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	<updated>2026-06-13T05:55:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Digging_Into_Destiny_2_Lore_Relationships&amp;diff=387321</id>
		<title>Digging Into Destiny 2 Lore Relationships</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Digging_Into_Destiny_2_Lore_Relationships&amp;diff=387321"/>
		<updated>2025-09-28T09:03:38Z</updated>

		<summary type="html">&lt;p&gt;QuinnChadwick71: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;When Destiny first launched in 2014, it received a mixed reception. There was a consensus among fans and critics that there just wasn’t enough content. With Destiny 2 being a full-blown sequel, how are you approaching content so that it doesn’t end up like its predecessor?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Going deeper into the earth, we finally found what the Red Legion was searching for, Protheon, the Modular Mind. This giant bipedal Vex machine was the final boss and he was quite the challenge. All his attacks caused splash damage and a single stomp was enough to snuff out a Guardian. While he was quite the bullet sponge, Bungie did make it interesting by constantly changing the arena. A multi-tiered boss, Protheon would destroy the arena, sending us falling down to a new one. Each arena had its own little quirk. The second had a burning effect every now and again that would drain health. The third was surrounded by a lake of a milky white substance that would birth Vex grunts. It’s was an exciting boss battle that was more entertaining and engaging than anything in vanilla Destiny.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dark Souls and Demon’s Souls were easily two of my favorite games to have hit the last generation of consoles, so when From Software announced a &amp;quot;direct&amp;quot; sequel, my anticipation was palpable. Somehow, From Software is able to create some of the most grueling, most depressing worlds out there, while at the same time urges us to venture forth. While there are some hitbox issues that can add to the frustration, the bosses, environments and enemies are all well throughout, along with an incredibly intriguing hidden storyline that ties directly into the past game. It’s almost as if the developers deliberately set up scenarios to screw over players, but we took it and enjoy every minute of it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;We have all-new worlds to explore. Immediately after the opening act, your character is exiled into the European Dead Zone. It’s an Earth destination and the biggest map we’ve ever created by far. You will explore this destination and its lush forests. That’s really where you’ll start your new journey. You’ll journey to Titan, an oceanic moon. The entire moon is one big sea, but there are these human installations that were erected during the Golden Age. You’ll go to Io, which is one of Jupiter’s moons and is the last place the Traveler touched before the Collapse. It’s a place of magic and mysticism. Finally, you’ll go to Nessus, which is an unstable planetoid that has been completely transformed into a machine world by the Vex.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Speaking of space-magic,  [http://zoo.Geolabs.fr/trac/search?q=http://mail.clicksordirectory.com/details.php?id=473550 Zoo.Geolabs.Fr] more lore has been filled in with the arrival of new ghost. Yes, not everyone wants to crawl to the internet to discovery the intricate workings of just what makes Destiny tick, but for lore-nerds like me, this is a dream come true. I will gladly take more lore, because for those who don’t know, Destiny has some crazy cool sci-fi/fantasy lore. When is space-magic a bad thing? It’s not. Any tad bit more of lore to leak out will be greedily consumed until the next one arrives. It might seem like a small thing, but all those NPCs aren’t just spotting nonsense, they are referencing things. It’s the same reason every item has a cryptic description. In fact, this might be the best time to get to know Destiny. Might as well see how it all came to be while waiting for Destiny 2, right? So, go read that lore. It’s crazy and out-there in the best of ways. Just know it&#039;s heavy on the space-magic -- a wizard did come from the moon, after all. If that doesn’t sum it up, I don’t know what does.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Love it or hate it, Destiny is addicting. It has some of the best first person shooting mechanics available, and while the campaign structure is limited, its drive for loot is exciting. Unfortunately, if players ignore the Raids all together they will be left with an unfortunate experience that’s marred by a virtually non-existent plot. Regardless, Destiny is a fun game to play with friends, having you dig through hours of dungeons and lengthy strikes. There’s a lot for Bungie to do (an actual story would be nice, more varied locations for missions and less repetitive mission tasks), but they have established something to build off of that will hopefully be expanded upon in future iterations.&amp;lt;br&amp;gt;While Destiny might not be your standard MMO because it’s also a shooter, it&#039;s nonetheless doing something similar to the likes of the original FFXIV. Destiny is raising itself to the ground and just like a flower that finds a way to bud up through the ashes, just maybe Destiny 2 will deliver on things its parent game couldn’t. By the likes of the new trailer , as flames consume the Last City and the Towers burn with it, it gives cause to rise up and begin the fight anew. This is a time for Guardians new-and-old to band together and join in what is sure to continue a name of legacy, even if Destiny didn’t quite get everything right. Before any of that can begin, Destiny is turning it on and by far this is the best time to give it the send off it deserves.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>QuinnChadwick71</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Destiny_Is_A_Roaring_Engine_Of_Space-Fantasy_Love&amp;diff=386811</id>
		<title>Destiny Is A Roaring Engine Of Space-Fantasy Love</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Destiny_Is_A_Roaring_Engine_Of_Space-Fantasy_Love&amp;diff=386811"/>
		<updated>2025-09-28T07:58:56Z</updated>

		<summary type="html">&lt;p&gt;QuinnChadwick71: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;OK, yes, loot has not been talked about and isn’t that what Cayde-6 made a firm point of mentioning at the end of the trailer? Well, seeing as we already know the outcome of what happens to said &amp;quot;loot,&amp;quot; it might not seem to matter — wrong. Just like everything else, loot is in full-swing. It might as well be raining guns and armor from the skies because the loot is real and it’s good. Aside from the sweet Raid armor mentioned above, the drop rates on loot have all been set to maximum. I’m talking exotics, I’m talking legendries and everything in between. My guardian has never looked rawer. I’m a space wizard and I’m here to party. All this loot also means that catching up has never been easier for those who might have fallen behind coming back to Destiny. Getting to 400 light level should take no time at all and again, Destiny 2 isn’t out until September, so there is plenty to do until then.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many familiar faces filled the screen as the hour of Destiny 2 played out, characters any player could recognize (Holiday did look slick flying that ship.) Destiny 2 means introducing new faces to the fold, folks that may have been there the whole time, but Guardians were to busy running around the galaxy to pay attention too. At least, that’s what I like to think. Getting down on the people&#039;s level though, actually coming down from their Tower, Guardians will hopefully see firsthand the struggles that the Last City had to go through on a daily basis. New places and new faces means new content. Guardians always had a pretentiousness about them. I enjoyed my Guardian, but it felt like we were all on a high horse policing the universe without a care for those we were actually supposed to be protecting. This isn’t a new concept, though, even having been written into the lore. It&#039;s known that children are told stories at night about Guardians to frighten them. Protectors or a something worse? Guardians are undead soldiers after all, Zavalas haunting speech while returning over and over again, shook me. My guardian has done this exact thing, but actually seeing the impact and hearing how twisted it sounded made me feel like one of the children that lives in the Last City.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The action continues after a short cutscene (yes, there are cutscenes in missions now). We’ve boarded the Cabal capital ship and need to take down the shields. The level ended in the shield generator room where we were introduced to Destiny 2’s main antagonist, Ghaul. Large and menacing, Bungie claims that he’s a more complex villain than, say, Oryx, but he didn’t come across that way in the demo. Hopefully, we’ll see another side of him in the main game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Convinced yet, Guardian? Ready to come back to the fold instead of drinking your woes away locked in a dark dingy Tower bar? Sure, you might see Cayde-6 roll on through, but does he really have anything interesting to say yet? He’s just waiting for the action he has no idea is on the way. The Cabal have been a long time coming and what better way to kick off Destiny 2 then an all-out assault on the place Guardians call home? Get it while it’s hot Guardian, the Tower won’t be around for much longer and all that hard work you’ve put in over the years (or ignored), well either keep at it or kiss it good bye. See you in space, Guardian.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While the whole editorial staff contributed to our 2014 awards, we wanted to allow everybody the opportunity to publicly name their personal top 10 games of the year. While many did play the majority of releases in 2014, please remember that unlike our main awards, the editors are not naming the best games, but their personal favorites out of the selection they played.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hardcore Gamer went hands-on with the PS4 and PC versions of the upcoming game and if what we played is anything to go by, Bungie may have a real winner. While Destiny 2 may not change the minds of those opposed to loot shooter or MMO-lite mechanics, it will make those who were disappointed by the original game very happy. Destiny 2 is bigger, better structured and packs a more powerful punch.&amp;lt;br&amp;gt;Humanity isn’t the only thing occupying the wide-open galaxy; there are the other two races as well. The Exos are powered by the light and that seems to be a living source. Besides humanity fighting its war there are the Awoken and Exo, both related to humanity while not being human. Equally as important to the scope of it all. Without getting into the nitty-gritty of these two races, just know that Bungie does plan on telling their stories eventually. The other major  [http://maps.google.com.ai/url?q=https://links.Gtanet.com.br/benjaminwirt similar web-site] tie in for these two races is all the other high sci-fantasy space stuff going on. Without getting into space dragons (because they exist), there are also things in this universe the Destiny community has yet to encounter, unless counting Xur. Which brings this to the Nine. The Nine have been a known part of Destiny since the game&#039;s release, but the only contact anyone has had with them is strictly through Xur, an agent of the Nine. With Destiny 2 taking us to Titan, players just might get closer than ever before to this elusive group of who knows what (hint space dragons). Doing some digging, it&#039;s known the Nine occupy either Europa, a moon of Jupiter, or Titan, one of the new locals in Destiny 2, a moon of Saturn.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>QuinnChadwick71</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=User:QuinnChadwick71&amp;diff=386810</id>
		<title>User:QuinnChadwick71</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=User:QuinnChadwick71&amp;diff=386810"/>
		<updated>2025-09-28T07:58:52Z</updated>

		<summary type="html">&lt;p&gt;QuinnChadwick71: Created page with &amp;quot;My name is Amber and I am studying Dance and Integrated International Studies at Voorschoten / Netherlands.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my webpage :: [http://maps.google.com.ai/url?q=https://links.Gtanet.com.br/benjaminwirt pop over to this site]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Amber and I am studying Dance and Integrated International Studies at Voorschoten / Netherlands.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my webpage :: [http://maps.google.com.ai/url?q=https://links.Gtanet.com.br/benjaminwirt pop over to this site]&lt;/div&gt;</summary>
		<author><name>QuinnChadwick71</name></author>
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