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	<updated>2026-06-13T03:05:52Z</updated>
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		<id>https://wiki.timero.com.br/index.php?title=Editor_s_Choice:_Beck_s_Top_10_Games_Of_2014&amp;diff=386270</id>
		<title>Editor s Choice: Beck s Top 10 Games Of 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Editor_s_Choice:_Beck_s_Top_10_Games_Of_2014&amp;diff=386270"/>
		<updated>2025-09-28T06:59:31Z</updated>

		<summary type="html">&lt;p&gt;EstelaNapoli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Dark Souls and Demon’s Souls were easily two of my favorite games to have hit the last generation of consoles, so when From Software announced a &amp;quot;direct&amp;quot; sequel, my anticipation was palpable. Somehow, From Software is able to create some of the most grueling, most depressing worlds out there, while at the same time urges us to venture forth. While there are some hitbox issues that can add to the frustration, the bosses, environments and enemies are all well throughout, along with an incredibly intriguing hidden storyline that ties directly into the past game. It’s almost as if the developers deliberately set up scenarios to screw over players, but we took it and enjoy every minute of it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;We delivered a solid experience on all platforms we shipped Destiny on. With Destiny 2 being on modern hardware we’re able to create bigger environments, more elaborate activities for more players to enjoy, and put more enemy combatants on screen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many familiar faces filled the screen as the hour of Destiny 2 played out, characters any player could recognize (Holiday did look slick flying that ship.) Destiny 2 means introducing new faces to the fold, folks that may have been there the whole time, but Guardians were to busy running around the galaxy to pay attention too. At least, that’s what I like to think. Getting down on the people&#039;s level though, actually coming down from their Tower, Guardians will hopefully see firsthand the struggles that the Last City had to go through on a daily basis. New places and new faces means new content. Guardians always had a pretentiousness about them. I enjoyed my Guardian, but it felt like we were all on a high horse policing the universe without a care for those we were actually supposed to be protecting. This isn’t a new concept, though, even having been written into the lore. It&#039;s known that children are told stories at night about Guardians to frighten them. Protectors or a something worse? Guardians are undead soldiers after all, Zavalas haunting speech while returning over and over again, shook me. My guardian has done this exact thing, but actually seeing the impact and hearing how twisted it sounded made me feel like one of the children that lives in the Last City.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finally, we were able to sneak in a match of Countdown, a new multiplayer mode in Destiny 2. The mode is essentially Search &amp;amp; Destroy. One team is tasked with planting a bomb, and the other is tasked with defusing it. If an entire team is eliminated, however, the round ends. The first team to win six rounds is the victor. It’s a neat mode for those who like these types of multiplayer modes. For those who don’t like it, modes like Clash will return. Unlike Destiny, however, all multiplayer modes will only support eight players, down from twelve.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most importantly, Homecoming is thematic for getting rid of the old and bringing in the new. The Tower was a place of excitement and frustration in the first [http://Login.Ezproxy.Lib.Lehigh.edu/login?url=http://Blog.Wswl.org/member.asp?action=view&amp;amp;memName=UOKLizzie8719470 SLG Game DLC]. Players would have to continuously go back to The Tower constantly and eventually it became a chore. Walking through the destroyed halls you walked through thousands of times is poignant. We’re saying goodbye to The Tower.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whether you’re a grown adult or a child, who doesn’t love Pokémon? The release of the Gameboy Advance began arguably the best era for handheld games, and leading the march was Pokémon Ruby and Sapphire. These twelve year old games brought us the third generation of Pokémon we love today, so it seemed only fit for Nintendo to remake the duo. With their new 3D engine, Nostalgia hits hard for those who grew up in the late 90s and early 00s, as Game Freak was able to recreate everything you’ve come to love, while at the same time adding on top of it. While it would still be great to see new Pokémon adventures, this is one of the few cases a remake was warranted. Now all we need a second remake of Red and Blue.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The battlefield then led to the dig site, which shows just how cinematic Bungie intends all missions to be. Giant drills are circling around, and getting smacked by one of them automatically kills a Guardian. You have to navigate across a Cliffside while trying not to get hit by them, and dealing with the Cabal. With so many moving parts, The Inverted Spire is easily more cinematic than anything in the vanilla version of Destiny.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Starting with Record Books seems like the appropriate place. Destiny took the idea of achievements or milestones, whatever they might be called, and put them in the form of Record Books. A way for Guardians to keep track of all their glorious achievement plus receive gifts for leveling up through the Record Book that can be shown off when around other Guardians. Nothing like a sweet skin, right? Much like its Age of Triumph title comes the ultimate Record Book. Not only is this Record Book the largest seen so far, but it also is tough as nails to get through. It is sure to keep any Guardian busy, especially those that might be returning. What’s nice about the Age of Triumph Book is even if it seems like a slog (nothing new for Destiny), the records are easy to achieve, especially before September. Nothing bombastic or hardcore. Just a challenging but fair checklist. Things players will find worth doing, hell maybe even starting up that class you’ve always wanted to play but never got around too. September is a long way away after all and that Age of Triumph book wont fill itself out.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>EstelaNapoli</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Digging_Into_Destiny_2_Lore_Relationships&amp;diff=385713</id>
		<title>Digging Into Destiny 2 Lore Relationships</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Digging_Into_Destiny_2_Lore_Relationships&amp;diff=385713"/>
		<updated>2025-09-28T05:59:12Z</updated>

		<summary type="html">&lt;p&gt;EstelaNapoli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The action continues after a short cutscene (yes, there are cutscenes in missions now). We’ve boarded the Cabal capital ship and need to take down the shields. The level ended in the shield generator room where we were introduced to Destiny 2’s main antagonist, Ghaul. Large and menacing, Bungie claims that he’s a more complex villain than, say, Oryx, but he didn’t come across that way in the demo. Hopefully, we’ll see another side of him in the main game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Convinced yet, Guardian? Ready to come back to the fold instead of drinking your woes away locked in a dark dingy Tower bar? Sure, you might see Cayde-6 roll on through, but does he really have anything interesting to say yet? He’s just waiting for the action he has no idea is on the way. The Cabal have been a long time coming and what better way to kick off Destiny 2 then an all-out assault on the place Guardians call home? Get it while it’s hot Guardian, the Tower won’t be around for much longer and all that hard work you’ve put in over the years (or ignored), well either keep at it or kiss it good bye. See you in space, Guardian.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DeeJ] We pick up the adventure where it last left off. You are a Guardian of the last safe city, except it’s not so safe anymore. The entire might of the Cabal military descend upon you. Dominus Ghaul leads the Red Legion, the most dreaded fighting force in Cabal Empire to scatter the Guardians across the Solar System and capture the Traveler for himself. So, in the opening act, we lose everything that makes us a Guardian. Our power, our weapons, our armor, it’s all gone. Scattered into the wild, we’re going to find new subclasses, new power, new weapons and armor so that we can become more powerful, regroup the survivors, and launch an attack to reclaim that was rightfully ours.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Humanity isn’t the only thing occupying the wide-open galaxy; there are the other two races as well. The Exos are powered by the light and that seems to be a living source. Besides humanity fighting its war there are the Awoken and Exo, both related to humanity while not being human. Equally as important to the scope of it all. Without getting into the nitty-gritty of these two races, just know that Bungie does plan on telling their stories eventually. The other major tie in for these two races is all the other high sci-fantasy space stuff going on. Without getting into space dragons (because they exist), there are also things in this universe the Destiny community has yet to encounter, unless counting Xur. Which brings this to the Nine. The Nine have been a known part of Destiny since the game&#039;s release, but the only contact anyone has had with them is strictly through Xur, an agent of the Nine. With Destiny 2 taking us to Titan, players just might get closer than ever before to this elusive group of who knows what (hint space dragons). Doing some digging, it&#039;s known the Nine occupy either Europa, a moon of Jupiter, or Titan, one of the new locals in Destiny 2, a moon of Saturn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It&#039;s a bit nerve-racking that lore, while mentioned, didn’t come up that much, other than story content. With such a serious overhaul to story, gameplay and the two combined, it’s odd that Bungie would leave out what they’ve done for Destiny lore access to the player base. They introduced a number of needed fixes (maps) and while these are already a drastic improvement to the core Destiny [https://google.me/url?q=https://Marketingme.wiki/wiki/Does_Bungie_Really_Care_About_What_Their_Fans_Think_Anymore SLG game strategy], lore seems out of reach for the moment. It’s not to say that Bungie won’t talk about it later, but still. While not showcasing access to lore, it&#039;s most certainly there. For lore nerds like myself, Destiny 2 already looks to be a dream come true.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 is laying the groundwork for outstanding storytelling and unforgettable moments. It&#039;s setting a solid foundation for the game it always wanted to be, while delivering the things Destiny never could. It’s an exciting time to be a Guardian even if it means the Last City falling only to pick ourselves up one more time. At least this time, there are those worth fighting for.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While I didn’t mind Dragon Age II, it still was a step down from the incredible hardcore experience that was Origins. BioWare was able to meet in the middle, creating a more modern Action-RPG while maintaining an old school essence. There was no game on this list that I spent more time with than Dragon Age: Inquisition, and for good reason. It’s an RPG of the highest caliber, introducing us to Thedas like we’ve never seen it before, and some of the most affable characters to ever grace the Dragon Age fiction. There’s so much lore packed into this sixty dollar package that you’ll be engrossed in the story, not to mention the vast expansive world that has been finely crafted. The branching paths and party specific dialogue also give Inquisition an incredible amount of replay value; never before directly after finishing a game did I want to replay it an entirely different way. That’s not to mention the fights with dragons are some of the most satisfying occurrences to be found. Dragon Age: Inquisition has it all, and while I would like to see BioWare expand upon the addictive multiplayer mode, its campaign drove deep into my addictive personality.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>EstelaNapoli</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=User:EstelaNapoli&amp;diff=385712</id>
		<title>User:EstelaNapoli</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=User:EstelaNapoli&amp;diff=385712"/>
		<updated>2025-09-28T05:59:08Z</updated>

		<summary type="html">&lt;p&gt;EstelaNapoli: Created page with &amp;quot;Hello, I&amp;#039;m Johnnie, a 23 year old from Delden, Netherlands.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Vintage clothing, Sewing and watching Bones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my webpage [https://google.me/url?q=https://Marketingme.wiki/wiki/Does_Bungie_Really_Care_About_What_Their_Fans_Think_Anymore SLG game strategy]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I&#039;m Johnnie, a 23 year old from Delden, Netherlands.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Vintage clothing, Sewing and watching Bones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my webpage [https://google.me/url?q=https://Marketingme.wiki/wiki/Does_Bungie_Really_Care_About_What_Their_Fans_Think_Anymore SLG game strategy]&lt;/div&gt;</summary>
		<author><name>EstelaNapoli</name></author>
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