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	<title>Bash - Revision history</title>
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	<updated>2026-06-02T21:52:49Z</updated>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Bash&amp;diff=24625&amp;oldid=prev</id>
		<title>Manager: Imported from playragnarokzero:en</title>
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		<updated>2025-04-06T06:04:27Z</updated>

		<summary type="html">&lt;p&gt;Imported from playragnarokzero:en&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill Info&lt;br /&gt;
|class=Swordman&lt;br /&gt;
|class3=Mercenary&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|levels=10, selectable&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|spcost=8/15&lt;br /&gt;
|delay=[[ASPD]]&lt;br /&gt;
|target=Enemy&lt;br /&gt;
|range=Melee&lt;br /&gt;
|status=Stun ([[Swordman Skill Quest#Fatal Blow Quest|Quest]])&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bash&amp;#039;&amp;#039;&amp;#039; (Alt: &amp;#039;&amp;#039;Bash&amp;#039;&amp;#039;) is a 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; class offensive skill available as a [[Swordman]].&lt;br /&gt;
==Effect==&lt;br /&gt;
Strikes a single target with a strong blow to inflict [[ATK|physical damage]]. It has a chance of leaving the target [[Status Effects#Stun|stunned]] if the user has learned [[Fatal Blow]].&lt;br /&gt;
&lt;br /&gt;
{|class=wikitablec&lt;br /&gt;
!Level!!Damage (ATK)!!Acurracy Bonus!!{{Tooltip|Stun Chance|Only if Fatal Blow is learned}}!!SP Cost&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|130%||5%||-||rowspan=5|8&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|160%||10%||-&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|190%||15%||-&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|220%||20%||-&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|250%||25%||-&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|280%||30%||5%||rowspan=5|15&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|310%||35%||10%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|340%||40%||15%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|370%||45%||20%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|400%||50%||25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*The Accuracy gained is a percent of the user&amp;#039;s [[Stats#HIT|Hit rate]] added to its [[Stats#HIT|Hit rate]]. Therefore, if there is a 67% chance of hitting a [[monster]], this skill when mastered will increase it to 100% chance of hitting it. (&amp;lt;code&amp;gt;67 × 1.5&amp;lt;/code&amp;gt;)%&lt;br /&gt;
*[[Levels#Base level|Base Level]] increases the [[Status Effects#Stun|Stun]] Chance.&lt;br /&gt;
&lt;br /&gt;
==Applications==&lt;br /&gt;
===PvM===&lt;br /&gt;
*Leveling with this skill is a fast way to level up a [[Swordman]], although quite SP-intensive. It adds a lot of damage even with low [[Stats#STR|STR]] and helps compensate for the lack of [[Stats#HIT|Hit rate]] due to being low [[Levels|Level]]. One may want to get it early on if they have the resources to keep up with the high SP cost.&lt;br /&gt;
&lt;br /&gt;
===PvP===&lt;br /&gt;
*Every aspect of this skill can be employed at once or separately: a [[Knight]] may use it to deal decent damage to a high [[FLEE|Flee rate]] character while rendering its opponent helpless by taking advantage of the [[Status Effects#Stun|stun]] chance, whereas a [[Grand Cross]] [[Crusader]] may wish to use this skill purely to [[Status Effects#Stun|stun]] victims before using [[Grand Cross]], so the opponent cannot escape.&lt;br /&gt;
*Attempting to [[Status Effects#Stun|stun]] high [[Stats#VIT|VIT]] characters with this skill is highly ineffective due to their increased [[Status Effects#Stun|Stun]] resistance.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Swordman}}&lt;/div&gt;</summary>
		<author><name>Manager</name></author>
	</entry>
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