%2Fdirectory%2Frss-submit-thankyou&lt;/ins&gt;.php Genshin Impact &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategy&lt;/ins&gt;] Impact &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roster in February 2022 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;captured the hearts of many &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even before her initial release as a playable character&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a playstyle somewhat similar &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that of Fischl&lt;/ins&gt;&amp;#039;s, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid Electro Sub-DPS with impressive damage that will clear out enemies in the blink of an &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team, Beidou and Fischl provide Tartaglia with an off&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field Electro application &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows him to easily and consistently trigger Electro-Charged &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meanwhile, Kazuha provides crowd control, elemental damage bonuses&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and elemental resistance sh&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Being the first MMORPG mentioned, Blade &amp;amp; Soul is a title that bases all of its combat on martial arts. Gacha elements are also included: players &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spin wheels for a chance &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drop rare outfits instead of characters. There are options &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play through the story&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat raid bosses&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traverse with others, similarly &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the cooperative elements found in Genshin Imp&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With this team, you&amp;#039;ll be creating &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro-Charged Reaction &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pairing Barbara&amp;#039;s Hydro DMG with Beidou and Razor&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro DMG. Sucrose will provide additional support &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s dam&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Fury &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;universally good set for Fischl as the 2&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;piece will offer her an Electro damage bonus &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while the 4-piece will increase her Overload, Electro-Charged, Superconduct&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom damage will also increase &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aggravate &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 20&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be useful to increase Fischl&amp;#039;s raw damage and reactionary damage a good amo&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarmaBraden8414</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=538586&amp;oldid=prev</id>
		<title>BrennaMargarot6 at 19:55, 11 October 2025</title>
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		<updated>2025-10-11T19:55:17Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:55, 11 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a member of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://login&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lib&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ezproxy.hkust.Edu.hk/login?url=http://www.go2cayman.com/api.php?action=https://shapedinmexico.com/ Genshin Impact Tips] Impact roster since its release&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl has consistently proven herself as one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best Electro units &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Her impressive damage, Amazing Electro application, and her potential &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an energy battery make her an excellent Sub-DPS and enabler for Electro reactions like Aggravate/Spread and Hyperbl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to refinement rank 5 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usually outperform Skyward Atlas &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At level 90&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith offers &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 base ATK and an impressive 55.1&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit &lt;/del&gt;DMG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub-stat. The passive ( at refinement rank 5 ) will give Yae a random buff whenever you switch to her (occurs once every 30 secon&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team focuses on dealing raw electro damage through Yae Miko and Raiden Shogun, while Kazuha and Sara provide buffs to their attacks . Raiden Shoguns battery would also allow the team to almost always have their bursts availa&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl provides an impressive amount &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;herself and &lt;/del&gt;her party, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not necessary &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build her with &lt;/del&gt;a lot of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy Recharge like with many other characters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So, you can focus &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the usual Crit Stats that almost all characters require. ATK &lt;/del&gt;and Elemental Mastery &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;priority may vary depending on the team (A Superconduct team won&amp;#039;t need much Elemental Mastery)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it&amp;#039;s always nice to have either, if not both, on an artif&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Serpent Spine is a Battle Pass reward weapon. At level 90, &lt;/del&gt;it has a Base ATK of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 &lt;/del&gt;with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sub-Stat of 27&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;% Crit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rate, making it a nice stat crutch&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;passive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grants a 6&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage bonus every 4 seconds &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character is on the field while also increasing their damage taken by 3%. This stacks up to 5 times (30% damage bonus, 15&lt;/del&gt;% damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taken &lt;/del&gt;increase) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but will be reduced &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 stack if the character takes damage. It will not lose &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff if the character goes off the fi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hypercarry Character that caters to a very niche type &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team and playstyle, Eula is fairly limited &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her teams, only benefiting from Superconduct teams and characters with &lt;/del&gt;Physical &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resistance shred or bu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is generally the safest build for Yae Miko that will work &lt;/del&gt;well &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in almost all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her &lt;/del&gt;teams. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Piece Thundering Fury will provide her &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 15% Electro DMG Bonus, while the 2-Piece ATK set (such as Gladiators Finale or Shimenewa&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reminiscence ) &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an 18% ATK Bonus . This build will help &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximize Yae&amp;#039;s raw damage from all aspects of &lt;/del&gt;her &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&amp;#039;re struggling to get &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it could be worth it to use this combination &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artifacts instead. Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Piece Pale Flame set, this set only loses out on 18% ATK &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if the sub-stats are good enough&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it could easily compare to or even outperform the 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece Pale Flame &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this team&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beidou &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl provide Tartaglia with &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;off-field Electro application &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows him to easily and consistently trigger Electro-Charged &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meanwhile&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kazuha provides crowd control, elemental damage bonuses, and elemental resistance sh&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a Physical DPS&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&amp;#039;s choices &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Artifacts &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrowed down very specifically &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially one artifact set — though you can couple it with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select few others if you struggle &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get the 4-Piece &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the title, the demigod Fenyx has to assist Greek Gods like Aphrodite and Ares in defeating &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dangerous Titan threatening the Gods. If Genshin Impact players are searching for a solid open&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world experience and &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phenomenal environment based on Greek mythology&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this would be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great alternative &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play. It doesn&amp;#039;t quite include all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same features that make Genshin Impact so enjoyable, though. There is no online multiplayer for cooperative play, and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;art style isn&amp;#039;t quite a &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Made Specifically for Yae&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kagura&amp;#039;s Verity at &lt;/del&gt;level 90 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides &lt;/del&gt;a base ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 608 as well as &lt;/del&gt;an impressive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;66&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;% Crit DMG sub-stat. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Furthermore, when the character uses an Elemental skill, they &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12% DMG bonus &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their skill damage, which stacks up to 3 times . Once the character obtains the maximum stacks, they gain a 12% elemental DMG bonus to all attac&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though it will not do much for Yae Miko&amp;#039;s damage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tenacity &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Millielith 4-Piece passive is excellent&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It increases &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK of all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party by 20% and their Shield strength by 30% whenever the artifact wearer hits an opponent with their skill; &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will always be active because of how Yae Miko&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s skill works&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes it &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great option &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a more supportive role on &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thrilling Tales &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragon Slayers will give &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base increase &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 percent &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&amp;#039;s HP. Its Bonus Skill&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when switching out &lt;/del&gt;characters&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, will increase their &lt;/del&gt;ATK by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24 percent for 10 seconds after the new character takes the field. This effect &lt;/del&gt;can only occur once every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 seconds. A perfect weapon for a straightforward Barbara healing build, as it promotes the use of swapping out Barbara for the Main DPS or Sub-DPS to increase their ATK. This way, you can solely focus on bringing Barbara in to heal the team and then quickly change the character to deal dam&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower Of Fantasy was released five years after Genshin Impact and aimed to simulate &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same product&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The title has an almost identical gameplay style and very similar character archetypes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are also interchangeable outfits for characters&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchasable through &lt;/ins&gt;the in&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;store (as well &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those that can be unlocked through achievemen&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Pale Flame set was essentially made for Eula, and &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shows. The 2-Piece set increases Physical DMG Bonus by 25%&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while the 4-Piece bonus &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase her ATK by 9% each time she hits her elemental skill, stacking up to 2 times &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once she gets the full amount of stacks&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Physical DMG Bonus from the 2-piece is increased to &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;total of 50&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical &lt;/ins&gt;DMG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team focuses on dealing raw electro damage through Yae Miko and Raiden Shogun, while Kazuha and Sara provide buffs to their attacks . Raiden Shoguns battery would also allow the team to almost always have their bursts availa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Prototype Amber will give Barbara a base increase &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 percent &lt;/ins&gt;to her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP. Its Bonus Skill will regenerate 4 Energy every 2 seconds for 6 seconds after using an Elemental Burst. Additionally, all &lt;/ins&gt;party &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members will regenerate 4 percent HP every 2 seconds for this duration. As a Free-to-Play weapon&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prototype Amber will greatly aid Barbara&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing abilities while also providing a recharge &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party members&amp;#039; ene&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are &lt;/ins&gt;a lot of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great weapons for Barbara, and most of them are fairly easy to acquire&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With most of her stats focusing &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP &lt;/ins&gt;and Elemental Mastery, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here are some of our most recommended weapons for &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although &lt;/ins&gt;it has a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;low &lt;/ins&gt;Base ATK of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;542 . Aqua Simulacra makes up for it &lt;/ins&gt;with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge 88&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase to &lt;/ins&gt;Crit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMG at level 90&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the &lt;/ins&gt;passive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;16&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP increase isn&amp;#039;t needed for Fischl, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/ins&gt;% damage increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when enemies are nearby (whether on-field or not&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is an amazing addition &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl and is much simpler than &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aforementioned Polar Star pass&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having joined the Genshin Impact roster in May 2021. Eula Lawrence the Spindrift Knight has created &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;name for herself as one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best DPS characters &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the roster for the niche play style &lt;/ins&gt;of Physical &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara pairs &lt;/ins&gt;well &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a lot &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different &lt;/ins&gt;teams&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as she can provide healing to any team members while also applying Hydro to create Elemental Reactions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on what you want to focus on &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role, there are a few teams that &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work best for &lt;/ins&gt;her to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improve &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;member of the Genshin Impact roster since its release&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl has consistently proven herself as one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best Electro units in the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her impressive damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Amazing Electro application&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and her potential as an energy battery make her an excellent Sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DPS and enabler for Electro reactions like Aggravate/Spread and Hyperbl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms of 5-Star weapons, there is really just one option best suited to Barbara, which is the Everlasting Moonglow. This catalyst will give Barbara a base increase of 10.8 percent to her HP. Its Bonus Skill will increase Barbara&amp;#039;s Healing Bonus by 10 percent&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Normal ATK DMG will increase by 1 percent of the Max HP of Barbara. For 12 seconds after using &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Burst, Normal Attacks &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit opponents will restore 0.6 Energy. Energy can be restored this way once every 0.1 seconds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Everlasting Moonglow will not only improve Barbara&amp;#039;s healing abilities&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but you&amp;#039;ll be able to up her Support status by recharging her team&amp;#039;s energy as w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the most visually similar titles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ni No Kuni: Cross Worlds uses the visual style &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Openparksnetwork.org/single-item-view/?b=http://dayviews.com/externalLinkRedirect.php?url=https://shapedinmexico.com/ Genshin Impact updates] Impact blended with Studio Ghibli art. The gacha mechanic includes familiar and equipment summoning. This assists players and boosts Combat Power, your overall strength in the game. The action elements &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comparable &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin&amp;#039;s, and there&amp;#039;s a compelling story about &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;digital world &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dive i&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Star Hydro character that can be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic healer for your team. Similar to the character Kokomi&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she can work as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support member in your team &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep them alive on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field while keeping &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro element applied to enem&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get it to refinement rank 5 &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Widsith will usually outperform Skyward Atlas . At &lt;/ins&gt;level 90&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, The Widsith offers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 &lt;/ins&gt;base ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;an impressive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;55&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;% Crit DMG sub-stat. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The passive ( at refinement rank 5 ) &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Yae &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;random buff whenever you switch &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her (occurs once every 30 secon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barbara is best utilized in the Support category &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as she can provide a great deal &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing to your party&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her healing scales on her HP, so when choosing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right Artifact Set for her, it&amp;#039;s best to look out for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ones that focus heavily on &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat. Depending on whether you&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d like to focus only on healing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or if you&amp;#039;d like to add in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small boost to her damage, there are two sets that will work well &lt;/ins&gt;for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Snow-Tombed Starsilver is a crafted weapon. At level 90, it has a Base ATK &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;565 with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical DMG Bonus sub-stat &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;34.5% &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Passive of the weapon has a 60% chance &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drop an AoE on opponents when hit by a normal or charged attack&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dealing 80% of the &lt;/ins&gt;characters ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as damage (or 200% if the opponent is affected &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cryo); this &lt;/ins&gt;can only occur once every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 seco&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BrennaMargarot6</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Genshin_Impact:_Yae_Miko_Best_Builds_Weapons_Teams&amp;diff=536649&amp;oldid=prev</id>
		<title>TiffanyGutteridg at 14:44, 11 October 2025</title>
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		<updated>2025-10-11T14:44:47Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:44, 11 October 2025&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A typical Eula team consists &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Cryo applier and battery&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rosaria or Diona; An electro unit to trigger superconduct&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl or Raiden Shogun; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Shielder or Healer to increase the team&amp;#039;s survivability, such as Zhongli, Diona, or Xin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2-Set of Maiden Beloved &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Barbara &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 percent increase to her Character Healing Effectiveness&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For the 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Set, using an Elemental Skill or Burst &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase healing received by all party members by 20 percent for 10 seconds. Use this set if &lt;/del&gt;you&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;d like &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus mostly on heal&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower Of Fantasy was released five years after Genshin Impact &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aimed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulate &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same product. The title has &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost identical gameplay style &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very similar character archetypes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are also interchangeable outfits for &lt;/del&gt;characters&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, purchasable through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in-game store &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as those that can be unlocked through achievemen&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good &lt;/del&gt;Base ATK of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;608 , Polar Star will offer Fischl &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;needed &lt;/del&gt;Crit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rate increase of &lt;/del&gt;up to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33.1&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at level 90. But this weapon provides an impressive 12&lt;/del&gt;% damage increase to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl&amp;#039;s skill and burst &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The weapon also has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;somewhat complicated addition &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its passive — using &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;normal attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charged attack, elemental skill&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elemental burst &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;independently grant Fischl an ATK% buff &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/20&lt;/del&gt;%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/30%/48% , You must use &lt;/del&gt;all of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s kit &lt;/del&gt;to get the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full &lt;/del&gt;ATK&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;% buff&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But even without this&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crit Rate crutch is &lt;/del&gt;good enough to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon good for Fis&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wolf&amp;#039;s Gravestone is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Standard 5-Star Claymore. At Level 90&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wolf&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gravestone comes &lt;/del&gt;with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Base ATK of 608 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an ATK% Sub&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat of 49&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6% &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The passive increases &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;users&lt;/del&gt;&amp;#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK by 20% and also increases all Party members&amp;#039; ATK by 40% for  [https://Www.Google.nu/url?q=https%3A%2F%2F256.Makerslocal.org%2Fwiki%2Fapi.php%3Faction%3Dhttps%3A%2F%2FShapedinmexico.com%2F Www.Google.Nu] 12 seconds after landing an attack on an opponent with less than 30% of their max&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Made Specifically for Yae, Kagura&amp;#039;s Verity at level 90 provides a base ATK of 608 as well as an impressive 66.2% Crit DMG sub-stat. Furthermore, when the character uses an Elemental skill, they will gain a 12% DMG bonus to their skill damage, which stacks up to 3 times . Once the character obtains the maximum stacks, they gain a 12% elemental DMG bonus to all attac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Fury is a universally good set &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl as the 2-piece will offer her an Electro &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15% while &lt;/del&gt;the 4-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;piece will increase her Overload, Electro-Charged, Superconduct&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Hyperbloom damage will also increase &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/del&gt;% and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Aggravate damage &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This can &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;useful to increase Fischl&amp;#039;s raw damage and reactionary damage a good amo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also the option to receive Flower Fairies through a gacha system. Fairies have different &lt;/del&gt;skill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sets to decide from&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s imperative to choose and strengthen them wisely. Fairies are like most pet systems in similar games (&lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concept still absent from Genshin). This is also how players increase CP, much like Ni No Kuni : Cross Worlds&amp;#039; own system. The title only suffers as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result of its simple quest system and very grind-heavy progress&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skyward Atlas provides an enormous amount &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK at level 90 with 674 &lt;/del&gt;base &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK and a sub-stat &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 ATK% &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skyward Atlas&amp;#039; passive gives Yae a 12% elemental damage bonus&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and during normal attacks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has a 50% chance to fire an enemy-seeking projectile that &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal 160% of her &lt;/del&gt;ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as damage (&lt;/del&gt;can only occur once every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 secon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As mentioned before, this set is made &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&lt;/del&gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Grimheart buff from using her elemental skill also stacks to a maximum &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2. Additionally, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cooldown on her elemental skill is long enough that she will always gain a stack from this passive by using&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This unique gameplay makes Eula an interesting character with teams and builds that you wouldn&amp;#039;t otherwise consider using&lt;/del&gt;. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guide breaks down Eula&amp;#039;s best weapons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artifacts, and stats to &lt;/del&gt;focus on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to make her the strongest she can&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is a more situational build that may work with certain characters if needed. The Tenacity of the Millelith&amp;#039;s passive&amp;#039;s won&amp;#039;t contribute to Fischl&amp;#039;s damage much, but the 4-piece passive that provides a 20% ATK increase and 30% increase to shield strength for all party members when the wearer&amp;#039;s elemental skill hits an opponent allows Fischl to provide her team with an almost permanent b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are five classes to select from and multiple character customization choices. The world and resource gathering mechanics will be very familiar to players arriving from Genshin Impact, allowing them to explore an open world and fight enemies willingly. Coming across a mobile title of this quality is quite a gem, but it doesn&amp;#039;t quite match up with some further tit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this team, &lt;/del&gt;Barbara &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will act as the Support to provide healing &lt;/del&gt;to the team&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The rest of the members will carry all the damage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Reactions, so Barbara will only need to play one role as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rosaria, Zhongli, and Xinyan have effects that benefit Physical teams such as Eula by shredding Physical Resistances. However, Xinyan can be awkward &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play with due to her Pyro damage interfering with Supercond&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a member &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the [https://login.lib.ezproxy.hkust.Edu.hk/login?url=http://www.go2cayman.com/api.php?action=https://shapedinmexico.com/ Genshin Impact Tips] Impact roster since its release&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fischl has consistently proven herself &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the best Electro units in the game. Her impressive damage, Amazing Electro application&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and her potential &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an energy battery make her an excellent Sub-DPS and enabler for Electro reactions like Aggravate/Spread &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to get it to refinement rank 5 , &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Widsith &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usually outperform Skyward Atlas . At level 90, The Widsith offers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 base ATK and an impressive 55&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1% Crit DMG sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat. The passive ( at refinement rank 5 ) &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Yae a random buff whenever &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;switch &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her (occurs once every 30 secon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This team focuses on dealing raw electro damage through Yae Miko and Raiden Shogun, while Kazuha &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sara provide buffs &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their attacks . Raiden Shoguns battery would also allow &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team to almost always have their bursts availa&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fischl provides &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressive amount of energy to herself &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her party, so it&amp;#039;s not necessary to build her with a lot of Energy Recharge like with many other characters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So, you can focus on the usual Crit Stats that almost all &lt;/ins&gt;characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;require. ATK and Elemental Mastery priority may vary depending on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Superconduct team won&amp;#039;t need much Elemental Mastery), but it&amp;#039;s always nice to have either, if not both, on an artif&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Serpent Spine is a Battle Pass reward weapon. At level 90, it has &lt;/ins&gt;a Base ATK of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;510 with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stat of 27.6% &lt;/ins&gt;Crit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rate, making it a nice stat crutch. The passive grants a 6% damage bonus every 4 seconds the character is on the field while also increasing their damage taken by 3%. This stacks &lt;/ins&gt;up to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 times (30&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage bonus, 15&lt;/ins&gt;% damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taken &lt;/ins&gt;increase&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) but will be reduced &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 stack if the character takes damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It will not lose the buff if the character goes off the fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hypercarry Character that caters &lt;/ins&gt;to a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very niche type of team and playstyle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula is fairly limited in terms of her teams&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only benefiting from Superconduct teams &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters with Physical Resistance shred or bu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is generally the safest build for Yae Miko that &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work well in almost all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her teams. The 2-Piece Thundering Fury will provide her with a 15&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro DMG Bonus, while the 2-Piece ATK set (such as Gladiators Finale or Shimenewa&amp;#039;s Reminiscence ) will give her an 18&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK Bonus . This build will help to maximize Yae&amp;#039;s raw damage from &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aspects &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re struggling &lt;/ins&gt;to get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 4-piece Pale Flame set that you are comfortable with and already have some decent Bloodstained Chivalry artifacts, it could be worth it to use this combination of artifacts instead. Both 2-Pieces offer a 25% Physical Dmg Bonus, meaning compared to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Piece Pale Flame set, this set only loses out on 18% &lt;/ins&gt;ATK . &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub-stats are &lt;/ins&gt;good enough&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, it could easily compare &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or even outperform the 4-Piece Pale Flame &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team, Beidou and Fischl provide Tartaglia with an off-field Electro application that allows him to easily and consistently trigger Electro-Charged . Meanwhile, Kazuha provides crowd control, elemental damage bonuses, and elemental resistance sh&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical DPS&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eula&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choices of Artifacts are narrowed down very specifically to essentially one artifact set — though you can couple it &lt;/ins&gt;with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select few others if you struggle to get the 4-Piece &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the title, the demigod Fenyx has to assist Greek Gods like Aphrodite &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ares in defeating a dangerous Titan threatening the Gods. If Genshin Impact players are searching for a solid open&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world experience and a phenomenal environment based on Greek mythology, this would be a great alternative to play&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It doesn&amp;#039;t quite include all the same features that make Genshin Impact so enjoyable, though&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is no online multiplayer for cooperative play, and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;art style isn&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t quite a &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Made Specifically for Yae, Kagura&amp;#039;s Verity at level 90 provides a base ATK of 608 as well as an impressive 66.2% Crit DMG sub-stat. Furthermore, when the character uses an Elemental skill, they will gain a 12% DMG bonus to their skill damage, which stacks up to 3 times . Once the character obtains the maximum stacks, they gain a 12% elemental DMG bonus to all attac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though it will not do much &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko&amp;#039;s &lt;/ins&gt;damage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, The Tenacity &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Millielith &lt;/ins&gt;4-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece passive is excellent&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It increases the ATK of all the party &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/ins&gt;% and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Shield strength &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whenever the artifact wearer hits an opponent with their skill; this will always &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;active because of how Yae Miko&lt;/ins&gt;&amp;#039;s skill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;works&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes &lt;/ins&gt;it a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great option for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more supportive role on &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thrilling Tales &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragon Slayers will give a &lt;/ins&gt;base &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 percent to Barbara&amp;#039;s HP&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its Bonus Skill&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when switching out characters&lt;/ins&gt;, will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase their &lt;/ins&gt;ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 24 percent for 10 seconds after the new character takes the field. This effect &lt;/ins&gt;can only occur once every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 seconds. A perfect weapon &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a straightforward Barbara healing build&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it promotes the use &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swapping out Barbara for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main DPS or Sub-DPS to increase their ATK&lt;/ins&gt;. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can solely &lt;/ins&gt;focus on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bringing &lt;/ins&gt;Barbara &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal &lt;/ins&gt;the team and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then quickly change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal dam&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TiffanyGutteridg</name></author>
	</entry>
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