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	<id>https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Bowling_Bash</id>
	<title>Bowling Bash - Revision history</title>
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	<updated>2026-06-09T19:18:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Bowling_Bash&amp;diff=24632&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T06:04:46Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill Info&lt;br /&gt;
|class=Knight&lt;br /&gt;
|class2=Mercenary&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|levels=10 (Selectable)&lt;br /&gt;
|prereqs=([[Swordman]]) [[Bash]] Lv. 10, [[Magnum Break]] Lv. 3, [[Two-Handed Sword Mastery]] Lv. 5; ([[Knight]]) [[Twohand Quicken]] Lv. 10, [[Counter Attack]] Lv. 5&lt;br /&gt;
|spcost=(Skill Level + 12)&lt;br /&gt;
|time=0 seconds&lt;br /&gt;
|cooldown=1 second&lt;br /&gt;
|target=Enemy&lt;br /&gt;
|range=Melee&lt;br /&gt;
|area=5x5&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bowling Bash&amp;#039;&amp;#039;&amp;#039; (Alt: &amp;#039;&amp;#039;Bowling Bash&amp;#039;&amp;#039;) is a 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; class offensive skill available as a [[Knight]].&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
Strikes a single target with three hits (or more, see below), where each strike will inflict [[ATK|physical damage]] individually to all enemies within the 5x5 area of effect and push them backwards.&lt;br /&gt;
&lt;br /&gt;
Damage additionally scales based on the user&amp;#039;s [[Stats#STR|STR]] stat. &lt;br /&gt;
&lt;br /&gt;
{|class=wikitablec&lt;br /&gt;
!Level!!Damage (ATK)!!SP Cost !!Knock back&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|140%||20||1 tile&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|180%||22||1 tile&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|220%||24||2 tiles&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|260%||26||2 tiles&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|300%||28||3 tiles&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|340%||30||3 tiles&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|380%||32||4 tiles&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|420%||34||4 tiles&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|460%||36||5 tiles&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|500%||38||5 tiles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If cast while having a &amp;#039;&amp;#039;&amp;#039;[[Two Handed Sword]]&amp;#039;&amp;#039;&amp;#039; equipped, the following bonuses apply:&lt;br /&gt;
&lt;br /&gt;
{|class=wikitablec&lt;br /&gt;
!Targets!!Bonus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2||3 hits (3x damage)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4||4 hits (4x damage)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;gt;=4||5 hits (5x damage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*The Cast Time cannot be interrupted.&lt;br /&gt;
*Even when used with a [[bow]] on a [[Rogue]] class, the skill is still considered Melee. Hence it is not blocked by [[Pneuma]] and does not consume [[arrows]].&lt;br /&gt;
*The knockback effect will move the target into the direction the user has last moved or faced toward. When turning away from a target and then performing the skill, it results in the opposite effect where the target becomes drawn to the user.&lt;br /&gt;
*The knockback effect is applied before inflicting damage. Due to this, [[Safety Wall]] does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; block the skill.&lt;br /&gt;
&lt;br /&gt;
==Applications==&lt;br /&gt;
*This is one of two area skills a [[Knight]] can learn, the other being [[Brandish Spear]]. Unlike Brandish Spear, however, this skill does not have weapon restriction. It inflicts more damage than Brandish Spear, but also has a smaller [[Area of Effect|area of effect]]. Knights oriented towards [[PvM]] generally prefer this skill over Brandish Spear simply due to its larger damage.&lt;br /&gt;
*In [[PvP]] environments, [[Knight]]s may be requested to tank and spread [[Status Effects|status effects]] instead of inflict damage. For this purpose, this skill has a small [[Area of Effect|area of effect]], making it less efficient for spreading [[Status Effects|status effects]]. This skill is still able to deal damage, and is useful for knocking back and scattering opponents.&lt;br /&gt;
&lt;br /&gt;
==Changelogs==&lt;br /&gt;
The below changelogs contain changes to this skill.&lt;br /&gt;
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2022-07-30.md 2022-07-30 Changelog]&lt;br /&gt;
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-11-14.md 2020-11-14 Changelog]&lt;br /&gt;
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]&lt;br /&gt;
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-05-01.md 2020-05-01 Changelog]&lt;br /&gt;
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-05-30.md 2020-05-30 Changelog]&lt;br /&gt;
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-07-01.md 2020-07-01 Changelog]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Knight}}&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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