<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Assassin</id>
	<title>Assassin - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.timero.com.br/index.php?action=history&amp;feed=atom&amp;title=Assassin"/>
	<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Assassin&amp;action=history"/>
	<updated>2026-06-03T21:59:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.4</generator>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Assassin&amp;diff=199&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;{{Infobox Job |jobName=Assassin |jobBase=Thief |jobType=2-1 |Race=Human |changesAt={{map |id=moc_fild16 Sograt Desert 16}}  |skills=10 |skillPoints=85 |questSkills=2 |str=6|agi=10|vit=2|int=4|dex=8|luk=0}}  == Overview ==  thumb  Assassins are able to equip a weapon in each hand and are the exclusive users of Katar weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin is the only class who can walk slightly...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Assassin&amp;diff=199&amp;oldid=prev"/>
		<updated>2025-03-09T10:59:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox Job |jobName=Assassin |jobBase=Thief |jobType=2-1 |Race=&lt;a href=&quot;/index.php?title=Human&quot; title=&quot;Human&quot;&gt;Human&lt;/a&gt; |changesAt={{map |id=moc_fild16 Sograt Desert 16}}  |skills=10 |skillPoints=85 |questSkills=2 |str=6|agi=10|vit=2|int=4|dex=8|luk=0}}  == Overview ==  &lt;a href=&quot;/index.php?title=File:Assassin.jpg&quot; title=&quot;File:Assassin.jpg&quot;&gt;thumb&lt;/a&gt;  Assassins are able to equip a weapon in each hand and are the exclusive users of &lt;a href=&quot;/index.php?title=Katar&quot; title=&quot;Katar&quot;&gt;Katar&lt;/a&gt; weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin is the only class who can walk slightly...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Job&lt;br /&gt;
|jobName=Assassin&lt;br /&gt;
|jobBase=Thief&lt;br /&gt;
|jobType=2-1&lt;br /&gt;
|Race=[[Human]]&lt;br /&gt;
|changesAt={{map |id=moc_fild16 Sograt Desert 16}} &lt;br /&gt;
|skills=10&lt;br /&gt;
|skillPoints=85&lt;br /&gt;
|questSkills=2&lt;br /&gt;
|str=6|agi=10|vit=2|int=4|dex=8|luk=0}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
[[Image: Assassin.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
Assassins are able to equip a weapon in each hand and are the exclusive users of [[Katar]] weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin is the only class who can walk slightly faster than any other class ingame as long as they leveled the proper skill ([[Thief]]&amp;#039;s [[Improve Dodge]]). The Katar wielding Assassins also receive double the normal amount of [[Stats#CRIT|critical]] hit rate. Therefore, whatever amount of critical rate Assassins have, it will always be doubled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The doubled CRIT while wielding Katars will NOT show in the status screen.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A sample calculation using the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;2 x (CRIT Stat + CRIT modifiers)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=wikitablec&lt;br /&gt;
!CRIT Stat!!CRIT Modifiers!!Final CRIT&lt;br /&gt;
|-&lt;br /&gt;
|20% (from LUK)||15% (e.g. 15% to demi-human from shoes)||70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Job Change Guide ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;See [[Assassin Job Change Guide]] for detailed information.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Changing into an Assassin from a [[Thief]] requires the player to complete a number of tasks:&lt;br /&gt;
* A Written Test&lt;br /&gt;
* An Assassination Test&lt;br /&gt;
* An Endurance Test&lt;br /&gt;
* A Maze test&lt;br /&gt;
&lt;br /&gt;
After completing these tests, the player will be transformed into an Assassin. All this takes place inside the Assassin Guild in the Morroc Desert ({{map |id=moc_fild16 moc_fild16}} 205, 292).&lt;br /&gt;
&lt;br /&gt;
== Cheap Healing ==&lt;br /&gt;
&lt;br /&gt;
Many players find that leveling [[AGI]] classes can become expensive due to the need for healing on high [[Stats#HIT|HIT]] mobs (and in Zero, many mobs have had their HIT increased drastically). There is a simple solution that won&amp;#039;t bankrupt new players starting out with little money to spend with: &amp;#039;&amp;#039;&amp;#039;{{item |id=579 Fresh Fish}}&amp;#039;&amp;#039;&amp;#039;. This cheap, yet viable option is a great substitute for the ever expensive Potions sold by Tool Vendors (and their weight is only 2 each). They can be purchased from the Chef&amp;#039;s Assistant in the center of Prontera (156, 212) as well as other locations for only 250z each (190z with max Discount).&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&amp;#039;&amp;#039;See [[Thief#Skills|Thief Skills]] for first class skills.&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitablec sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List|skill=Cloaking}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Enchant Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List |skill=Grimtooth}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Katar Mastery}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Righthand Mastery}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Lefthand Mastery}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Poison React}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Sonic Blow}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Venom Dust}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Skill List |skill=Venom Splasher}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Job Level&amp;lt;br/&amp;gt;Requirement !! Quest&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Sonic Acceleration}}&lt;br /&gt;
|| 40 || [[Assassin_Skill_Quest#Sonic_Acceleration_Quest|Sonic Acceleration Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Skill List|skill=Venom Knife}}&lt;br /&gt;
|| None || [[Assassin_Skill_Quest#Venom Knife Quest|Venom Knife Quest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
! Stat\Amount!! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
! STR&lt;br /&gt;
| 11 || 25 || 27 || 32 || 45 || 48|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
! AGI&lt;br /&gt;
| 1 || 2 || 3 || 15 || 16 || 17 || 18 || 19 || 20 || 21&lt;br /&gt;
|-&lt;br /&gt;
! VIT&lt;br /&gt;
| 6 || 8 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
| 4 || 14 || 38 || 42 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
! DEX&lt;br /&gt;
| 9 || 24 || 30 || 31 || 40 || 41 || 46 || 50 || ||&lt;br /&gt;
|-&lt;br /&gt;
! LUK&lt;br /&gt;
| || || || || || || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding:0;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
! Equip !! Attack Speed !! From [[Thief]]&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | [[Bare Handed]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;156&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | [[Shield]]&lt;br /&gt;
| -6 || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | [[Dagger]]&lt;br /&gt;
| -2 || style=&amp;quot;color:blue;&amp;quot; | +6&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | [[One Handed Sword|Sword]] (One Handed)&lt;br /&gt;
| -10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | [[Axe]] (One Handed)&lt;br /&gt;
| -11 || style=&amp;quot;color:blue;&amp;quot; | +9&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | [[Katar]]&lt;br /&gt;
| -2 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | Left Hand [[Dagger]]&lt;br /&gt;
| -10 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | Left Hand [[One Handed Sword|Sword]]&lt;br /&gt;
| -12 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{rh}} | Left Hand [[Axe]]&lt;br /&gt;
| -12 || N/A&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;padding:0;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
! [[ASPD Potion]]s !! Usable&lt;br /&gt;
|-&lt;br /&gt;
! {{Item List |id=645 |item=Concentration}}&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | &amp;amp;#x2714;&lt;br /&gt;
|-&lt;br /&gt;
! {{Item List |id=656 |item=Awakening}}&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | &amp;amp;#x2714;&lt;br /&gt;
|-&lt;br /&gt;
! {{Item List |id=657 |item=Berserk}}&lt;br /&gt;
| style=&amp;quot;color:red;&amp;quot; | &amp;amp;#x2718;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dual Wielding Interface ==&lt;br /&gt;
In the equipment window (ALT+Q) the righthand weapon is in the left column, next to the sprite&amp;#039;s right hand, and the lefthand weapon is in the right column, next to the sprite&amp;#039;s left hand.  If the character has no weapons or shields equipped, then the first single-handed weapon equipped goes into the right hand.  If any weapon is in the right hand (including a katar) then the next single-handed weapon equipped goes onto the left hand.  This means that if you have a katar equipped, the first single-handed weapon you equip goes onto the left hand (also un-equipping the katar) and the second one goes onto the right hand, while if you start out empty handed the first equipped goes onto the right hand and the second onto the left hand.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{Navbox Assassin}}&lt;br /&gt;
{{Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>