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		<id>https://wiki.timero.com.br/index.php?title=League_Of_Legends:_10_Biggest_Ways_The_Game_Changed_Since_Launch&amp;diff=464077</id>
		<title>League Of Legends: 10 Biggest Ways The Game Changed Since Launch</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=League_Of_Legends:_10_Biggest_Ways_The_Game_Changed_Since_Launch&amp;diff=464077"/>
		<updated>2025-10-05T04:42:00Z</updated>

		<summary type="html">&lt;p&gt;SamPetre5446363: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;League of Legends is over a decade old, and the people who played it originally are well aware of its age. Characters, items, and the entire map have gone through several major game-changing reworks, both in terms of gameplay and appearance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These changes have come from all sorts of reasons, ranging from pro-player concerns to casual experiences. If you haven&amp;#039;t played League of Legends in a long time, or you&amp;#039;re just looking to reminisce about...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;League of Legends is over a decade old, and the people who played it originally are well aware of its age. Characters, items, and the entire map have gone through several major game-changing reworks, both in terms of gameplay and appearance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These changes have come from all sorts of reasons, ranging from pro-player concerns to casual experiences. If you haven&#039;t played League of Legends in a long time, or you&#039;re just looking to reminisce about the game&#039;s strange history, these are some of the biggest things that have lead to the game we see today. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;10  Updated Graphics &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you haven&#039;t played League of Legends since either 2014 or 2012, you&#039;ve likely missed a huge transformation that hit Summoner&#039;s Rift on the visual side of things . New textures, monster designs, and even turrets with better animations have given the game an incredibly fresh appearance, changing things a lot from the dated visuals of the original game&#039;s release. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The core game is still mostly the same, but everything from the UI to the map has become much easier to read, with the background also losing some color to make the champions stand out more. It&#039;s a great quality of life change that has helped the game look far less dated, especially when looking at championship games of its early years. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;9  New Champions &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the time of writing, there are just over 150 champions in League of Legends, meaning your character options have more than tripled since the game&#039;s release in 2009. This is mostly thanks to the roles becoming more defined, as the metagame led Riot to understand what types of innovations could be made for different characters. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What&#039;s interesting about this is that the rate that new champions have been released has also slowed down in recent years, as Riot decided a few years ago that forcing new characters into the game took away from other updates. This means new characters are less frequent but tend to be a lot more polished. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;8  Better Skins &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&#039;ve ever wondered why League of Legends skins cost more than they used to, you can partially blame Pulsefire Ezreal. This Ultimate Skin was an entirely new creation, giving brand new particle effects and animations at a higher cost, and many felt this quality of skins shouldn&#039;t be so rare. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After this skin&#039;s release in 2012, Riot made an effort to make far more skins with improved effects and animations. While most new ones are more expensive, they&#039;re far more worth your money as a result. A new skin is a huge cosmetic shift, while simple color changes have been moved to the less expensive Chroma shop. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;7  Mythic Items &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the more recent changes to the game has to do with the item shop, which got a major rework that featured the removal of many useless items and a more fluid recommendation system. This also came with the introduction of Mythic Items, which grant more powerful effects along with stat boosts to other items. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This has made the past season of League of Legends incredibly more diverse, as builds have far less monotony when you have to build around a specific selection that fits your character. Many can be quite similar at their core, but these new Mythic Items have created a much less complicated item system that makes everything more interesting to buy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;6  Dragon Buffs &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are two recent changes from about a year ago that helped make Summoner&#039;s Rift feel fairly distinct, particularly compared to other MOBA games. The first of these is the introduction of dragon buffs, where killing a dragon would grant your team one of four different stat boosts depending on the random elemental dragon that you happened to encounter in its spawn point. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Teams can also receive an additional buff for killing four dragons in a game, making for a better value for killing dragons than ever before. This, alongside a game-breaking Elder Dragon buff available to both teams after the final normal dragon is slain, has led to a wider set of objectives for teams to focus on. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;5  New Brush &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Alongside the dragon buffs came another change to Summoner&#039;s Rift that might be the most bizarre to players of other MOBA games, and that would be the expanded brush throughout the map. Not only did some areas in the jungle get more curved bushes to lurk around, but the top and bottom lanes both got entirely new alleyways that champions could hide and sneak through. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This has made the top and bottom lanes far more dramatic, giving a new area for junglers to sneak through and a wider range of directions to clash from. New players can appreciate the greater options, but veterans have had a blast finding new ways to utilize this extra territory as best as possible. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;4  Role Calling &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It would take hours to explain every change that has happened in the Ranked Play section of League of Legends, but simply put it&#039;s become a much more natural system that generally replaces standard play. The ban system has become more fluid, professional players have a much cleaner ladder to climb, and gaining ranks has featured far more rewards for most players. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All that said, the real greatest change came in the form of an automated role system, where you can choose what lane and position you intend to play before the game starts. Dealing with the chat room to claim a lane was exhausting, and while some players feel this system hurts creative team structures, it makes playing solo queue significantly easier. It also means you can turn the chat off in most instances. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;3  Teamfight Tactics &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This isn&#039;t exactly a change in the same sense as other updates on this list, but Teamfight Tactics deserves a special mention due to [https://Travellifeinvietnam.com/ how you can help] significant an addition this was. League of Legends has always had multiple game modes, but this is the first time that a fundamentally new game has been added to the client, using the same characters and models for a fully new combat system. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is the first of many new games from Riot, and quickly showed their interest in creating more than just League of Legends. The brand is now far more than just Summoner&#039;s Rift, and many players generally consider that freedom and creativity to be a strength that bleeds into the core game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2  Classic Champion Reworks &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Alongside new characters have been a long list of reworked champions, where a classic character receives a new moveset and updated visuals to fit the game&#039;s map. Some of these have been relatively new characters that never found a home in competitive play like Xerath and Volibear, but even some classics like Fiddlesticks have gotten massive changes to make them easier to play. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Few games will go back to change old content like this, and it does a great job of revitalizing a character&#039;s interest and skillset. Not every character necessarily needs a big change, but the ones that are lucky enough to get one are usually way more interesting because of it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1  No More Runes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The last and most underrated change worth mentioning is the shift to runes, which were originally a collectible item you would buy with in-game currency to raise your stats. Simply put, these weren&#039;t fun, and it meant that playing in top-level games required an obscene amount of grinding to compete with others. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is likely the reason that rune pages were massively reworked a few years ago, removing purchasable items and instead supplying players with a variety of unique passive buffs and effects that could be customized at no cost. These are far better than passive stat boosts and make each character feel more customizable before the game even starts. This has been a great change that simultaneously makes for better high-level and low-level play. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: Dota 2 vs. League Of Legends: Which Is Better? &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SamPetre5446363</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=League_Of_Legends:_Rell_Vs._Leona_%E2%80%93_Who_Is_The_Better_Support&amp;diff=463931</id>
		<title>League Of Legends: Rell Vs. Leona – Who Is The Better Support</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=League_Of_Legends:_Rell_Vs._Leona_%E2%80%93_Who_Is_The_Better_Support&amp;diff=463931"/>
		<updated>2025-10-05T04:28:23Z</updated>

		<summary type="html">&lt;p&gt;SamPetre5446363: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In League of Legends , tank supports are the bassline of any solid team composition. While other roles can fulfill the job of tanking, supports tend to be able to truly succeed at it without sacrificing potential damage. After all, a damage-dealing support won&#039;t be able to put out the kind of DPS necessary to carry. The most iconic support players in competitive play are known for their prowess on tank support champions. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The role has many options. One of the most prevalent is one of their newest champions: Rell. Rell contains a ton of options as a pick and offers skill expression to competent support players. However, there&#039;s something to be said about her reliability. One champ she was compared to on release was Leona, a staple tank support who tends to be more popular in solo queue. Both champs provide different strengths and weaknesses, but which one is better? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;10  Rell Is Better: Engages From Many Angles &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rell, like other tank supports, has much of her power budget loaded into her engage power. However, when compared to Leona, Rell has a lot of variety in how she can initiate fights. With her two different forms, she is given two different methods of taking an engage opportunity. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Her most obvious method of engage comes in the form of Ferromancy: Crash Down. She leaps to a target location, knocking up enemies that are caught in the attack. This can be then comboed into a couple of different abilities. However, with Mount Up, she also is able to surprise enemies with a fast, single-target engage tool that flips a target backward. Either way, she can take many more angles into a fight than Leona is able to. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;9  Leona Is Better: Unexpected Burst Damage &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Rell may have a lot of variety in taking fights, she&#039;s very much reliant on her lane partner to get anything done. Her damage is far from impressive, and even with Ignite, she&#039;s unable to secure kills in laning without help. This is what&#039;s expected of a tank support in most cases. After all, it would be absurd to get run down by a support at level 3, right? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Leona, on the other hand, has a ton of surprising burst loaded into her kit. The base damages on her basic abilities is nothing to disrespect, and as long as her lane partner participates for just a moment, the Sunlight passive procs start to add up. With Ignite, it&#039;s very easy for Leona to send an enemy ADC back to the fountain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;8  Rell Is Better: Disrupts Entire Teams &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rell&#039;s bread-and-butter is disrupting team fights right from the start. Her primary CC tools, aside from Mount Up&#039;s flip, are all AoE. Crash Down can hit an entire team in a choke point, catching them off-guard. This can be followed up by both her stun, Attract and Repel, and her ultimate, Magnet Storm. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Attract and Repel stuns targets around both Rell and her tethered partner, along with anyone caught in the line between them. Magnet Storm, while initially underwhelming, can ruin an entire team fight with ease . It drags enemies towards her, keeping certain prime targets out of the fight. She&#039;s a breaker of any well-laid plans. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;7  Leona Is Better: Incredible Single-Target Lockdown &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Leona&#039;s ultimate, Solar Flare, is also capable of hitting an entire team. However, the hitbox for the ability makes landing that stun unreliable on large groups. Fortunately, it can be brought into the mix of Leona&#039;s regular combo and help aid her biggest strength: single-target lockdown. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Leona&#039;s base kit is loaded with CC abilities. Her Zenith Blade roots for a short period of time, locking a target in place as she dashes to them. This leads into a Shield of Daybreak stun, adding another second of CC. Finally, she unleashes Solar Flare, stunning her target for another 1.5 seconds. At max, Leona can lock a target down for 3 whole seconds, more than long enough to remove them from a skirmish. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;6  Rell Is Better: Interesting Item Synergies &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Leona&#039;s item builds are pretty standard as far as tank supports go. She takes a Relic Shield item, then builds in Locket of the Iron Solari. With support gold incomes, she&#039;s limited in which items she can select , but the variety offered doesn&#039;t differ from other tank supports. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rell, on the other hand, is given the ability to consider other options. While she can effectively use the same pool of items as Leona, her best builds make use of her boosted speed while mounted. Most specifically, Rell&#039;s tend to gravitate towards Dead Man&#039;s Plate as their first item rather than a Mythic. Some Rell&#039;s will also opt into building Turbo Chemtank to get a wildly fast engage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;5  Leona Is Better: Less Item Reliant &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A good tank support has to be tanky without requiring expensive tank items. If they can operate on a support item and a Mythic, that&#039;s the best one can hope to use. So, while Rell has interesting build options, those options require quite a bit of investment. Even with her shield following Crash Down, Rell is lacking in innate tankiness. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Leona packs tools that allow her to become deceptively tanky with no items necessary. Aftershock in combination with Eclipse can make her base armor and magic resistance skyrocket, although it is for a brief window of time. This means that most trades in the game, Leona will win out in the end. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;4  Rell Is Better: Debuffs and Shield-Breaks &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rell has a lot of tools loaded into her kit. Many of these functions will likely get cut out as she gets nerfed due to her presence in pro play. For now, though, she still has many of the same tools as she had on launch. Of all of her abilities, the one that has the most hidden power is her Shattering Strike and her passive, Break the Mold. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Break the Mold is one of the few true debuffs on a champion&#039;s kit. After striking a target, Rell will steal a portion of the Armor and MR. This is valuable for softening targets to make them easier marks for allies to take down. Her auto-attacks are slow, but Shattering Strike can apply those marks as well. On top of that, Shattering Strike also busts down shields, ruining the days of any well-meaning enchanter. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;3  Leona Is Better: Fast Ward Clears &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In terms of hidden power, Leona is rather face-up. The most hidden power she has is loaded into her Sunlight procs, but those are still pretty obvious to players. However, one tool that helps separate her from other supports, especially Rell, is her ability to quickly clear enemy wards as they are placed on the map. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Vision denial is an important job that supports have, but each ward is an investment of time. Sight Wards take three hits to kill, and Vision Wards take four. Rell, with her reduced attack speed, struggles to clear wards without help. Leona, on the other hand, can use the animation cancel on her Q to instantly clear a sight ward the moment it appears. It takes a bit of practice to time, but any decent Leona can keep the map dark for opponents. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2  Rell Is Better: Ironclad Late Game Power &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rell is rather weak at low levels and without items. She still has some innate tankiness, but her kit tends to get her caught out if she isn&#039;t careful. She doesn&#039;t have the ability to exit a fight after she goes in, and this is further exacerbated by her unmounted form slowing her down. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, with some levels in her abilities and a couple of tank items, Rell&#039;s power really shines. She scales very effectively into the later stages of the [https://Travellifeinvietnam.com/ MOBA Game meta], and reduced cooldowns on her abilities are a godsend during fights. She&#039;s able to do more of what she does best. She still can&#039;t escape a fight once she goes in, but if all goes well, she shouldn&#039;t need to. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1  Leona Is Better: Early Game Menace &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bot lane players live in fear of laning against a good Leona. The champion, with the power she has, is a menace to fight at every single level. At level 1, her Shield of Daybreak is enough to help her win a good trade. At level 3, her engage is hard to beat, and she can typically land a kill. At level 6, it&#039;s time to start praying for divine intervention. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Leona&#039;s pressure as the game goes on reduces, which is nice. Despite that, her early game presence and power are what lead some ADC players to outright ban her. She isn&#039;t the strongest overall, but that early game is truly nightmarish to compete against. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: 10 League Of Legends Pros Who Already Retired &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SamPetre5446363</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=League_Of_Legends:_Seraphine_Support_Vs._Mid_Lane_%E2%80%93_Which_Is_Better&amp;diff=434990</id>
		<title>League Of Legends: Seraphine Support Vs. Mid Lane – Which Is Better</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=League_Of_Legends:_Seraphine_Support_Vs._Mid_Lane_%E2%80%93_Which_Is_Better&amp;diff=434990"/>
		<updated>2025-10-02T18:40:02Z</updated>

		<summary type="html">&lt;p&gt;SamPetre5446363: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some of the most powerful champions in League of Legends aren&amp;#039;t the ones with absurd kits or numbers. Instead, these champions are strong because they can work in more than one role. A flex pick is a valuable tool for the drafting phase. It creates a fair bit of confusion and misdirection. When used properly, a flex pick can create serious draft edges. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One champion that excels as a flex pick is Seraphine. This pink-haired pop star may have a l...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some of the most powerful champions in League of Legends aren&#039;t the ones with absurd kits or numbers. Instead, these champions are strong because they can work in more than one role. A flex pick is a valuable tool for the drafting phase. It creates a fair bit of confusion and misdirection. When used properly, a flex pick can create serious draft edges. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One champion that excels as a flex pick is Seraphine. This pink-haired pop star may have a lot of haters on internet forums, but her strengths as a champion can&#039;t be ignored. Her kit gives a mix of both enchanter and control mage power, allowing her to be played both in mid lane and as a support. Professional players have taken her as both positions, but is Seraphine a support or a mid laner? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;10  Seraphine Is A Support: Better Passive Utilization &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seraphine is a caster first and foremost. Her kit is based around her firing spells at a regular pace. While this doesn&#039;t make her a raw DPS mage like Ryze or Cassiopeia, she&#039;s still expected to not stop casting if she has the resources. Her passive is one of the main reasons for this. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Stage Presence has two different features to it. The first is her dualcast, which happens to every third spell she fires. More importantly, she also gains Notes that stack for spells cast. The number of notes gained in a stack increases with each nearby ally. In the support role, she&#039;s able to deal out stronger passive procs on a regular basis. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;9  Seraphine is a Mid Laner: Strong Waveclear &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A good mid laner needs to be able to clear minion waves with ease. The strongest champions in the role are capable of wiping a wave at a low mana cost, then looking for opportunities around the map. Control mages are less reliant on moving around the map, but should still be able to match waveclear of opponents. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seraphine&#039;s wave clear once she gets her core items is wildly fast. With a dualcasted High Note, she&#039;s able to shred caster minions and get melee minions low enough to finish with her Beat Drop. With more AP, she can look to clear a wave with a dualcasted Beat Drop followed up by High Note. Either way, she&#039;s able to clean waves up without a problem. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;8  Seraphine Is A Support: Strong 2v2 Pressure &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seraphine&#039;s kit is designed to function well with another player, particularly in the damage department. We&#039;ve already touched upon how much more damage she gets with her Note procs, but there&#039;s more than just that. Seraphine creates a laning experience that can be charitably considered as &amp;quot;pretty miserable&amp;quot; for the opponents. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seraphine packs a fair bit of damage in her basic abilities. Although they aren&#039;t too hard to dodge, their hitboxes do allow for some unexpected damage. After poking an enemy into lethal range, she&#039;s able to lock a target down at a safe range and gives her ally an easy kill to pick up. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;7  Seraphine Is A Mid Laner: Fast Power Spikes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best aspect of Seraphine is in her build paths. While Seraphine can indeed build traditional mage items, for the most part these are nowhere near as effective as support items . She spikes at two items, Moonstone and whatever she decides to follow it up with, typically Staff of Flowing Water. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;MoonStaff is a powerful combo in the right situation. Seraphine gains a ton of power from acquiring these two items. The best part: due to the gold income of a mid laner, she can easily buy both of those items before her lane opponent can match her. This gives her a significant advantage during mid-game skirmishes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;6  Seraphine Is A Support: Allows For A Carry Mid Laner &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mid lane is a perfectly fine role to slot an enchanter into the team composition. Some strategies will opt-in to having a support in the mid lane to help protect a hyper carry more effectively. However, utility mid laners aren&#039;t always the best. Seraphine does have solid damage numbers, but they are outclassed by other champions in her role. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If Seraphine is a support, however, the mid lane is left open to a champion capable of dealing high DPS. The flexibility of mid lane in filling gaps within team comps shouldn&#039;t be ignored. By committing to Seraphine in the mid lane, the hope is that other roles can deal damage for her. In the support role, Seraphine can do her enchanter duties without gimping her team. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;5  Seraphine Is A Mid Laner: Allows For A Tank Support &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, consider that enchanters aren&#039;t always great in the meta. While they aren&#039;t awful, and in some cases slept on completely, enchanters have clear weaknesses. They are susceptible to ganks from powerful junglers and hard engage, as it adds another squishy target in the bot lane. While they are designed to peel enemies away, that can sometimes be impossible. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seraphine as a mid laner does everything she normally does but doesn&#039;t make bot lane as juicy of a target for ganks. Instead, a tank support can slot into the role. This also opens up top lane or jungle to pick carries instead of bruisers or tanks. The damage will be evened out across the team comp as long as people are paying attention. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;4  Seraphine Is A Support: Great At Protecting An ADC &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;An enchanter&#039;s role in the [https://Travellifeinvietnam.com/ MOBA game News] is to enable their allies to succeed even further. This comes in the form of keeping them safe from harm, allowing them to deal damage with impunity. Consider Janna, for example. Janna is able to shield her ally, provide passive movespeed boosts, and knock enemies around to keep them at bay. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seraphine is also great at keeping an ally safe. Her Surround Sound is one of the most powerful shielding tools in the game, as it provides shields and movement speed in a single cast. Her dualcast Beat Drop roots targets in place and otherwise slows them down. Her ultimate, Encore, also stops enemies in their tracks. She&#039;s great at making sure nobody keeps her down. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;3  Seraphine Is A Mid Laner: Safe Laning In A Short Lane &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A good mid laner is able to use the short lane to great success. Some characters who lack mobility are only able to function in a short lane, as otherwise, they&#039;d be juicy targets for ganks. Seraphine lacks mobility, and because of that, she&#039;s a prime target of focus. In a short lane, she&#039;s able to lane with relative ease. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are many components that build into this. For example, all of her peeling tools are great for self peeling. With less ground to cover, she&#039;s able to slip under tower without taking too much damage from even a well-timed gank. On top of that, her wave clear helps to keep her from feeling too much pressure from turret dives. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2  Seraphine Is A Support: Functions Well With Low Income &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most obviously, supports must be able to operate without a gold income. They do have their support item and whatever scraps come their way, but that&#039;s hardly much. A support gives up a lot to enable their carries to live the good life. Seraphine, although she can use the items well, doesn&#039;t even need them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The utility in Seraphine&#039;s kit is absurd. She provides shields, heals, and movement speed for allies. For enemies, she can lock them down with slows, roots, and her charm. Her ultimate alone makes it so that, regardless of how far behind she is, she can still win a game. A well-placed Encore is one of the most disgusting abilities in the game , and that doesn&#039;t require gold to fire. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1  Seraphine Is A Mid Laner: Hits Full-Build With Ease &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The dream of late-[https://Travellifeinvietnam.com/ MOBA game meta] scenarios is to cap at max items. Two teams battling at full-build is an intense struggle that cannot be matched. However, the edge will always be won by however reaches that power first. Champions with cheaper items are able to get to full-build faster, and enchanters have items that provide insane value. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seraphine, as a mid laner, isn&#039;t just able to hit her mid-game power spike early. She&#039;s able to hit full build fast, and with those items, she can look to match her opponents. While a full-build Viktor will still melt an entire team, Seraphine will get to that full-item breakpoint long before Viktor can sniff his last item. Gold is a powerful resource, and Seraphine can make the most of it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: 10 League Of Legends Items Only Long-Time Players Remember &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SamPetre5446363</name></author>
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		<title>User:SamPetre5446363</title>
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		<summary type="html">&lt;p&gt;SamPetre5446363: Created page with &amp;quot;I&amp;#039;m Tangela (28) from Gerolstein, Germany. &amp;lt;br&amp;gt;I&amp;#039;m learning Swedish literature at a local high school and I&amp;#039;m just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a the office.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my blog: [https://Travellifeinvietnam.com/ MOBA game News]&amp;quot;&lt;/p&gt;
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&lt;div&gt;I&#039;m Tangela (28) from Gerolstein, Germany. &amp;lt;br&amp;gt;I&#039;m learning Swedish literature at a local high school and I&#039;m just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a the office.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my blog: [https://Travellifeinvietnam.com/ MOBA game News]&lt;/div&gt;</summary>
		<author><name>SamPetre5446363</name></author>
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