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	<id>https://wiki.timero.com.br/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DemiHankins7</id>
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	<updated>2026-10-16T06:45:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Divinity_Original_Sin_2:_How_To_Defeat_The_Aetera_In_Act_2&amp;diff=352277</id>
		<title>Divinity Original Sin 2: How To Defeat The Aetera In Act 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Divinity_Original_Sin_2:_How_To_Defeat_The_Aetera_In_Act_2&amp;diff=352277"/>
		<updated>2025-09-25T18:20:34Z</updated>

		<summary type="html">&lt;p&gt;DemiHankins7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Players could safely use Geomancer Skills that don&#039;t deal Poison, and Pyrokinetic Skills. Likewise, it seems Warfare, Huntsman, and Scoundrel Skills can work provided they&#039;re not geared towards Bleeding and Suffocating. On the other hand, her Eternal Stalkers are meatier in comparison but interestingly have drastically-low Magical Ar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, players who dispatch the Aetera&#039;s doggos too quickly might notice that she can just produce Eternal Stalkers ad infinitum. Granted, players can use this to their advantage and farm EXP. However, this easily becomes a battle of attrition — the Stalkers do have a ton of AP and powerful atta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Stalkers who get too close to those attacking the Aetera need to be taken out of commission. Players can teleport these doggos to farther areas to force them to waste AP just running to their favored position. Characters can also act as bait to keep the Stalkers busy. A well-equipped mage and AOE Skills should tear through the Magical Armor and HP of the Stalkers eas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This could also play into the Red Prince&#039;s story if the player had romanced him previously. Think of the drama of two competing lizard lovers and a ferocious Sebille trying to kill the player character for betraying her. File this under &amp;quot;missed opportunity&amp;quot; for Lar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a lot of instances, players tend to rush into boss battles willy-nilly and, if they suffer a TPK, simply repeat until the boss submits. Unfortunately, such a strategy won&#039;t work with Alice given her statistics right off the bat. Players who try to rush Alice tend to suffer TPKs given her various immunities and resistan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What other animals are extinct in Rivellon? Learning anything further is cut short by the God King&#039;s interference and you will be forced to kill the tiger, but merely meeting it is enough to tantalize players. This is a must for those who seek every quest and interaction to learn more about the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Malady is a charismatic, smooth-tongued lady that offers her help to the player and seems only slightly irritated by the party. Once she warms up, she exudes a Morrigan from Dragon Age vibe that appeals to many play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sebille sticks out as one of the most treasured characters across any of Larian&#039;s games. Her story is epic, but some players just want to be bad. As such, it would be nice if players had the option to romance or at least flirt with the big bad of Sebille&#039;s story: the Shadow Pri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Aetera might have &amp;quot;manageable&amp;quot; base stats (e.g., Health, Physical Armor, Magical Armor) but hurts like crazy with her empowered attacks. The Aetera&#039;s abilities include summoning other Eternal Stalkers, casting Rain (Hydrosophist), and using Source-based Skills (e.g. Source Vampirism and Chain Lightning). Her Eternal Stalkers have enough AP to either cast Flight, a crippling Bite, or move around the fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the easiest ways to avoid using Source in combat is to try never to be in combat in the first place. Players who get to interact with NPCs that seem powerful should probably save the [http://Ww.dpsee.com/member/login.html?noMemberOrder=&amp;amp;returnUrl=https%3A%2F%2FLstelecom.Co.kr%2Fbbs%2Fboard.php%3Fbo_table%3Dfree%26wr_id%3D2582872 SLG Game DLC] first and try to find ways to talk the enemy into a peaceful conversati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, despite the added firepower, the Aetera can put out the fire via Rain and will most likely use it during her turn. As such, players should try triggering the bombs with the first character that comes after the Aetera when the battle begins. That way, players have four characters&#039; worth of actions to take her d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As Alice puts it, she wants to &amp;quot;kill your shining lights&amp;quot; with a plethora of powerful abilities. For instance, upon entering combat, Alice will try to one-hit TPK the party with a massive Fireball — with those surviving having the entirety of their Magic Armor removed or a little of their health l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As evidenced by Elemental Arrowheads (Huntsman) or Throw Explosive Trap (Pyrokinetic), players can make great use of elemental arrows, grenades (e.g. bombs), and traps to hinder or damage opponents. Granted, these do deplete some items in their inventory space. However, they can still cause damage without the need to have Skills on coold&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This particular character is with the player throughout the entire game yet they can&#039;t romance her! Being that she is with the team through thick and thin and has her own quirks, there are definitely people out there who would have romanced her in a heartb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Essentially, the mage should cast Living On The Edge to the tank character prior to engaging Alice. This allows the latter to possibly withstand Alice&#039;s powerful Fireball. Afterward, the tank character must melee Alice until she runs out of Physical Armor. Afterward, the tank character should cast Forced Exchange to exchange HP with Alice. Theoretically, this reduces Alice&#039;s HP to one and open for the k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the event of inevitable combat with extremely powerful bosses, it would greatly help players to find ways to get them out of the way as soon as possible. This is where Skills such as Teleportation and Nether Swap (both Aerotheurge 2) come in handy, as these Skills let players displace tougher foes to give their party a chance to prepare for a counter-offens&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DemiHankins7</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=User:DemiHankins7&amp;diff=352275</id>
		<title>User:DemiHankins7</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=User:DemiHankins7&amp;diff=352275"/>
		<updated>2025-09-25T18:20:30Z</updated>

		<summary type="html">&lt;p&gt;DemiHankins7: Created page with &amp;quot;My name is Benedict (44 years old) and my hobbies are Seashell Collecting and Parkour.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web page [http://Ww.dpsee.com/member/login.html?noMemberOrder=&amp;amp;returnUrl=https%3A%2F%2FLstelecom.Co.kr%2Fbbs%2Fboard.php%3Fbo_table%3Dfree%26wr_id%3D2582872 SLG Game DLC]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Benedict (44 years old) and my hobbies are Seashell Collecting and Parkour.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web page [http://Ww.dpsee.com/member/login.html?noMemberOrder=&amp;amp;returnUrl=https%3A%2F%2FLstelecom.Co.kr%2Fbbs%2Fboard.php%3Fbo_table%3Dfree%26wr_id%3D2582872 SLG Game DLC]&lt;/div&gt;</summary>
		<author><name>DemiHankins7</name></author>
	</entry>
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