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	<id>https://wiki.timero.com.br/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=YIXSam907360</id>
	<title>TimeRO Wiki - User contributions [en]</title>
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	<updated>2026-06-19T19:10:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Best_Healer_Build_Guide_For_Throne_And_Liberty&amp;diff=512853</id>
		<title>Best Healer Build Guide For Throne And Liberty</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Best_Healer_Build_Guide_For_Throne_And_Liberty&amp;diff=512853"/>
		<updated>2025-10-09T03:54:30Z</updated>

		<summary type="html">&lt;p&gt;YIXSam907360: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Quick Links &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wand/Bow Healer Build &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Level 50 Healer Build For PvE Dungeons/Bosses &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Healer is a quintessential MMO role, and in Throne and Liberty the healer is one of the most important members of any party. One of the issues with healers in MMOs is typically they fall down when it comes to completing solo content, but in T&amp;amp;amp;L, your damage scales off of your base stats - this means you can still do solo content even if you&#039;re going straight into Wisdom for mana regen. You&#039;ll still put out plenty of damage with your Wand and Bow combo. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;We say Wand and Bow because that&#039;s the optimum Healer build we&#039;ve found so far in the game, but Wand/Staff is also viable. We will update this guide with more information as we, and other players, get to grips with the game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wand/Bow Healer Build &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let&#039;s dive right into the best Healer build we&#039;ve found so far: the combination of Wand  [https://divinebham.com/ https://divinebham.Com/] and Bow. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wand &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is the source of the majority of your heals - but interestingly, not all of them - and it also provides some decent AoE clear for solo content. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wand comes with two fantastic Healing skills available right from the start, which are ideal for a Healer leveling build. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Swift Healing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A simple spell that restores a percentage of the targeted allies&#039; health. It can be repeated twice, quickly. The absolute staple skill of any healing build.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clay&#039;s Salvation&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A large AoE heal that applies healing to all party members within range. This has a longer cooldown and should be used more sparingly. Can be the difference between wiping in a dungeon or managing to survive.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&#039;re in a group or guild that&#039;s active and completing content, you can begin leveling these Healing skills as a priority. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&#039;re instead racing through solo content, trying to level as quickly as possible while also trying to gain mastery experience on the Wand, you might want to try maxxing out some of the damage-orientated Wand skills. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main source of damage comes from the Curse debuff you inflict on enemies with a combo of your skills and your Perfect defense skill, Chaotic Shield. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Touch Of Despair&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Applies a curse debuff on an enemy, can stack up to three times. This applies damage-over-time and a weakness debuff that increases your allies&#039; damage against the target.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Curse Explosion&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Causes an explosion that deals extra damage to cursed enemies - i.e, extends the curse duration.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Chaotic Shield&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you hit a Perfect defense, Chaotic Shield inflicts Curse of Despair on all nearby enemies and reduces cooldown of curse skills.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main rotation is to stack Touch Of Despair then use Curse Explosion to clear groups of enemies together. Chaotic Shield provides extra AoE clear, as well as Healing when the skill transforms into &#039;Healing Spell&#039; after hitting a Perfect defense. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Bow &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So why is the Bow such a good companion for the Wand? Mostly because it provides great solo-target damage for clearing content on your own, but it also has a range of Support features that provide buffs and cleansing for your party. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Healing Touch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants a healing regen effect to allies, can be stacked up to 3 times.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nature&#039;s Blessing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increases both health and mana regen and removes weaken effects.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Purifying Touch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes a debuff from a targeted ally - if you successfuly remove a debuff, you grant extra attack speed to that ally.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Alongside the healing abilities, we also take Ensnaring Arrow as it will root enemies in place, and even for bosses who are immune to snaring, they&#039;ll instead be inflicted with the Shackle debuff. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Level 50 Healer Build For PvE Dungeons/Bosses &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once you&#039;ve managed to hit level 50, you can start to really customize your builds. You can have up to three slots of skills saved. This build is a pure healer build for PvE dungeons and group content. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Wand Skills &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skill &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Specialization   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Swift Healing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clay&#039;s Salvation&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fighting Spirit Barrier&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Invincible Wall&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Enchanting Time&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fountain Of Life&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This puts a lot of priority on keeping your party alive. Skills like Fighting Spirit Barrier and Invincible Wall provide more than just healing but allow your tanks to sustain even more damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, this drastically reduces your outgoing damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bow Skills &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skill &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Specialization   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Healing Touch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nature&#039;s Blessing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deadly Marker&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flash Wave&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Limit Break&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Decisive Sniping&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Passives &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Devotion And Emptiness&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Noble Revival&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Selfless Soul&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Vampiric Contract&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Earth&#039;s Blessing&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Distorted Sanctuary&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Roxie&#039;s Arrowhead&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sniper&#039;s Sense&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>YIXSam907360</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Review:_Throne_And_Liberty_Packs_An_Impressive_Punch_Will_It_Last&amp;diff=512531</id>
		<title>Review: Throne And Liberty Packs An Impressive Punch Will It Last</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Review:_Throne_And_Liberty_Packs_An_Impressive_Punch_Will_It_Last&amp;diff=512531"/>
		<updated>2025-10-09T03:31:58Z</updated>

		<summary type="html">&lt;p&gt;YIXSam907360: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;[https://Divinebham.com/ Throne and Liberty gold farming] and Liberty was released in early access on September 26th, 2024 with full free release happening October 1st, 2024. The MMORPG is a welcome sight for a genre begging for more hits. After suffering collosal player count drop-offs from similar games like New World and Lost Ark (which both happen to also be published by Amazon Games, of which the former was developed by them as well), MMO players continue to pine for the &amp;quot;next World of Warcraft&amp;quot;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throne and Liberty was developed by NCSoft and had been live in Korea since December 2023, so it has had some legs, hype in the MMORPG community and lessons learned before its North America release. Today we dive into my experience over the first 25 hours played of the game. In this time I have reached the max level 50 and participated in the various dungeons, world bosses, PvP, etc that the game has to offer. While truly seeing the full potential of an MMORPG could take months, we talk today about the initial feeling of this game and if it will stand the test of time. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Impressive Campaign Story &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While staying away from the details of the main campaign questline to avoid spoilers, I can say without a doubt that Throne and Liberty had my favorite story for MMORPG standards compared to others in the industry (and this is coming from someone who has been playing MMORPGs almost exclusively since he was 13... and is 35 now... damn I&#039;m getting old). Most MMORPG storylines are incredibly dull and I find myself skipping through them as fast as I can. With Throne and Liberty, I found myself actually watching all the cutscenes and following along with what was happening, and even caring about the NPCs I interacted with. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The story from the beginning had me wondering &amp;quot;who am I supposed to be here?&amp;quot;, &amp;quot;what happened to that person?&amp;quot; and many thoughts of &amp;quot;ok this person seems to be up to something sinister&amp;quot;. These thoughts alone are much more than I&#039;ve ever really cared about stories in past MMOs, so I&#039;ll give NCSoft that. The voice over and many cinematics were a great touch to help keep me intrigued and interested in what was happening, rather than reading long quest logs and subtitles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Freedom of Choice &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most of Throne and Liberty is forgiving if you want to play the game your way and worry about optimization later. When it comes to stat point distribution, it&#039;s entirely free to reset your stat points and reallocate them as you wish. You can experiment with stat setups or you can put them where you want until you hit max level and really want to optimize your character for performance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The same goes with Skill Specialization. These are tweaks you can make to your skill to enhance them or give yourself additional buffs such as +15% Attack Speed as long as you have that skill. Other changes allow you to completely change the way the skill works and even what the skill is called. These specializations can immensely change the way your class is played. The fact that it&#039;s completely free to reset and change these at will is a huge plus. On the other hand, Weapon Mastery points are not able to be reset, so you should know what you want to invest into before spending these points, as they take a long time to unlock. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While you **can __ ** change which weapons you use, it&#039;s not advisable unless you are doing it within the first 10 or so character levels. You need a lot of skill books to continue upgrading all your skills to the highest levels, and a huge chunk of these books comes from quests while you are level up to 50. If you are at level 50 and want to change which weapons you use, you will need to gather thousands of these books again to help level up the skills of the new weapon, and  [https://Divinebham.com/ Divinebham.Com] they are much harder to come by vs. just completing main story quests. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Combat Is A Huge Win &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the first 20 levels of Throne and Liberty, the combat is underwhelming. At this stage in the game I was sure I wouldn&#039;t be into it. It&#039;s worth nothing this is only about 2 or 3 hours into gameplay. As I gained levels past this level 20 threshold and unlocked more skills, and started upgrading those skills, however, I found myself more and more enamored with the combat style of the game. I finally **actually read __ ** my skill descriptions and understood how they might synergize with each other. Rather than look up guides online I wanted to experiment a little on my own first. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creating my own skill rotation as I levelled to try to optimize how I wanted to play, made me feel like my choices mattered. Other mechanics such as using the &amp;quot;Q&amp;quot; bound defense skills to dodge or block mechanics felt satisfying when landing a _perfect block . _ Between the effortless flow of skill use, the skill upgrade, mastery, and specialization systems, I can confidently say that I love the combat in Throne and Liberty . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Longevity of Interest &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My main concern when it comes to [https://Divinebham.com/ Throne and Liberty mounts] and Liberty is my longevity of interest. While I enjoy all of the activities, PvP, dungeons, etc, I don&#039;t know how long I will stay completely interested in getting better and obtaining better and better gear. I do like that the gear looks unique, as it means getting gear upgrades could matter from a visual perspective too. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When I play I like to see my DPS (damage per second). I like to see it pitted against the other players in my group to see how I&#039;m performing (Hi damage meters in WoW!), but more importantly and more essential for me is to just at least see my own DPS, I don&#039;t even need to see other people&#039;s. Seeing my own damage output allows me to set benchmarks for myself and set my goals on improving that number and continuing to optimize my setup to push higher and higher. Without something like this, I&#039;m not sure I will remain hooked on the game. Not knowing how much I am contributing to the group makes it feel like I&#039;m just along for the ride and I may not be an important part of the effort. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;_Closing Comments: _&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With impressive storytelling, amazing combat and interesting upgrading systems, Throne and Liberty excels where many MMORPGs fail right off the bat. My main concern is that I just don&#039;t know if there is something there to keep me coming back and wanting to improve my character. If I don&#039;t know how well I&#039;m performing and how much I&#039;m contributing to the group, how will I know I need to improve? Furthermore, if there are further ways to optimize my character, how will I know the changes I make are making a large difference, other than a &amp;quot;gut feel&amp;quot; when attacking enemies. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>YIXSam907360</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Throne_And_Liberty:_Gathering_Guide&amp;diff=406827</id>
		<title>Throne And Liberty: Gathering Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Throne_And_Liberty:_Gathering_Guide&amp;diff=406827"/>
		<updated>2025-09-30T14:50:24Z</updated>

		<summary type="html">&lt;p&gt;YIXSam907360: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Every MMORPG has its own Gathering systems, and Throne And Liberty is no exception to the rule. This huge game has quite an assortment of items and a complex yet easy-to-learn crafting feature. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players looking to get the best materials to create weapons, gear, accessories, food, and other consumables, will need to work a lot to get enough stock of precious materials to craft them. So, let&amp;#039;s take a look at how Gathering works in this game, and...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Every MMORPG has its own Gathering systems, and Throne And Liberty is no exception to the rule. This huge game has quite an assortment of items and a complex yet easy-to-learn crafting feature. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players looking to get the best materials to create weapons, gear, accessories, food, and other consumables, will need to work a lot to get enough stock of precious materials to craft them. So, let&#039;s take a look at how Gathering works in this game, and all the important details about resources. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To gather resources, players need to spot a node (plant, mushroom, wood thump, etc). approaching and press &#039; F &#039; (PC)/&#039; Square &#039;(PS)/ &#039; X &#039; (Xbox) to start the Gathering animation. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once the animation concludes, the items gathered should be automatically added to their inventories. Unless the players do not have enough space in their bags. Here are some important things to have in mind when gathering resources in [https://Divinebham.com/ throne and liberty guide] and Liberty: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On the upper right corner of the interface, the minimap displays various types of resources with several items. A small leaf is a Wild Herb , a Log is a Lumber node , a Shroom is an Essence node. There are other icons too, and players can scroll over them to know what resources are nearby. Opening the Map will also allow players to &#039;see&#039; which resources are nearby. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All resources nodes are one-time use , which means the player who gets to it first, gets the mats. (Except rare occasions like the Gigantrite event where there are special nodes). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unlike in many games, nodes are procedural . This means nodes don&#039;t &#039;respawn&#039; in the same spot, and will appear in a general area around the area when they are replenished. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Climate alters the resources nodes, for example: Wild Herbs affected by rain become &amp;quot; Blooming Wild Herbs, &amp;quot; and these are bigger and &#039; shiny &#039; and yield more and better resources. They also have their own characteristic mini-map Icons, so pay attention to them to grab some rare resources. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some smaller nodes like Herbs, Mushrooms, and Flowers might appear in the mini-map but when players reach their position, they might have a small delay in popping up in their screens. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The gathering animation can be interrupted if the player receives too much damage, so watch out for hostile monsters, and clear them out before trying to get a node. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most of the resources players need will pop out in the field in the various open areas, and if they pay attention to the minimap, they&#039;ll soon notice the nodes and will be able to spot them easily. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Herbs grow more in plains and near bodies of water (rivers, ponds, lakes) while Wood Logs and Mushrooms are more common in forest, like the Carmine Forest , for example, which is the best places to find Essence and Wood . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then, there&#039;s Mystic Globes a special kind of node that will yield randomized (and sometimes rare) resources for players that find them. Like most nodes, Mystic Globes pop up in the general map and mini-map interface, but unlike the rest of them, they&#039;re available for all players, and will always regenerate in the same spot after a few hours. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some types of resources also appear in Dungeons, and the same mechanics apply to them there. But the yield of these resource nodes might be better than in the common areas, and the nodes always spawn in the same spots each time the players run a dungeon. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most Herbs and Essences can be used either for Cooking or Alchemy , which happens to be all part of the same system. Players can use Campsites or Hearts located in taverns to cook meals and craft potions. While it is true that consumables are the main interest of Herbs and the likes, some materials gathered are also used for other purposes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Wood , Gemstones , and Essences can be used alongside mined Ores to craft powerful Gear to enhance characters&#039; power levels, which will allow players to participate in higher tier activities such as Raids and Dungeons. In this case, players will need to visit Crafters which are present only in Cities and Towns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All resources can be &#039; refined &#039; into a superior version. That is: white to green, green to blue, blue to purple. So, each resource node is precious and will help players even if they do not yield the desired results. Keep farming, and then use the lesser resources to get better ones through the Crafters&#039; refine feature. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Besides the regular nodes that appear in the map, there are other ways to get certain resources. One of them is by slaying enemies, which occasionally drop items like Leather , Salt, and Magithread. These resources are also exclusive drops or rewards from events and quests/bounties, so players should keep a steady balance between gathering and conducting other activities to get all the things they need. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dungeons and Resource Crates , which are common rewards from completing activities, are other steady sources of materials . Events are a great way to get more resources of specific kinds, for example: During the Wolf Hunting Contest event in Blackhowl Plains event, players might notice the drops of Leather are increased. So participating in these events is definitely worth a shot for those lacking specific kinds of materials. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finally, players can also play a minigame called: Amitoi Expeditions which basically consists on sending their plushie partners in quest of their own. These little creatures will come back after a while with many resources (depending on for how long and where they were sent), and level up in the process, improving their gathering capabilities and grabbing even more materials the next time players send them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next, for players looking to make a living out of gathering resources, or for those simply needing more stock of precious Materials, here&#039;s a list of the best places to farm Herbs, Wood, Essences, and other resources: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Urstella Fields: Herbs and Star Tree - Levels 14-15 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Carmine Forest: Mushrooms and Fruit Star Tree - Levels 16 - 18 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nesting Grounds: Herbs - Level 18 - 21 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Forest of the Great Tree: Mushrooms and Fruit Star Tree - Level 51+ &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Monolith Wastelands: Wind Flower - Level 23+ &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Purelight Hill: Herbs, Star Tree, and Fruit Star Tree - Level 51+ &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armed with the knowledge on where these nods spawn more frequently, players can arrange their own farming routes. But they should also be aware of the aggressive monsters roaming the higher level areas, since the resources nodes are procedural , they are prone to spawn near a monster zone. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>YIXSam907360</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=User:YIXSam907360&amp;diff=389602</id>
		<title>User:YIXSam907360</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=User:YIXSam907360&amp;diff=389602"/>
		<updated>2025-09-28T14:31:35Z</updated>

		<summary type="html">&lt;p&gt;YIXSam907360: Created page with &amp;quot;I am Thomas from Hinterholz. I love to play Dobro. Other hobbies are Parkour.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my web site - [https://Divinebham.com/ Throne And Liberty Game]&amp;quot;&lt;/p&gt;
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&lt;div&gt;I am Thomas from Hinterholz. I love to play Dobro. Other hobbies are Parkour.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my web site - [https://Divinebham.com/ Throne And Liberty Game]&lt;/div&gt;</summary>
		<author><name>YIXSam907360</name></author>
	</entry>
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