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	<updated>2026-07-02T00:33:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Modern_Warfare_Zombies:_Tips_For_Completing_The_Outlast_Contract&amp;diff=312028</id>
		<title>Modern Warfare Zombies: Tips For Completing The Outlast Contract</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Modern_Warfare_Zombies:_Tips_For_Completing_The_Outlast_Contract&amp;diff=312028"/>
		<updated>2025-09-21T07:22:22Z</updated>

		<summary type="html">&lt;p&gt;MazieSpeight: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Modern Warfare Zombies brings back some of the best features of Call of Duty: Zombies introduced in Call of Duty Black Ops: Cold War&amp;#039;s Outbreak mode. Expanding on the objective focus of Cold War&amp;#039;s Outbreak, Modern Warfare Zombies will require players to complete contracts in the infected mission area to earn essence, unlock rewards, and complete missions across several acts of story . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While there are several new contracts in MWZ that veterans...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Modern Warfare Zombies brings back some of the best features of Call of Duty: Zombies introduced in Call of Duty Black Ops: Cold War&#039;s Outbreak mode. Expanding on the objective focus of Cold War&#039;s Outbreak, Modern Warfare Zombies will require players to complete contracts in the infected mission area to earn essence, unlock rewards, and complete missions across several acts of story . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While there are several new contracts in MWZ that veterans of Outbreak will find unfamiliar, there are some contracts that take Outbreak objectives that players know inside and out and give those challenges a brand-new twist. One example is the Outlast contract - the big brother of the Holdout objective from Outbreak, players will need to hold a designated location while the horde spawns in massive numbers in order to detonate a shockwave pulse. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Just like the Holdout challenge, players will be forced to occupy an area infested with aetherium crystals and hold the line against advancing foes - but this time, players will not be inside a building with boarded windows that keep the zombies out. Players will have to operate in the open area, evading and eliminating the horde until the PND device can charge up and detonate the shockwave. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the few contracts that will appear in the Tier III Threat Zone , Outlast can be a challenge if players allow the horde to overwhelm them. With good crowd management and enough damage output, players can easily complete this contract, destroy the crystals, and claim the loot in the reward rift. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once players activate the Outlast contract, they will receive the coordinates for a location overrun with aetherium crystals. Head to the marked location and find the PND - a device that will charge up a pulse attack that will eliminate the crystal nearby. Once players activate the device, zombies will spawn in an attempt to stop the PND and protect the crystals from destruction. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before players activate the PND, take a moment to investigate the area nearby , as there should be several mercenary loot caches available in the area. Players can loot these boxes, as well as set up any defenses like a sentry gun to help them face the horde - when ready, approach the PND and interact with it to begin the charging process. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players will need to maintain proximity to the PND in order for the charging process to maintain progress . If players get too far from the device, the progress bar will begin to move backward , and players will have to work even harder toward completing this contract. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best tactics for completing this contract are to either train zombies in the area nearby (run in a repeated loop pattern, grouping all zombies in a controlled chase behind players) or decimate enemies before they can get close . Since proximity affects progress, players will want to stay as close to the PND as possible but will find this contract spawns numerous hellhounds, which can make holding a single position difficult. If players cannot upgrade their damage factor with Pack-a-Punch or aether tools , they should consider using the training tactic, which is much safer, although more time-consuming . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players should avoid trying to climb somewhere out of reach to post up - zombies will throw chunks of flesh that, in large quantities, can very quickly reduce a player&#039;s health to zero . If players climb out of reach of zombies and allow a crowd of zombies to gather, the crowd can instantly drop players with chunks, so don&#039;t get overly comfortable when climbing into positions that seem out of reach. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once the PND reaches 100% charge, a shockwave will detonate , destroying all aether crystals in the area and completing the contract. Players may still have some straggling hounds and zombies chasing even after the aether burst from the reward rift, so be sure to drop any remaining hostiles before heading for the loot &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For the Outlast contract, players should focus on close-quarters weapons with large magazines and good crowd control. Shotguns like the Riveter with an extended magazine can be excellent for easily completing the Outlast contract. As players will be dealing primarily with zombies and mostly fighting while standing their ground, being able to unleash massive amounts of damage quickly will be imperative to successfully complete Outlast in a timely manner. If players can get their hands on a Wonder Weapon , they will easily be able to eviscerate the horde before it can get close, especially in lower threat tiers. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SMGs and other high mobility guns can also be useful for solo players who are training the zombies in the area near the PND rather than attempting to eliminate any approaching foe. Being able to quickly bob and weave while training the zombies will ensure players do not get trapped and swarmed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players should also consider upgrading their weapon rarity and matching their Pack-a-Punch level to the threat tier they are currently in (i.e., Pack-a-Punch level II if completing Outlast in Medium Threat Zone and Pack-a-Punch level III if completing Outlast in High Threat Zone). While players can attempt to run in a loop near the PND, this strategy can take more time to charge the PND, ultimately giving more opportunities for players to get caught and downed before completing the contract. Damage output will be the key to success in keeping zombies at bay when avoiding moving is preferred. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Tactical Wonder Weapons like the Cymbal Monkeys or Kazimir Devices are also incredibly useful for tackling this contract,  [https://fpsrealm.xyz/ FPS games guide] being able to temporarily keep all enemies from pursuing players, giving a moment to restore defenses or create distance from the horde . Sentry guns and  [https://fpsrealm.xyz/ FPSRealm FPS Game Community] cluster mines can be excellent defenses as well, although players should be careful not to place mines where they can catch themselves in the blast radius. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since players will be predominantly stationary during the duration of Outlast contracts, players should attempt to upgrade their weapon with a Dead Wire or Shatter Blast ammo mod. Both these mods are excellent at stunning and eliminating groups of zombies, including armored pursuers. Shatter Blast is additionally useful when training zombies into a group, as a single activation of Shatter Blast can eliminate all the zombies grouped together. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Brain Rot is also a superb choice, as players will benefit from the turned zombie distracting the advancing horde, giving players an additional moment to line up shots and drop enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outlast is a contract where Elemental Pop really gets to shine - the possibility of any and every ammo mod activating at any moment is incredibly useful when holding down a position near the PND and can help players keep zombies entirely at bay. Speed Cola will also help players keep their magazines topped off, allowing for a quick reload when there is a moment&#039;s break in the horde. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Additionally, Speed Cola and Elemental Pop synergize fantastically, as the moment an ammo mod triggers and shocks, slows, or explodes the advancing zombies, players will have a brief moment to refill their magazine and ensure they do not get caught with an empty mag. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Death Perception is also great for Outlast contracts where the PND and mission area are indoors - some contract mission areas can be very confined, and if players need to move to evade the horde, they may quickly get trapped in a tight hallway or small office. Having the foresight and X-ray vision provided by Death Perception will give players a moment to decide which path is the best option if they need to run. When holding the line, Death Perception helps players prevent sneak attacks from zombies from corners or through closed doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players should also consider PHD Flopper if using proximity mines or any explosive launchers or when using the Ray Gun , as PHD Flopper completely negates any splashback damage from area of effect weapons. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MazieSpeight</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=The_Best_Boating_Levels_In_Video_Games&amp;diff=292121</id>
		<title>The Best Boating Levels In Video Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=The_Best_Boating_Levels_In_Video_Games&amp;diff=292121"/>
		<updated>2025-09-19T07:08:34Z</updated>

		<summary type="html">&lt;p&gt;MazieSpeight: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most gamers are familiar with the contentious nature of video game water levels. However, this contention does not always stretch to boating levels in gaming. There&amp;#039;s something about being atop a vessel sailing across the sea or down a river that can add so much to a gaming experience; be it a tense sense of claustrophobia or a chance to relax and revel in a change of pace. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Boating levels in gaming aren&amp;#039;t always common, meaning when they crop...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most gamers are familiar with the contentious nature of video game water levels. However, this contention does not always stretch to boating levels in gaming. There&#039;s something about being atop a vessel sailing across the sea or down a river that can add so much to a gaming experience; be it a tense sense of claustrophobia or a chance to relax and revel in a change of pace. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Boating levels in gaming aren&#039;t always common, meaning when they crop up, they often offer a unique chance to experience the game from a different perspective. A video game securely locked to land can benefit greatly from a water-based setting, presuming, of course, that players have a boat to travel in; be it taking the helm of their own vessel or simply boarding as a passenger. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Call of Duty 4: Modern Warfare is a highly influential and innovative title. It built upon its predecessors to create an intense, fast-paced multiplayer, alongside an incredibly cinematic campaign. It&#039;s this campaign that brought players to the mission in question: Crew Expendable. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The mission takes place on a freight ship in the Bering Strait. It sees series staples to be, Captain Price and &amp;quot;Soap&amp;quot; MacTavish, infiltrating the ship in order to retrieve a nuclear device. The level simulates the rough seas and rain-lashed hull perfectly. Players don&#039;t just have to contend with the hail of enemy gunfire but also the elements, as the rain obscures vision and audio alike. Very few action set-pieces in gaming provide this level of immersion and simulation of the harsh nature of being aboard a boat in stormy seas. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;World of Warcraft: Legion was the 6th expansion for World of Warcraft and continued the innovations World of Warcraft is best known for. A large portion of these innovations was the unique dungeon design. While not strictly a &amp;quot;level&amp;quot; in the traditional sense, the Maw of Souls is a perfect example of this unique and innovative design. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Maw of Souls was generally considered one of the more frustrating dungeons to clear when it was current content. Considering it has only 3 bosses but frequent and plentiful packs of mobs that cannot be skipped. Despite this, players often revel in the haunting setting and atmosphere. The latter portion of the dungeon takes place in an eerie and decrepit pirate ship, in which the damned souls of the less fortunate Vrykul Warriors find themselves face-to-face with Helya. Crashing waves and torrential rain further the oppressive feeling of being aboard a ship set straight for damnation. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Few [https://fpsrealm.xyz/ FPS games news] capture the wild and action-packed joy of cutting down swathes of enemies or towering monstrosities like Gears of War 2 does; a sensation not lost in the game&#039;s sixth chapter, Brackish Waters. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This level sees Marcus and Dom aboard a locus gunboat. The boat eerily grinds to a slow crawl in a large cavern before the horrifying tentacles of the Leviathan reveal themselves. With no way to escape the boat, players must blast away at the tentacles, all whilst a bombastic and tense score fills their ears. As if that wasn&#039;t bad enough, players are then faced with the gaping and excessively toothed maw of the beast, frantically firing at it to prevent Marcus and Dom from being consumed along with the boat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not many game franchises reach the heights that Metal Gear Solid has in its long lifespan . Metal Gear Solid 2: Sons of Liberty , critically acclaimed in its own right, may be best known among gamers for its bait-and-switch seen within the level in question. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shockingly, this opening portion of the game, set aboard the USS Discovery Tanker vessel, is the only one to feature a playable Solid Snake in the whole game. This does not impact how brilliant the opening is, however. The tight iron-clad corridors and claustrophobic stealth gameplay perfectly condense the brilliance of the Metal Gear formula. The setting aboard the ship serves as the perfect delivery method to do so. Players may have been disappointed to spend the rest of the game as Raiden, but at least the initial outing as Solid Snake remains ingrained in the minds of Metal Gear fans. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Max Payne 3 is the 3rd installment in the Max Payne series, released far later than the prior entries to mixed reviews. It swaps the noir aesthetic of the prior [https://fpsrealm.xyz/ FPS Games Missions] for a more action set piece style. Regardless of players&#039; preferences, it would be hard to argue that Max Payne 3 doesn&#039;t capture the action it intends to within its set pieces and levels. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The level in question ends with a high-speed and high-stakes boat pursuit as Raul and Max attempt to pursue their enemy in order to save Fabiana. This section is an on-rails set piece and players must fire at enemy boats whilst their own boat swerves and crashes through a body of water. Culminating in a collision and a wild jump as the boat crashes into a warehouse, bringing the adrenaline-fuelled sequence to a suitably chaotic conclusion. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Goldeneye 007 is an undeniably groundbreaking title, etched firmly in the annals of gaming history. In the eyes of many gamers, it is the perfect video game, each of its components structured perfectly. One of the most crucial components is its level design, proving to stand the test of time in the eyes of many. Frigate is no exception. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The titular frigate houses tight corridors and rooms full of hostages which 007 must rescue. Players must precisely and quickly dart through the narrow hallways, using what little space they have to avoid enemy gunfire. This level acts as a test of speed and reaction time, the corridors allow little room for error and simulate the industrial and claustrophobic nature of a frigate perfectly. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sly Cooper is a beloved franchise, filled to the brim with creative and fun level design. The level in question, &amp;quot;Dead Men Tell No Tales&amp;quot; is no exception. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each Sly Cooper 3: Honor Among Thieves level is divided into jobs. So, whilst the entire level in question could be considered a boating level due to its setting on and around pirate ships. It is the &amp;quot;Battle on the High Seas&amp;quot; job that encapsulates the spirit of this list the most. In order to save Penelope, players must take control of a gloriously stylized pirate ship and travel around the map. This exploration will be interrupted by fights with the nefarious Red Sail Sea Dog Clan, enemies sporting the typical charming Sly Cooper character design. Couple this with the jaunty &#039;sea shanty&#039; themed soundtrack, and it&#039;s no wonder why players remember this so fondly. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Resident Evil 4 is a pioneer of the modern survival horror experience . Leading the Resident Evil franchise to new and critically acclaimed heights at the time of its release. The recent remake only serves to remind gamers why the game was received so well. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Despite this success and critical acclaim, it could be said that gamers do not always remember the boating section that takes place in chapter 3 of the game. Using a small and rickety boat, set in a dirty lake, players must take down the fearsome Del Lago. An infected amphibian that stalks the depths of the already terrifying lake. The enclosed and unprotected nature of this fight serves to increase tension, as players must throw harpoons at the creature whenever it surfaces, all whilst being frantically dragged around by Del Lago. This section marries the tension of being trapped in a small boat with the signature action flair of Resident Evil 4. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;God of War is known for its unique settings, borrowing areas from mythology and history to create inspired and compelling moments throughout its incredibly long tenure. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The very first example of this is the Aegean Sea in the first level of the first God of War title. Players must control Kratos as he navigates a shipyard in the Aegean Sea. In true God of War fashion , Kratos finds himself head-to-head with a giant Hydra. This boss fight utilizes the boat setting perfectly, with the creature tearing through the ships in the level, rearing up from the sea to attack players as they traverse the ships. Culminating in an awesome fight, back-dropped by the torrential downpour of rain and violent crashing of waves. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;By its 3rd installment , the Uncharted franchise was famous for its large and impressive level design, with players constantly awestruck as to what may come next. From crashing trains to falling planes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The level Sink or Swim in Uncharted 3: Drakes Deception continues this trend. The level takes place aboard a sinking ship and players are tasked with solving puzzles and fighting hordes of enemies, all whilst the constant threat of drowning looms as the water level grows higher. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MazieSpeight</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=User:MazieSpeight&amp;diff=292119</id>
		<title>User:MazieSpeight</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=User:MazieSpeight&amp;diff=292119"/>
		<updated>2025-09-19T07:08:24Z</updated>

		<summary type="html">&lt;p&gt;MazieSpeight: Created page with &amp;quot;Hi there! :) My name is Twyla, I&amp;#039;m a student studying Earth Sciences from Fig Tree Pocket, Australia.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog post; [https://fpsrealm.xyz/ FPS Games Missions]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there! :) My name is Twyla, I&#039;m a student studying Earth Sciences from Fig Tree Pocket, Australia.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog post; [https://fpsrealm.xyz/ FPS Games Missions]&lt;/div&gt;</summary>
		<author><name>MazieSpeight</name></author>
	</entry>
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