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	<id>https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Biolabs_Entrance_Quest</id>
	<title>Biolabs Entrance Quest - Revision history</title>
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	<updated>2026-06-11T03:42:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Biolabs_Entrance_Quest&amp;diff=24627&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Biolabs_Entrance_Quest&amp;diff=24627&amp;oldid=prev"/>
		<updated>2025-04-06T06:04:33Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Quest Info&lt;br /&gt;
| levelreq = 100&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq = &lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq = [[Acquaintances Quest]]&lt;br /&gt;
| questcoreq =&lt;br /&gt;
| baseexpreward = 14,231,675 EXP&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = {{Item List |id=2657 |item=Laboratory Permit |simple=yes}}&lt;br /&gt;
| qreward = Access to the {{map|id=lhz_dun01 Biolabs Dungeon}} &amp;lt;br&amp;gt; [[President Quest]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
#Proceed to the 3 o&amp;#039;clock direction of [[Lighthalzen]].&lt;br /&gt;
#*There, you&amp;#039;ll see a guard who stops you from moving into the slum area. Fear not, just talk to him continuously and you&amp;#039;ll eventually make it into the slums.&lt;br /&gt;
#*Note: To access the slum, either wait for any alert to cease (Mobsters in town are all killed (yellow text)), or do the [[Friendship Quest]]. &lt;br /&gt;
#:[[Image:Lighthalzen Guard.png|250px]]&lt;br /&gt;
#Go to Fishbone {{navi|lighthalzen|341|224}} and tell him about Andrea&amp;#039;s troubles with the railroad tracks.&lt;br /&gt;
#*Talk with him again and he will bring you inside the sewer.&lt;br /&gt;
#:[[File:Fishburne.jpg|none|150px]]&lt;br /&gt;
#Go 1 portal North and then 1 portal West and you will enter the Cube Room.&lt;br /&gt;
#:[[File:Lighthalzen Room.png|none]]&lt;br /&gt;
#Examine the &amp;#039;&amp;#039;&amp;#039;Desk&amp;#039;&amp;#039;&amp;#039; (under the Desk), you&amp;#039;ll get another &amp;#039;&amp;#039;Short Stick&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Desk.png]]&amp;lt;!--[[Image:Table.jpg]][[Image:Longrod.jpg]]--&amp;gt;&lt;br /&gt;
#Examine the &amp;#039;&amp;#039;&amp;#039;Bed&amp;#039;&amp;#039;&amp;#039;, select &amp;#039;&amp;#039;&amp;#039;Under the bed&amp;#039;&amp;#039;&amp;#039; and you&amp;#039;ll get a &amp;#039;&amp;#039;&amp;#039;Short Stick&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Bed.png]]&amp;lt;!--[[Image:Bed.jpg]][[Image:Checkbed.jpg]]--&amp;gt;&lt;br /&gt;
#*The two rods will become a &amp;#039;&amp;#039;Long Stick&amp;#039;&amp;#039; automatically.&lt;br /&gt;
#Check &amp;#039;&amp;#039;&amp;#039;under&amp;#039;&amp;#039;&amp;#039; the &amp;#039;&amp;#039;&amp;#039;Bed&amp;#039;&amp;#039;&amp;#039; and type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Long Stick&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;  and you&amp;#039;ll obtain a &amp;#039;&amp;#039;&amp;#039;Cube&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Bed.png]]&amp;lt;!--[[Image:Bed.jpg]][[Image:Checkbed.jpg]]--&amp;gt;&lt;br /&gt;
# Examine the &amp;#039;&amp;#039;&amp;#039;Goblet&amp;#039;&amp;#039;&amp;#039; on the table beside the bookshelf. Check its contents, you&amp;#039;ll obtain a &amp;#039;&amp;#039;&amp;#039;Rusty Key&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Goblet.png]]&amp;lt;!--[[Image:Cup.jpg]]--&amp;gt;&lt;br /&gt;
#Move towards the wall at the desk. You&amp;#039;ll see a cabinet of &amp;#039;&amp;#039;&amp;#039;Chemicals&amp;#039;&amp;#039;&amp;#039;. Examine it and type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rusty Key&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; and you&amp;#039;ll get a &amp;#039;&amp;#039;&amp;#039;Green Key&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Chemical.png]]&amp;lt;!--[[Image:Cabinet.jpg]][[Image:RustyKey.jpg]]--&amp;gt;&lt;br /&gt;
#Move to the &amp;#039;&amp;#039;&amp;#039;Cabinet&amp;#039;&amp;#039;&amp;#039; on the right of the room. Examine it and type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Green Key&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. You&amp;#039;ll obtain a &amp;#039;&amp;#039;&amp;#039;Polygon&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Cabinet.png]]&amp;lt;!--[[Image:Cupboard.jpg]][[Image:GreenKey.jpg]]--&amp;gt;&lt;br /&gt;
#Next, examine the &amp;#039;&amp;#039;&amp;#039;Bundles of Files&amp;#039;&amp;#039;&amp;#039; on the ground. You&amp;#039;ll obtain a &amp;#039;&amp;#039;&amp;#039;Red Key&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Bundle-of-Files.png]]&amp;lt;!--[[Image:Documents.jpg]]--&amp;gt;&lt;br /&gt;
#Examine the &amp;#039;&amp;#039;&amp;#039;Drawer&amp;#039;&amp;#039;&amp;#039; next to the Bed and type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Red Key&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, you&amp;#039;ll obtain a &amp;#039;&amp;#039;&amp;#039;Jackknife&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Drawer.png]]&amp;lt;!--[[Image:Drawer.jpg]][[Image:RedKey.jpg]]--&amp;gt;&lt;br /&gt;
#Examine the &amp;#039;&amp;#039;&amp;#039;Picture&amp;#039;&amp;#039;&amp;#039; above the Desk. You&amp;#039;ll select the option to move it. Type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Jackknife&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#*You&amp;#039;ll obtain a set of numbers. Write these down or take a screenshot.&lt;br /&gt;
#:[[File:BioLabEntrance-Picture.png]]&amp;lt;!--[[Image:Painting.jpg]]--&amp;gt;&lt;br /&gt;
#Now, move on the the right hand corner of the room to find a &amp;#039;&amp;#039;&amp;#039;Chest&amp;#039;&amp;#039;&amp;#039;. Take the &amp;#039;&amp;#039;&amp;#039;Axe&amp;#039;&amp;#039;&amp;#039; in it.&lt;br /&gt;
#:[[File:BioLabEntrance-Chest.png]]&amp;lt;!--[[Image:Box.jpg]]--&amp;gt;&lt;br /&gt;
#Move to the &amp;#039;&amp;#039;&amp;#039;Barrel&amp;#039;&amp;#039;&amp;#039; and examine it. Type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Axe&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-Barrel.png]]&amp;lt;!--[[Image:Bucket.jpg]]--&amp;gt;&lt;br /&gt;
#Examine the &amp;#039;&amp;#039;&amp;#039;Barrel&amp;#039;&amp;#039;&amp;#039; again. It asks for 9 numbers.&lt;br /&gt;
#:4 9 3 7 6 2 8 6 6 OR&lt;br /&gt;
#:4 3 2 9 1 6 8 2 7 OR&lt;br /&gt;
#:3 6 4 1 2 8 7 1 5&lt;br /&gt;
#*You have to input the numbers, one by one! The guide did not mentioned that it has to be inputted one by one.  &lt;br /&gt;
&amp;lt;!--[[Image:InputNumbers.jpg]]--&amp;gt;&lt;br /&gt;
#Now, examine the &amp;#039;&amp;#039;&amp;#039;Power Generator&amp;#039;&amp;#039;&amp;#039;. Type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Yellow Key&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-PowerGenerator.png]]&amp;lt;!--:[[Image:Generator.jpg]] [[Image:YellowKey.jpg]]--&amp;gt;&lt;br /&gt;
#Then, move to the &amp;#039;&amp;#039;&amp;#039;Status Light&amp;#039;&amp;#039;&amp;#039; beside the Bed. &amp;#039;&amp;#039;&amp;#039;Smash the light bulb&amp;#039;&amp;#039;&amp;#039; and you&amp;#039;ll obtain a &amp;#039;&amp;#039;&amp;#039;Black Key&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-StarLight.png]]&amp;lt;!--[[Image:BreakLamp.jpg]]--&amp;gt;&lt;br /&gt;
#Examine the huge &amp;#039;&amp;#039;&amp;#039;Experiment Tube&amp;#039;&amp;#039;&amp;#039; on the left hand side of the room and type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Black Key&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. you&amp;#039;ll get an &amp;#039;&amp;#039;&amp;#039;Oval&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:BioLabEntrance-ExperimentTube.png]]&amp;lt;!--[[Image:TestTube.jpg]]--&amp;gt;&lt;br /&gt;
#Go to the &amp;#039;&amp;#039;&amp;#039;Box&amp;#039;&amp;#039;&amp;#039; beside the Cabinet. Examine it and you&amp;#039;ll have these 3 options:&lt;br /&gt;
#* Oval Shape, Cube Shape, and Polygon Shape&lt;br /&gt;
&amp;lt;!--:[[Image:OvalShape.jpg]]--&amp;gt;&lt;br /&gt;
#*For each of the following shapes, type in: &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Oval, Cube, Polygon&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
#After typing those in, examine the &amp;#039;&amp;#039;&amp;#039;Box&amp;#039;&amp;#039;&amp;#039; again. You&amp;#039;ll eventually get a {{Item |id=2657 Laboratory Permit}}!&lt;br /&gt;
&amp;lt;!--:[[Image:OpenBox.jpg]][[Image:LabPass.jpg]]--&amp;gt;&lt;br /&gt;
#Go back to the &amp;#039;&amp;#039;&amp;#039;Experiment Tube&amp;#039;&amp;#039;&amp;#039;, and examine it again. Type in &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Laboratory Permit&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;!--:[[Image:KeyLabPass.jpg]]--&amp;gt;&lt;br /&gt;
#* You&amp;#039;ll get 2 options. Choose the &amp;#039;&amp;#039;Go down&amp;#039;&amp;#039; option. &lt;br /&gt;
&amp;lt;!--:[[Image:GoDown.jpg]]--&amp;gt;&lt;br /&gt;
#*:Exit the sewer and talk to &amp;#039;&amp;#039;&amp;#039;Fishbone&amp;#039;&amp;#039;&amp;#039; {{navi|lhz_dun02|217|7}}, he will ask you to investigate and look around to see if there are any clues.&lt;br /&gt;
#Go find the Suspicious Point {{navi|lhz_dun02|226|103}} and then report back to Fishbone in Lighthalzen. {{navi|lighthalzen|341|224}}&lt;br /&gt;
#:[[File:Suspicious point.jpg|none|150px]]&lt;br /&gt;
#After reporting to Fishbone, you now have access to &amp;#039;&amp;#039;&amp;#039;Biolabs&amp;#039;&amp;#039;&amp;#039; from the &amp;#039;&amp;#039;Sewage Pipe&amp;#039;&amp;#039;. {{navi|lighthalzen|312|301}}&lt;br /&gt;
#To get the EXP reward, return to Andrea {{navi|lhz_airport|138|28}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Lighthalzen Quests]]&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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