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	<title>Claymore Trap - Revision history</title>
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	<updated>2026-06-03T09:50:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Claymore_Trap&amp;diff=26753&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T07:46:23Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
|class=Hunter&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|levels=5, selectable&lt;br /&gt;
|prereqs=([[Hunter]]) [[Blast Mine]] Lv. 1, [[Shockwave Trap]] Lv. 1&lt;br /&gt;
|spcost=15&lt;br /&gt;
|cast_fix=0.2s&lt;br /&gt;
|cast_var=0.8s&lt;br /&gt;
|cooldown=0.5 seconds&lt;br /&gt;
|duration=(Skill Level × 20) seconds&lt;br /&gt;
|target=Ground&lt;br /&gt;
|range_x=3&lt;br /&gt;
|area=5x5&lt;br /&gt;
|element=Fire&lt;br /&gt;
|catalyst={{Item List |id=1065 |item=Traps |num=2|simple=yes}}, &amp;lt;br&amp;gt; or &amp;lt;br&amp;gt; {{Item List |id=7940 |item=Special Alloy Trap |num=1|simple=yes}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Claymore Trap&amp;#039;&amp;#039;&amp;#039; (Alt: &amp;#039;&amp;#039;Claymore Trap&amp;#039;&amp;#039;) is a 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; class offensive skill available as a [[Hunter]].&lt;br /&gt;
==Effect==&lt;br /&gt;
Sets a trap that will explode when an enemy steps on it, inflicting piercing [[Fire]] property damage to all enemies within its area of effect. This skill ignores the accuracy check.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitablec&lt;br /&gt;
!Level!!Trap Duration&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|20s&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|40s&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|60s&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|80s&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|100s&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;span style=&amp;quot;white-space:normal;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; = [DEX × (3 + FLOOR(Base_Lv ÷ 100)) × (1 + FLOOR(INT ÷ 35))] × Skill_Lv ± 10%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* This trap ignores the flag &amp;quot;Always Takes 1 Damage&amp;quot;.&lt;br /&gt;
* This trap ignores DEF.&lt;br /&gt;
* This trap does not activate leech effects like {{item|id=4115 Hunter Fly Card}}.&lt;br /&gt;
* This trap ignores every relative damage modifier such as {{item|id=4058 Thara Frog}}, {{item|id=4442 Tatacho}}, {{item|id=4254 Ogretooth}} and {{item|id=4188 Leib Olmai}} cards in [[PvP]] environments.&lt;br /&gt;
* This trap bypasses defensive benefits such as [[Auto Guard]], [[Parry]] and [[Weapon Blocking]].&lt;br /&gt;
* This trap cannot be stacked as it will destroy all other traps in the area of effect.&lt;br /&gt;
* This trap can be activated by [[Detonator]].&lt;br /&gt;
* This trap can be pushed back. The direction depends on where the trap is relative to the attacker as as provided below. If the trap is in the same cell as the attacker, it will be pushed westward.&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
!colspan=9|Knock Back positions &lt;br /&gt;
|-&lt;br /&gt;
|↖||↖||↖||↑||↑||↑||↗||↗||↗&lt;br /&gt;
|-&lt;br /&gt;
|↖||↖||↖||↑||↑||↑||↗||↗||↗&lt;br /&gt;
|-&lt;br /&gt;
|↖||↖||↖||↖||↑||↗||↗||↗||↗&lt;br /&gt;
|-&lt;br /&gt;
|←||←||↖||↖||↑||↗||↗||→||→&lt;br /&gt;
|-&lt;br /&gt;
|←||←||←||←||style=&amp;quot;color:red;&amp;quot;|{{Tooltip|A|Attacker}}||→||→||→||→&lt;br /&gt;
|-&lt;br /&gt;
|←||←||↙||↙||↓||↘||↘||→||→&lt;br /&gt;
|-&lt;br /&gt;
|↙||↙||↙||↙||↓||↘||↘||↘||↘&lt;br /&gt;
|-&lt;br /&gt;
|↙||↙||↙||↓||↓||↓||↘||↘||↘&lt;br /&gt;
|-&lt;br /&gt;
|↙||↙||↙||↓||↓||↓||↘||↘||↘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==About Traps==&lt;br /&gt;
*Trap damage is considered &amp;#039;&amp;#039;&amp;#039;[[Melee]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
*Traps have a durability of 3,500 HP.&lt;br /&gt;
*Traps occupy 1 cell.&lt;br /&gt;
*Traps can only be placed up to 2 cells next to players, monsters or another trap.&lt;br /&gt;
*Trap Duration lasts 4 times as long in [[War of Emperium]].&lt;br /&gt;
*Traps can be activated by and will affect allies, enemies and the user in [[PvP]] environments.&lt;br /&gt;
*Traps will not activate if the user is under the effect of [[Manhole]].&lt;br /&gt;
*Traps cannot be activated by a [[Maestro]] or [[Wanderer]] that enticed the trapper with [[Siren&amp;#039;s Voice]].&lt;br /&gt;
*Like ground skills, traps can also be swept by [[Ganbantein]], [[Earth Drive]] and [[Crazy Vines]].&lt;br /&gt;
*This trap can be set into &amp;#039;&amp;#039;null cells&amp;#039;&amp;#039;. When using this skill onto a forbidden (black) area of the map, the skill will fail with a warning  message, and no SP or Trap will be used. However, if the skill is cast onto a map square which is occupied by an object (not an entity), the SP and Trap will be consumed, but a trap will not be set and a warning message will not be issued. These map squares can be identified when the green targeting square vanishes. {{map|id=c_tower3 Clock Tower 3F}}, is an example of a map full of (non-obvious) locations that will cause  this. Many guild castles also contain map squares with this behavior, only the targeting square might not disappear.&lt;br /&gt;
&lt;br /&gt;
==Related Skills==&lt;br /&gt;
*[[Remove Trap]]&lt;br /&gt;
*[[Spring Trap]]&lt;br /&gt;
*[[Detonator]]&lt;br /&gt;
*[[Keen Nose]]&lt;br /&gt;
*[[Hover]]&lt;br /&gt;
*[[Trample]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Hunter}}&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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