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		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=559062</id>
		<title>Daily Quests</title>
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		<updated>2026-06-01T02:05:21Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Token of Siegfried */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_poring.png]] &amp;lt;br&amp;gt; prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_drops.png]] &amp;lt;br&amp;gt; moc_fild12 173,358&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_fabre.png]] &amp;lt;br&amp;gt; gef_fild07 292,206&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_lunatic.png]] &amp;lt;br&amp;gt; prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_willow.png]] &amp;lt;br&amp;gt; pay_fild08 121,86&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_rocker.png]] &amp;lt;br&amp;gt; prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_spore.png]] &amp;lt;br&amp;gt; pay_fild08 135,140&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_thiefbug.png]] &amp;lt;br&amp;gt; prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_hornet.png]] &amp;lt;br&amp;gt; mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_poporing.png]] &amp;lt;br&amp;gt; pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_wolf.png]] &amp;lt;br&amp;gt; pay_fild02 105,264&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_smokie.png]] &amp;lt;br&amp;gt; pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_elderwillow.png]] &amp;lt;br&amp;gt; moc_fild03 236,170&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_bigfoot.png]] &amp;lt;br&amp;gt; pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_poisonspore.png]] &amp;lt;br&amp;gt; gef_dun00 88,107&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_orc.png]] &amp;lt;br&amp;gt; gef_fild10 209,197&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=533|item= Grape Juice|num=20|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_orc.png]] &amp;lt;br&amp;gt; gef_fild10 213,197&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=533|item= Grape Juice|num=20|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_savage.png]] &amp;lt;br&amp;gt; prt_fild09 290,298&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=533|item= Grape Juice|num=20|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_hode.png]] &amp;lt;br&amp;gt; moc_fild16 192,215&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=533|item= Grape Juice|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_hode.png]] &amp;lt;br&amp;gt; moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1165|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=533|item= Grape Juice|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_dokebi.png]] &amp;lt;br&amp;gt; pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=533|item= Grape Juice|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_mantis.png]] &amp;lt;br&amp;gt; mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=533|item= Grape Juice|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_petite.png]] &amp;lt;br&amp;gt; gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=11501|item=Light White Pot|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_highorc.png]] &amp;lt;br&amp;gt; gef_fild14 89,166&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=11501|item=Light White Pot|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rabbit Hunter&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Turtle Dungeon: Rabbit Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_rabbit.png]] &amp;lt;br&amp;gt; tur_dun01 162,235&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1322|Spring Rabbit}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=11501|item=Light White Pot|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_clock.png]] &amp;lt;br&amp;gt; aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=11501|item=Light White Pot|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_clock.png]] &amp;lt;br&amp;gt; aldebaran 143,130&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=11501|item=Light White Pot|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_geographer.png]] &amp;lt;br&amp;gt; ein_fild04 172,90&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=510|item=Blue Herb|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_goat.png]] &amp;lt;br&amp;gt; ein_fild06 167,228&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=510|item=Blue Herb|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_harpy.png]] &amp;lt;br&amp;gt; yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=510|item=Blue Herb|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || [[File:life_insurance_veteran.png]] &amp;lt;br&amp;gt; mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || [[File:life_insurance_eardis.png]] &amp;lt;br&amp;gt; prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || [[File:life_insurance_galim.png]] &amp;lt;br&amp;gt; prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || [[File:life_insurance_jardis.png]] &amp;lt;br&amp;gt; prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || [[File:life_insurance_otina.png]] &amp;lt;br&amp;gt; prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=559010</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=559010"/>
		<updated>2026-05-31T19:01:59Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* EXP Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild12 173,358&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 121,86&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 135,140&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 105,264&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_geographer.png]] &amp;lt;br&amp;gt; ein_fild04 172,90&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=510|item=Blue Herb|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_goat.png]] &amp;lt;br&amp;gt; ein_fild06 167,228&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=510|item=Blue Herb|num=10|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_harpy.png]] &amp;lt;br&amp;gt; yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559005</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559005"/>
		<updated>2026-05-31T18:39:51Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Main Navigation&lt;br /&gt;
** mainpage|Home&lt;br /&gt;
** Classes| Classes &lt;br /&gt;
** Job Change| Job Change&lt;br /&gt;
** VIP System|VIP Benefits&lt;br /&gt;
** Chat Commands| Chat Commands&lt;br /&gt;
** Arcane Item RMT|Arcane Item RMT&lt;br /&gt;
** Cash Shop|Cash Shop&lt;br /&gt;
&lt;br /&gt;
* Game Systems&lt;br /&gt;
** Daily_Quests| Daily Quests&lt;br /&gt;
**Expedition_Gear_Quests|Equipment Quests&lt;br /&gt;
** Headgear_Quests| Headgear Quests&lt;br /&gt;
** Relic_Weapon_Quests| Weapon Quests&lt;br /&gt;
** DynamicFields|Dynamic Fields&lt;br /&gt;
** Fever Fields|Fever Fields&lt;br /&gt;
** Extraction Fields|Extraction Fields&lt;br /&gt;
** Refinement|Refinement&lt;br /&gt;
** Enchanting|Enchanting &amp;amp; Socketing&lt;br /&gt;
** Cards|Rework on Cards &amp;amp; Collection&lt;br /&gt;
** Instances|Instances&lt;br /&gt;
** Title System|New Title Effects&lt;br /&gt;
** PVP_MVP_Rankings|PvP &amp;amp; MvP Rankings&lt;br /&gt;
** Coin System|Coin Trading&lt;br /&gt;
** Training Grounds|Training Grounds&lt;br /&gt;
&lt;br /&gt;
* Patch Notes&lt;br /&gt;
** PatchNotes|View Changes&lt;br /&gt;
* FAQs&lt;br /&gt;
** FAQs|Read FAQs&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559004</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559004"/>
		<updated>2026-05-31T18:34:20Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Main Navigation&lt;br /&gt;
** mainpage|Home&lt;br /&gt;
** Classes| Classes &lt;br /&gt;
** Job Change| Job Change&lt;br /&gt;
** VIP System|VIP Benefits&lt;br /&gt;
** Chat Commands| Chat Commands&lt;br /&gt;
** Arcane Item RMT|Arcane Item RMT&lt;br /&gt;
** Cash Shop|Cash Shop&lt;br /&gt;
&lt;br /&gt;
* Game Systems&lt;br /&gt;
** Daily_Quests| Daily Quests&lt;br /&gt;
**Expedition_Gear_Quests|Equipment Quests&lt;br /&gt;
** Headgear_Quests| Headgear Quests&lt;br /&gt;
** Relic_Weapon_Quests| Weapon Quests&lt;br /&gt;
** DynamicFields|Dynamic Fields&lt;br /&gt;
** Fever Fields|Fever Fields&lt;br /&gt;
** Extraction Fields|Extraction Fields&lt;br /&gt;
** Refinement|Refinement&lt;br /&gt;
** Enchanting|Enchanting &amp;amp; Socketing&lt;br /&gt;
** Cards|Rework on Cards &amp;amp; Collection&lt;br /&gt;
** Instances|Instances&lt;br /&gt;
** Title System|New Title Effects&lt;br /&gt;
** PVP_MVP_Rankings|PvP &amp;amp; MvP Rankings&lt;br /&gt;
** Coin System|Coin Trading&lt;br /&gt;
** Test Dummies|Test Dummies&lt;br /&gt;
&lt;br /&gt;
* Patch Notes&lt;br /&gt;
** PatchNotes|View Changes&lt;br /&gt;
* FAQs&lt;br /&gt;
** FAQs|Read FAQs&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559003</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559003"/>
		<updated>2026-05-31T18:31:36Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Main Navigation&lt;br /&gt;
** mainpage|Home&lt;br /&gt;
** Classes| Classes &lt;br /&gt;
** Job Change| Job Change&lt;br /&gt;
** VIP System|VIP Benefits&lt;br /&gt;
** Chat Commands| Chat Commands&lt;br /&gt;
** Arcane Item RMT|Arcane Item RMT&lt;br /&gt;
** Cash Shop|Cash Shop&lt;br /&gt;
&lt;br /&gt;
* Game Systems&lt;br /&gt;
** Daily_Quests| Daily Quests&lt;br /&gt;
**Expedition_Gear_Quests|Equipment Quests&lt;br /&gt;
** Headgear_Quests| Headgear Quests&lt;br /&gt;
** Relic_Weapon_Quests| Weapon Quests&lt;br /&gt;
** DynamicFields|Dynamic Fields&lt;br /&gt;
** Fever Fields|Fever Fields&lt;br /&gt;
** Extraction Fields|Extraction Fields&lt;br /&gt;
** Refinement|Refinement&lt;br /&gt;
** Enchanting|Enchanting &amp;amp; Socketing&lt;br /&gt;
** Cards|Rework on Cards &amp;amp; Collection&lt;br /&gt;
** Instances|Instances&lt;br /&gt;
** Title System|New Title Effects&lt;br /&gt;
** PVP_MVP_Rankings|PvP &amp;amp; MvP Rankings&lt;br /&gt;
** Coin System|Coin Trading&lt;br /&gt;
** Test Dummies|Test Dummies&lt;br /&gt;
&lt;br /&gt;
* Patch Notes&lt;br /&gt;
** PatchNotes|View Notes&lt;br /&gt;
* FAQs&lt;br /&gt;
** FAQs|Read FAQs&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559002</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559002"/>
		<updated>2026-05-31T18:31:00Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Main Navigation&lt;br /&gt;
** mainpage|Home&lt;br /&gt;
** Classes| Classes &lt;br /&gt;
** Job Change| Job Change&lt;br /&gt;
** Quests | Quests&lt;br /&gt;
** VIP System|VIP Benefits&lt;br /&gt;
** Chat Commands| Chat Commands&lt;br /&gt;
** Arcane Item RMT|Arcane Item RMT&lt;br /&gt;
** Cash Shop|Cash Shop&lt;br /&gt;
&lt;br /&gt;
* Game Systems&lt;br /&gt;
** Daily_Quests| Daily Quests&lt;br /&gt;
**Expedition_Gear_Quests|Equipment Quests&lt;br /&gt;
** Headgear_Quests| Headgear Quests&lt;br /&gt;
** Relic_Weapon_Quests| Weapon Quests&lt;br /&gt;
** DynamicFields|Dynamic Fields&lt;br /&gt;
** Fever Fields|Fever Fields&lt;br /&gt;
** Extraction Fields|Extraction Fields&lt;br /&gt;
** Refinement|Refinement&lt;br /&gt;
** Enchanting|Enchanting &amp;amp; Socketing&lt;br /&gt;
** Cards|Rework on Cards &amp;amp; Collection&lt;br /&gt;
** Instances|Instances&lt;br /&gt;
** Title System|New Title Effects&lt;br /&gt;
** PVP_MVP_Rankings|PvP &amp;amp; MvP Rankings&lt;br /&gt;
** Coin System|Coin Trading&lt;br /&gt;
** Test Dummies|Test Dummies&lt;br /&gt;
&lt;br /&gt;
* Patch Notes&lt;br /&gt;
** PatchNotes|View Notes&lt;br /&gt;
* FAQs&lt;br /&gt;
** FAQs|Read FAQs&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559001</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559001"/>
		<updated>2026-05-31T18:28:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Main Navigation&lt;br /&gt;
** mainpage|Home&lt;br /&gt;
** Classes| Classes Available&lt;br /&gt;
** Quests | Quests&lt;br /&gt;
** VIP System|VIP Benefits&lt;br /&gt;
** Chat Commands| Chat Commands&lt;br /&gt;
** Arcane Item RMT|Arcane Item RMT&lt;br /&gt;
** Cash Shop|Cash Shop&lt;br /&gt;
&lt;br /&gt;
* Game Systems&lt;br /&gt;
** Daily_Quests| Daily Quests&lt;br /&gt;
**Expedition_Gear_Quests|Equipment Quests&lt;br /&gt;
** Headgear_Quests| Headgear Quests&lt;br /&gt;
** Relic_Weapon_Quests| Weapon Quests&lt;br /&gt;
** DynamicFields|Dynamic Fields&lt;br /&gt;
** Fever Fields|Fever Fields&lt;br /&gt;
** Extraction Fields|Extraction Fields&lt;br /&gt;
** Refinement|Refinement&lt;br /&gt;
** Enchanting|Enchanting &amp;amp; Socketing&lt;br /&gt;
** Cards|Rework on Cards &amp;amp; Collection&lt;br /&gt;
** Instances|Instances&lt;br /&gt;
** Title System|New Title Effects&lt;br /&gt;
** PVP_MVP_Rankings|PvP &amp;amp; MvP Rankings&lt;br /&gt;
** Coin System|Coin Trading&lt;br /&gt;
** Test Dummies|Test Dummies&lt;br /&gt;
&lt;br /&gt;
* Patch Notes&lt;br /&gt;
** PatchNotes|View Notes&lt;br /&gt;
* FAQs&lt;br /&gt;
** FAQs|Read FAQs&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559000</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=MediaWiki:Sidebar&amp;diff=559000"/>
		<updated>2026-05-31T18:27:43Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Main Navigation&lt;br /&gt;
** mainpage|Home&lt;br /&gt;
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&lt;br /&gt;
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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558999</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558999"/>
		<updated>2026-05-31T18:21:46Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* EXP Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild12 173,358&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 121,86&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 105,264&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:daily_harpy.png]] &amp;lt;br&amp;gt; yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558997</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558997"/>
		<updated>2026-05-31T18:19:59Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* EXP Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild12 173,358&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 121,86&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 105,264&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558995</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558995"/>
		<updated>2026-05-31T18:12:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* EXP Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild12 173,358&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild01 160,280&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 105,264&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558994</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558994"/>
		<updated>2026-05-31T18:03:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: Undo revision 558993 by Admin (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild12 173,358&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild01 160,280&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 190,240&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558993</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558993"/>
		<updated>2026-05-31T18:01:56Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right;clear:right;margin:0 0 1.2em 1.5em;padding:0;background:#0e0e14;border:1px solid #28283a;border-radius:8px;font-size:0.86em;min-width:220px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#14142a,#0e0e14);padding:9px 14px 8px;border-bottom:1px solid #22223a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#8888cc;font-size:0.78em;font-weight:bold;letter-spacing:0.12em;text-transform:uppercase;&amp;quot;&amp;gt;Quick Navigation&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:6px 4px 8px;&amp;quot;&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7ed87e;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#e8a050;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9090ff;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#e8a050;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#50d8d8;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#cc88ee;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9090ff;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7ed87e;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ee8888;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7ed87e;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#cc88ee;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#50d8d8;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#7ed87e;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Scrolls|Scrolls]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#9090ff;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#cc88ee;font-size:0.70em;vertical-align:middle;&amp;quot;&amp;gt;⬤&amp;lt;/span&amp;gt; [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8090a8;font-size:0.94em;line-height:1.65;margin-bottom:20px;&amp;quot;&amp;gt;All quests listed here reset daily. Click any column header to sort by that field.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:14px;background:linear-gradient(90deg,rgba(74,158,74,0.12),transparent);border:1px solid rgba(74,158,74,0.24);border-left:4px solid #4a9e4a;border-radius:0 6px 6px 0;padding:10px 16px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.6em;line-height:1;opacity:0.85;&amp;quot;&amp;gt;🪙&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7ed87e;font-size:0.80em;font-weight:bold;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Daily Reward&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b8d8b8;font-size:0.92em;margin-top:2px;&amp;quot;&amp;gt;2× Midgard Coin per quest completion&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;background:#111;border:1px solid #222;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:linear-gradient(90deg,#152215,#111);&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:#7ed87e;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a7a3a;white-space:nowrap;&amp;quot; | NPC &amp;amp;amp; Quest&lt;br /&gt;
! style=&amp;quot;color:#7ed87e;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a7a3a;white-space:nowrap;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;color:#7ed87e;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a7a3a;white-space:nowrap;&amp;quot; | Min. Level&lt;br /&gt;
! style=&amp;quot;color:#7ed87e;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a7a3a;&amp;quot; | Task&lt;br /&gt;
! style=&amp;quot;color:#7ed87e;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a7a3a;&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | amatsu 223,236&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;70&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Mrs. Momonya&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Soft Jelly&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | mal_dun01 136,122&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Biscuit&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | mal_in02 187,58&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Chef Nyas&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Clean the Ship&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | mal_in02 76,63&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Cleanyang&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Noisy Machine&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | malangdo 172,178&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Detective Cat&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Fill the Crack&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | mal_in02 179,57&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Geologist Mali&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | mal_in01 33,213&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Manager Cat&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Berry Gathering&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | mal_in01 114,169&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Rican&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Compass Game&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | malangdo 215,211&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Roku&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Forest Message II&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild09 91,164&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Dorry&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Forest Message III&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild10 114,371&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Hana&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d0e8d0;&amp;quot; | &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6a9a6a;&amp;quot;&amp;gt;Forest Message I&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8aaa8a;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild07 291,349&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(74,158,74,0.16);border:1px solid rgba(74,158,74,0.38);border-radius:10px;padding:2px 9px;color:#7ed87e;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0d8c0;&amp;quot; | Check in with Senna&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:14px;background:linear-gradient(90deg,rgba(200,120,32,0.12),transparent);border:1px solid rgba(200,120,32,0.24);border-left:4px solid #c87820;border-radius:0 6px 6px 0;padding:10px 16px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.6em;line-height:1;opacity:0.85;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e8a050;font-size:0.80em;font-weight:bold;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Daily Reward&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8c098;font-size:0.92em;margin-top:2px;&amp;quot;&amp;gt;20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near their monsters&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;background:#111;border:1px solid #222;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:linear-gradient(90deg,#221a08,#111);&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;white-space:nowrap;&amp;quot; | NPC &amp;amp;amp; Quest&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;white-space:nowrap;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;white-space:nowrap;&amp;quot; | Min. Level&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;&amp;quot; | Task&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild08 170,360&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1002|Poring}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild08 204,330&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1113|Drops}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild00 251,238&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1007|Fabre}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild01 190,260&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1063|Lunatic}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild01 160,280&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1010|Willow}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild07 240,310&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1052|Rocker}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild08 130,160&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1014|Spore}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild05 353,221&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1051|Thief Bug}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | mjolnir_04 210,210&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1004|Hornet}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild04 180,260&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1031|Poporing}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild02 190,240&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;23&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1013|Wolf}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild09 91,164&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1056|Smokie}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild07 291,349&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1033|Elder Willow}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild09 160,220&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;32&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1060|Bigfoot}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | mjolnir_06 162,254&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1077|Poison Spore}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | gef_fild10 225,205&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;38&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1023|Orc Warrior}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | gef_fild14 180,230&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;41&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1273|Orc Lady}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild10 250,272&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;44&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1166|Savage}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | moc_fild17 210,190&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;47&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1127|Hode}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | moc_fild16 195,215&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1169|Sandman}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | pay_fild10 114,371&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;53&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1110|Dokebi}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | mjolnir_08 169,250&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;56&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1139|Mantis}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | gef_fild06 180,180&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1155|Petite}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | gef_fild14 90,170&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;62&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1213|High Orc}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | yuno_fild03 40,150&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;65&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1072|Kaho}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | aldebaran 143,132&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;70&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1102|Bathory}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | aldebaran 143,132&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;74&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1269|Clock}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | ein_fild04 190,220&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;78&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1368|Geographer}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | yuno_fild11 171,164&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;82&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1372|Goat}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | yuno_fild08 198,200&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;86&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 20 &#039;&#039;&#039;{{monster|id=1376|Harpy}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#c8a060;font-size:0.88em;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:14px;background:linear-gradient(90deg,rgba(90,90,238,0.12),transparent);border:1px solid rgba(90,90,238,0.24);border-left:4px solid #5a5aee;border-radius:0 6px 6px 0;padding:10px 16px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.6em;line-height:1;opacity:0.85;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#9090ff;font-size:0.80em;font-weight:bold;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Daily Reward&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0c0f0;font-size:0.92em;margin-top:2px;&amp;quot;&amp;gt;1× Life Insurance per quest completion&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;background:#111;border:1px solid #222;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:linear-gradient(90deg,#131328,#111);&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;white-space:nowrap;&amp;quot; | NPC &amp;amp;amp; Quest&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;white-space:nowrap;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;white-space:nowrap;&amp;quot; | Min. Level&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;&amp;quot; | Task&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Horn Proof&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | mjolnir_02 234,170&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e8;&amp;quot; | Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild02 123,306&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e8;&amp;quot; | Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild07 147,320&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e8;&amp;quot; | Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild10 250,272&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;75&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e8;&amp;quot; | Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild08 154,377&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e8;&amp;quot; | Kill 45 &#039;&#039;&#039;{{Monster|id=1140|name=Marduk}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:14px;background:linear-gradient(90deg,rgba(200,120,32,0.12),transparent);border:1px solid rgba(200,120,32,0.24);border-left:4px solid #c87820;border-radius:0 6px 6px 0;padding:10px 16px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.6em;line-height:1;opacity:0.85;&amp;quot;&amp;gt;📖&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e8a050;font-size:0.80em;font-weight:bold;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Daily Reward&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8c098;font-size:0.92em;margin-top:2px;&amp;quot;&amp;gt;1× Battle Manual per quest completion&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;background:#111;border:1px solid #222;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:linear-gradient(90deg,#221a08,#111);&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;white-space:nowrap;&amp;quot; | NPC &amp;amp;amp; Quest&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;white-space:nowrap;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;white-space:nowrap;&amp;quot; | Min. Level&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;&amp;quot; | Task&lt;br /&gt;
! style=&amp;quot;color:#e8a050;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #8a5a10;&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | prt_fild03 336,62&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Wild Reagents&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | mjolnir_08 169,250&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;65&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c898;&amp;quot; | &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#8a7848;&amp;quot;&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8a8060;font-family:monospace;font-size:0.90em;&amp;quot; | yuno_fild08 198,200&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(200,120,32,0.16);border:1px solid rgba(200,120,32,0.38);border-radius:10px;padding:2px 9px;color:#e8a050;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;85&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b880;&amp;quot; | Kill 60 &#039;&#039;&#039;{{Monster|id=1381|name=Grizzly}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:14px;background:linear-gradient(90deg,rgba(42,174,174,0.12),transparent);border:1px solid rgba(42,174,174,0.24);border-left:4px solid #2aaeae;border-radius:0 6px 6px 0;padding:10px 16px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.6em;line-height:1;opacity:0.85;&amp;quot;&amp;gt;🔮&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#50d8d8;font-size:0.80em;font-weight:bold;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Daily Reward&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a0e0e0;font-size:0.92em;margin-top:2px;&amp;quot;&amp;gt;3× Convex Mirror per quest completion&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;background:#111;border:1px solid #222;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:linear-gradient(90deg,#0a2222,#111);&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:#50d8d8;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #1a8888;white-space:nowrap;&amp;quot; | NPC &amp;amp;amp; Quest&lt;br /&gt;
! style=&amp;quot;color:#50d8d8;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #1a8888;white-space:nowrap;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;color:#50d8d8;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #1a8888;white-space:nowrap;&amp;quot; | Min. Level&lt;br /&gt;
! style=&amp;quot;color:#50d8d8;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #1a8888;&amp;quot; | Task&lt;br /&gt;
! style=&amp;quot;color:#50d8d8;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #1a8888;&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0e8e8;&amp;quot; | &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#608888;&amp;quot;&amp;gt;Magma Signal&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#608888;font-family:monospace;font-size:0.90em;&amp;quot; | ein_fild06 163,173&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(42,174,174,0.16);border:1px solid rgba(42,174,174,0.38);border-radius:10px;padding:2px 9px;color:#50d8d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;70&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#a0d0d0;&amp;quot; | Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0e8e8;&amp;quot; | &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#608888;&amp;quot;&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#608888;font-family:monospace;font-size:0.90em;&amp;quot; | einbech 156,200&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(42,174,174,0.16);border:1px solid rgba(42,174,174,0.38);border-radius:10px;padding:2px 9px;color:#50d8d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;70&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#a0d0d0;&amp;quot; | Kill 30 &#039;&#039;&#039;{{Monster|id=1269|name=Clock}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0e8e8;&amp;quot; | &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#608888;&amp;quot;&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#608888;font-family:monospace;font-size:0.90em;&amp;quot; | einbech 156,200&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(42,174,174,0.16);border:1px solid rgba(42,174,174,0.38);border-radius:10px;padding:2px 9px;color:#50d8d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;80&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#a0d0d0;&amp;quot; | Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0e8e8;&amp;quot; | &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#608888;&amp;quot;&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#608888;font-family:monospace;font-size:0.90em;&amp;quot; | einbech 156,200&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(42,174,174,0.16);border:1px solid rgba(42,174,174,0.38);border-radius:10px;padding:2px 9px;color:#50d8d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;85&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#a0d0d0;&amp;quot; | Kill 30 &#039;&#039;&#039;{{Monster|id=1627|name=Noxious}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c0e8e8;&amp;quot; | &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#608888;&amp;quot;&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#608888;font-family:monospace;font-size:0.90em;&amp;quot; | einbech 156,200&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(42,174,174,0.16);border:1px solid rgba(42,174,174,0.38);border-radius:10px;padding:2px 9px;color:#50d8d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#a0d0d0;&amp;quot; | Kill 1 &#039;&#039;&#039;{{Monster|id=20177|name=Jennifer}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:14px;background:linear-gradient(90deg,rgba(170,68,204,0.12),transparent);border:1px solid rgba(170,68,204,0.24);border-left:4px solid #aa44cc;border-radius:0 6px 6px 0;padding:10px 16px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.6em;line-height:1;opacity:0.85;&amp;quot;&amp;gt;🪶&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#cc88ee;font-size:0.80em;font-weight:bold;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Daily Reward&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8b8e8;font-size:0.92em;margin-top:2px;&amp;quot;&amp;gt;Giant Fly Wing stack per quest completion&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;background:#111;border:1px solid #222;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:linear-gradient(90deg,#1a0a22,#111);&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:#cc88ee;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #7a3a9a;white-space:nowrap;&amp;quot; | NPC &amp;amp;amp; Quest&lt;br /&gt;
! style=&amp;quot;color:#cc88ee;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #7a3a9a;white-space:nowrap;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;color:#cc88ee;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #7a3a9a;white-space:nowrap;&amp;quot; | Min. Level&lt;br /&gt;
! style=&amp;quot;color:#cc88ee;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #7a3a9a;&amp;quot; | Task&lt;br /&gt;
! style=&amp;quot;color:#cc88ee;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #7a3a9a;&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c0e8;&amp;quot; | &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#887098;&amp;quot;&amp;gt;Basement Laughter&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#887098;font-family:monospace;font-size:0.90em;&amp;quot; | aldebaran 143,132&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(170,68,204,0.16);border:1px solid rgba(170,68,204,0.38);border-radius:10px;padding:2px 9px;color:#cc88ee;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;70&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b0d8;&amp;quot; | Kill 50 &#039;&#039;&#039;{{Monster|id=1102|name=Bathory}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#d8c0e8;&amp;quot; | &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#887098;&amp;quot;&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#887098;font-family:monospace;font-size:0.90em;&amp;quot; | aldebaran 143,132&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(170,68,204,0.16);border:1px solid rgba(170,68,204,0.38);border-radius:10px;padding:2px 9px;color:#cc88ee;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;85&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8b0d8;&amp;quot; | Kill 1 &#039;&#039;&#039;{{Monster|id=1200|name=Jirtas}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:14px;background:linear-gradient(90deg,rgba(90,90,238,0.12),transparent);border:1px solid rgba(90,90,238,0.24);border-left:4px solid #5a5aee;border-radius:0 6px 6px 0;padding:10px 16px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.6em;line-height:1;opacity:0.85;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#9090ff;font-size:0.80em;font-weight:bold;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Daily Reward&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0c0f0;font-size:0.92em;margin-top:2px;&amp;quot;&amp;gt;1× Token of Siegfried per quest completion&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;background:#111;border:1px solid #222;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:linear-gradient(90deg,#131328,#111);&amp;quot;&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;white-space:nowrap;&amp;quot; | NPC &amp;amp;amp; Quest&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;white-space:nowrap;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;white-space:nowrap;&amp;quot; | Min. Level&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;&amp;quot; | Task&lt;br /&gt;
! style=&amp;quot;color:#9090ff;padding:10px 14px;font-size:0.80em;font-weight:bold;letter-spacing:0.07em;text-transform:uppercase;border-bottom:2px solid #3a3aaa;&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | aldebaran 114,180&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;70&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e8;&amp;quot; | Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | einbech 139,125&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;85&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e8;&amp;quot; | Kill 20 &#039;&#039;&#039;{{Monster|id=1866|name=Zombie Slaughter}}&#039;&#039;&#039;&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;&amp;quot; | {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#c8c8f8;&amp;quot; | &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small style=&amp;quot;color:#6868a8;&amp;quot;&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#8080a8;font-family:monospace;font-size:0.90em;&amp;quot; | ein_fild03 138,245&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;background:rgba(90,90,238,0.16);border:1px solid rgba(90,90,238,0.38);border-radius:10px;padding:2px 9px;color:#9090ff;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 14px;color:#b8b8e&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558992</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558992"/>
		<updated>2026-05-31T17:45:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* EXP Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild12 173,358&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild01 160,280&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 190,240&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558991</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558991"/>
		<updated>2026-05-31T17:40:29Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* EXP Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 261,257&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 204,330&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild01 160,280&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 190,240&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558990</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558990"/>
		<updated>2026-05-31T16:11:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* EXP Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 170,360&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 204,330&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild06 61,215&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild01 160,280&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 190,240&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558989</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558989"/>
		<updated>2026-05-31T14:49:00Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 170,360&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1002|Poring}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 204,330&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1113|Drops}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1007|Fabre}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild01 190,260&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1063|Lunatic}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild01 160,280&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1010|Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1052|Rocker}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1014|Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1051|Thief Bug}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1004|Hornet}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1031|Poporing}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 190,240&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1013|Wolf}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1056|Smokie}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1033|Elder Willow}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1060|Bigfoot}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1077|Poison Spore}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1023|Orc Warrior}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1273|Orc Lady}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1166|Savage}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1127|Hode}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1169|Sandman}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1110|Dokebi}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1139|Mantis}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1155|Petite}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1213|High Orc}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1072|Kaho}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1102|Bathory}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1269|Clock}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1368|Geographer}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1372|Goat}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{monster|id=1376|Harpy}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558988</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558988"/>
		<updated>2026-05-31T14:45:59Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Min. Level&lt;br /&gt;
! Task&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 170,360&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild08 204,330&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild00 251,238&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild01 190,260&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild01 160,280&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild07 240,310&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild08 130,160&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild05 353,221&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_04 210,210&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild04 180,260&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild02 190,240&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 91,164&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild07 291,349&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild09 160,220&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_06 162,254&lt;br /&gt;
| 35&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild10 225,205&lt;br /&gt;
| 38&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 180,230&lt;br /&gt;
| 41&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| prt_fild10 250,272&lt;br /&gt;
| 44&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild17 210,190&lt;br /&gt;
| 47&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| moc_fild16 195,215&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| pay_fild10 114,371&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| mjolnir_08 169,250&lt;br /&gt;
| 56&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild06 180,180&lt;br /&gt;
| 59&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: High Orc Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| gef_fild14 90,170&lt;br /&gt;
| 62&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaho Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild03 40,150&lt;br /&gt;
| 65&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 70&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| aldebaran 143,132&lt;br /&gt;
| 74&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| ein_fild04 190,220&lt;br /&gt;
| 78&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild11 171,164&lt;br /&gt;
| 82&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt;&lt;br /&gt;
| yuno_fild08 198,200&lt;br /&gt;
| 86&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-task-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:6px;padding:8px 12px;border-radius:12px;background:rgba(0,0,0,0.18);border:1px solid rgba(255,255,255,0.08);white-space:nowrap;&amp;quot;&amp;gt;Kill 20 &amp;lt;strong&amp;gt;{{{{monster|id={mid}|{mob}}}}}&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;daily-reward-cell&amp;quot; style=&amp;quot;display:inline-flex;align-items:center;justify-content:center;gap:10px;flex-wrap:wrap;padding:8px 12px;border-radius:12px;background:rgba(232,160,80,0.08);border:1px solid rgba(232,160,80,0.22);&amp;quot;&amp;gt;&amp;lt;span&amp;gt;{{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050;font-weight:bold;white-space:nowrap;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558987</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558987"/>
		<updated>2026-05-31T14:39:36Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#EXP Quests|EXP Quests]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP Quests ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP + Job EXP — 30 daily leveling hunts placed near the monsters&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poring Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Poring Hunt&amp;lt;/small&amp;gt; || prt_fild08 170,360 || 1 || Kill 20 {{Monster|id=1002|name=Poring}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drops Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Beginner Field: Drops Hunt&amp;lt;/small&amp;gt; || prt_fild08 204,330 || 3 || Kill 20 {{Monster|id=1113|name=Drops}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fabre Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Fabre Hunt&amp;lt;/small&amp;gt; || prt_fild00 251,238 || 5 || Kill 20 {{Monster|id=1007|name=Fabre}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lunatic Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Lunatic Hunt&amp;lt;/small&amp;gt; || prt_fild01 190,260 || 7 || Kill 20 {{Monster|id=1063|name=Lunatic}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Willow Hunt&amp;lt;/small&amp;gt; || pay_fild01 160,280 || 9 || Kill 20 {{Monster|id=1010|name=Willow}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocker Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Rocker Hunt&amp;lt;/small&amp;gt; || prt_fild07 240,310 || 11 || Kill 20 {{Monster|id=1052|name=Rocker}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Spore Hunt&amp;lt;/small&amp;gt; || pay_fild08 130,160 || 13 || Kill 20 {{Monster|id=1014|name=Spore}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thief Bug Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Culvert Route: Thief Bug Hunt&amp;lt;/small&amp;gt; || prt_fild05 353,221 || 15 || Kill 20 {{Monster|id=1051|name=Thief Bug}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hornet Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Foothills: Hornet Hunt&amp;lt;/small&amp;gt; || mjolnir_04 210,210 || 17 || Kill 20 {{Monster|id=1004|name=Hornet}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poporing Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Poporing Hunt&amp;lt;/small&amp;gt; || pay_fild04 180,260 || 20 || Kill 20 {{Monster|id=1031|name=Poporing}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wolf Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Field: Wolf Hunt&amp;lt;/small&amp;gt; || pay_fild02 190,240 || 23 || Kill 20 {{Monster|id=1013|name=Wolf}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smokie Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Smokie Hunt&amp;lt;/small&amp;gt; || pay_fild09 91,164 || 26 || Kill 20 {{Monster|id=1056|name=Smokie}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Willow Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Elder Willow Hunt&amp;lt;/small&amp;gt; || pay_fild07 291,349 || 29 || Kill 20 {{Monster|id=1033|name=Elder Willow}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bigfoot Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Bigfoot Hunt&amp;lt;/small&amp;gt; || pay_fild09 160,220 || 32 || Kill 20 {{Monster|id=1060|name=Bigfoot}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Spore Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Poison Spore Hunt&amp;lt;/small&amp;gt; || mjolnir_06 162,254 || 35 || Kill 20 {{Monster|id=1077|name=Poison Spore}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Warrior Hunt&amp;lt;/small&amp;gt; || gef_fild10 225,205 || 38 || Kill 20 {{Monster|id=1023|name=Orc Warrior}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Orc Lady Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Village: Orc Lady Hunt&amp;lt;/small&amp;gt; || gef_fild14 180,230 || 41 || Kill 20 {{Monster|id=1273|name=Orc Lady}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savage Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prontera Field: Savage Hunt&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 44 || Kill 20 {{Monster|id=1166|name=Savage}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hode Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Hode Hunt&amp;lt;/small&amp;gt; || moc_fild17 210,190 || 47 || Kill 20 {{Monster|id=1127|name=Hode}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sandman Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Morroc Field: Sandman Hunt&amp;lt;/small&amp;gt; || moc_fild16 195,215 || 50 || Kill 20 {{Monster|id=1165|name=Sandman}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dokebi Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon Forest: Dokebi Hunt&amp;lt;/small&amp;gt; || pay_fild10 114,371 || 53 || Kill 20 {{Monster|id=1110|name=Dokebi}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mantis Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mjolnir Field: Mantis Hunt&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 56 || Kill 20 {{Monster|id=1139|name=Mantis}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petite Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Geffen Field: Petite Hunt&amp;lt;/small&amp;gt; || gef_fild06 180,180 || 59 || Kill 20 {{Monster|id=1155|name=Petite}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Orc Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Dungeon Route: High Orc Hunt&amp;lt;/small&amp;gt; || gef_fild14 90,170 || 62 || Kill 20 {{Monster|id=1213|name=High Orc}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Magma Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Field: Kaho Hunt&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 65 || Kill 20 {{Monster|id=1072|name=Kaho}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bathory Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 20 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Clock Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 74 || Kill 20 {{Monster|id=1269|name=Clock}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geographer Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Einbroch Field: Geographer Hunt&amp;lt;/small&amp;gt; || ein_fild04 190,220 || 78 || Kill 20 {{Monster|id=1368|name=Geographer}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Goat Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Goat Hunt&amp;lt;/small&amp;gt; || yuno_fild11 171,164 || 82 || Kill 20 {{Monster|id=1372|name=Goat}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harpy Scout&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yuno Field: Harpy Hunt&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 86 || Kill 20 {{Monster|id=1376|name=Harpy}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}}&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#e8a050; font-weight:bold;&amp;quot;&amp;gt;Base EXP + Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558986</id>
		<title>Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Daily_Quests&amp;diff=558986"/>
		<updated>2026-05-31T14:21:27Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div id=&amp;quot;quest-toc&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1.5em; padding:0.8em 1em; background:#1a1a1a; border:1px solid #444; border-radius:6px; font-size:0.88em; min-width:210px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick navigation&#039;&#039;&#039;&lt;br /&gt;
* [[#Midgard Coin|Midgard Coin]]&lt;br /&gt;
* [[#Base EXP|Base EXP]]&lt;br /&gt;
* [[#Job EXP|Job EXP]]&lt;br /&gt;
* [[#Life Insurance|Life Insurance]]&lt;br /&gt;
* [[#Battle Manual|Battle Manual]]&lt;br /&gt;
* [[#Convex Mirror|Convex Mirror]]&lt;br /&gt;
* [[#Giant Fly Wing|Giant Fly Wing]]&lt;br /&gt;
* [[#Token of Siegfried|Token of Siegfried]]&lt;br /&gt;
* [[#ASPD Potion|ASPD Potion]]&lt;br /&gt;
* [[#High Quality Meal|High Quality Meal]]&lt;br /&gt;
* [[#Infinity Drink|Infinity Drink]]&lt;br /&gt;
* [[#Mental Potion|Mental Potion]]&lt;br /&gt;
* [[#SP Increase Potion|SP Increase Potion (M)]]&lt;br /&gt;
* [[#Scrolls|Scrolls]]&lt;br /&gt;
* [[#Tyr&#039;s Blessing|Tyr&#039;s Blessing]]&lt;br /&gt;
* [[#Evasion Scroll|Evasion Scroll]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Daily Quests =&lt;br /&gt;
&lt;br /&gt;
All quests listed here reset daily. Sortable by level — click any column header to sort.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Midgard Coin ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Midgard Coin&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mrs. Momonya&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Momotaro Field Trip&amp;lt;/small&amp;gt; || [[File:NPC_Mrs_Momonya.png]]&amp;lt;br/&amp;gt;amatsu 223,236 || 70 || Check in with Mrs. Momonya || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Biscuit&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Soft Jelly&amp;lt;/small&amp;gt; || [[File:Star-and-Biscuit.png|250px]]&amp;lt;br/&amp;gt;mal_dun01 136,122 || 60 || Check in with Biscuit || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chef Nyas&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Help Chef Nyas&amp;lt;/small&amp;gt; || [[File:ChefNyas.png|250px]]&amp;lt;br/&amp;gt;mal_in02 187,58 || 60 || Check in with Chef Nyas || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cleanyang&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clean the Ship&amp;lt;/small&amp;gt; || [[File:CleanNyan.png|250px]]&amp;lt;br/&amp;gt;mal_in02 76,63 || 60 || Check in with Cleanyang || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Detective Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Noisy Machine&amp;lt;/small&amp;gt; || [[File:Detectivecat.png|250px]]&amp;lt;br/&amp;gt;malangdo 172,178 || 60 || Check in with Detective Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geologist Mali&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fill the Crack&amp;lt;/small&amp;gt; || [[File:Geologist-Mali.png|250px]]&amp;lt;br/&amp;gt;mal_in02 179,57 || 60 || Check in with Geologist Mali || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Manager Cat&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Cat Gamer Support&amp;lt;/small&amp;gt; || [[File:Cat manager.png|250px]]&amp;lt;br/&amp;gt;mal_in01 33,213 || 60 || Check in with Manager Cat || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rican&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Berry Gathering&amp;lt;/small&amp;gt; || [[File:Rican.png|250px]]&amp;lt;br/&amp;gt;mal_in01 114,169 || 60 || Check in with Rican || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[Meow Team] Roku&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Compass Game&amp;lt;/small&amp;gt; || [[File:MeowTeamRoku.png|250px]]&amp;lt;br/&amp;gt;malangdo 215,211 || 60 || Check in with Roku || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message II&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 25 || Check in with Dorry || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message III&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 25 || Check in with Hana || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest Message I&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 25 || Check in with Senna || {{Item List|id=6242|item=Midgard Coin|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Base EXP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 20× Novice Fly Wing + Base EXP — 15 common leveling kill quests&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Paul&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Poring Cleanup&amp;lt;/small&amp;gt; || [[File:NPC Paul and Mel.png]]&amp;lt;br/&amp;gt;prt_fild05 353,221 || 1 || Kill 20 {{Monster|id=1002|name=Poring}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mel&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Fabre Sweep&amp;lt;/small&amp;gt; || [[File:NPC Paul and Mel.png]]&amp;lt;br/&amp;gt;prt_fild05 352,218 || 3 || Kill 20 {{Monster|id=1007|name=Fabre}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Saraka&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Lunatic Hunt&amp;lt;/small&amp;gt; || [[File:NPC Sarka.png]]&amp;lt;br/&amp;gt;prt_fild00 251,238 || 5 || Kill 20 {{Monster|id=1063|name=Lunatic}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Willow Route&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 8 || Kill 20 {{Monster|id=1010|name=Willow}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Rocker Rhythm&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 10 || Kill 20 {{Monster|id=1052|name=Rocker}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Spore Field&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 12 || Kill 20 {{Monster|id=1014|name=Spore}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Paul&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Culvert: Tarou Sweep&amp;lt;/small&amp;gt; || [[File:NPC Paul and Mel.png]]&amp;lt;br/&amp;gt;prt_fild05 353,221 || 15 || Kill 20 {{Monster|id=1175|name=Tarou}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mel&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Culvert: Thief Bug Nest&amp;lt;/small&amp;gt; || [[File:NPC Paul and Mel.png]]&amp;lt;br/&amp;gt;prt_fild05 352,218 || 18 || Kill 20 {{Monster|id=1051|name=Thief Bug}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claire&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Desert: Hode Hunt&amp;lt;/small&amp;gt; || [[File:NPC Claire.png]]&amp;lt;br/&amp;gt;mjolnir_01 209,144 || 25 || Kill 20 {{Monster|id=1042|name=Hode}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Desert: Sandman Hunt&amp;lt;/small&amp;gt; || [[File:NPC Galette.png]]&amp;lt;br/&amp;gt;mjolnir_06 162,254 || 30 || Kill 20 {{Monster|id=1169|name=Sandman}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hilde&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Forest: Greatest Hunt&amp;lt;/small&amp;gt; || [[File:NPC Hilde.png]]&amp;lt;br/&amp;gt;mjolnir_10 321,57 || 40 || Kill 20 {{Monster|id=1277|name=Greatest}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Orc Route: Orc Warrior&amp;lt;/small&amp;gt; || [[File:NPC Veteran.png]]&amp;lt;br/&amp;gt;mjolnir_02 234,170 || 45 || Kill 20 {{Monster|id=1023|name=Orc Warrior}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Flora Route&amp;lt;/small&amp;gt; || [[File:NPC Herbalist.png]]&amp;lt;br/&amp;gt;mjolnir_08 169,250 || 55 || Kill 20 {{Monster|id=1118|name=Flora}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Harpy Route&amp;lt;/small&amp;gt; || [[File:Keeping_the_Academy_Safe_Quest.png]]&amp;lt;br/&amp;gt;yuno_fild08 198,200 || 70 || Kill 20 {{Monster|id=1376|name=Harpy}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Morband&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Odin Temple Route&amp;lt;/small&amp;gt; || [[File:Hugel12.jpg]]&amp;lt;br/&amp;gt;hugel 198,105 || 90 || Kill 20 {{Monster|id=1752|name=Skogul}} || {{Item List|id=12323|item=Novice Fly Wing|num=20|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Base EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job EXP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 50× Novice Potion + Job EXP — 15 common leveling kill quests&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Paul&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Hornet Nest&amp;lt;/small&amp;gt; || [[File:NPC Paul and Mel.png]]&amp;lt;br/&amp;gt;prt_fild05 353,221 || 6 || Kill 20 {{Monster|id=1004|name=Hornet}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mel&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Mandragora Root&amp;lt;/small&amp;gt; || [[File:NPC Paul and Mel.png]]&amp;lt;br/&amp;gt;prt_fild05 352,218 || 8 || Kill 20 {{Monster|id=1020|name=Mandragora}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Saraka&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Training: Poporing Sweep&amp;lt;/small&amp;gt; || [[File:NPC Sarka.png]]&amp;lt;br/&amp;gt;prt_fild00 251,238 || 12 || Kill 20 {{Monster|id=1031|name=Poporing}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senna&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon: Zombie Hunt&amp;lt;/small&amp;gt; || [[File:NPC Senna.png]]&amp;lt;br/&amp;gt;pay_fild07 291,349 || 18 || Kill 20 {{Monster|id=1015|name=Zombie}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon: Skeleton Soldier Hunt&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 22 || Kill 20 {{Monster|id=1108|name=Skeleton Soldier}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hana&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon: Munak Hunt&amp;lt;/small&amp;gt; || [[File:NPC Hana Updated.png]]&amp;lt;br/&amp;gt;pay_fild10 114,371 || 26 || Kill 20 {{Monster|id=1026|name=Munak}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dorry&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Payon: Horong Hunt&amp;lt;/small&amp;gt; || [[File:NPC Dorry.png]]&amp;lt;br/&amp;gt;pay_fild09 91,164 || 30 || Kill 20 {{Monster|id=1115|name=Horong}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claire&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Desert: Frilldora Hunt&amp;lt;/small&amp;gt; || [[File:NPC Claire.png]]&amp;lt;br/&amp;gt;mjolnir_01 209,144 || 33 || Kill 20 {{Monster|id=1119|name=Frilldora}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hilde&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Desert: Magnolia Hunt&amp;lt;/small&amp;gt; || [[File:NPC Hilde.png]]&amp;lt;br/&amp;gt;mjolnir_10 321,57 || 36 || Kill 20 {{Monster|id=1058|name=Magnolia}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Rideword Hunt&amp;lt;/small&amp;gt; || [[File:NPC Galette.png]]&amp;lt;br/&amp;gt;mjolnir_06 162,254 || 60 || Kill 20 {{Monster|id=1195|name=Rideword}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clock Tower: Bathory Hunt&amp;lt;/small&amp;gt; || [[File:NPC Serdin.png]]&amp;lt;br/&amp;gt;aldebaran 143,132 || 70 || Kill 20 {{Monster|id=1102|name=Bathory}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork: Clock Hunt&amp;lt;/small&amp;gt; || [[File:Aasdasd.jpg|none]]&amp;lt;br/&amp;gt;einbech 156,200 || 70 || Kill 20 {{Monster|id=1269|name=Clock}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Glast Heim: Evil Druid Hunt&amp;lt;/small&amp;gt; || [[File:NPC Claude.png]]&amp;lt;br/&amp;gt;glast_01 205,131 || 80 || Kill 20 {{Monster|id=1117|name=Evil Druid}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Glast Heim: Sting Hunt&amp;lt;/small&amp;gt; || [[File:NPC Darques.png]]&amp;lt;br/&amp;gt;glast_01 213,294 || 90 || Kill 20 {{Monster|id=1207|name=Sting}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Biolabs Route: Frus Hunt&amp;lt;/small&amp;gt; || [[File:Da.jpg|none]]&amp;lt;br/&amp;gt;einbech 152,257 || 100 || Kill 20 {{Monster|id=1753|name=Frus}} || {{Item List|id=501|item=Novice Potion|num=50|simple=yes}} &amp;lt;span style=&amp;quot;color:#e8a050;&amp;quot;&amp;gt;+ Job EXP&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Life Insurance ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Life Insurance&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Horn Proof&amp;lt;/small&amp;gt; || mjolnir_02 234,170 || 30 || Deliver {{Item List|id=947|item=Horn|num=10|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Shell Field Insurance&amp;lt;/small&amp;gt; || prt_fild02 123,306 || 45 || Deliver {{Item List|id=935|item=Shell|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Galim&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Swamp Insurance Contract&amp;lt;/small&amp;gt; || prt_fild07 147,320 || 60 || Deliver {{Item List|id=908|item=Spawn|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=918|item=Sticky Webfoot|num=15|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jardis&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Coverage&amp;lt;/small&amp;gt; || prt_fild10 250,272 || 75 || Deliver {{Item List|id=1002|item=Iron Ore|num=20|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1003|item=Coal|num=10|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Otina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Field Coverage&amp;lt;/small&amp;gt; || prt_fild08 154,377 || 90 || Kill 45 {{Monster|id=1140|name=Marduk}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1056|item=Grit|num=20|simple=yes}} || {{Item List|id=12209|item=Life Insurance|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Manual ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1e10,#151515); border-left:3px solid #c87820; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e8a050; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Battle Manual&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Harcy&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Yoyo Tail Shipment&amp;lt;/small&amp;gt; || prt_fild03 336,62 || 35 || Deliver {{Item List|id=942|item=Yoyo Tail|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=938|item=Sticky Mucus|num=20|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Herbalist&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Wild Reagents&amp;lt;/small&amp;gt; || mjolnir_08 169,250 || 65 || Deliver {{Item List|id=1032|item=Maneater Blossom|num=35|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1028|item=Mane|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Training Supply&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 85 || Kill 60 {{Monster|id=1381|name=Grizzly}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=999|item=Steel|num=10|simple=yes}} || {{Item List|id=12208|item=Battle Manual|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 3× Convex Mirror&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friedrich Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Signal&amp;lt;/small&amp;gt; || ein_fild06 163,173 || 70 || Deliver {{Item List|id=7097|item=Burning Heart|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Clockwork Trace&amp;lt;/small&amp;gt; || einbech 156,200 || 70 || Kill 30 {{Monster|id=1269|name=Clock}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1095|item=Clock Hand|num=10|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Lens Repair&amp;lt;/small&amp;gt; || einbech 156,200 || 80 || Deliver {{Item List|id=1002|item=Iron Ore|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Toxic Route Mapping&amp;lt;/small&amp;gt; || einbech 156,200 || 85 || Kill 30 {{Monster|id=1627|name=Noxious}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=20|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guard Artren&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Dynamic Mirror Calibration&amp;lt;/small&amp;gt; || einbech 156,200 || 95 || Kill 1 {{Monster|id=20177|name=Jennifer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12214|item=Convex Mirror|num=3|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Fly Wing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Giant Fly Wing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Basement Laughter&amp;lt;/small&amp;gt; || aldebaran 143,132 || 70 || Kill 50 {{Monster|id=1102|name=Bathory}} || {{Item List|id=12494|item=Giant Fly Wing|num=20|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Serdin&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Jirtas Hunt&amp;lt;/small&amp;gt; || aldebaran 143,132 || 85 || Kill 1 {{Monster|id=1200|name=Jirtas}} || {{Item List|id=12494|item=Giant Fly Wing|num=10|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Token of Siegfried ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Token of Siegfried&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Woman&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Emergency Supply&amp;lt;/small&amp;gt; || aldebaran 114,180 || 70 || Deliver {{Item List|id=7096|item=Lava|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dry Auntie&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Prison Rescue Route&amp;lt;/small&amp;gt; || einbech 139,125 || 85 || Kill 20 {{Monster|id=1866|name=Zombie Slaughter}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=1099|item=Worn-out Prison Uniform|num=20|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mechanic Sobomi&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Miner&#039;s Revival Contract&amp;lt;/small&amp;gt; || ein_fild03 138,245 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Museum Staff&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Abyss Recovery&amp;lt;/small&amp;gt; || yuno_fild03 40,150 || 95 || Kill 30 {{Monster|id=1374|name=Incubus}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1370|name=Succubus}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=2613|item=Diamond Ring|num=1|simple=yes}} || {{Item List|id=7621|item=Token of Siegfried|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× ASPD Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cellette&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Combat Stimulant Formula&amp;lt;/small&amp;gt; || hugel 81,229 || 85 || Kill 25 {{Monster|id=1030|name=Anacondaq}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karina&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Advanced Combat Stimulant&amp;lt;/small&amp;gt; || hugel 169,112 || 90 || Kill 25 {{Monster|id=1208|name=Wanderer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shide&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Fever Combat Catalyst&amp;lt;/small&amp;gt; || hugel 83,97 || 95 || Kill 1 {{Monster|id=3106|name=Peachtree Matriarch}} || {{Item List|id=12668|item=ASPD Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Quality Meal ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a1a,#151515); border-left:3px solid #cc4444; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ee8888; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× High Quality Meal&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Nadir the Wizard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Royal War Banquet&amp;lt;/small&amp;gt; || glast_01 204,291 || 99 || Kill 1 {{Monster|id=3108|name=Cling}}&amp;lt;br/&amp;gt;Kill 1 {{Monster|id=1203|name=Mysteltainn}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=731|item=Diamond 2 Carat|num=3|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}} || {{Item List|id=6934|item=High Quality Meal|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infinity Drink ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Infinity Drink&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Energy Infusion&amp;lt;/small&amp;gt; || amatsu 168,181 || 80 || Kill 25 {{Monster|id=1368|name=Geographer}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Savita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Magma Energy Extract&amp;lt;/small&amp;gt; || einbech 96,167 || 90 || Kill 30 {{Monster|id=1072|name=Kaho}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7098|item=Live Coal|num=30|simple=yes}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jett&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Perfect Energy Formula&amp;lt;/small&amp;gt; || hu_in01 246,300 || 100 || Kill 15 {{Monster|id=1831|name=Salamandra}}&amp;lt;br/&amp;gt;Kill 15 {{Monster|id=1837|name=Imp}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1836|name=Magmaring}} || {{Item List|id=12666|item=Infinity Drink|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mental Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Mental Potion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field Researcher Rita&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Mental Refinement Formula&amp;lt;/small&amp;gt; || einbech 152,257 || 100 || Kill 10 {{Monster|id=1753|name=Frus}}&amp;lt;br/&amp;gt;Kill 10 {{Monster|id=1752|name=Skogul}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=12419|item=Mental Potion|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SP Increase Potion ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a2a,#151515); border-left:3px solid #2aaeae; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#50d8d8; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× SP Increase Potion (Medium)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grandma&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Reagent Supply&amp;lt;/small&amp;gt; || amatsu 168,181 || 75 || Deliver {{Item List|id=7152|item=Glossy Hair|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7155|item=Poisonous Toad Skin|num=25|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spirit Catalyst&amp;lt;/small&amp;gt; || hu_in01 362,175 || 90 || Kill 25 {{Monster|id=1416|name=Evil Nymph}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=721|item=Emerald|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=510|item=Blue Herb|num=50|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ambrose&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Refined Spirit Formula&amp;lt;/small&amp;gt; || hu_in01 362,175 || 95 || Kill 25 {{Monster|id=1404|name=Miyabi Doll}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=2|simple=yes}} || {{Item List|id=12426|item=SP Increase Potion (M)|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Scrolls ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e2a1e,#151515); border-left:3px solid #4a9e4a; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#7ed87e; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: Scroll boxes and scroll supplies&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cat Hand Merchant&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Agi-Up Supplies&amp;lt;/small&amp;gt; || yuno_fild08 172,198 || 60 || Deliver {{Item List|id=7101|item=PecoPeco Feather|num=30|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=998|item=Iron|num=10|simple=yes}} || {{Item List|id=12914|item=Agi-Up Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academy Guard&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Blessing Scroll&amp;lt;/small&amp;gt; || yuno_fild08 198,200 || 70 || Kill 40 {{Monster|id=1034|name=Thara Frog}} || {{Item List|id=12913|item=Blessing Scroll Box|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ernst Schumacher&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Assumptio Scroll&amp;lt;/small&amp;gt; || yuno_fild08 172,194 || 90 || Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=509|item=White Herb|num=30|simple=yes}} || {{Item List|id=12218|item=Assumptio Scroll|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr&#039;s Blessing ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#1e1e2a,#151515); border-left:3px solid #5a5aee; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9090ff; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 1× Tyr&#039;s Blessing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification I&amp;lt;/small&amp;gt; || glast_01 205,131 || 80 || Kill 50 {{Monster|id=1117|name=Evil Druid}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification II&amp;lt;/small&amp;gt; || glast_01 205,131 || 90 || Kill 70 {{Monster|id=1198|name=Dark Priest}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7003|item=Anolian Skin|num=30|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claude&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Monastery Purification III&amp;lt;/small&amp;gt; || glast_01 205,131 || 95 || Kill 1 {{Monster|id=3109|name=Grim Reaper}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=969|item=Gold|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=7232|item=Silver Ore|num=2|simple=yes}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=732|item=Diamond 3 Carat|num=1|simple=yes}} || {{Item List|id=14601|item=Tyr&#039;s Blessing|num=1|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evasion Scroll ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#2a1a2a,#151515); border-left:3px solid #aa44cc; padding:6px 12px; margin-bottom:6px; border-radius:0 4px 4px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cc88ee; font-size:0.82em; letter-spacing:0.08em; text-transform:uppercase;&amp;quot;&amp;gt;&#039;&#039;&#039;Reward per quest: 2× Evasion Scroll&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! NPC !! Location !! Min. Level !! Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Poor Clown&amp;lt;/small&amp;gt; || glast_01 213,294 || 80 || Kill 30 {{Monster|id=1267|name=Carat}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Darques&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Don&#039;t Doubt the Soul&amp;lt;/small&amp;gt; || glast_01 213,294 || 90 || Kill 25 {{Monster|id=1207|name=Sting}}&amp;lt;br/&amp;gt;Deliver {{Item List|id=723|item=Ruby|num=1|simple=yes}} || {{Item List|id=12917|item=Evasion Scroll|num=2|simple=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Daily Quests]]&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Extraction_Fields&amp;diff=558985</id>
		<title>Extraction Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Extraction_Fields&amp;diff=558985"/>
		<updated>2026-05-30T05:30:40Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Extraction Fields}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative;border-radius:16px;overflow:hidden;margin-bottom:30px;background:#060c10;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;inset:0;background:linear-gradient(135deg,#003344 0%,#004d5a 25%,#006064 50%,#004d5a 75%,#003344 100%);background-size:400% 400%;animation:hero-edge 8s ease infinite;opacity:.65;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;inset:0;background:repeating-linear-gradient(0deg,transparent,transparent 38px,#26c6da0d 38px,#26c6da0d 40px),repeating-linear-gradient(90deg,transparent,transparent 38px,#26c6da0d 38px,#26c6da0d 40px);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative;padding:44px 40px 36px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:54px;margin-bottom:10px;filter:drop-shadow(0 0 18px #26c6da);&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;font-size:42px;font-weight:900;letter-spacing:3px;margin:0 0 10px;color:#26c6da;animation:field-glow 3s ease-in-out infinite;text-transform:uppercase;&amp;quot;&amp;gt;Extraction Fields&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;letter-spacing:5px;color:#80deea;text-transform:uppercase;margin-bottom:18px;&amp;quot;&amp;gt;Open World Resource Warfare&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;gap:12px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚔ Open PvP&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-common&amp;quot;&amp;gt;⛏ Mineral Vein&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;✦ Epic Vein&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;👹 Guardian MVPs&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     CORE RULES — THREE PILLARS&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Core Rules&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Three Pillars of Extraction&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #ef5350;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;⚔&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#ef9a9a;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Open PvP Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;All Extraction Fields are open PvP territories. Any player can attack any other player at any time. Securing your haul requires combat readiness as much as mining efficiency.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #26c6da;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#80deea;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Ore Veins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;Two vein types spawn throughout the field: &amp;lt;strong style=&amp;quot;color:#b0bec5;&amp;quot;&amp;gt;Mineral Veins&amp;lt;/strong&amp;gt; (common) and &amp;lt;strong style=&amp;quot;color:#ffe082;&amp;quot;&amp;gt;Epic Veins&amp;lt;/strong&amp;gt; (legendary). Each yields a completely different item pool with dramatically different drop chances.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #ab47bc;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;👹&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#ce93d8;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Guardian Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;Each field zone is protected by a powerful Guardian MVP. Defeating the Guardian grants bonus loot and temporary control of the richest ore deposits in that zone.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     HOW IT WORKS — 5-STEP CYCLE&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;background:#060c10;border:1px solid #26c6da22;border-radius:14px;padding:28px;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:24px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Mechanics&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;The Extraction Cycle&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:flex-start;gap:0;flex-wrap:wrap;justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;🗺&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Enter Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Choose Low · Deep · or Guardian field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Locate Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Find Mineral or Epic Vein deposits on the map&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Mine Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Attack the vein to collect materials each hit&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#4a1a00,#1a0800);border:2px solid #ffa726;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #ffa72655;animation:tier-deep 3s ease-in-out infinite;&amp;quot;&amp;gt;⚔&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#ffa726;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Defend Loot&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Other players will compete — fight or flee&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#0097a7,#26c6da);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#1b5e20,#0a1a0a);border:2px solid #66bb6a;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #66bb6a55;animation:tier-low 3s ease-in-out infinite;&amp;quot;&amp;gt;🏆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#66bb6a;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Extract&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Exit the field to bank your collected ores safely&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     FIELD ZONE NAVIGATOR&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Navigation&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Field Zone Navigator&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Three progressive danger tiers — higher risk yields better Epic Vein density&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Zone ladder --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;justify-content:center;gap:0;padding:24px 0;background:#06090d;border-radius:14px;border:1px solid #26c6da22;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-low&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#66bb6a;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Low Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 1 – 40&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;field-track&amp;quot; style=&amp;quot;max-width:120px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-deep&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#ffa726;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Deep Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 41 – 80&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;field-track&amp;quot; style=&amp;quot;max-width:120px;background:linear-gradient(90deg,#ffa726,#ef5350,#ffa726);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-guardian&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#ef5350;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Guardian Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 81 – 99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Zone detail cards --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #2e7d3255;border-radius:10px;padding:20px;border-top:3px solid #66bb6a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#66bb6a;&amp;quot;&amp;gt;Low Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 1 – 40&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Low&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66bb6a;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Ideal for new extractors. Abundant Mineral Veins ensure steady iron, coal, and steel income. Epic Veins are present but sparse.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #e65100 44;border-radius:10px;padding:20px;border-top:3px solid #ffa726;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ffa726;&amp;quot;&amp;gt;Deep Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 41 – 80&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Medium&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Medium&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffa726;font-weight:700;&amp;quot;&amp;gt;High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Balanced risk-reward. Both vein types found in meaningful quantities. Expect frequent player conflict over Epic Vein nodes.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #b71c1c55;border-radius:10px;padding:20px;border-top:3px solid #ef5350;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ef5350;&amp;quot;&amp;gt;Guardian Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 81 – 99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Low&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Very High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ef5350;font-weight:700;&amp;quot;&amp;gt;Extreme&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Elite MVP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Maximum danger, maximum reward. Dense Epic Vein clusters. Top-tier guilds contest this zone constantly. Only the strongest survive.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     ORE VEINS — THE BIG SPLIT&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:24px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Resource System&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Ore Vein Types&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Two completely separate item pools — each vein type drops its own distinct materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:20px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══ MINERAL VEIN (COMMON) ═══ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card-common&amp;quot; style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:12px;margin-bottom:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:48px;height:48px;border-radius:50%;background:radial-gradient(circle,#263238,#0d1117);border:2px solid #546e7a;display:flex;align-items:center;justify-content:center;font-size:22px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:16px;font-weight:900;color:#b0bec5;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Mineral Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:6px;margin-top:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-common&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#0a1f1a;border:1px solid #26c6da;color:#80deea;&amp;quot;&amp;gt;High Frequency&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:16px;line-height:1.6;&amp;quot;&amp;gt;Found throughout all field zones. Drops base crafting materials used in equipment refinement and general production. The backbone of the extraction economy.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:10px;&amp;quot;&amp;gt;Item Drop Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪨 Iron Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;⚙ Iron&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🖤 Coal&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔩 Steel&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;💠 Phracon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;💠 Emveretarcon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #26c6da;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔷 Rough Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #26c6da;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔶 Rough Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;💎 Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ab47bc;font-weight:700;&amp;quot;&amp;gt;3% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;💎 Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ab47bc;font-weight:700;&amp;quot;&amp;gt;3.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #4caf50;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#c8e6c9;&amp;quot;&amp;gt;💚 Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81c784;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #e53935;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;❤ Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #29b6f6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Diamonds&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪙 Silver Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;🥇 Gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ffd700;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#fff9c4;&amp;quot;&amp;gt;👑 Emperium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#fff176;font-weight:700;&amp;quot;&amp;gt;Very Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #00bcd4;opacity:.9;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b2ebf2;&amp;quot;&amp;gt;✦ Mithril Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;0.03% ultra&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══ EPIC VEIN (LEGENDARY) ═══ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card-epic&amp;quot; style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:12px;margin-bottom:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:48px;height:48px;border-radius:50%;background:radial-gradient(circle,#3d2b00,#150f00);border:2px solid #ffa000;display:flex;align-items:center;justify-content:center;font-size:22px;box-shadow:0 0 16px #ffa00066;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:16px;font-weight:900;color:#ffe082;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Epic Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:6px;margin-top:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#1a0a00;border:1px solid #ffa000;color:#ffd54f;&amp;quot;&amp;gt;Low Frequency&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:16px;line-height:1.6;&amp;quot;&amp;gt;Rare spawns concentrated in deeper zones. Drops premium refinement materials and exclusive gem variants not obtainable from Mineral Veins. Heavily contested.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:10px;&amp;quot;&amp;gt;Item Drop Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;💎 Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;17% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;💎 Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;17% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #e53935;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;❤ Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;11% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #4caf50;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#c8e6c9;&amp;quot;&amp;gt;💚 Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81c784;font-weight:700;&amp;quot;&amp;gt;11% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #29b6f6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Diamonds&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪙 Silver Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;🥇 Gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffd700;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#fff9c4;&amp;quot;&amp;gt;👑 Emperium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#fff176;font-weight:700;&amp;quot;&amp;gt;6.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:10px 0 6px;font-size:10px;font-weight:800;color:#ab47bc;text-transform:uppercase;letter-spacing:1px;border-top:1px solid #2d1a3a;padding-top:10px;&amp;quot;&amp;gt;✦ Epic Vein Exclusive Gems&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;🟢 Cursed Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;🔵 Shiny Opal&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #0288d1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Sea Sapphire&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #c62828;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;🔴 Bloody Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #00bcd4;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b2ebf2;&amp;quot;&amp;gt;✦ Mithril Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;5% epic&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!-- end flex row --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drop rate comparison bar --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:16px;background:#060c10;border:1px solid #26c6da22;border-radius:10px;padding:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:12px;text-align:center;&amp;quot;&amp;gt;⚡ Key Difference at a Glance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:24px;flex-wrap:wrap;justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Mineral Vein — Oridecon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ef5350;&amp;quot;&amp;gt;3%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;per hit chance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Epic Vein — Oridecon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ffd54f;&amp;quot;&amp;gt;17%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;per hit chance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;🔵&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Sea Sapphire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ab47bc;&amp;quot;&amp;gt;Epic Only&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;not in Mineral Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;✦&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Mithril Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#26c6da;&amp;quot;&amp;gt;0.03% &amp;lt;span style=&amp;quot;font-size:13px;&amp;quot;&amp;gt;/ 5%&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;Mineral / Epic&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     EXTRACTION MATERIAL CHAIN&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Crafting&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Extraction Material Chain&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;How raw ores refine into usable materials for equipment upgrading&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Common chain --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-flex;align-items:center;gap:8px;background:#0d1520;border:1px solid #546e7a55;border-radius:6px;padding:7px 14px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;&amp;quot;&amp;gt;🪨&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;font-weight:800;color:#b0bec5;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Mineral Vein Chain&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;background:#0d1520;border-collapse:separate;border-spacing:0;border-radius:8px;overflow:hidden;border:1px solid #37474f;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Raw Material&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Processes Into&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Used For&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🪨 Iron Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Iron → Steel&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Equipment crafting, Refinement reagent&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Core smelting chain starter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 💠 Phracon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Emveretarcon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Lv1–Lv2 weapon refine ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Refine NPC only&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🔷 Rough Oridecon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Oridecon (3% drop upgrade)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Lv3–Lv4 weapon refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Base → Refined via NPC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🔶 Rough Elunium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Elunium (3.5% drop upgrade)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Armor refinement ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Base → Refined via NPC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff9c4;&amp;quot; | 👑 Emperium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | (Final — no further refine)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;&amp;quot; | Guild Castles, special craft&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;&amp;quot; | Very rare from Mineral Vein&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b2ebf2;&amp;quot; | ✦ Mithril Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#80deea;&amp;quot; | (Final — no further refine)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#26c6da;&amp;quot; | Endgame equipment&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;&amp;quot; | 0.03% — ultra rare from Mineral Vein&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Epic chain --&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-flex;align-items:center;gap:8px;background:#150f00;border:1px solid #7c5c0055;border-radius:6px;padding:7px 14px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;&amp;quot;&amp;gt;✨&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;font-weight:800;color:#ffe082;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Epic Vein Chain&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;background:#100d00;border-collapse:separate;border-spacing:0;border-radius:8px;overflow:hidden;border:1px solid #7c5c00;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Epic Material&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Drop Rate&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Used For&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Rarity&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffe082;border-bottom:1px solid #1e1800;&amp;quot; | 💎 Oridecon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 17%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Lv3–Lv4 weapon refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffe082;border-bottom:1px solid #1e1800;&amp;quot; | 💎 Elunium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 17%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Armor refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffcdd2;border-bottom:1px solid #1e1800;&amp;quot; | ❤ Ruby&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 11%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Jewelry crafting, trade&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c8e6c9;border-bottom:1px solid #1e1800;&amp;quot; | 💚 Emerald&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 11%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Jewelry crafting, trade&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff9c4;border-bottom:1px solid #1e1800;&amp;quot; | 👑 Emperium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 6.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Guild Castles, special craft&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#2d2200;border:1px solid #ffd700;color:#fff176;&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#e1bee7;border-bottom:1px solid #1e1800;&amp;quot; | 🟢 Cursed Emerald&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#e1bee7;border-bottom:1px solid #1e1800;&amp;quot; | 🔵 Shiny Opal&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b3e5fc;border-bottom:1px solid #1e1800;&amp;quot; | 💙 Sea Sapphire&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffcdd2;border-bottom:1px solid #1e1800;&amp;quot; | 🔴 Bloody Ruby&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b2ebf2;&amp;quot; | ✦ Mithril Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#26c6da;font-weight:700;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;&amp;quot; | Endgame equipment&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#002030;border:1px solid #26c6da;color:#80deea;&amp;quot;&amp;gt;Endgame&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     GUARDIAN MVPs&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Elite Enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Guardian MVPs&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Each zone hosts a Guardian MVP that defends its ore deposits — defeat them for bonus rewards&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#66bb6a;&amp;quot;&amp;gt;Low Field Guardian&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 1 – 40 Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;Patrols the Low Extraction Field. Relatively accessible for mid-level parties. Drops bonus common ores and occasional Epic Vein materials upon defeat.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66bb6a;font-weight:700;&amp;quot;&amp;gt;★★☆☆☆&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;60 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Common + Rare chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ffa726;&amp;quot;&amp;gt;Deep Field Guardian&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 41 – 80 Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;Commands the Deep Extraction Field. Requires coordinated group effort. Drops a mix of refined ore materials and exclusive gem drops not found in the drop tables above.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffa726;font-weight:700;&amp;quot;&amp;gt;★★★☆☆&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;90 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Refined ores + Gem chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ef5350;&amp;quot;&amp;gt;Field Warlord&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Guardian Zone — Lv 81–99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;The supreme guardian of the Guardian Extraction Field. Elite-level MVP requiring large organized groups. Defeating the Warlord grants temporary zone control and drops the rarest extraction rewards.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ef5350;font-weight:700;&amp;quot;&amp;gt;★★★★★&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;120 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Mithril · Epic exclusives&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     PvP WARNING&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,#1a0000 0%,#200808 100%);border:1px solid #c62828;border-left:4px solid #ef5350;border-radius:10px;padding:22px;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;left:0;right:0;height:3px;background:repeating-linear-gradient(90deg,#ef5350 0px,#ef5350 16px,transparent 16px,transparent 24px);animation:hazard-march 1.5s linear infinite;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:flex-start;gap:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:32px;flex-shrink:0;margin-top:4px;&amp;quot;&amp;gt;⚠&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:900;color:#ef5350;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Open PvP Warning — All Field Zones&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#ef9a9a;line-height:1.7;&amp;quot;&amp;gt;All Extraction Fields are designated open PvP zones. &amp;lt;strong&amp;gt;You can be attacked by any player at any time&amp;lt;/strong&amp;gt; regardless of guild, party, or faction. Death in an Extraction Field results in &amp;lt;strong&amp;gt;dropping a portion of your collected ores&amp;lt;/strong&amp;gt;. Plan your extraction runs accordingly — travel in groups, watch your surroundings, and never carry more than you can afford to lose.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;display:flex;gap:10px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚠ No Safe Zone&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;💀 Ore Drop on Death&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚔ Any vs Any&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     STRATEGY GUIDE&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Extraction Strategy&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:260px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;⛏ Prioritize Epic Veins in Guardian Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;The Guardian Field has the highest Epic Vein density. Even short runs yield Oridecon/Elunium at 17% per hit — dramatically outpacing Mineral Vein&#039;s 3% chance. Bring a combat escort.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;💎 Stack Mining Speed&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;More hits per minute = more drop rolls. Classes with high ASPD or AoE skills can mine multiple veins simultaneously. Maximize extraction efficiency before PvP pressure arrives.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;👁 Scout Before Committing&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Use hide, cloaking, or fast movement to survey Epic Vein locations before exposing yourself. Knowing the vein layout lets you plan efficient circuits and quick exit routes.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:260px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;🏃 Trip Extraction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Make multiple short runs rather than one long session. Exit when your inventory is ~70% full. Losing a full load to a ganker hurts far more than making extra trips.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;👹 Coordinate Guardian Kills&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Organize Guardian MVP kills with your guild to secure zone control. The Warlord&#039;s Mithril Ore drop can fund multiple equipment refinement sessions — worth the effort.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;🪙 Sell vs Refine Decision&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Oridecon and Elunium from Epic Veins are directly usable for +7 to +10 refinement. Evaluate whether market value or personal upgrade priority is higher before selling bulk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     REWARDS SUMMARY&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Overview&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Rewards Summary&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:14px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#b0bec5;margin-bottom:2px;&amp;quot;&amp;gt;17 Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Mineral Vein pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ffe082;margin-bottom:2px;&amp;quot;&amp;gt;13 Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Epic Vein pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;🔮&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ce93d8;margin-bottom:2px;&amp;quot;&amp;gt;4 Exclusives&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Epic-only gem variants&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;✦&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#26c6da;margin-bottom:2px;&amp;quot;&amp;gt;Mithril Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Endgame — both veins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;👹&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ab47bc;margin-bottom:2px;&amp;quot;&amp;gt;3 Guardians&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;One per field tier&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     SEE ALSO&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;background:#060c10;border:1px solid #26c6da22;border-radius:12px;padding:22px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#26c6da;text-transform:uppercase;letter-spacing:2px;margin-bottom:14px;&amp;quot;&amp;gt;↗ Related Systems&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:10px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;⚒ [[Equipment Refinement]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;🔥 [[Fever System]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;⚔ [[PvP Zones]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;👹 [[MVP Encyclopedia]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;📦 [[Item Database]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Systems]]&lt;br /&gt;
[[Category:Open World]]&lt;br /&gt;
[[Category:PvP]]&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Extraction_Fields&amp;diff=558984</id>
		<title>Extraction Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Extraction_Fields&amp;diff=558984"/>
		<updated>2026-05-30T05:30:18Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
/* ── Ore cards ── */&lt;br /&gt;
.ore-card-common{&lt;br /&gt;
  background:linear-gradient(135deg,#0d1117 0%,#12191f 50%,#0a1016 100%);&lt;br /&gt;
  border:1px solid #37474f;border-radius:10px;&lt;br /&gt;
  padding:18px;cursor:default;&lt;br /&gt;
  transition:transform .3s ease,box-shadow .3s ease,border-color .3s ease;&lt;br /&gt;
  animation:ore-pulse-common 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.ore-card-common:hover{&lt;br /&gt;
  transform:translateY(-6px);&lt;br /&gt;
  border-color:#78909c;&lt;br /&gt;
  box-shadow:0 12px 36px rgba(96,125,139,.45);&lt;br /&gt;
  animation:none;&lt;br /&gt;
}&lt;br /&gt;
.ore-card-epic{&lt;br /&gt;
  background:linear-gradient(135deg,#0d0f07 0%,#141209 50%,#0a0c06 100%);&lt;br /&gt;
  border:1px solid #7c5c00;border-radius:10px;&lt;br /&gt;
  padding:18px;cursor:default;&lt;br /&gt;
  transition:transform .3s ease,box-shadow .3s ease,border-color .3s ease;&lt;br /&gt;
  animation:ore-pulse-epic 2.5s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.ore-card-epic:hover{&lt;br /&gt;
  transform:translateY(-6px);&lt;br /&gt;
  border-color:#ffd54f;&lt;br /&gt;
  box-shadow:0 12px 36px rgba(255,193,7,.35);&lt;br /&gt;
  animation:none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Tier nodes ── */&lt;br /&gt;
.tier-node{&lt;br /&gt;
  display:inline-flex;flex-direction:column;align-items:center;gap:6px;&lt;br /&gt;
  cursor:default;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb{&lt;br /&gt;
  width:64px;height:64px;border-radius:50%;&lt;br /&gt;
  display:flex;align-items:center;justify-content:center;&lt;br /&gt;
  font-size:22px;font-weight:900;&lt;br /&gt;
  transition:transform .25s ease,filter .25s ease;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb:hover{transform:scale(1.15);filter:brightness(1.3);}&lt;br /&gt;
.tier-orb.t-low{&lt;br /&gt;
  background:radial-gradient(circle,#1b5e20 0%,#0a1a0a 100%);&lt;br /&gt;
  border:2px solid #66bb6a;&lt;br /&gt;
  animation:tier-low 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb.t-deep{&lt;br /&gt;
  background:radial-gradient(circle,#5c3200 0%,#1a0e00 100%);&lt;br /&gt;
  border:2px solid #ffa726;&lt;br /&gt;
  animation:tier-deep 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb.t-guardian{&lt;br /&gt;
  background:radial-gradient(circle,#5c0000 0%,#1a0000 100%);&lt;br /&gt;
  border:2px solid #ef5350;&lt;br /&gt;
  animation:tier-guardian 2.5s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Connector track ── */&lt;br /&gt;
.field-track{&lt;br /&gt;
  flex:1;height:4px;border-radius:2px;&lt;br /&gt;
  background:linear-gradient(90deg,#26c6da,#0097a7,#26c6da);&lt;br /&gt;
  background-size:200% 100%;&lt;br /&gt;
  animation:track-cyan 2s linear infinite;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── MVP cards ── */&lt;br /&gt;
.mvp-card{&lt;br /&gt;
  background:linear-gradient(135deg,#12091a 0%,#1a0a28 50%,#0e0615 100%);&lt;br /&gt;
  border:1px solid #6a1b9a;border-radius:10px;padding:16px;&lt;br /&gt;
  transition:transform .3s,box-shadow .3s,border-color .3s;&lt;br /&gt;
  animation:mvp-glow 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.mvp-card:hover{&lt;br /&gt;
  transform:translateY(-5px);&lt;br /&gt;
  border-color:#ce93d8;&lt;br /&gt;
  box-shadow:0 10px 30px rgba(171,71,188,.4);&lt;br /&gt;
  animation:none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Pill badges ── */&lt;br /&gt;
.pill{&lt;br /&gt;
  display:inline-block;padding:2px 10px;border-radius:20px;&lt;br /&gt;
  font-size:11px;font-weight:700;letter-spacing:.5px;&lt;br /&gt;
  animation:badge-pop .4s ease both;&lt;br /&gt;
}&lt;br /&gt;
.pill-common{background:#1c2d35;border:1px solid #546e7a;color:#b0bec5;}&lt;br /&gt;
.pill-epic{background:#2d2200;border:1px solid #ffa000;color:#ffe082;}&lt;br /&gt;
.pill-rare{background:#1a0a28;border:1px solid #ab47bc;color:#e1bee7;}&lt;br /&gt;
.pill-pvp{background:#2d0000;border:1px solid #ef5350;color:#ffcdd2;}&lt;br /&gt;
&lt;br /&gt;
/* ── Stat bubble ── */&lt;br /&gt;
.stat-bubble{&lt;br /&gt;
  background:#0d1117;border:1px solid #26c6da44;border-radius:8px;&lt;br /&gt;
  padding:12px 16px;text-align:center;&lt;br /&gt;
  transition:border-color .3s,box-shadow .3s;&lt;br /&gt;
}&lt;br /&gt;
.stat-bubble:hover{border-color:#26c6da;box-shadow:0 0 18px #26c6da33;}&lt;br /&gt;
&lt;br /&gt;
/* ── Strategy cards ── */&lt;br /&gt;
.strat-card{&lt;br /&gt;
  background:linear-gradient(135deg,#060d12 0%,#0c1820 100%);&lt;br /&gt;
  border-left:3px solid #26c6da;border-radius:0 8px 8px 0;&lt;br /&gt;
  padding:14px 18px;margin-bottom:10px;&lt;br /&gt;
  transition:border-color .3s,background .3s,transform .25s;&lt;br /&gt;
}&lt;br /&gt;
.strat-card:hover{&lt;br /&gt;
  transform:translateX(6px);&lt;br /&gt;
  border-color:#80deea;&lt;br /&gt;
  background:linear-gradient(135deg,#0a1622 0%,#122030 100%);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Section animation wrapper ── */&lt;br /&gt;
.ef-section{animation:section-in .6s ease both;}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Extraction Fields}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative;border-radius:16px;overflow:hidden;margin-bottom:30px;background:#060c10;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;inset:0;background:linear-gradient(135deg,#003344 0%,#004d5a 25%,#006064 50%,#004d5a 75%,#003344 100%);background-size:400% 400%;animation:hero-edge 8s ease infinite;opacity:.65;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;inset:0;background:repeating-linear-gradient(0deg,transparent,transparent 38px,#26c6da0d 38px,#26c6da0d 40px),repeating-linear-gradient(90deg,transparent,transparent 38px,#26c6da0d 38px,#26c6da0d 40px);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative;padding:44px 40px 36px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:54px;margin-bottom:10px;filter:drop-shadow(0 0 18px #26c6da);&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;font-size:42px;font-weight:900;letter-spacing:3px;margin:0 0 10px;color:#26c6da;animation:field-glow 3s ease-in-out infinite;text-transform:uppercase;&amp;quot;&amp;gt;Extraction Fields&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;letter-spacing:5px;color:#80deea;text-transform:uppercase;margin-bottom:18px;&amp;quot;&amp;gt;Open World Resource Warfare&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;gap:12px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚔ Open PvP&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-common&amp;quot;&amp;gt;⛏ Mineral Vein&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;✦ Epic Vein&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;👹 Guardian MVPs&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     CORE RULES — THREE PILLARS&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Core Rules&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Three Pillars of Extraction&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #ef5350;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;⚔&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#ef9a9a;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Open PvP Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;All Extraction Fields are open PvP territories. Any player can attack any other player at any time. Securing your haul requires combat readiness as much as mining efficiency.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #26c6da;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#80deea;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Ore Veins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;Two vein types spawn throughout the field: &amp;lt;strong style=&amp;quot;color:#b0bec5;&amp;quot;&amp;gt;Mineral Veins&amp;lt;/strong&amp;gt; (common) and &amp;lt;strong style=&amp;quot;color:#ffe082;&amp;quot;&amp;gt;Epic Veins&amp;lt;/strong&amp;gt; (legendary). Each yields a completely different item pool with dramatically different drop chances.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #ab47bc;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;👹&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#ce93d8;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Guardian Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;Each field zone is protected by a powerful Guardian MVP. Defeating the Guardian grants bonus loot and temporary control of the richest ore deposits in that zone.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     HOW IT WORKS — 5-STEP CYCLE&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;background:#060c10;border:1px solid #26c6da22;border-radius:14px;padding:28px;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:24px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Mechanics&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;The Extraction Cycle&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:flex-start;gap:0;flex-wrap:wrap;justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;🗺&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Enter Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Choose Low · Deep · or Guardian field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Locate Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Find Mineral or Epic Vein deposits on the map&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Mine Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Attack the vein to collect materials each hit&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#4a1a00,#1a0800);border:2px solid #ffa726;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #ffa72655;animation:tier-deep 3s ease-in-out infinite;&amp;quot;&amp;gt;⚔&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#ffa726;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Defend Loot&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Other players will compete — fight or flee&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#0097a7,#26c6da);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#1b5e20,#0a1a0a);border:2px solid #66bb6a;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #66bb6a55;animation:tier-low 3s ease-in-out infinite;&amp;quot;&amp;gt;🏆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#66bb6a;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Extract&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Exit the field to bank your collected ores safely&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     FIELD ZONE NAVIGATOR&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Navigation&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Field Zone Navigator&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Three progressive danger tiers — higher risk yields better Epic Vein density&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Zone ladder --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;justify-content:center;gap:0;padding:24px 0;background:#06090d;border-radius:14px;border:1px solid #26c6da22;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-low&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#66bb6a;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Low Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 1 – 40&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;field-track&amp;quot; style=&amp;quot;max-width:120px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-deep&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#ffa726;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Deep Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 41 – 80&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;field-track&amp;quot; style=&amp;quot;max-width:120px;background:linear-gradient(90deg,#ffa726,#ef5350,#ffa726);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-guardian&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#ef5350;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Guardian Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 81 – 99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Zone detail cards --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #2e7d3255;border-radius:10px;padding:20px;border-top:3px solid #66bb6a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#66bb6a;&amp;quot;&amp;gt;Low Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 1 – 40&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Low&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66bb6a;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Ideal for new extractors. Abundant Mineral Veins ensure steady iron, coal, and steel income. Epic Veins are present but sparse.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #e65100 44;border-radius:10px;padding:20px;border-top:3px solid #ffa726;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ffa726;&amp;quot;&amp;gt;Deep Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 41 – 80&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Medium&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Medium&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffa726;font-weight:700;&amp;quot;&amp;gt;High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Balanced risk-reward. Both vein types found in meaningful quantities. Expect frequent player conflict over Epic Vein nodes.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #b71c1c55;border-radius:10px;padding:20px;border-top:3px solid #ef5350;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ef5350;&amp;quot;&amp;gt;Guardian Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 81 – 99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Low&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Very High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ef5350;font-weight:700;&amp;quot;&amp;gt;Extreme&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Elite MVP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Maximum danger, maximum reward. Dense Epic Vein clusters. Top-tier guilds contest this zone constantly. Only the strongest survive.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     ORE VEINS — THE BIG SPLIT&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:24px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Resource System&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Ore Vein Types&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Two completely separate item pools — each vein type drops its own distinct materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:20px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══ MINERAL VEIN (COMMON) ═══ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card-common&amp;quot; style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:12px;margin-bottom:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:48px;height:48px;border-radius:50%;background:radial-gradient(circle,#263238,#0d1117);border:2px solid #546e7a;display:flex;align-items:center;justify-content:center;font-size:22px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:16px;font-weight:900;color:#b0bec5;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Mineral Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:6px;margin-top:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-common&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#0a1f1a;border:1px solid #26c6da;color:#80deea;&amp;quot;&amp;gt;High Frequency&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:16px;line-height:1.6;&amp;quot;&amp;gt;Found throughout all field zones. Drops base crafting materials used in equipment refinement and general production. The backbone of the extraction economy.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:10px;&amp;quot;&amp;gt;Item Drop Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪨 Iron Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;⚙ Iron&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🖤 Coal&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔩 Steel&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;💠 Phracon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;💠 Emveretarcon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #26c6da;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔷 Rough Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #26c6da;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔶 Rough Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;💎 Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ab47bc;font-weight:700;&amp;quot;&amp;gt;3% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;💎 Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ab47bc;font-weight:700;&amp;quot;&amp;gt;3.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #4caf50;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#c8e6c9;&amp;quot;&amp;gt;💚 Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81c784;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #e53935;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;❤ Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #29b6f6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Diamonds&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪙 Silver Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;🥇 Gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ffd700;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#fff9c4;&amp;quot;&amp;gt;👑 Emperium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#fff176;font-weight:700;&amp;quot;&amp;gt;Very Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #00bcd4;opacity:.9;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b2ebf2;&amp;quot;&amp;gt;✦ Mithril Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;0.03% ultra&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══ EPIC VEIN (LEGENDARY) ═══ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card-epic&amp;quot; style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:12px;margin-bottom:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:48px;height:48px;border-radius:50%;background:radial-gradient(circle,#3d2b00,#150f00);border:2px solid #ffa000;display:flex;align-items:center;justify-content:center;font-size:22px;box-shadow:0 0 16px #ffa00066;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:16px;font-weight:900;color:#ffe082;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Epic Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:6px;margin-top:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#1a0a00;border:1px solid #ffa000;color:#ffd54f;&amp;quot;&amp;gt;Low Frequency&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:16px;line-height:1.6;&amp;quot;&amp;gt;Rare spawns concentrated in deeper zones. Drops premium refinement materials and exclusive gem variants not obtainable from Mineral Veins. Heavily contested.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:10px;&amp;quot;&amp;gt;Item Drop Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;💎 Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;17% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;💎 Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;17% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #e53935;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;❤ Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;11% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #4caf50;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#c8e6c9;&amp;quot;&amp;gt;💚 Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81c784;font-weight:700;&amp;quot;&amp;gt;11% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #29b6f6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Diamonds&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪙 Silver Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;🥇 Gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffd700;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#fff9c4;&amp;quot;&amp;gt;👑 Emperium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#fff176;font-weight:700;&amp;quot;&amp;gt;6.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:10px 0 6px;font-size:10px;font-weight:800;color:#ab47bc;text-transform:uppercase;letter-spacing:1px;border-top:1px solid #2d1a3a;padding-top:10px;&amp;quot;&amp;gt;✦ Epic Vein Exclusive Gems&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;🟢 Cursed Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;🔵 Shiny Opal&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #0288d1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Sea Sapphire&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #c62828;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;🔴 Bloody Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #00bcd4;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b2ebf2;&amp;quot;&amp;gt;✦ Mithril Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;5% epic&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!-- end flex row --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drop rate comparison bar --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:16px;background:#060c10;border:1px solid #26c6da22;border-radius:10px;padding:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:12px;text-align:center;&amp;quot;&amp;gt;⚡ Key Difference at a Glance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:24px;flex-wrap:wrap;justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Mineral Vein — Oridecon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ef5350;&amp;quot;&amp;gt;3%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;per hit chance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Epic Vein — Oridecon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ffd54f;&amp;quot;&amp;gt;17%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;per hit chance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;🔵&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Sea Sapphire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ab47bc;&amp;quot;&amp;gt;Epic Only&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;not in Mineral Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;✦&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Mithril Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#26c6da;&amp;quot;&amp;gt;0.03% &amp;lt;span style=&amp;quot;font-size:13px;&amp;quot;&amp;gt;/ 5%&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;Mineral / Epic&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     EXTRACTION MATERIAL CHAIN&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Crafting&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Extraction Material Chain&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;How raw ores refine into usable materials for equipment upgrading&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Common chain --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-flex;align-items:center;gap:8px;background:#0d1520;border:1px solid #546e7a55;border-radius:6px;padding:7px 14px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;&amp;quot;&amp;gt;🪨&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;font-weight:800;color:#b0bec5;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Mineral Vein Chain&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;background:#0d1520;border-collapse:separate;border-spacing:0;border-radius:8px;overflow:hidden;border:1px solid #37474f;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Raw Material&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Processes Into&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Used For&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🪨 Iron Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Iron → Steel&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Equipment crafting, Refinement reagent&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Core smelting chain starter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 💠 Phracon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Emveretarcon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Lv1–Lv2 weapon refine ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Refine NPC only&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🔷 Rough Oridecon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Oridecon (3% drop upgrade)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Lv3–Lv4 weapon refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Base → Refined via NPC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🔶 Rough Elunium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Elunium (3.5% drop upgrade)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Armor refinement ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Base → Refined via NPC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff9c4;&amp;quot; | 👑 Emperium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | (Final — no further refine)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;&amp;quot; | Guild Castles, special craft&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;&amp;quot; | Very rare from Mineral Vein&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b2ebf2;&amp;quot; | ✦ Mithril Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#80deea;&amp;quot; | (Final — no further refine)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#26c6da;&amp;quot; | Endgame equipment&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;&amp;quot; | 0.03% — ultra rare from Mineral Vein&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Epic chain --&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-flex;align-items:center;gap:8px;background:#150f00;border:1px solid #7c5c0055;border-radius:6px;padding:7px 14px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;&amp;quot;&amp;gt;✨&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;font-weight:800;color:#ffe082;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Epic Vein Chain&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;background:#100d00;border-collapse:separate;border-spacing:0;border-radius:8px;overflow:hidden;border:1px solid #7c5c00;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Epic Material&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Drop Rate&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Used For&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Rarity&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffe082;border-bottom:1px solid #1e1800;&amp;quot; | 💎 Oridecon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 17%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Lv3–Lv4 weapon refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffe082;border-bottom:1px solid #1e1800;&amp;quot; | 💎 Elunium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 17%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Armor refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffcdd2;border-bottom:1px solid #1e1800;&amp;quot; | ❤ Ruby&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 11%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Jewelry crafting, trade&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c8e6c9;border-bottom:1px solid #1e1800;&amp;quot; | 💚 Emerald&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 11%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Jewelry crafting, trade&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff9c4;border-bottom:1px solid #1e1800;&amp;quot; | 👑 Emperium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 6.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Guild Castles, special craft&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#2d2200;border:1px solid #ffd700;color:#fff176;&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#e1bee7;border-bottom:1px solid #1e1800;&amp;quot; | 🟢 Cursed Emerald&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#e1bee7;border-bottom:1px solid #1e1800;&amp;quot; | 🔵 Shiny Opal&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b3e5fc;border-bottom:1px solid #1e1800;&amp;quot; | 💙 Sea Sapphire&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffcdd2;border-bottom:1px solid #1e1800;&amp;quot; | 🔴 Bloody Ruby&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b2ebf2;&amp;quot; | ✦ Mithril Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#26c6da;font-weight:700;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;&amp;quot; | Endgame equipment&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#002030;border:1px solid #26c6da;color:#80deea;&amp;quot;&amp;gt;Endgame&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     GUARDIAN MVPs&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Elite Enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Guardian MVPs&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Each zone hosts a Guardian MVP that defends its ore deposits — defeat them for bonus rewards&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#66bb6a;&amp;quot;&amp;gt;Low Field Guardian&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 1 – 40 Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;Patrols the Low Extraction Field. Relatively accessible for mid-level parties. Drops bonus common ores and occasional Epic Vein materials upon defeat.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66bb6a;font-weight:700;&amp;quot;&amp;gt;★★☆☆☆&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;60 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Common + Rare chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ffa726;&amp;quot;&amp;gt;Deep Field Guardian&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 41 – 80 Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;Commands the Deep Extraction Field. Requires coordinated group effort. Drops a mix of refined ore materials and exclusive gem drops not found in the drop tables above.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffa726;font-weight:700;&amp;quot;&amp;gt;★★★☆☆&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;90 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Refined ores + Gem chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ef5350;&amp;quot;&amp;gt;Field Warlord&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Guardian Zone — Lv 81–99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;The supreme guardian of the Guardian Extraction Field. Elite-level MVP requiring large organized groups. Defeating the Warlord grants temporary zone control and drops the rarest extraction rewards.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ef5350;font-weight:700;&amp;quot;&amp;gt;★★★★★&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;120 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Mithril · Epic exclusives&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     PvP WARNING&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,#1a0000 0%,#200808 100%);border:1px solid #c62828;border-left:4px solid #ef5350;border-radius:10px;padding:22px;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;left:0;right:0;height:3px;background:repeating-linear-gradient(90deg,#ef5350 0px,#ef5350 16px,transparent 16px,transparent 24px);animation:hazard-march 1.5s linear infinite;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:flex-start;gap:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:32px;flex-shrink:0;margin-top:4px;&amp;quot;&amp;gt;⚠&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:900;color:#ef5350;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Open PvP Warning — All Field Zones&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#ef9a9a;line-height:1.7;&amp;quot;&amp;gt;All Extraction Fields are designated open PvP zones. &amp;lt;strong&amp;gt;You can be attacked by any player at any time&amp;lt;/strong&amp;gt; regardless of guild, party, or faction. Death in an Extraction Field results in &amp;lt;strong&amp;gt;dropping a portion of your collected ores&amp;lt;/strong&amp;gt;. Plan your extraction runs accordingly — travel in groups, watch your surroundings, and never carry more than you can afford to lose.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;display:flex;gap:10px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚠ No Safe Zone&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;💀 Ore Drop on Death&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚔ Any vs Any&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     STRATEGY GUIDE&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Extraction Strategy&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:260px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;⛏ Prioritize Epic Veins in Guardian Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;The Guardian Field has the highest Epic Vein density. Even short runs yield Oridecon/Elunium at 17% per hit — dramatically outpacing Mineral Vein&#039;s 3% chance. Bring a combat escort.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;💎 Stack Mining Speed&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;More hits per minute = more drop rolls. Classes with high ASPD or AoE skills can mine multiple veins simultaneously. Maximize extraction efficiency before PvP pressure arrives.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;👁 Scout Before Committing&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Use hide, cloaking, or fast movement to survey Epic Vein locations before exposing yourself. Knowing the vein layout lets you plan efficient circuits and quick exit routes.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:260px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;🏃 Trip Extraction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Make multiple short runs rather than one long session. Exit when your inventory is ~70% full. Losing a full load to a ganker hurts far more than making extra trips.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;👹 Coordinate Guardian Kills&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Organize Guardian MVP kills with your guild to secure zone control. The Warlord&#039;s Mithril Ore drop can fund multiple equipment refinement sessions — worth the effort.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;🪙 Sell vs Refine Decision&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Oridecon and Elunium from Epic Veins are directly usable for +7 to +10 refinement. Evaluate whether market value or personal upgrade priority is higher before selling bulk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     REWARDS SUMMARY&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Overview&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Rewards Summary&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:14px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#b0bec5;margin-bottom:2px;&amp;quot;&amp;gt;17 Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Mineral Vein pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ffe082;margin-bottom:2px;&amp;quot;&amp;gt;13 Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Epic Vein pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;🔮&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ce93d8;margin-bottom:2px;&amp;quot;&amp;gt;4 Exclusives&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Epic-only gem variants&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;✦&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#26c6da;margin-bottom:2px;&amp;quot;&amp;gt;Mithril Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Endgame — both veins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;👹&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ab47bc;margin-bottom:2px;&amp;quot;&amp;gt;3 Guardians&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;One per field tier&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     SEE ALSO&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;background:#060c10;border:1px solid #26c6da22;border-radius:12px;padding:22px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#26c6da;text-transform:uppercase;letter-spacing:2px;margin-bottom:14px;&amp;quot;&amp;gt;↗ Related Systems&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:10px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;⚒ [[Equipment Refinement]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;🔥 [[Fever System]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;⚔ [[PvP Zones]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;👹 [[MVP Encyclopedia]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;📦 [[Item Database]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Systems]]&lt;br /&gt;
[[Category:Open World]]&lt;br /&gt;
[[Category:PvP]]&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Extraction_Fields&amp;diff=558983</id>
		<title>Extraction Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Extraction_Fields&amp;diff=558983"/>
		<updated>2026-05-30T05:29:53Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style&amp;gt;&lt;br /&gt;
/* ═══════════════════════════════════════════════════════&lt;br /&gt;
   EXTRACTION FIELDS — AAA+ STYLESHEET&lt;br /&gt;
   Theme: Cyan/Teal #26c6da · Dark #0a0e14&lt;br /&gt;
   ═══════════════════════════════════════════════════════ */&lt;br /&gt;
&lt;br /&gt;
/* ── Keyframes ── */&lt;br /&gt;
@keyframes field-glow{&lt;br /&gt;
  0%,100%{text-shadow:0 0 18px #26c6da,0 0 36px #0097a7,0 0 60px #004d5a;}&lt;br /&gt;
  50%{text-shadow:0 0 30px #4dd0e1,0 0 60px #26c6da,0 0 90px #00bcd4;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes hero-edge{&lt;br /&gt;
  0%{background-position:0% 50%;}&lt;br /&gt;
  50%{background-position:100% 50%;}&lt;br /&gt;
  100%{background-position:0% 50%;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes ore-pulse-common{&lt;br /&gt;
  0%,100%{box-shadow:0 0 0 2px #78909c,0 0 14px #37474f;}&lt;br /&gt;
  50%{box-shadow:0 0 0 3px #b0bec5,0 0 28px #607d8b;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes ore-pulse-epic{&lt;br /&gt;
  0%,100%{box-shadow:0 0 0 2px #ffd54f,0 0 18px #f57f17;}&lt;br /&gt;
  50%{box-shadow:0 0 0 4px #ffe082,0 0 36px #ffc107;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes vein-lift{&lt;br /&gt;
  from{opacity:0;transform:translateY(22px);}&lt;br /&gt;
  to{opacity:1;transform:translateY(0);}&lt;br /&gt;
}&lt;br /&gt;
@keyframes track-cyan{&lt;br /&gt;
  0%{background-position:0% 50%;}&lt;br /&gt;
  100%{background-position:200% 50%;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes tier-low{&lt;br /&gt;
  0%,100%{box-shadow:0 0 0 2px #66bb6a,0 0 12px #2e7d32;}&lt;br /&gt;
  50%{box-shadow:0 0 0 3px #a5d6a7,0 0 24px #388e3c;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes tier-deep{&lt;br /&gt;
  0%,100%{box-shadow:0 0 0 2px #ffa726,0 0 12px #e65100;}&lt;br /&gt;
  50%{box-shadow:0 0 0 3px #ffcc80,0 0 24px #f57c00;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes tier-guardian{&lt;br /&gt;
  0%,100%{box-shadow:0 0 0 2px #ef5350,0 0 14px #b71c1c;}&lt;br /&gt;
  50%{box-shadow:0 0 0 4px #ef9a9a,0 0 28px #c62828;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes section-in{&lt;br /&gt;
  from{opacity:0;transform:translateY(16px);}&lt;br /&gt;
  to{opacity:1;transform:translateY(0);}&lt;br /&gt;
}&lt;br /&gt;
@keyframes spin-slow{&lt;br /&gt;
  from{transform:rotate(0deg);}&lt;br /&gt;
  to{transform:rotate(360deg);}&lt;br /&gt;
}&lt;br /&gt;
@keyframes hazard-march{&lt;br /&gt;
  0%{background-position:0 0;}&lt;br /&gt;
  100%{background-position:40px 0;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes mvp-glow{&lt;br /&gt;
  0%,100%{box-shadow:0 0 0 2px #ce93d8,0 0 16px #7b1fa2;}&lt;br /&gt;
  50%{box-shadow:0 0 0 4px #e1bee7,0 0 32px #ab47bc;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes badge-pop{&lt;br /&gt;
  0%{transform:scale(0.8);opacity:0;}&lt;br /&gt;
  60%{transform:scale(1.1);}&lt;br /&gt;
  100%{transform:scale(1);opacity:1;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Ore cards ── */&lt;br /&gt;
.ore-card-common{&lt;br /&gt;
  background:linear-gradient(135deg,#0d1117 0%,#12191f 50%,#0a1016 100%);&lt;br /&gt;
  border:1px solid #37474f;border-radius:10px;&lt;br /&gt;
  padding:18px;cursor:default;&lt;br /&gt;
  transition:transform .3s ease,box-shadow .3s ease,border-color .3s ease;&lt;br /&gt;
  animation:ore-pulse-common 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.ore-card-common:hover{&lt;br /&gt;
  transform:translateY(-6px);&lt;br /&gt;
  border-color:#78909c;&lt;br /&gt;
  box-shadow:0 12px 36px rgba(96,125,139,.45);&lt;br /&gt;
  animation:none;&lt;br /&gt;
}&lt;br /&gt;
.ore-card-epic{&lt;br /&gt;
  background:linear-gradient(135deg,#0d0f07 0%,#141209 50%,#0a0c06 100%);&lt;br /&gt;
  border:1px solid #7c5c00;border-radius:10px;&lt;br /&gt;
  padding:18px;cursor:default;&lt;br /&gt;
  transition:transform .3s ease,box-shadow .3s ease,border-color .3s ease;&lt;br /&gt;
  animation:ore-pulse-epic 2.5s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.ore-card-epic:hover{&lt;br /&gt;
  transform:translateY(-6px);&lt;br /&gt;
  border-color:#ffd54f;&lt;br /&gt;
  box-shadow:0 12px 36px rgba(255,193,7,.35);&lt;br /&gt;
  animation:none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Tier nodes ── */&lt;br /&gt;
.tier-node{&lt;br /&gt;
  display:inline-flex;flex-direction:column;align-items:center;gap:6px;&lt;br /&gt;
  cursor:default;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb{&lt;br /&gt;
  width:64px;height:64px;border-radius:50%;&lt;br /&gt;
  display:flex;align-items:center;justify-content:center;&lt;br /&gt;
  font-size:22px;font-weight:900;&lt;br /&gt;
  transition:transform .25s ease,filter .25s ease;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb:hover{transform:scale(1.15);filter:brightness(1.3);}&lt;br /&gt;
.tier-orb.t-low{&lt;br /&gt;
  background:radial-gradient(circle,#1b5e20 0%,#0a1a0a 100%);&lt;br /&gt;
  border:2px solid #66bb6a;&lt;br /&gt;
  animation:tier-low 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb.t-deep{&lt;br /&gt;
  background:radial-gradient(circle,#5c3200 0%,#1a0e00 100%);&lt;br /&gt;
  border:2px solid #ffa726;&lt;br /&gt;
  animation:tier-deep 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.tier-orb.t-guardian{&lt;br /&gt;
  background:radial-gradient(circle,#5c0000 0%,#1a0000 100%);&lt;br /&gt;
  border:2px solid #ef5350;&lt;br /&gt;
  animation:tier-guardian 2.5s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Connector track ── */&lt;br /&gt;
.field-track{&lt;br /&gt;
  flex:1;height:4px;border-radius:2px;&lt;br /&gt;
  background:linear-gradient(90deg,#26c6da,#0097a7,#26c6da);&lt;br /&gt;
  background-size:200% 100%;&lt;br /&gt;
  animation:track-cyan 2s linear infinite;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── MVP cards ── */&lt;br /&gt;
.mvp-card{&lt;br /&gt;
  background:linear-gradient(135deg,#12091a 0%,#1a0a28 50%,#0e0615 100%);&lt;br /&gt;
  border:1px solid #6a1b9a;border-radius:10px;padding:16px;&lt;br /&gt;
  transition:transform .3s,box-shadow .3s,border-color .3s;&lt;br /&gt;
  animation:mvp-glow 3s ease-in-out infinite;&lt;br /&gt;
}&lt;br /&gt;
.mvp-card:hover{&lt;br /&gt;
  transform:translateY(-5px);&lt;br /&gt;
  border-color:#ce93d8;&lt;br /&gt;
  box-shadow:0 10px 30px rgba(171,71,188,.4);&lt;br /&gt;
  animation:none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Pill badges ── */&lt;br /&gt;
.pill{&lt;br /&gt;
  display:inline-block;padding:2px 10px;border-radius:20px;&lt;br /&gt;
  font-size:11px;font-weight:700;letter-spacing:.5px;&lt;br /&gt;
  animation:badge-pop .4s ease both;&lt;br /&gt;
}&lt;br /&gt;
.pill-common{background:#1c2d35;border:1px solid #546e7a;color:#b0bec5;}&lt;br /&gt;
.pill-epic{background:#2d2200;border:1px solid #ffa000;color:#ffe082;}&lt;br /&gt;
.pill-rare{background:#1a0a28;border:1px solid #ab47bc;color:#e1bee7;}&lt;br /&gt;
.pill-pvp{background:#2d0000;border:1px solid #ef5350;color:#ffcdd2;}&lt;br /&gt;
&lt;br /&gt;
/* ── Stat bubble ── */&lt;br /&gt;
.stat-bubble{&lt;br /&gt;
  background:#0d1117;border:1px solid #26c6da44;border-radius:8px;&lt;br /&gt;
  padding:12px 16px;text-align:center;&lt;br /&gt;
  transition:border-color .3s,box-shadow .3s;&lt;br /&gt;
}&lt;br /&gt;
.stat-bubble:hover{border-color:#26c6da;box-shadow:0 0 18px #26c6da33;}&lt;br /&gt;
&lt;br /&gt;
/* ── Strategy cards ── */&lt;br /&gt;
.strat-card{&lt;br /&gt;
  background:linear-gradient(135deg,#060d12 0%,#0c1820 100%);&lt;br /&gt;
  border-left:3px solid #26c6da;border-radius:0 8px 8px 0;&lt;br /&gt;
  padding:14px 18px;margin-bottom:10px;&lt;br /&gt;
  transition:border-color .3s,background .3s,transform .25s;&lt;br /&gt;
}&lt;br /&gt;
.strat-card:hover{&lt;br /&gt;
  transform:translateX(6px);&lt;br /&gt;
  border-color:#80deea;&lt;br /&gt;
  background:linear-gradient(135deg,#0a1622 0%,#122030 100%);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* ── Section animation wrapper ── */&lt;br /&gt;
.ef-section{animation:section-in .6s ease both;}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Extraction Fields}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative;border-radius:16px;overflow:hidden;margin-bottom:30px;background:#060c10;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;inset:0;background:linear-gradient(135deg,#003344 0%,#004d5a 25%,#006064 50%,#004d5a 75%,#003344 100%);background-size:400% 400%;animation:hero-edge 8s ease infinite;opacity:.65;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;inset:0;background:repeating-linear-gradient(0deg,transparent,transparent 38px,#26c6da0d 38px,#26c6da0d 40px),repeating-linear-gradient(90deg,transparent,transparent 38px,#26c6da0d 38px,#26c6da0d 40px);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative;padding:44px 40px 36px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:54px;margin-bottom:10px;filter:drop-shadow(0 0 18px #26c6da);&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;font-size:42px;font-weight:900;letter-spacing:3px;margin:0 0 10px;color:#26c6da;animation:field-glow 3s ease-in-out infinite;text-transform:uppercase;&amp;quot;&amp;gt;Extraction Fields&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;letter-spacing:5px;color:#80deea;text-transform:uppercase;margin-bottom:18px;&amp;quot;&amp;gt;Open World Resource Warfare&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;gap:12px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚔ Open PvP&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-common&amp;quot;&amp;gt;⛏ Mineral Vein&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;✦ Epic Vein&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;👹 Guardian MVPs&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     CORE RULES — THREE PILLARS&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Core Rules&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Three Pillars of Extraction&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #ef5350;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;⚔&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#ef9a9a;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Open PvP Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;All Extraction Fields are open PvP territories. Any player can attack any other player at any time. Securing your haul requires combat readiness as much as mining efficiency.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #26c6da;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#80deea;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Ore Veins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;Two vein types spawn throughout the field: &amp;lt;strong style=&amp;quot;color:#b0bec5;&amp;quot;&amp;gt;Mineral Veins&amp;lt;/strong&amp;gt; (common) and &amp;lt;strong style=&amp;quot;color:#ffe082;&amp;quot;&amp;gt;Epic Veins&amp;lt;/strong&amp;gt; (legendary). Each yields a completely different item pool with dramatically different drop chances.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #26c6da33;border-top:3px solid #ab47bc;border-radius:10px;padding:22px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;margin-bottom:8px;&amp;quot;&amp;gt;👹&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#ce93d8;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Guardian Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#90a4ae;line-height:1.7;&amp;quot;&amp;gt;Each field zone is protected by a powerful Guardian MVP. Defeating the Guardian grants bonus loot and temporary control of the richest ore deposits in that zone.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     HOW IT WORKS — 5-STEP CYCLE&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;background:#060c10;border:1px solid #26c6da22;border-radius:14px;padding:28px;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:24px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Mechanics&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;The Extraction Cycle&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:flex-start;gap:0;flex-wrap:wrap;justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;🗺&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Enter Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Choose Low · Deep · or Guardian field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;⛏&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Locate Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Find Mineral or Epic Vein deposits on the map&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#003344,#001a22);border:2px solid #26c6da;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #26c6da55;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#26c6da;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Mine Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Attack the vein to collect materials each hit&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#26c6da,#0097a7);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#4a1a00,#1a0800);border:2px solid #ffa726;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #ffa72655;animation:tier-deep 3s ease-in-out infinite;&amp;quot;&amp;gt;⚔&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#ffa726;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Defend Loot&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Other players will compete — fight or flee&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:24px;height:2px;margin-top:26px;background:linear-gradient(90deg,#0097a7,#26c6da);border-radius:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;min-width:130px;padding:0 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:52px;height:52px;border-radius:50%;background:radial-gradient(circle,#1b5e20,#0a1a0a);border:2px solid #66bb6a;display:flex;align-items:center;justify-content:center;font-size:20px;margin:0 auto 10px;box-shadow:0 0 16px #66bb6a55;animation:tier-low 3s ease-in-out infinite;&amp;quot;&amp;gt;🏆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;font-weight:800;color:#66bb6a;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Extract&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;line-height:1.5;&amp;quot;&amp;gt;Exit the field to bank your collected ores safely&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     FIELD ZONE NAVIGATOR&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Navigation&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Field Zone Navigator&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Three progressive danger tiers — higher risk yields better Epic Vein density&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Zone ladder --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;justify-content:center;gap:0;padding:24px 0;background:#06090d;border-radius:14px;border:1px solid #26c6da22;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-low&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#66bb6a;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Low Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 1 – 40&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;field-track&amp;quot; style=&amp;quot;max-width:120px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-deep&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#ffa726;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Deep Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 41 – 80&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;field-track&amp;quot; style=&amp;quot;max-width:120px;background:linear-gradient(90deg,#ffa726,#ef5350,#ffa726);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-node&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;tier-orb t-guardian&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#ef5350;text-transform:uppercase;text-align:center;&amp;quot;&amp;gt;Guardian Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;text-align:center;&amp;quot;&amp;gt;Lv 81 – 99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Zone detail cards --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #2e7d3255;border-radius:10px;padding:20px;border-top:3px solid #66bb6a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#66bb6a;&amp;quot;&amp;gt;Low Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 1 – 40&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Low&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66bb6a;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Ideal for new extractors. Abundant Mineral Veins ensure steady iron, coal, and steel income. Epic Veins are present but sparse.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #e65100 44;border-radius:10px;padding:20px;border-top:3px solid #ffa726;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ffa726;&amp;quot;&amp;gt;Deep Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 41 – 80&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Medium&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Medium&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffa726;font-weight:700;&amp;quot;&amp;gt;High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Balanced risk-reward. Both vein types found in meaningful quantities. Expect frequent player conflict over Epic Vein nodes.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:200px;background:#060d12;border:1px solid #b71c1c55;border-radius:10px;padding:20px;border-top:3px solid #ef5350;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ef5350;&amp;quot;&amp;gt;Guardian Extraction Field&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 81 – 99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:6px;font-size:12px;color:#90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Mineral Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Low&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Epic Vein Density&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffe082;font-weight:700;&amp;quot;&amp;gt;Very High&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;PvP Threat&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ef5350;font-weight:700;&amp;quot;&amp;gt;Extreme&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Guardian&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;Elite MVP&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;font-size:11px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Maximum danger, maximum reward. Dense Epic Vein clusters. Top-tier guilds contest this zone constantly. Only the strongest survive.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     ORE VEINS — THE BIG SPLIT&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:24px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Resource System&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Ore Vein Types&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Two completely separate item pools — each vein type drops its own distinct materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:20px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══ MINERAL VEIN (COMMON) ═══ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card-common&amp;quot; style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:12px;margin-bottom:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:48px;height:48px;border-radius:50%;background:radial-gradient(circle,#263238,#0d1117);border:2px solid #546e7a;display:flex;align-items:center;justify-content:center;font-size:22px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:16px;font-weight:900;color:#b0bec5;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Mineral Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:6px;margin-top:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-common&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#0a1f1a;border:1px solid #26c6da;color:#80deea;&amp;quot;&amp;gt;High Frequency&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:16px;line-height:1.6;&amp;quot;&amp;gt;Found throughout all field zones. Drops base crafting materials used in equipment refinement and general production. The backbone of the extraction economy.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:10px;&amp;quot;&amp;gt;Item Drop Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪨 Iron Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;⚙ Iron&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #546e7a;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🖤 Coal&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#78909c;font-weight:700;&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔩 Steel&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;💠 Phracon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #607d8b;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;💠 Emveretarcon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#90a4ae;font-weight:700;&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #26c6da;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔷 Rough Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #26c6da;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🔶 Rough Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;💎 Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ab47bc;font-weight:700;&amp;quot;&amp;gt;3% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;💎 Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ab47bc;font-weight:700;&amp;quot;&amp;gt;3.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #4caf50;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#c8e6c9;&amp;quot;&amp;gt;💚 Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81c784;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #e53935;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;❤ Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #29b6f6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Diamonds&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;Semi-rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪙 Silver Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;🥇 Gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #ffd700;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#fff9c4;&amp;quot;&amp;gt;👑 Emperium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#fff176;font-weight:700;&amp;quot;&amp;gt;Very Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0d1520;border-radius:6px;border-left:3px solid #00bcd4;opacity:.9;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b2ebf2;&amp;quot;&amp;gt;✦ Mithril Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;0.03% ultra&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══ EPIC VEIN (LEGENDARY) ═══ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card-epic&amp;quot; style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:12px;margin-bottom:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:48px;height:48px;border-radius:50%;background:radial-gradient(circle,#3d2b00,#150f00);border:2px solid #ffa000;display:flex;align-items:center;justify-content:center;font-size:22px;box-shadow:0 0 16px #ffa00066;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:16px;font-weight:900;color:#ffe082;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Epic Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:6px;margin-top:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#1a0a00;border:1px solid #ffa000;color:#ffd54f;&amp;quot;&amp;gt;Low Frequency&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:16px;line-height:1.6;&amp;quot;&amp;gt;Rare spawns concentrated in deeper zones. Drops premium refinement materials and exclusive gem variants not obtainable from Mineral Veins. Heavily contested.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:10px;&amp;quot;&amp;gt;Item Drop Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:4px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;💎 Oridecon&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;17% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;💎 Elunium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;17% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #e53935;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;❤ Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;11% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #4caf50;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#c8e6c9;&amp;quot;&amp;gt;💚 Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81c784;font-weight:700;&amp;quot;&amp;gt;11% high&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #29b6f6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Diamonds&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #90a4ae;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#cfd8dc;&amp;quot;&amp;gt;🪙 Silver Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#b0bec5;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffa000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffe082;&amp;quot;&amp;gt;🥇 Gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Moderate&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#0f0b00;border-radius:6px;border-left:3px solid #ffd700;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#fff9c4;&amp;quot;&amp;gt;👑 Emperium&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#fff176;font-weight:700;&amp;quot;&amp;gt;6.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:10px 0 6px;font-size:10px;font-weight:800;color:#ab47bc;text-transform:uppercase;letter-spacing:1px;border-top:1px solid #2d1a3a;padding-top:10px;&amp;quot;&amp;gt;✦ Epic Vein Exclusive Gems&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;🟢 Cursed Emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #ab47bc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#e1bee7;&amp;quot;&amp;gt;🔵 Shiny Opal&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #0288d1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b3e5fc;&amp;quot;&amp;gt;💙 Sea Sapphire&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#81d4fa;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #c62828;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#ffcdd2;&amp;quot;&amp;gt;🔴 Bloody Ruby&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#ef9a9a;font-weight:700;&amp;quot;&amp;gt;1.5% rare&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;align-items:center;padding:7px 10px;background:#120a1a;border-radius:6px;border-left:3px solid #00bcd4;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;color:#b2ebf2;&amp;quot;&amp;gt;✦ Mithril Ore&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;color:#26c6da;font-weight:700;&amp;quot;&amp;gt;5% epic&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!-- end flex row --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drop rate comparison bar --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:16px;background:#060c10;border:1px solid #26c6da22;border-radius:10px;padding:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#78909c;text-transform:uppercase;letter-spacing:1px;margin-bottom:12px;text-align:center;&amp;quot;&amp;gt;⚡ Key Difference at a Glance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:24px;flex-wrap:wrap;justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Mineral Vein — Oridecon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ef5350;&amp;quot;&amp;gt;3%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;per hit chance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Epic Vein — Oridecon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ffd54f;&amp;quot;&amp;gt;17%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;per hit chance&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;🔵&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Sea Sapphire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#ab47bc;&amp;quot;&amp;gt;Epic Only&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;not in Mineral Vein&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:22px;margin-bottom:4px;&amp;quot;&amp;gt;✦&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;margin-bottom:2px;&amp;quot;&amp;gt;Mithril Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:20px;font-weight:900;color:#26c6da;&amp;quot;&amp;gt;0.03% &amp;lt;span style=&amp;quot;font-size:13px;&amp;quot;&amp;gt;/ 5%&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:10px;color:#78909c;&amp;quot;&amp;gt;Mineral / Epic&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     EXTRACTION MATERIAL CHAIN&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Crafting&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Extraction Material Chain&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;How raw ores refine into usable materials for equipment upgrading&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Common chain --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-flex;align-items:center;gap:8px;background:#0d1520;border:1px solid #546e7a55;border-radius:6px;padding:7px 14px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;&amp;quot;&amp;gt;🪨&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;font-weight:800;color:#b0bec5;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Mineral Vein Chain&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;background:#0d1520;border-collapse:separate;border-spacing:0;border-radius:8px;overflow:hidden;border:1px solid #37474f;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Raw Material&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Processes Into&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Used For&lt;br /&gt;
! style=&amp;quot;background:#12202a;color:#78909c;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #263238;text-align:left;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🪨 Iron Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Iron → Steel&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Equipment crafting, Refinement reagent&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Core smelting chain starter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 💠 Phracon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Emveretarcon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Lv1–Lv2 weapon refine ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Refine NPC only&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🔷 Rough Oridecon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Oridecon (3% drop upgrade)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Lv3–Lv4 weapon refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Base → Refined via NPC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#cfd8dc;border-bottom:1px solid #1e2a30;&amp;quot; | 🔶 Rough Elunium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#90a4ae;border-bottom:1px solid #1e2a30;&amp;quot; | Elunium (3.5% drop upgrade)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;border-bottom:1px solid #1e2a30;&amp;quot; | Armor refinement ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;border-bottom:1px solid #1e2a30;&amp;quot; | Base → Refined via NPC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff9c4;&amp;quot; | 👑 Emperium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | (Final — no further refine)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;&amp;quot; | Guild Castles, special craft&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;&amp;quot; | Very rare from Mineral Vein&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b2ebf2;&amp;quot; | ✦ Mithril Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#80deea;&amp;quot; | (Final — no further refine)&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#26c6da;&amp;quot; | Endgame equipment&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#546e7a;&amp;quot; | 0.03% — ultra rare from Mineral Vein&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Epic chain --&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-flex;align-items:center;gap:8px;background:#150f00;border:1px solid #7c5c0055;border-radius:6px;padding:7px 14px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;&amp;quot;&amp;gt;✨&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:12px;font-weight:800;color:#ffe082;text-transform:uppercase;letter-spacing:1px;&amp;quot;&amp;gt;Epic Vein Chain&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;background:#100d00;border-collapse:separate;border-spacing:0;border-radius:8px;overflow:hidden;border:1px solid #7c5c00;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Epic Material&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Drop Rate&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Used For&lt;br /&gt;
! style=&amp;quot;background:#1a1400;color:#ffa000;font-size:11px;text-transform:uppercase;letter-spacing:1px;padding:10px 14px;border-bottom:1px solid #2d2000;text-align:left;&amp;quot; | Rarity&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffe082;border-bottom:1px solid #1e1800;&amp;quot; | 💎 Oridecon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 17%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Lv3–Lv4 weapon refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffe082;border-bottom:1px solid #1e1800;&amp;quot; | 💎 Elunium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 17%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Armor refine&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffcdd2;border-bottom:1px solid #1e1800;&amp;quot; | ❤ Ruby&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 11%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Jewelry crafting, trade&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c8e6c9;border-bottom:1px solid #1e1800;&amp;quot; | 💚 Emerald&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 11%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Jewelry crafting, trade&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-epic&amp;quot;&amp;gt;Epic High&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff9c4;border-bottom:1px solid #1e1800;&amp;quot; | 👑 Emperium&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffd54f;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 6.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Guild Castles, special craft&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#2d2200;border:1px solid #ffd700;color:#fff176;&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#e1bee7;border-bottom:1px solid #1e1800;&amp;quot; | 🟢 Cursed Emerald&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#e1bee7;border-bottom:1px solid #1e1800;&amp;quot; | 🔵 Shiny Opal&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b3e5fc;border-bottom:1px solid #1e1800;&amp;quot; | 💙 Sea Sapphire&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffcdd2;border-bottom:1px solid #1e1800;&amp;quot; | 🔴 Bloody Ruby&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;border-bottom:1px solid #1e1800;font-weight:700;&amp;quot; | 1.5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;border-bottom:1px solid #1e1800;&amp;quot; | Exclusive recipes&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;border-bottom:1px solid #1e1800;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill pill-rare&amp;quot;&amp;gt;Epic Exclusive&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b2ebf2;&amp;quot; | ✦ Mithril Ore&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#26c6da;font-weight:700;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#b0bec5;&amp;quot; | Endgame equipment&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;pill&amp;quot; style=&amp;quot;background:#002030;border:1px solid #26c6da;color:#80deea;&amp;quot;&amp;gt;Endgame&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     GUARDIAN MVPs&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Elite Enemies&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Guardian MVPs&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;&amp;quot;&amp;gt;Each zone hosts a Guardian MVP that defends its ore deposits — defeat them for bonus rewards&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#66bb6a;&amp;quot;&amp;gt;Low Field Guardian&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 1 – 40 Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;Patrols the Low Extraction Field. Relatively accessible for mid-level parties. Drops bonus common ores and occasional Epic Vein materials upon defeat.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66bb6a;font-weight:700;&amp;quot;&amp;gt;★★☆☆☆&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;60 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Common + Rare chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ffa726;&amp;quot;&amp;gt;Deep Field Guardian&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Level 41 – 80 Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;Commands the Deep Extraction Field. Requires coordinated group effort. Drops a mix of refined ore materials and exclusive gem drops not found in the drop tables above.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffa726;font-weight:700;&amp;quot;&amp;gt;★★★☆☆&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;90 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Refined ores + Gem chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mvp-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;gap:10px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:28px;&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:800;color:#ef5350;&amp;quot;&amp;gt;Field Warlord&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Guardian Zone — Lv 81–99&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#90a4ae;line-height:1.6;margin-bottom:12px;&amp;quot;&amp;gt;The supreme guardian of the Guardian Extraction Field. Elite-level MVP requiring large organized groups. Defeating the Warlord grants temporary zone control and drops the rarest extraction rewards.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:column;gap:5px;font-size:11px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Difficulty&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ef5350;font-weight:700;&amp;quot;&amp;gt;★★★★★&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Respawn&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ce93d8;font-weight:700;&amp;quot;&amp;gt;120 minutes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:space-between;color:#78909c;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Bonus Loot&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ffd54f;font-weight:700;&amp;quot;&amp;gt;Mithril · Epic exclusives&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     PvP WARNING&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,#1a0000 0%,#200808 100%);border:1px solid #c62828;border-left:4px solid #ef5350;border-radius:10px;padding:22px;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;left:0;right:0;height:3px;background:repeating-linear-gradient(90deg,#ef5350 0px,#ef5350 16px,transparent 16px,transparent 24px);animation:hazard-march 1.5s linear infinite;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:flex-start;gap:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:32px;flex-shrink:0;margin-top:4px;&amp;quot;&amp;gt;⚠&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14px;font-weight:900;color:#ef5350;text-transform:uppercase;letter-spacing:1px;margin-bottom:8px;&amp;quot;&amp;gt;Open PvP Warning — All Field Zones&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;color:#ef9a9a;line-height:1.7;&amp;quot;&amp;gt;All Extraction Fields are designated open PvP zones. &amp;lt;strong&amp;gt;You can be attacked by any player at any time&amp;lt;/strong&amp;gt; regardless of guild, party, or faction. Death in an Extraction Field results in &amp;lt;strong&amp;gt;dropping a portion of your collected ores&amp;lt;/strong&amp;gt;. Plan your extraction runs accordingly — travel in groups, watch your surroundings, and never carry more than you can afford to lose.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;display:flex;gap:10px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚠ No Safe Zone&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;💀 Ore Drop on Death&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pill pill-pvp&amp;quot;&amp;gt;⚔ Any vs Any&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     STRATEGY GUIDE&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Tactics&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Extraction Strategy&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:260px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;⛏ Prioritize Epic Veins in Guardian Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;The Guardian Field has the highest Epic Vein density. Even short runs yield Oridecon/Elunium at 17% per hit — dramatically outpacing Mineral Vein&#039;s 3% chance. Bring a combat escort.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;💎 Stack Mining Speed&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;More hits per minute = more drop rolls. Classes with high ASPD or AoE skills can mine multiple veins simultaneously. Maximize extraction efficiency before PvP pressure arrives.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;👁 Scout Before Committing&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Use hide, cloaking, or fast movement to survey Epic Vein locations before exposing yourself. Knowing the vein layout lets you plan efficient circuits and quick exit routes.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;min-width:260px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;🏃 Trip Extraction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Make multiple short runs rather than one long session. Exit when your inventory is ~70% full. Losing a full load to a ganker hurts far more than making extra trips.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;👹 Coordinate Guardian Kills&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Organize Guardian MVP kills with your guild to secure zone control. The Warlord&#039;s Mithril Ore drop can fund multiple equipment refinement sessions — worth the effort.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;strat-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:13px;font-weight:800;color:#26c6da;margin-bottom:6px;&amp;quot;&amp;gt;🪙 Sell vs Refine Decision&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12px;color:#78909c;line-height:1.6;&amp;quot;&amp;gt;Oridecon and Elunium from Epic Veins are directly usable for +7 to +10 refinement. Evaluate whether market value or personal upgrade priority is higher before selling bulk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     REWARDS SUMMARY&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;margin-bottom:28px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:11px;letter-spacing:4px;color:#26c6da;text-transform:uppercase;&amp;quot;&amp;gt;Overview&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;font-size:22px;color:#e0f7fa;margin:6px 0;font-weight:800;&amp;quot;&amp;gt;Rewards Summary&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:14px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;🪨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#b0bec5;margin-bottom:2px;&amp;quot;&amp;gt;17 Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Mineral Vein pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;✨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ffe082;margin-bottom:2px;&amp;quot;&amp;gt;13 Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Epic Vein pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;🔮&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ce93d8;margin-bottom:2px;&amp;quot;&amp;gt;4 Exclusives&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Epic-only gem variants&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;✦&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#26c6da;margin-bottom:2px;&amp;quot;&amp;gt;Mithril Ore&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;Endgame — both veins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;stat-bubble&amp;quot; style=&amp;quot;flex:1;min-width:140px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px;margin-bottom:6px;&amp;quot;&amp;gt;👹&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:18px;font-weight:900;color:#ab47bc;margin-bottom:2px;&amp;quot;&amp;gt;3 Guardians&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;color:#78909c;&amp;quot;&amp;gt;One per field tier&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ══════════════════════════════════════════════════&lt;br /&gt;
     SEE ALSO&lt;br /&gt;
     ══════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ef-section&amp;quot; style=&amp;quot;background:#060c10;border:1px solid #26c6da22;border-radius:12px;padding:22px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:11px;font-weight:800;color:#26c6da;text-transform:uppercase;letter-spacing:2px;margin-bottom:14px;&amp;quot;&amp;gt;↗ Related Systems&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:10px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;⚒ [[Equipment Refinement]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;🔥 [[Fever System]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;⚔ [[PvP Zones]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;👹 [[MVP Encyclopedia]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#0d1520;border:1px solid #26c6da44;border-radius:6px;padding:8px 16px;font-size:12px;color:#80deea;cursor:pointer;&amp;quot;&amp;gt;📦 [[Item Database]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Systems]]&lt;br /&gt;
[[Category:Open World]]&lt;br /&gt;
[[Category:PvP]]&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558982</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558982"/>
		<updated>2026-05-30T04:46:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;2%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 2% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 2% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 2% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 2% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Increases success rate by 20%. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;degrades instead of breaking&amp;lt;/strong&amp;gt;. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558981</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558981"/>
		<updated>2026-05-30T04:43:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Weapon Tables */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | }&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Increases success rate by 20%. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;degrades instead of breaking&amp;lt;/strong&amp;gt;. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558980</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558980"/>
		<updated>2026-05-30T04:40:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Increases success rate by 20%. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;degrades instead of breaking&amp;lt;/strong&amp;gt;. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558979</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558979"/>
		<updated>2026-05-30T04:40:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Breaking Protection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Increases success rate by 20%. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;degrades instead of breaking&amp;lt;/strong&amp;gt;. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558978</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558978"/>
		<updated>2026-05-30T04:38:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Ore Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Increases success rate by 20%. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;degrades instead of breaking&amp;lt;/strong&amp;gt;. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(120,80,220,0.24);border-top:3px solid #8050d0;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(120,80,220,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b080f0;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🎲 Random Refine Box&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=100266|item=Random Refine Boxes|simple=yes}} &amp;lt;span style=&amp;quot;color:#5060a0;font-size:0.82em;&amp;quot;&amp;gt;— 3.5M Zeny from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(120,80,220,0.14);border-radius:6px;overflow:hidden;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Outcome&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;text-align:right;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | +10 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | +9 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | +8 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | +7 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | +6 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | +5 | style=&amp;quot;padding:6px 10px;text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | 43.9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 14px;color:#5060a0;font-size:0.80em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on items between &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;+4 and +9 inclusive&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;Will not break&amp;lt;/strong&amp;gt; the item — may lower refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only consumed when you confirm the refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;equipped&amp;lt;/strong&amp;gt; gear only&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.24);border-top:3px solid #28c090;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(40,200,160,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8a8;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Oridecon &amp;amp; Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(40,200,160,0.06);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#3a7060;line-height:1.60;&amp;quot;&amp;gt;From [[Thor&#039;s Flame]]. &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; On failure: item degrades &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;by 1 level only&amp;lt;/strong&amp;gt; instead of breaking.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5060;&amp;quot;&amp;gt;HD Carnium and HD Bradium follow the same logic for the high-grade path when enabled by the server.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558977</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558977"/>
		<updated>2026-05-30T04:37:37Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Ore Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Increases success rate by 20%. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure &amp;lt;b&amp;gt;degrades instead of breaking&amp;lt;/b&amp;gt;. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(120,80,220,0.24);border-top:3px solid #8050d0;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(120,80,220,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b080f0;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🎲 Random Refine Box&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=100266|item=Random Refine Boxes|simple=yes}} &amp;lt;span style=&amp;quot;color:#5060a0;font-size:0.82em;&amp;quot;&amp;gt;— 3.5M Zeny from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(120,80,220,0.14);border-radius:6px;overflow:hidden;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Outcome&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;text-align:right;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | +10 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | +9 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | +8 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | +7 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | +6 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | +5 | style=&amp;quot;padding:6px 10px;text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | 43.9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 14px;color:#5060a0;font-size:0.80em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on items between &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;+4 and +9 inclusive&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;Will not break&amp;lt;/strong&amp;gt; the item — may lower refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only consumed when you confirm the refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;equipped&amp;lt;/strong&amp;gt; gear only&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.24);border-top:3px solid #28c090;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(40,200,160,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8a8;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Oridecon &amp;amp; Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(40,200,160,0.06);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#3a7060;line-height:1.60;&amp;quot;&amp;gt;From [[Thor&#039;s Flame]]. &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; On failure: item degrades &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;by 1 level only&amp;lt;/strong&amp;gt; instead of breaking.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5060;&amp;quot;&amp;gt;HD Carnium and HD Bradium follow the same logic for the high-grade path when enabled by the server.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558976</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558976"/>
		<updated>2026-05-30T04:36:54Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Ore Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Increases success rate by 20%. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure degrades instead of breaking. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(120,80,220,0.24);border-top:3px solid #8050d0;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(120,80,220,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b080f0;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🎲 Random Refine Box&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=100266|item=Random Refine Boxes|simple=yes}} &amp;lt;span style=&amp;quot;color:#5060a0;font-size:0.82em;&amp;quot;&amp;gt;— 3.5M Zeny from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(120,80,220,0.14);border-radius:6px;overflow:hidden;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Outcome&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;text-align:right;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | +10 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | +9 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | +8 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | +7 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | +6 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | +5 | style=&amp;quot;padding:6px 10px;text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | 43.9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 14px;color:#5060a0;font-size:0.80em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on items between &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;+4 and +9 inclusive&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;Will not break&amp;lt;/strong&amp;gt; the item — may lower refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only consumed when you confirm the refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;equipped&amp;lt;/strong&amp;gt; gear only&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.24);border-top:3px solid #28c090;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(40,200,160,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8a8;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Oridecon &amp;amp; Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(40,200,160,0.06);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#3a7060;line-height:1.60;&amp;quot;&amp;gt;From [[Thor&#039;s Flame]]. &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; On failure: item degrades &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;by 1 level only&amp;lt;/strong&amp;gt; instead of breaking.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5060;&amp;quot;&amp;gt;HD Carnium and HD Bradium follow the same logic for the high-grade path when enabled by the server.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558975</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558975"/>
		<updated>2026-05-30T04:36:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Armor DEF Bonus Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Higher success rate than standard ores. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure degrades instead of breaking. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(120,80,220,0.24);border-top:3px solid #8050d0;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(120,80,220,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b080f0;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🎲 Random Refine Box&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=100266|item=Random Refine Boxes|simple=yes}} &amp;lt;span style=&amp;quot;color:#5060a0;font-size:0.82em;&amp;quot;&amp;gt;— 3.5M Zeny from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(120,80,220,0.14);border-radius:6px;overflow:hidden;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Outcome&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;text-align:right;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | +10 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | +9 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | +8 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | +7 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | +6 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | +5 | style=&amp;quot;padding:6px 10px;text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | 43.9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 14px;color:#5060a0;font-size:0.80em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on items between &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;+4 and +9 inclusive&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;Will not break&amp;lt;/strong&amp;gt; the item — may lower refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only consumed when you confirm the refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;equipped&amp;lt;/strong&amp;gt; gear only&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.24);border-top:3px solid #28c090;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(40,200,160,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8a8;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Oridecon &amp;amp; Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(40,200,160,0.06);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#3a7060;line-height:1.60;&amp;quot;&amp;gt;From [[Thor&#039;s Flame]]. &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; On failure: item degrades &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;by 1 level only&amp;lt;/strong&amp;gt; instead of breaking.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5060;&amp;quot;&amp;gt;HD Carnium and HD Bradium follow the same logic for the high-grade path when enabled by the server.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558974</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558974"/>
		<updated>2026-05-30T04:35:50Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Weapon ATK / MATK Bonus Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor DEF Bonus Reference ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=2|Armor Hard DEF Bonus per Refine Level&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Refine !! Equip DEF Bonus&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 10&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 20&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 30&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 40&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 60&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 80&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 100&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 120&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 150&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 180&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 210&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 240&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 280&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 320&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 360&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 400&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 450&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 500&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 550&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     SUCCESS CHANCE TABLES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Higher success rate than standard ores. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure degrades instead of breaking. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(120,80,220,0.24);border-top:3px solid #8050d0;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(120,80,220,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b080f0;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🎲 Random Refine Box&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=100266|item=Random Refine Boxes|simple=yes}} &amp;lt;span style=&amp;quot;color:#5060a0;font-size:0.82em;&amp;quot;&amp;gt;— 3.5M Zeny from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(120,80,220,0.14);border-radius:6px;overflow:hidden;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Outcome&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;text-align:right;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | +10 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | +9 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | +8 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | +7 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | +6 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | +5 | style=&amp;quot;padding:6px 10px;text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | 43.9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 14px;color:#5060a0;font-size:0.80em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on items between &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;+4 and +9 inclusive&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;Will not break&amp;lt;/strong&amp;gt; the item — may lower refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only consumed when you confirm the refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;equipped&amp;lt;/strong&amp;gt; gear only&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.24);border-top:3px solid #28c090;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(40,200,160,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8a8;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Oridecon &amp;amp; Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(40,200,160,0.06);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#3a7060;line-height:1.60;&amp;quot;&amp;gt;From [[Thor&#039;s Flame]]. &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; On failure: item degrades &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;by 1 level only&amp;lt;/strong&amp;gt; instead of breaking.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5060;&amp;quot;&amp;gt;HD Carnium and HD Bradium follow the same logic for the high-grade path when enabled by the server.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558973</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558973"/>
		<updated>2026-05-30T04:32:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:880px;&amp;quot;&amp;gt;Refinement increases the power of weapons and armor by consuming ores, catalysts, and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and the main progression path reaches &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. The old idea of a completely safe early refine range no longer applies: even low refines carry destruction risk.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REALITY STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,8,0.88);border:1px solid rgba(220,60,60,0.26);border-top:3px solid #d03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8080;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;No True Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c08080;font-size:0.78em;line-height:1.50;&amp;quot;&amp;gt;Early refine can still destroy the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Armor Early Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;1% / 2% / 3% / 5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;+0→+4 progression&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚔️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Weapon Floor Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.2em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;5%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All weapon attempts can break&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;+9 → +10 Gate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Carnium for armor&amp;lt;br&amp;gt;Bradium for weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(44,10,10,0.94),rgba(12,4,4,0.99));border:2px solid rgba(220,60,60,0.34);border-left:5px solid #d03838;border-radius:10px;padding:16px 20px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#ff8080;font-size:0.94em;letter-spacing:0.10em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Refinement Reality&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0a0a0;font-size:0.93em;line-height:1.68;&amp;quot;&amp;gt;When an item breaks, the equipment is permanently destroyed. Cards, enchants, refine level, and invested materials are lost. The percentage tables below are the main decision point of this system and should be checked before refining valuable gear.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) handles high-grade +10 catalyst exchange and advanced refine services.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(42,24,4,0.95),rgba(12,8,2,0.99));border:2px solid rgba(240,170,40,0.34);border-left:5px solid #f0a020;border-radius:12px;padding:20px 24px;margin:0 0 30px 0;position:relative;overflow:hidden;box-shadow:0 0 32px rgba(240,160,40,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;right:24px;bottom:-18px;font-size:5.5em;opacity:0.06;line-height:1;&amp;quot;&amp;gt;◆&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#f0b040;font-size:0.94em;letter-spacing:0.11em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;+9 → +10 Catalyst Requirement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d0b070;font-size:0.94em;line-height:1.70;max-width:900px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
The final step to &amp;lt;strong style=&amp;quot;color:#ffe0a0;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt; requires an additional catalyst. This is intentional: +10 is no longer just another ore click — it is the final commitment point of the refinement path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Armor +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} + {{Item List|id=6223|item=Carnium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Carnium is consumed as the additional high-grade catalyst for armor refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.28);border:1px solid rgba(240,170,40,0.18);border-radius:9px;padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f0d080;margin-bottom:8px;&amp;quot;&amp;gt;Weapon +9 → +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} + {{Item List|id=6224|item=Bradium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.82em;line-height:1.55;margin-top:8px;&amp;quot;&amp;gt;Bradium is consumed as the additional high-grade catalyst for weapon refinement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | +9 → +10 Catalyst&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:80px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#6070a0;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=6224|item=Bradium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=6223|item=Carnium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(220,70,70,0.18),transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:900;color:#e07070;font-size:0.92em;letter-spacing:0.10em;text-transform:uppercase;&amp;quot;&amp;gt;Armor Refine Table — Standard Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7080a0;font-size:0.84em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Armor no longer has a true +0 → +4 safe range. Even early attempts can destroy the armor, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:9px 13px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Reality&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 99%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 1%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Early armor refining is no longer perfectly safe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 98%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Small but real destruction risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 97%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Risk starts to matter on valuable gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Old safe range is gone; cards and enchants are at risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Standard Elunium refine risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High destruction pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Commit only on replaceable or prepared gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | High-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Very high-risk upgrade tier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.88em;line-height:1.50;&amp;quot; | Requires Carnium as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor DEF Bonus Reference ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=2|Armor Hard DEF Bonus per Refine Level&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Refine !! Equip DEF Bonus&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 10&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 20&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 30&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 40&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 60&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 80&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 100&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 120&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 150&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 180&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 210&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 240&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 280&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 320&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 360&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 400&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 450&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 500&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 550&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     SUCCESS CHANCE TABLES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon Tables ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 1 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 2 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 3 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 81%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:10px;overflow:hidden;box-shadow:0 0 26px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.16),transparent);padding:12px 15px 10px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:900;color:#70a8e8;font-size:0.86em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Level 4 Weapons&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Success&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:center;font-size:0.76em;&amp;quot; | Break&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 10px;text-align:left;font-size:0.76em;&amp;quot; | Note&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +0 → +1&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +1 → +2&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +2 → +3&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +3 → +4&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 95%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Every weapon attempt has at least a 5% break risk.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Failure destroys the weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);font-family:&#039;Courier New&#039;,monospace;color:#f0c080;font-weight:bold;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#90e890;font-weight:900;&amp;quot; | 9%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);text-align:center;color:#ff7070;font-weight:900;&amp;quot; | 91%&lt;br /&gt;
| style=&amp;quot;padding:8px 10px;border-bottom:1px solid rgba(255,255,255,0.05);color:#8090a8;font-size:0.84em;line-height:1.45;&amp;quot; | Bradium required as additional material.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weapon ATK / MATK Bonus Reference ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.09),rgba(80,140,220,0.03),transparent);border:1px solid rgba(80,140,220,0.20);border-radius:8px;padding:10px 16px;margin:0 0 18px 0;color:#5080c0;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Every refine level adds &amp;lt;strong style=&amp;quot;color:#90b8e0;&amp;quot;&amp;gt;Base ATK&amp;lt;/strong&amp;gt;. After the old threshold levels, &amp;lt;strong style=&amp;quot;color:#90b8e0;&amp;quot;&amp;gt;Over Upgrade&amp;lt;/strong&amp;gt; bonus adds random bonus ATK per hit (minimum 0, not shown in Status Window). At +16 and above, &amp;lt;strong style=&amp;quot;color:#90b8e0;&amp;quot;&amp;gt;High Upgrade&amp;lt;/strong&amp;gt; ATK is added. All bonuses are cumulative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 1 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 2 || — || — || 2~2&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 4 || — || — || 4~4&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 6 || — || — || 6~6&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 8 || — || — || 8~8&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 10 || — || — || 10~10&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 12 || — || — || 12~12&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 14 || — || — || 14~14&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 16 || 0~2 || — || 16~18&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 18 || 0~4 || — || 18~22&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 20 || 0~6 || — || 20~26&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 22 || 0~8 || — || 22~30&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 24 || 0~10 || — || 24~34&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 26 || 0~12 || — || 26~38&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 28 || 0~14 || — || 28~42&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 30 || 0~16 || — || 30~46&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 32 || 0~18 || 16 || 48~66&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 34 || 0~20 || 17 || 51~71&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 36 || 0~22 || 18 || 54~76&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 38 || 0~24 || 19 || 57~81&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 40 || 0~26 || 20 || 60~86&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 2 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 3 || — || — || 3~3&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 6 || — || — || 6~6&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 9 || — || — || 9~9&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 12 || — || — || 12~12&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 15 || — || — || 15~15&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 18 || — || — || 18~18&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 21 || 0~5 || — || 21~26&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 24 || 0~10 || — || 24~34&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 27 || 0~15 || — || 27~42&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 30 || 0~20 || — || 30~50&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 33 || 0~25 || — || 33~58&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 36 || 0~30 || — || 36~66&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 39 || 0~35 || — || 39~74&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 42 || 0~40 || — || 42~82&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 45 || 0~45 || — || 45~90&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 48 || 0~50 || 32 || 80~130&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 51 || 0~55 || 34 || 85~140&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 54 || 0~60 || 36 || 90~150&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 57 || 0~65 || 38 || 95~160&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 60 || 0~70 || 40 || 100~170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 3 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 5 || — || — || 5~5&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 10 || — || — || 10~10&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 15 || — || — || 15~15&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 20 || — || — || 20~20&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 25 || — || — || 25~25&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 30 || 0~8 || — || 30~38&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 35 || 0~16 || — || 35~51&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 40 || 0~24 || — || 40~64&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 45 || 0~32 || — || 45~77&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 50 || 0~40 || — || 50~90&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 55 || 0~48 || — || 55~103&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 60 || 0~56 || — || 60~116&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 65 || 0~64 || — || 65~129&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 70 || 0~72 || — || 70~142&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 75 || 0~80 || — || 75~155&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 80 || 0~88 || 32 || 112~200&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 85 || 0~96 || 34 || 119~215&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 90 || 0~104 || 36 || 126~230&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 95 || 0~112 || 38 || 133~245&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 100 || 0~120 || 40 || 140~260&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 4 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 7 || — || — || 7~7&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 14 || — || — || 14~14&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 21 || — || — || 21~21&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 28 || — || — || 28~28&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 35 || 0~14 || — || 35~49&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 42 || 0~28 || — || 42~70&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 49 || 0~42 || — || 49~91&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 56 || 0~56 || — || 56~112&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 63 || 0~70 || — || 63~133&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 70 || 0~84 || — || 70~154&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 77 || 0~98 || — || 77~175&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 84 || 0~112 || — || 84~196&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 91 || 0~126 || — || 91~217&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 98 || 0~140 || — || 98~238&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 105 || 0~154 || — || 105~259&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 112 || 0~168 || 48 || 160~328&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 119 || 0~182 || 51 || 170~352&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 126 || 0~196 || 54 || 180~376&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 133 || 0~210 || 57 || 190~400&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 140 || 0~224 || 60 || 200~424&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item, including cards and enchants.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Higher success rate than standard ores. Failure can still &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;destroy&amp;lt;/strong&amp;gt; the item.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Used by special systems where failure degrades instead of breaking. Follow the specific NPC rules before using them.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(120,80,220,0.24);border-top:3px solid #8050d0;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(120,80,220,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b080f0;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🎲 Random Refine Box&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=100266|item=Random Refine Boxes|simple=yes}} &amp;lt;span style=&amp;quot;color:#5060a0;font-size:0.82em;&amp;quot;&amp;gt;— 3.5M Zeny from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(120,80,220,0.14);border-radius:6px;overflow:hidden;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Outcome&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;text-align:right;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | +10 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | +9 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | +8 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | +7 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | +6 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | +5 | style=&amp;quot;padding:6px 10px;text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | 43.9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 14px;color:#5060a0;font-size:0.80em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on items between &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;+4 and +9 inclusive&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;Will not break&amp;lt;/strong&amp;gt; the item — may lower refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only consumed when you confirm the refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;equipped&amp;lt;/strong&amp;gt; gear only&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.24);border-top:3px solid #28c090;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(40,200,160,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8a8;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Oridecon &amp;amp; Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(40,200,160,0.06);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#3a7060;line-height:1.60;&amp;quot;&amp;gt;From [[Thor&#039;s Flame]]. &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; On failure: item degrades &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;by 1 level only&amp;lt;/strong&amp;gt; instead of breaking.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5060;&amp;quot;&amp;gt;HD Carnium and HD Bradium follow the same logic for the high-grade path when enabled by the server.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558972</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558972"/>
		<updated>2026-05-30T04:16:39Z</updated>

		<summary type="html">&lt;p&gt;Admin: Undo revision 558971 by Admin (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,4,0.24),rgba(12,6,2,0.14),rgba(6,2,0,0.06));border:2px solid rgba(240,160,40,0.46);border-left:5px solid #d49020;border-radius:10px;padding:22px 28px 20px;margin:0 0 28px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:260px;height:100%;background:linear-gradient(270deg,rgba(200,140,30,0.09),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:-16px;right:28px;font-size:5em;opacity:0.05;pointer-events:none;line-height:1;&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.45em;font-weight:bold;color:#d4a030;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;text-shadow:0 0 22px rgba(200,140,30,0.42);&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c0a870;font-size:0.96em;line-height:1.70;max-width:840px;&amp;quot;&amp;gt;Refinement (also called &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;upgrading&amp;lt;/strong&amp;gt;) increases the power of weapons and armor by consuming special ores and Zeny. Equipment starts at &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; and can be refined up to &amp;lt;strong style=&amp;quot;color:#f0d080;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;. Beyond the Safety Level, each failure risks permanently destroying the item along with its cards and enchants. Plan carefully.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     QUICK-FACT STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🔢&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Max Refine&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.4em;font-weight:bold;color:#a0d0ff;margin-bottom:4px;&amp;quot;&amp;gt;+10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;All equipment types&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(220,60,60,0.22);border-top:3px solid #c03838;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Break Risk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#ff9090;margin-bottom:4px;&amp;quot;&amp;gt;Past Safety Level&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;Cards &amp;amp; enchants lost too&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(80,200,100,0.22);border-top:3px solid #38b050;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;✅&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#60d878;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.0em;font-weight:bold;color:#90e8a0;margin-bottom:4px;&amp;quot;&amp;gt;+0 → Safety Lv&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4060a0;font-size:0.78em;&amp;quot;&amp;gt;100% success rate&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(8,14,26,0.88);border:1px solid rgba(200,140,30,0.22);border-top:3px solid #d49020;border-radius:9px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:7px;&amp;quot;&amp;gt;🛡&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c040;font-size:0.88em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Cannot Refine&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a08040;font-size:0.80em;line-height:1.55;&amp;quot;&amp;gt;Mid / Lower Headgears&amp;lt;br&amp;gt;Accessories&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     NPC LOCATIONS&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.24);border-radius:9px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.94em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-radius:7px;background:rgba(80,140,220,0.07);border:1px solid rgba(80,140,220,0.16);font-size:0.88em;color:#7090b8;display:flex;align-items:center;gap:8px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#5080c0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,140,220,0.12);font-size:0.84em;color:#4060a0;&amp;quot;&amp;gt;⭐ &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) — exchanges 3 Elunium → 1 Carnium and 3 Oridecon → 1 Bradium for +10 upgrades (50,000z fee each). Also converts Rough Oridecon/Elunium in bulk via &amp;lt;strong style=&amp;quot;color:#70a0d0;&amp;quot;&amp;gt;Locas&amp;lt;/strong&amp;gt; {{Navi|izlude|155|132}} in Izlude.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     ORE TYPES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(80,140,220,0.22);border-top:3px solid #4a80c8;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#70a8e8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(80,140,220,0.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 1 weapons (NPC: 200z)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#5070a0;font-size:0.82em;&amp;quot;&amp;gt;— Lv 2 weapons (NPC: 1,000z)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5070;border-top:1px solid rgba(80,140,220,0.10);padding-top:8px;&amp;quot;&amp;gt;Failure past Safety Level = &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;item destroyed&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(180,100,255,0.22);border-top:3px solid #9050d0;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c080f8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(180,100,255,0.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6291|item=Enriched Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#6050a0;line-height:1.60;&amp;quot;&amp;gt;Higher success rate than standard ores. Failure past Safety Level = &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;item destroyed.&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.22);border-top:3px solid #28c090;border-radius:9px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#40c8a8;font-size:0.88em;letter-spacing:0.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(40,200,160,0.14);&amp;quot;&amp;gt;HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#305070;line-height:1.60;&amp;quot;&amp;gt;Same rate as Enriched. Failure = &amp;lt;strong style=&amp;quot;color:#80e8c0;&amp;quot;&amp;gt;degrade by 1 only&amp;lt;/strong&amp;gt; (no break). &amp;lt;strong&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; From [[Thor&#039;s Flame]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rough Ore Conversion --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.08),rgba(200,160,40,0.03),transparent);border:1px solid rgba(200,160,40,0.20);border-radius:8px;padding:12px 18px;margin:0 0 28px 0;font-size:0.88em;color:#9070a0;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong style=&amp;quot;color:#d4b040;&amp;quot;&amp;gt;Rough Ore Conversion:&amp;lt;/strong&amp;gt; Collect &amp;lt;strong style=&amp;quot;color:#d4b040;&amp;quot;&amp;gt;5×&amp;lt;/strong&amp;gt; {{Item List|id=756|item=Rough Oridecon|simple=yes}} or {{Item List|id=757|item=Rough Elunium|simple=yes}} and speak to an NPC at any upgrade shop to convert into 1× {{Item List|id=984|item=Oridecon|simple=yes}} or {{Item List|id=985|item=Elunium|simple=yes}}. Free of charge. One conversion per visit. &amp;lt;strong style=&amp;quot;color:#d4b040;&amp;quot;&amp;gt;Locas&amp;lt;/strong&amp;gt; {{Navi|izlude|155|132}} in Izlude performs mass-conversion without the one-per-visit limit.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REQUIREMENTS + SAFETY LEVELS SIDE BY SIDE&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Reagents &amp;amp; Cost --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,40,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4b040;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:60px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#90e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Safety Levels --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,200,100,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#60d878;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Safety Levels — 100% success up to this level&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);width:90px;&amp;quot; | Safe Up To&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#90e8a0;font-size:1.05em;font-weight:bold;&amp;quot;&amp;gt;+7&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#90e8a0;font-size:1.05em;font-weight:bold;&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#f0c840;font-size:1.05em;font-weight:bold;&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#f08060;font-size:1.05em;font-weight:bold;&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;color:#c0d0e8;font-weight:bold;font-size:0.88em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:11px 12px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#f08060;font-size:1.05em;font-weight:bold;&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 12px;border-top:1px solid rgba(255,255,255,0.06);font-size:0.80em;color:#3a5060;line-height:1.55;&amp;quot;&amp;gt;Past the safety level: each failed attempt can &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;permanently destroy&amp;lt;/strong&amp;gt; the item — including cards and enchants. No Zeny or ores are refunded on failure.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Blacksmith Blessing requirements table --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,12,4,0.92),rgba(12,6,2,0.98));border:1px solid rgba(240,160,40,0.24);border-left:4px solid #d49020;border-radius:8px;padding:14px 18px;margin:0 0 16px 0;display:grid;grid-template-columns:1fr auto;gap:16px;align-items:start;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d4a030;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;🔨 Blacksmith Blessing (BSB) — Required Counts&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#806030;font-size:0.86em;line-height:1.65;&amp;quot;&amp;gt;BSB preserves refine level on failure (item stays at current level instead of breaking). Usable from &amp;lt;strong style=&amp;quot;color:#f0c840;&amp;quot;&amp;gt;+7 up to +12 only.&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.30);border:1px solid rgba(240,160,40,0.16);border-radius:7px;overflow:hidden;min-width:160px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.30);color:#806030;padding:6px 12px;text-align:left;font-size:0.78em;border-bottom:1px solid rgba(240,160,40,0.14);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.30);color:#806030;padding:6px 12px;text-align:center;font-size:0.78em;border-bottom:1px solid rgba(240,160,40,0.14);&amp;quot; | BSB Count&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0a060;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;color:#f0d080;font-weight:bold;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0a060;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;color:#f0d080;font-weight:bold;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0a060;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;color:#f0d080;font-weight:bold;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);color:#c0a060;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;&amp;quot; | +10 → +11&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;color:#ff9060;font-weight:bold;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;color:#c0a060;font-family:&#039;Courier New&#039;,monospace;font-size:0.84em;&amp;quot; | +11 → +12&lt;br /&gt;
| style=&amp;quot;padding:7px 12px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;color:#f0d080;font-weight:bold;&amp;quot; | 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     BREAKING PROTECTION&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Random Refine Boxes --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(120,80,220,0.24);border-top:3px solid #8050d0;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(120,80,220,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#b080f0;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🎲 Random Refine Box&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=100266|item=Random Refine Boxes|simple=yes}} &amp;lt;span style=&amp;quot;color:#5060a0;font-size:0.82em;&amp;quot;&amp;gt;— 3.5M Zeny from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(120,80,220,0.14);border-radius:6px;overflow:hidden;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Outcome&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.25);color:#5060a0;padding:6px 10px;text-align:right;font-size:0.76em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | +10 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#a0f0c0;&amp;quot; | 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | +9 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#90d0b0;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | +8 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#80c0a0;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | +7 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0e090;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | +6 | style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f0b070;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | +5 | style=&amp;quot;padding:6px 10px;text-align:right;font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#f09060;&amp;quot; | 43.9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 14px;color:#5060a0;font-size:0.80em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on items between &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;+4 and +9 inclusive&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;Will NOT break&amp;lt;/strong&amp;gt; the item — may lower refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only consumed when you confirm the refine&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works on &amp;lt;strong style=&amp;quot;color:#b090e8;&amp;quot;&amp;gt;equipped&amp;lt;/strong&amp;gt; gear only&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- HD Ores --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.92),rgba(4,8,18,0.98));border:1px solid rgba(40,200,160,0.24);border-top:3px solid #28c090;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(40,200,160,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#40c8a8;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Oridecon &amp;amp; Elunium&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6240|item=HD Oridecon|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{ Item List|id=6241|item=HD Elunium|simple=yes }}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(40,200,160,0.06);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#3a7060;line-height:1.60;&amp;quot;&amp;gt;From [[Thor&#039;s Flame]]. &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;Only usable at +7 and above.&amp;lt;/strong&amp;gt; On failure: item degrades &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;by 1 level only&amp;lt;/strong&amp;gt; — does not break.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(40,200,160,0.14);border-radius:6px;padding:10px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:0.75em;color:#3a6060;margin-bottom:6px;&amp;quot;&amp;gt;// Example&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr auto 1fr;gap:4px;align-items:center;font-size:0.82em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;padding:5px;border-radius:5px;background:rgba(40,200,160,0.10);font-family:&#039;Courier New&#039;,monospace;color:#60c8a8;&amp;quot;&amp;gt;+7 → +8&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:0.75em;color:#3a6060;&amp;quot;&amp;gt;40% chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;color:#3a6060;font-size:0.90em;&amp;quot;&amp;gt;or&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;padding:5px;border-radius:5px;background:rgba(220,60,60,0.08);font-family:&#039;Courier New&#039;,monospace;color:#e07070;&amp;quot;&amp;gt;+7 → +6&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:0.75em;color:#3a4050;&amp;quot;&amp;gt;on fail&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.80em;color:#3a5060;&amp;quot;&amp;gt;HD Carnium &amp;amp; HD Bradium from [[Thor&#039;s Flame]] work the same but for &amp;lt;strong style=&amp;quot;color:#60c8a8;&amp;quot;&amp;gt;+10 and above&amp;lt;/strong&amp;gt; (fail = −1 level instead of −3 or break).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Blacksmith Blessing --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,4,0.92),rgba(12,6,2,0.98));border:1px solid rgba(240,160,40,0.24);border-top:3px solid #d49020;border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(240,160,40,0.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#d4a030;font-size:0.84em;letter-spacing:0.07em;text-transform:uppercase;&amp;quot;&amp;gt;🔨 Blacksmith&#039;s Blessing&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=6635|item=Blacksmith&#039;s Blessing|num=1|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(240,160,40,0.06);border:1px solid rgba(240,160,40,0.14);border-radius:6px;padding:8px 10px;margin-bottom:10px;font-size:0.80em;color:#807030;line-height:1.60;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d4a030;&amp;quot;&amp;gt;Only usable at +7 up to +12.&amp;lt;/strong&amp;gt; On failure: item stays at &amp;lt;strong style=&amp;quot;color:#d4a030;&amp;quot;&amp;gt;same refine level&amp;lt;/strong&amp;gt; (no degrade, no break).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.82em;color:#706030;margin-bottom:8px;font-weight:bold;&amp;quot;&amp;gt;Craft Options:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:5px;margin-bottom:8px;font-size:0.82em;color:#706030;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:5px 8px;border-radius:5px;background:rgba(240,160,40,0.06);border:1px solid rgba(240,160,40,0.12);&amp;quot;&amp;gt;{{Item List|id=1000226|item=Blacksmith&#039;s Blessing Shard|num=2|simple=yes}} &amp;lt;span style=&amp;quot;color:#3a4050;&amp;quot;&amp;gt;(drops: Fever / Champion Monsters)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:5px 8px;border-radius:5px;background:rgba(240,160,40,0.06);border:1px solid rgba(240,160,40,0.12);&amp;quot;&amp;gt;{{Item List|id=100267|item=Blacksmith&#039;s Blessing Recipe|num=1|simple=yes}} &amp;lt;span style=&amp;quot;color:#3a4050;&amp;quot;&amp;gt;(5M Zeny from [[Thor&#039;s Flame]])&amp;lt;/span&amp;gt; + {{Item List|id=984|item=Oridecon|num=20|simple=yes}} + {{Item List|id=985|item=Elunium|num=20|simple=yes}} + {{Item List|id=25429|item=Mythril Ore|num=1|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,0.25);border:1px solid rgba(240,160,40,0.14);border-radius:6px;padding:10px;font-size:0.82em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:0.75em;color:#3a4030;margin-bottom:6px;&amp;quot;&amp;gt;// Example with Enriched Elunium + BSB&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr auto 1fr;gap:4px;align-items:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;padding:5px;border-radius:5px;background:rgba(40,200,100,0.10);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#60d880;&amp;quot;&amp;gt;+7 → +8&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:0.75em;color:#3a5030;&amp;quot;&amp;gt;40% chance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;color:#3a4030;font-size:0.90em;&amp;quot;&amp;gt;or&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;padding:5px;border-radius:5px;background:rgba(240,160,40,0.10);font-family:&#039;Courier New&#039;,monospace;font-size:0.80em;color:#d4a030;&amp;quot;&amp;gt;+7 → +7&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:0.75em;color:#3a4030;&amp;quot;&amp;gt;preserved&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     UPGRADE BEYOND +10&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     EFFECTS — WEAPON ATK TABLES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon ATK Bonuses ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.09),rgba(80,140,220,0.03),transparent);border:1px solid rgba(80,140,220,0.20);border-radius:8px;padding:10px 16px;margin:0 0 18px 0;color:#5080c0;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Every refine level adds &amp;lt;strong style=&amp;quot;color:#90b8e0;&amp;quot;&amp;gt;Base ATK&amp;lt;/strong&amp;gt;. Past the safety level, &amp;lt;strong style=&amp;quot;color:#90b8e0;&amp;quot;&amp;gt;Over Upgrade&amp;lt;/strong&amp;gt; bonus adds random bonus ATK per hit (minimum 0, not shown in Status Window). At +16 and above, &amp;lt;strong style=&amp;quot;color:#90b8e0;&amp;quot;&amp;gt;High Upgrade&amp;lt;/strong&amp;gt; ATK is added. All bonuses are cumulative.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 1 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 2 || — || — || 2~2&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 4 || — || — || 4~4&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 6 || — || — || 6~6&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 8 || — || — || 8~8&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 10 || — || — || 10~10&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 12 || — || — || 12~12&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 14 || — || — || 14~14&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 16 || 0~2 || — || 16~18&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 18 || 0~4 || — || 18~22&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 20 || 0~6 || — || 20~26&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 22 || 0~8 || — || 22~30&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 24 || 0~10 || — || 24~34&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 26 || 0~12 || — || 26~38&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 28 || 0~14 || — || 28~42&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 30 || 0~16 || — || 30~46&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 32 || 0~18 || 16 || 48~66&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 34 || 0~20 || 17 || 51~71&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 36 || 0~22 || 18 || 54~76&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 38 || 0~24 || 19 || 57~81&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 40 || 0~26 || 20 || 60~86&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 2 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 3 || — || — || 3~3&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 6 || — || — || 6~6&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 9 || — || — || 9~9&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 12 || — || — || 12~12&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 15 || — || — || 15~15&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 18 || — || — || 18~18&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 21 || 0~5 || — || 21~26&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 24 || 0~10 || — || 24~34&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 27 || 0~15 || — || 27~42&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 30 || 0~20 || — || 30~50&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 33 || 0~25 || — || 33~58&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 36 || 0~30 || — || 36~66&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 39 || 0~35 || — || 39~74&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 42 || 0~40 || — || 42~82&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 45 || 0~45 || — || 45~90&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 48 || 0~50 || 32 || 80~130&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 51 || 0~55 || 34 || 85~140&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 54 || 0~60 || 36 || 90~150&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 57 || 0~65 || 38 || 95~160&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 60 || 0~70 || 40 || 100~170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 3 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 5 || — || — || 5~5&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 10 || — || — || 10~10&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 15 || — || — || 15~15&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 20 || — || — || 20~20&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 25 || — || — || 25~25&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 30 || 0~8 || — || 30~38&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 35 || 0~16 || — || 35~51&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 40 || 0~24 || — || 40~64&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 45 || 0~32 || — || 45~77&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 50 || 0~40 || — || 50~90&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 55 || 0~48 || — || 55~103&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 60 || 0~56 || — || 60~116&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 65 || 0~64 || — || 65~129&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 70 || 0~72 || — || 70~142&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 75 || 0~80 || — || 75~155&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 80 || 0~88 || 32 || 112~200&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 85 || 0~96 || 34 || 119~215&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 90 || 0~104 || 36 || 126~230&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 95 || 0~112 || 38 || 133~245&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 100 || 0~120 || 40 || 140~260&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|Level 4 Weapons — ATK &amp;amp; MATK Bonuses&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK &amp;amp; MATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base!!Over Upgrade!!High Upgrade!!Total&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 7 || — || — || 7~7&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 14 || — || — || 14~14&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 21 || — || — || 21~21&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 28 || — || — || 28~28&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 35 || 0~14 || — || 35~49&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 42 || 0~28 || — || 42~70&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 49 || 0~42 || — || 49~91&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 56 || 0~56 || — || 56~112&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 63 || 0~70 || — || 63~133&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 70 || 0~84 || — || 70~154&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 77 || 0~98 || — || 77~175&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 84 || 0~112 || — || 84~196&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 91 || 0~126 || — || 91~217&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 98 || 0~140 || — || 98~238&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 105 || 0~154 || — || 105~259&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 112 || 0~168 || 48 || 160~328&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 119 || 0~182 || 51 || 170~352&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 126 || 0~196 || 54 || 180~376&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 133 || 0~210 || 57 || 190~400&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 140 || 0~224 || 60 || 200~424&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armor DEF Bonuses ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=2|Armor Hard DEF Bonus per Refine Level&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Refine !! Equip DEF Bonus&lt;br /&gt;
|-&lt;br /&gt;
! +1 || 10&lt;br /&gt;
|-&lt;br /&gt;
! +2 || 20&lt;br /&gt;
|-&lt;br /&gt;
! +3 || 30&lt;br /&gt;
|-&lt;br /&gt;
! +4 || 40&lt;br /&gt;
|-&lt;br /&gt;
! +5 || 60&lt;br /&gt;
|-&lt;br /&gt;
! +6 || 80&lt;br /&gt;
|-&lt;br /&gt;
! +7 || 100&lt;br /&gt;
|-&lt;br /&gt;
! +8 || 120&lt;br /&gt;
|-&lt;br /&gt;
! +9 || 150&lt;br /&gt;
|-&lt;br /&gt;
! +10 || 180&lt;br /&gt;
|-&lt;br /&gt;
! +11 || 210&lt;br /&gt;
|-&lt;br /&gt;
! +12 || 240&lt;br /&gt;
|-&lt;br /&gt;
! +13 || 280&lt;br /&gt;
|-&lt;br /&gt;
! +14 || 320&lt;br /&gt;
|-&lt;br /&gt;
! +15 || 360&lt;br /&gt;
|-&lt;br /&gt;
! +16 || 400&lt;br /&gt;
|-&lt;br /&gt;
! +17 || 450&lt;br /&gt;
|-&lt;br /&gt;
! +18 || 500&lt;br /&gt;
|-&lt;br /&gt;
! +19 || 550&lt;br /&gt;
|-&lt;br /&gt;
! +20 || 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     SUCCESS CHANCE TABLES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Success Chances ==&lt;br /&gt;
&lt;br /&gt;
=== Standard Ores ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#70a8e8;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Per-Attempt Success Rate&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.1&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.2&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.3&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.4&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Armor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +4 → +5 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;font-weight:bold;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;font-weight:bold;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;font-weight:bold;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 60% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +5 → +6 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;font-weight:bold;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;font-weight:bold;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 60% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +6 → +7 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;font-weight:bold;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 60% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 50% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +7 → +8 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 60% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +8 → +9 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +9 → +10 || style=&amp;quot;padding:8px 12px;text-align:center;color:#e05030;font-weight:bold;&amp;quot; | 19% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e05030;font-weight:bold;&amp;quot; | 19% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e05030;font-weight:bold;&amp;quot; | 19% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e04020;font-weight:bold;&amp;quot; | 9% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e04020;font-weight:bold;&amp;quot; | 9%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(80,140,220,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#70a8e8;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Cumulative — Standard Ores (+0 → X)&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | To Reach&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.1&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.2&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.3&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +5 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +6 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 60% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +7 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 60% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 30% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;&amp;quot; | 9.6%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +8 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 60% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 24% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;&amp;quot; | 6% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e05030;&amp;quot; | 1.92%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +9 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 24% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;&amp;quot; | 4.8% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e05030;&amp;quot; | 1.2% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e04020;&amp;quot; | 0.384%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +10 || style=&amp;quot;padding:8px 12px;text-align:center;color:#e06040;&amp;quot; | 4.56% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e05030;&amp;quot; | 0.912% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e04020;&amp;quot; | 0.228% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e03010;&amp;quot; | 0.03456%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Enriched &amp;amp; HD Ores ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,255,0.08),rgba(180,100,255,0.03),transparent);border:1px solid rgba(180,100,255,0.18);border-radius:8px;padding:9px 16px;margin:0 0 16px 0;font-size:0.86em;color:#7050a0;line-height:1.60;&amp;quot;&amp;gt;&lt;br /&gt;
Red values below = &amp;lt;strong style=&amp;quot;color:#e06060;&amp;quot;&amp;gt;no improvement&amp;lt;/strong&amp;gt; over normal ores at those levels. HD ores only usable at +7 and above (lower entries apply to Enriched only).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,255,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#c080f8;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Per-Attempt — Enriched &amp;amp; HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.1&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.2&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.3&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.4&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Armor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +4 → +5 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f06060;font-weight:bold;&amp;quot; | 100%* || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f06060;font-weight:bold;&amp;quot; | 100%* || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f06060;font-weight:bold;&amp;quot; | 100%* || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;font-weight:bold;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;font-weight:bold;&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +5 → +6 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f06060;font-weight:bold;&amp;quot; | 100%* || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f06060;font-weight:bold;&amp;quot; | 100%* || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;font-weight:bold;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 70% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +6 → +7 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f06060;font-weight:bold;&amp;quot; | 100%* || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;font-weight:bold;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 80% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 70% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +7 → +8 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;font-weight:bold;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 70% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +8 → +9 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;font-weight:bold;&amp;quot; | 70% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +9 → +10 || style=&amp;quot;padding:8px 12px;text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 30% || style=&amp;quot;padding:8px 12px;text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 30% || style=&amp;quot;padding:8px 12px;text-align:center;color:#f09060;font-weight:bold;&amp;quot; | 30% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e06040;font-weight:bold;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 12px;border-top:1px solid rgba(255,255,255,0.05);font-size:0.78em;color:#3a4050;&amp;quot;&amp;gt;* Red = no improvement over standard ore at this level.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(8,14,26,0.94),rgba(4,8,18,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:9px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,255,0.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,0.07);font-weight:bold;color:#c080f8;font-size:0.83em;letter-spacing:0.09em;text-transform:uppercase;&amp;quot;&amp;gt;Cumulative — Enriched &amp;amp; HD Ores (+0 → X)&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:left;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | To Reach&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.1&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.2&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.3&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Lv.4&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.35);color:#6070a0;padding:8px 12px;text-align:center;font-size:0.80em;border-bottom:1px solid rgba(255,255,255,0.06);&amp;quot; | Armor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +5 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +6 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 63% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 63%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +7 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#90e890;&amp;quot; | 100% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 72% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 44.1% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 44.1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +8 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#c0d880;&amp;quot; | 90% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 63% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 28.8% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 17.64% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 17.64%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +9 || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f0c840;&amp;quot; | 63% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#f09060;&amp;quot; | 25.2% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;&amp;quot; | 11.52% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;&amp;quot; | 7.056% || style=&amp;quot;padding:8px 12px;border-bottom:1px solid rgba(255,255,255,0.04);text-align:center;color:#e06040;&amp;quot; | 7.056%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:8px 12px;font-family:&#039;Courier New&#039;,monospace;font-size:0.82em;color:#c0a060;&amp;quot; | +10 || style=&amp;quot;padding:8px 12px;text-align:center;color:#f09060;&amp;quot; | 18.9% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e06040;&amp;quot; | 7.56% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e05030;&amp;quot; | 3.456% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e04020;&amp;quot; | 1.4112% || style=&amp;quot;padding:8px 12px;text-align:center;color:#e04020;&amp;quot; | 1.4112%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]] · [[Enchantment]] · [[Memorial Dungeon Equipment]]&lt;br /&gt;
* [[Thor&#039;s Flame]] · [[Blacksmith&#039;s Blessing]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558971</id>
		<title>Refinement</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Refinement&amp;diff=558971"/>
		<updated>2026-05-30T04:11:54Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     EQUIPMENT REFINEMENT — TimeRO Wiki&lt;br /&gt;
     AAA+ Design · Animations · +0 to +10 System&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
/* ── Keyframe Animations ────────────────────────────────── */&lt;br /&gt;
@keyframes forge-glow{0%,100%{text-shadow:0 0 14px rgba(212,160,32,.52),0 0 34px rgba(200,120,20,.28);}50%{text-shadow:0 0 26px rgba(245,200,70,.90),0 0 60px rgba(220,145,30,.56),0 0 95px rgba(180,100,20,.24);}}&lt;br /&gt;
@keyframes pulse-safe{0%,100%{box-shadow:0 0 0 0 rgba(50,200,80,0),0 0 8px rgba(50,180,80,.28);}60%{box-shadow:0 0 0 7px rgba(50,200,80,.14),0 0 16px rgba(50,180,80,.60);}}&lt;br /&gt;
@keyframes pulse-caution{0%,100%{box-shadow:0 0 0 0 rgba(240,195,40,0),0 0 10px rgba(220,170,30,.34);}60%{box-shadow:0 0 0 8px rgba(240,195,40,.16),0 0 20px rgba(220,170,30,.64);}}&lt;br /&gt;
@keyframes pulse-risk{0%,100%{box-shadow:0 0 0 0 rgba(240,110,30,0),0 0 10px rgba(220,88,22,.42);}55%{box-shadow:0 0 0 9px rgba(240,110,30,.18),0 0 22px rgba(220,88,22,.70);}}&lt;br /&gt;
@keyframes pulse-crit{0%,100%{box-shadow:0 0 0 0 rgba(240,44,22,0),0 0 14px rgba(220,44,22,.52);}50%{box-shadow:0 0 0 10px rgba(240,44,22,.20),0 0 30px rgba(220,44,22,.80);}}&lt;br /&gt;
@keyframes pulse-apex{0%{box-shadow:0 0 14px rgba(212,178,45,.60),0 0 0 0 rgba(180,140,30,0);transform:scale(1);}50%{box-shadow:0 0 32px rgba(248,210,68,.94),0 0 0 13px rgba(180,140,30,.26),0 0 58px rgba(160,112,24,.50);transform:scale(1.09);}100%{box-shadow:0 0 14px rgba(212,178,45,.60),0 0 0 0 rgba(180,140,30,0);transform:scale(1);}}&lt;br /&gt;
@keyframes track-flow{0%,100%{opacity:.38;}50%{opacity:.95;}}&lt;br /&gt;
@keyframes hero-edge{0%{opacity:.45;}50%{opacity:1;}100%{opacity:.45;}}&lt;br /&gt;
@keyframes hazard-march{from{background-position:0 0}to{background-position:56px 0}}&lt;br /&gt;
@keyframes ladder-reveal{from{opacity:0;transform:translateY(8px);}to{opacity:1;transform:translateY(0);}}&lt;br /&gt;
@keyframes ore-lift{from{transform:translateY(0);box-shadow:none;}to{transform:translateY(-5px);box-shadow:0 10px 30px rgba(0,0,0,.55);}}&lt;br /&gt;
@keyframes section-in{from{opacity:0;transform:translateX(-6px);}to{opacity:1;transform:translateX(0);}}&lt;br /&gt;
&lt;br /&gt;
/* ── Component Styles ───────────────────────────────────── */&lt;br /&gt;
.ref-node{display:flex;flex-direction:column;align-items:center;flex-shrink:0;width:58px;}&lt;br /&gt;
.ref-orb{width:50px;height:50px;border-radius:50%;display:flex;align-items:center;justify-content:center;font-weight:bold;font-size:.90em;font-family:&#039;Courier New&#039;,monospace;border:2px solid transparent;position:relative;transition:transform .20s ease,filter .20s ease;cursor:default;}&lt;br /&gt;
.ref-orb:hover{transform:scale(1.22) translateY(-5px) !important;filter:brightness(1.25);}&lt;br /&gt;
.ref-orb.n-base{background:radial-gradient(circle at 38% 38%,rgba(80,100,140,.24),rgba(10,14,24,.96));border-color:rgba(60,80,120,.40);color:#5c7890;}&lt;br /&gt;
.ref-orb.n-safe{background:radial-gradient(circle at 38% 38%,rgba(55,210,85,.22),rgba(8,38,14,.96));border-color:rgba(48,185,72,.62);color:#5de880;animation:pulse-safe 3.2s ease-in-out infinite;}&lt;br /&gt;
.ref-orb.n-warn{background:radial-gradient(circle at 38% 38%,rgba(235,195,42,.24),rgba(38,28,6,.96));border-color:rgba(215,175,35,.62);color:#f0d455;animation:pulse-caution 2.6s ease-in-out infinite;}&lt;br /&gt;
.ref-orb.n-risk{background:radial-gradient(circle at 38% 38%,rgba(240,115,35,.26),rgba(50,16,4,.96));border-color:rgba(215,95,28,.70);color:#f08850;animation:pulse-risk 2.0s ease-in-out infinite;}&lt;br /&gt;
.ref-orb.n-crit{background:radial-gradient(circle at 38% 38%,rgba(240,48,28,.28),rgba(46,8,4,.97));border-color:rgba(218,46,28,.80);color:#f06858;animation:pulse-crit 1.55s ease-in-out infinite;}&lt;br /&gt;
.ref-orb.n-apex{background:radial-gradient(circle at 38% 38%,rgba(228,195,52,.38),rgba(42,22,2,.97));border-color:rgba(205,165,32,.92);color:#f0d048;animation:pulse-apex 1.90s ease-in-out infinite;}&lt;br /&gt;
.ref-track{flex:1;height:4px;border-radius:2px;min-width:14px;margin-bottom:25px;animation:track-flow 3s ease-in-out infinite;}&lt;br /&gt;
.ref-lbl{font-size:.68em;color:#3a4a60;margin-top:7px;text-align:center;font-family:&#039;Courier New&#039;,monospace;line-height:1.3;}&lt;br /&gt;
.ref-sub{font-size:.64em;margin-top:2px;text-align:center;font-weight:bold;letter-spacing:.04em;}&lt;br /&gt;
.ore-card{transition:transform .22s cubic-bezier(.34,1.56,.64,1),box-shadow .22s ease,border-color .22s ease;}&lt;br /&gt;
.ore-card:hover{transform:translateY(-5px);box-shadow:0 12px 32px rgba(0,0,0,.60);}&lt;br /&gt;
.prot-card{transition:transform .22s ease,border-color .22s ease,box-shadow .22s ease;}&lt;br /&gt;
.prot-card:hover{transform:translateY(-4px);}&lt;br /&gt;
.sr-row{transition:background .16s ease;}&lt;br /&gt;
.sr-row:hover{background:rgba(255,255,255,.035) !important;}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Equipment Refinement}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,16,3,.98) 0%,rgba(14,8,1,.99) 55%,rgba(6,3,0,1) 100%);border:2px solid rgba(210,158,38,.48);border-left:6px solid #c0880a;border-radius:12px;padding:26px 32px 22px;margin:0 0 8px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;left:0;right:0;height:2px;background:linear-gradient(90deg,transparent 0%,rgba(210,158,38,.28) 25%,rgba(248,205,78,.70) 50%,rgba(210,158,38,.28) 75%,transparent 100%);animation:hero-edge 3s ease-in-out infinite;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;bottom:0;left:0;right:0;height:2px;background:linear-gradient(90deg,transparent 0%,rgba(210,158,38,.20) 25%,rgba(248,205,78,.50) 50%,rgba(210,158,38,.20) 75%,transparent 100%);animation:hero-edge 3s ease-in-out infinite .8s;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:-8px;right:-14px;font-size:11em;line-height:1;opacity:.028;pointer-events:none;filter:blur(1px);transform:rotate(-8deg);&amp;quot;&amp;gt;⚒&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.64em;font-weight:bold;color:#d09a18;letter-spacing:.08em;text-transform:uppercase;margin-bottom:12px;animation:forge-glow 3.2s ease-in-out infinite;&amp;quot;&amp;gt;⚒ Equipment Refinement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a88040;font-size:.97em;line-height:1.74;max-width:860px;&amp;quot;&amp;gt;Refinement strengthens weapons and armors by consuming ores and Zeny. Equipment can be refined from &amp;lt;strong style=&amp;quot;color:#f0d060;&amp;quot;&amp;gt;+0&amp;lt;/strong&amp;gt; up to a maximum of &amp;lt;strong style=&amp;quot;color:#f0d060;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;. Within the &amp;lt;span style=&amp;quot;color:#52d870;font-weight:bold;&amp;quot;&amp;gt;Safe Zone&amp;lt;/span&amp;gt;, every attempt is guaranteed. Beyond it, failures can permanently &amp;lt;strong style=&amp;quot;color:#f06860;&amp;quot;&amp;gt;destroy the item&amp;lt;/strong&amp;gt; — including all cards and enchants slotted into it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:16px;display:flex;gap:10px;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(46,185,70,.11);border:1px solid rgba(46,185,70,.32);border-radius:6px;padding:5px 14px;font-size:.80em;color:#50d870;font-weight:bold;letter-spacing:.05em;&amp;quot;&amp;gt;✔ SAFE ZONE · 100% Guaranteed&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(240,165,38,.11);border:1px solid rgba(240,165,38,.32);border-radius:6px;padding:5px 14px;font-size:.80em;color:#f0c840;font-weight:bold;letter-spacing:.05em;&amp;quot;&amp;gt;⚠ RISK ZONE · Failure = Item Destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(210,160,28,.11);border:1px solid rgba(210,160,28,.38);border-radius:6px;padding:5px 14px;font-size:.80em;color:#d4a020;font-weight:bold;letter-spacing:.05em;&amp;quot;&amp;gt;★ MAX REFINE = +10&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(80,140,220,.11);border:1px solid rgba(80,140,220,.28);border-radius:6px;padding:5px 14px;font-size:.80em;color:#70a8e8;font-weight:bold;letter-spacing:.05em;&amp;quot;&amp;gt;💠 HD ORES · Degrade Instead of Break&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     REFINE PROGRESSION LADDER&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,10,20,.99),rgba(3,5,12,1));border:2px solid rgba(255,255,255,.065);border-radius:12px;padding:22px 20px 18px;margin:0 0 22px 0;overflow:hidden;position:relative;animation:ladder-reveal .55s ease-out both;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;left:0;right:0;height:2px;background:linear-gradient(90deg,transparent,rgba(210,158,38,.25),rgba(248,205,78,.58),rgba(210,158,38,.25),transparent);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;justify-content:space-between;margin-bottom:18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#6878a0;font-size:.82em;letter-spacing:.10em;text-transform:uppercase;&amp;quot;&amp;gt;◆ Refinement Ladder · +0 to +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:.74em;color:#2a3850;&amp;quot;&amp;gt;Hover each node for details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Zone header --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:3px;margin-bottom:14px;border-radius:7px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:5;background:linear-gradient(135deg,rgba(24,90,34,.28),rgba(14,60,22,.40));border:1px solid rgba(46,170,58,.22);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#48d468;letter-spacing:.08em;text-transform:uppercase;&amp;quot;&amp;gt;◈ SAFE ZONE &amp;amp;nbsp;·&amp;amp;nbsp; 100% Success&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:3;background:linear-gradient(135deg,rgba(90,72,8,.28),rgba(66,54,5,.40));border:1px solid rgba(215,175,32,.22);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#d4c030;letter-spacing:.08em;text-transform:uppercase;&amp;quot;&amp;gt;⚠ CAUTION&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:2;background:linear-gradient(135deg,rgba(90,36,8,.28),rgba(66,24,5,.40));border:1px solid rgba(215,92,26,.24);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#d06830;letter-spacing:.08em;text-transform:uppercase;&amp;quot;&amp;gt;⚡ DANGER&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1;background:linear-gradient(135deg,rgba(70,26,8,.34),rgba(42,14,2,.48));border:1px solid rgba(205,158,28,.38);padding:7px 8px;text-align:center;font-size:.70em;font-weight:bold;color:#d4a020;letter-spacing:.08em;text-transform:uppercase;&amp;quot;&amp;gt;★ APEX&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Node row --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items:center;overflow-x:auto;padding:6px 2px 2px;gap:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-base&amp;quot; title=&amp;quot;+0 — Base item. No refinement applied.&amp;quot;&amp;gt;+0&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;Base&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#2a3a50;&amp;quot;&amp;gt;—&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(46,110,62,.35),rgba(46,175,70,.55));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-safe&amp;quot; title=&amp;quot;+1 — Safe for all types. 100% success.&amp;quot;&amp;gt;+1&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+1&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#48d468;&amp;quot;&amp;gt;SAFE&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(46,175,70,.55),rgba(46,185,72,.62));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-safe&amp;quot; title=&amp;quot;+2 — Safe for all types. 100% success.&amp;quot;&amp;gt;+2&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+2&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#48d468;&amp;quot;&amp;gt;SAFE&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:rgba(46,185,72,.58);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-safe&amp;quot; title=&amp;quot;+3 — Safe for all types. 100% success.&amp;quot;&amp;gt;+3&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+3&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#48d468;&amp;quot;&amp;gt;SAFE&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:rgba(46,185,72,.58);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-safe&amp;quot; title=&amp;quot;+4 — Safe for all types. 100% success.&amp;quot;&amp;gt;+4&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+4&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#48d468;&amp;quot;&amp;gt;SAFE&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(46,185,72,.58),rgba(215,178,35,.52));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-warn&amp;quot; title=&amp;quot;+5 — First risky level for Lv4 weapons &amp;amp; Armor (60%). Safe for Lv1/2/3 weapons.&amp;quot;&amp;gt;+5&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+5&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#d4c030;&amp;quot;&amp;gt;60~100%&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(215,178,35,.52),rgba(215,178,35,.60));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-warn&amp;quot; title=&amp;quot;+6 — First risky for Lv3 (55%). Risky for Lv4/Armor (45%). Safe for Lv1/2.&amp;quot;&amp;gt;+6&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+6&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#d4c030;&amp;quot;&amp;gt;45~100%&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(215,178,35,.58),rgba(235,105,30,.55));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-risk&amp;quot; title=&amp;quot;+7 — Risky for Lv2 (60%), Lv3 (40%), Lv4 (30%), Armor (35%). Safe for Lv1 only.&amp;quot;&amp;gt;+7&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+7&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#f08440;&amp;quot;&amp;gt;30~100%&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(235,105,30,.55),rgba(235,90,25,.65));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-risk&amp;quot; title=&amp;quot;+8 — Risky for ALL types. Lv1=65%, Lv2=45%, Lv3=30%, Lv4=20%, Armor=25%.&amp;quot;&amp;gt;+8&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+8&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#f08440;&amp;quot;&amp;gt;20~65%&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(235,90,25,.65),rgba(225,46,24,.65));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-crit&amp;quot; title=&amp;quot;+9 — High danger for all. Lv1=40%, Lv2=25%, Lv3=18%, Lv4=12%, Armor=15%.&amp;quot;&amp;gt;+9&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;+9&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#f06050;&amp;quot;&amp;gt;12~40%&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-track&amp;quot; style=&amp;quot;background:linear-gradient(90deg,rgba(225,46,24,.65),rgba(210,165,30,.70));&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ref-node&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;ref-orb n-apex&amp;quot; title=&amp;quot;+10 APEX — Maximum refine. Lv1=20%, Lv2=12%, Lv3=8%, Lv4=4%, Armor=8%.&amp;quot;&amp;gt;+10&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-lbl&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;ref-sub&amp;quot; style=&amp;quot;color:#d4a020;&amp;quot;&amp;gt;4~20%&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!-- end node row --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Legend --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;gap:16px;flex-wrap:wrap;margin-top:14px;padding-top:12px;border-top:1px solid rgba(255,255,255,.05);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:.74em;color:#3a5a3a;&amp;quot;&amp;gt;● &amp;lt;span style=&amp;quot;color:#48d468;font-weight:bold;&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; = 100% safe for that type&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:.74em;color:#4a4a20;&amp;quot;&amp;gt;● &amp;lt;span style=&amp;quot;color:#d4c030;font-weight:bold;&amp;quot;&amp;gt;Amber&amp;lt;/span&amp;gt; = Risky for some types&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:.74em;color:#4a2a10;&amp;quot;&amp;gt;● &amp;lt;span style=&amp;quot;color:#f08440;font-weight:bold;&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; = Risky for most types&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:.74em;color:#3a1010;&amp;quot;&amp;gt;● &amp;lt;span style=&amp;quot;color:#f06050;font-weight:bold;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; = High danger for all&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:.74em;color:#3a2a00;&amp;quot;&amp;gt;● &amp;lt;span style=&amp;quot;color:#d4a020;font-weight:bold;&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; = Maximum refine · Apex&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:.74em;color:#2a3050;&amp;quot;&amp;gt;Rates shown = best to worst case across all equipment types&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     QUICK FACTS STRIP&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(4,1fr);gap:10px;margin:0 0 26px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,12,24,.92);border:1px solid rgba(80,140,220,.22);border-top:3px solid #4878c8;border-radius:10px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.42em;margin-bottom:7px;&amp;quot;&amp;gt;🔢&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#68a8e8;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Max Refine&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:1.44em;font-weight:bold;color:#a0d0ff;margin-bottom:4px;&amp;quot;&amp;gt;+10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#304060;font-size:.76em;&amp;quot;&amp;gt;All equipment types&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,12,24,.92);border:1px solid rgba(220,58,58,.22);border-top:3px solid #b83030;border-radius:10px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.42em;margin-bottom:7px;&amp;quot;&amp;gt;💀&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;On Failure&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:.92em;font-weight:bold;color:#ff8888;margin-bottom:4px;&amp;quot;&amp;gt;Item Destroyed&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#304060;font-size:.76em;&amp;quot;&amp;gt;Cards + enchants lost&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,12,24,.92);border:1px solid rgba(48,188,70,.22);border-top:3px solid #30a840;border-radius:10px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.42em;margin-bottom:7px;&amp;quot;&amp;gt;✅&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#58d870;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Safe Range&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;font-size:.92em;font-weight:bold;color:#88e898;margin-bottom:4px;&amp;quot;&amp;gt;+0 → Safety Lv&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#304060;font-size:.76em;&amp;quot;&amp;gt;Always 100% success&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,12,24,.92);border:1px solid rgba(200,140,28,.22);border-top:3px solid #c8880e;border-radius:10px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.42em;margin-bottom:7px;&amp;quot;&amp;gt;🚫&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e0c038;font-size:.86em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:6px;&amp;quot;&amp;gt;Cannot Refine&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#906030;font-size:.78em;line-height:1.58;&amp;quot;&amp;gt;Mid / Lower Headgears&amp;lt;br&amp;gt;Accessories&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     NPC LOCATIONS&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,12,24,.94),rgba(3,6,16,.99));border:1px solid rgba(78,138,218,.22);border-radius:10px;padding:16px 20px;margin:0 0 26px 0;animation:section-in .4s ease-out both;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#68a8e8;font-size:.90em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:12px;padding-bottom:9px;border-bottom:1px solid rgba(78,138,218,.14);&amp;quot;&amp;gt;🗺 Upgrade NPC Locations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:8px;margin-bottom:12px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#4870c0;flex-shrink:0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Prontera]] {{navi|prt_in|63|60}} and {{navi|prt_in|90|72}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#4870c0;flex-shrink:0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Morroc]] {{navi|morocc_in|73|38}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#4870c0;flex-shrink:0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; [[Payon]] {{navi|payon|144|173}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:9px 13px;border-radius:7px;background:rgba(78,138,218,.07);border:1px solid rgba(78,138,218,.15);font-size:.87em;color:#6888b0;display:flex;align-items:center;gap:9px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#4870c0;flex-shrink:0;&amp;quot;&amp;gt;📍&amp;lt;/span&amp;gt; Inside [[Alberta]] {{navi|alberta_in|29|59}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 14px;background:rgba(78,138,218,.05);border:1px solid rgba(78,138,218,.12);border-radius:7px;font-size:.82em;color:#3a5070;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
⭐ &amp;lt;strong style=&amp;quot;color:#68a8e8;&amp;quot;&amp;gt;Austry&amp;lt;/strong&amp;gt; {{Navi|prt_in|85|71}} (Prontera, north room) — exchanges &amp;lt;strong style=&amp;quot;color:#68a8e8;&amp;quot;&amp;gt;3 Elunium → 1 Carnium&amp;lt;/strong&amp;gt; and &amp;lt;strong style=&amp;quot;color:#68a8e8;&amp;quot;&amp;gt;3 Oridecon → 1 Bradium&amp;lt;/strong&amp;gt; for +10 upgrade ores (50,000z fee each). · &amp;lt;strong style=&amp;quot;color:#68a8e8;&amp;quot;&amp;gt;Locas&amp;lt;/strong&amp;gt; {{Navi|izlude|155|132}} in Izlude performs bulk Rough Ore conversion without the one-per-visit limit.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     ORE TYPES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Ore Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Standard --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card&amp;quot; style=&amp;quot;background:linear-gradient(145deg,rgba(6,12,26,.95),rgba(3,6,16,.99));border:1px solid rgba(78,138,218,.22);border-top:3px solid #4070c8;border-radius:10px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#68a8e8;font-size:.86em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(78,138,218,.14);&amp;quot;&amp;gt;Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=984|item=Oridecon|simple=yes}} &amp;lt;span style=&amp;quot;color:#3a5070;font-size:.80em;&amp;quot;&amp;gt;— Lv 3 &amp;amp; 4 weapons&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=985|item=Elunium|simple=yes}} &amp;lt;span style=&amp;quot;color:#3a5070;font-size:.80em;&amp;quot;&amp;gt;— All armors&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1010|item=Phracon|simple=yes}} &amp;lt;span style=&amp;quot;color:#3a5070;font-size:.80em;&amp;quot;&amp;gt;— Lv 1 weapons (NPC: 200z)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=1011|item=Emveretarcon|simple=yes}} &amp;lt;span style=&amp;quot;color:#3a5070;font-size:.80em;&amp;quot;&amp;gt;— Lv 2 weapons (NPC: 1,000z)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(220,60,60,.07);border:1px solid rgba(220,60,60,.16);border-radius:6px;font-size:.78em;color:#6a3030;line-height:1.55;&amp;quot;&amp;gt;Failure past safety level = &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;item permanently destroyed&amp;lt;/strong&amp;gt; · No refund&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Enriched --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card&amp;quot; style=&amp;quot;background:linear-gradient(145deg,rgba(16,6,28,.95),rgba(8,3,16,.99));border:1px solid rgba(175,95,255,.22);border-top:3px solid #8844d0;border-radius:10px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b878f8;font-size:.86em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(175,95,255,.14);&amp;quot;&amp;gt;Enriched Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=6292|item=Enriched Oridecon|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=6291|item=Enriched Elunium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(175,95,255,.06);border:1px solid rgba(175,95,255,.14);border-radius:6px;font-size:.78em;color:#5a3a80;line-height:1.55;margin-bottom:8px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#b878f8;&amp;quot;&amp;gt;Notably higher success rates&amp;lt;/strong&amp;gt; than standard ores at every level. Failure past safety = &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;item destroyed.&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:.78em;color:#3a2550;&amp;quot;&amp;gt;Available through market, events, and [[Thor&#039;s Flame]] shop.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- HD Ores --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ore-card&amp;quot; style=&amp;quot;background:linear-gradient(145deg,rgba(4,20,22,.95),rgba(2,10,12,.99));border:1px solid rgba(38,192,155,.22);border-top:3px solid #22b890;border-radius:10px;padding:16px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#38c8a8;font-size:.86em;letter-spacing:.07em;text-transform:uppercase;margin-bottom:10px;padding-bottom:8px;border-bottom:1px solid rgba(38,192,155,.14);&amp;quot;&amp;gt;HD Ores &amp;lt;span style=&amp;quot;font-size:.72em;background:rgba(38,192,155,.16);border:1px solid rgba(38,192,155,.35);border-radius:4px;padding:1px 7px;color:#38c8a8;letter-spacing:.04em;font-weight:normal;&amp;quot;&amp;gt;+7 &amp;amp; ABOVE ONLY&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:7px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=6240|item=HD Oridecon|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=6241|item=HD Elunium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(38,192,155,.07);border:1px solid rgba(38,192,155,.16);border-radius:6px;font-size:.78em;color:#1a5040;line-height:1.55;&amp;quot;&amp;gt;Same rates as Enriched. Failure = &amp;lt;strong style=&amp;quot;color:#38c8a8;&amp;quot;&amp;gt;item degrades by −1 only&amp;lt;/strong&amp;gt; — never breaks. Only usable at &amp;lt;strong style=&amp;quot;color:#38c8a8;&amp;quot;&amp;gt;+7 and above&amp;lt;/strong&amp;gt;. From [[Thor&#039;s Flame]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rough Ore Conversion note --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,160,38,.07),rgba(200,160,38,.02),transparent);border:1px solid rgba(200,160,38,.18);border-radius:8px;padding:10px 16px;margin:0 0 26px 0;font-size:.86em;color:#806028;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;Rough Ore Conversion:&amp;lt;/strong&amp;gt; Collect &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;5×&amp;lt;/strong&amp;gt; {{Item List|id=756|item=Rough Oridecon|simple=yes}} or {{Item List|id=757|item=Rough Elunium|simple=yes}} and speak to any upgrade NPC to convert into 1× refined ore — free of charge, one conversion per visit. &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;Locas&amp;lt;/strong&amp;gt; {{Navi|izlude|155|132}} performs unlimited bulk conversion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     UPGRADE REQUIREMENTS &amp;amp; SAFETY LEVELS&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:16px;margin:0 0 26px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Reagents table --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,162,38,.16),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#c8a030;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;&amp;quot;&amp;gt;Reagents &amp;amp; Upgrade Fees&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);&amp;quot; | Required Ore&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);width:68px;&amp;quot; | Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);&amp;quot; | {{Item List|id=1010|item=Phracon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.83em;color:#88e090;&amp;quot; | 50z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);&amp;quot; | {{Item List|id=1011|item=Emveretarcon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.83em;color:#88e090;&amp;quot; | 200z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.83em;color:#f0c840;&amp;quot; | 5,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);&amp;quot; | {{Item List|id=984|item=Oridecon|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.83em;color:#f09060;&amp;quot; | 20,000z&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;&amp;quot; | {{Item List|id=985|item=Elunium|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.83em;color:#f0c840;&amp;quot; | 2,000z&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Safety Levels table --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(48,188,70,.16),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#48d068;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;&amp;quot;&amp;gt;Safety Levels · 100% Guaranteed Up To&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);&amp;quot; | Equipment&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);width:88px;&amp;quot; | Safe Up To&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.38);color:#506080;padding:8px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.05);&amp;quot; | First Risky Attempt&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 1&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#58e870;font-size:1.08em;font-weight:bold;&amp;quot;&amp;gt;+7&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:&#039;Courier New&#039;,monospace;font-size:.82em;color:#f08440;&amp;quot;&amp;gt;+7 → +8 (65%)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 2&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#58e870;font-size:1.08em;font-weight:bold;&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:&#039;Courier New&#039;,monospace;font-size:.82em;color:#d4c030;&amp;quot;&amp;gt;+6 → +7 (60%)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#d4c030;font-size:1.08em;font-weight:bold;&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:&#039;Courier New&#039;,monospace;font-size:.82em;color:#d4c030;&amp;quot;&amp;gt;+5 → +6 (55%)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Weapon Lv. 4&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#f08440;font-size:1.08em;font-weight:bold;&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,.04);font-family:&#039;Courier New&#039;,monospace;font-size:.82em;color:#f08440;&amp;quot;&amp;gt;+4 → +5 (60%)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;color:#b0c8e8;font-weight:bold;font-size:.87em;&amp;quot; | Any Armor&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;text-align:center;&amp;quot; | &amp;lt;span style=&amp;quot;font-family:&#039;Courier New&#039;,monospace;color:#f08440;font-size:1.08em;font-weight:bold;&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;font-family:&#039;Courier New&#039;,monospace;font-size:.82em;color:#f08440;&amp;quot;&amp;gt;+4 → +5 (60%)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:9px 13px;border-top:1px solid rgba(255,255,255,.05);font-size:.78em;color:#2a3a50;line-height:1.55;&amp;quot;&amp;gt;Past safety: failure = &amp;lt;strong style=&amp;quot;color:#e07070;&amp;quot;&amp;gt;item + cards + enchants all destroyed.&amp;lt;/strong&amp;gt; No Zeny or ore refunded.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     SUCCESS RATES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Success Rates ==&lt;br /&gt;
&lt;br /&gt;
=== Standard Ores ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(78,138,218,.08),rgba(78,138,218,.02),transparent);border:1px solid rgba(78,138,218,.18);border-radius:8px;padding:9px 15px;margin:0 0 14px 0;font-size:.84em;color:#3a5070;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
🎯 &amp;lt;strong style=&amp;quot;color:#68a8e8;&amp;quot;&amp;gt;Reading the table:&amp;lt;/strong&amp;gt; All rows up to the Safety Level show 100%. Below that, the first risky row differs per weapon tier. Past safety = item can break on failure. &amp;lt;strong style=&amp;quot;color:#f08440;&amp;quot;&amp;gt;Orange/red values&amp;lt;/strong&amp;gt; = use HD Ores or Enriched Ores here.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;margin:0 0 18px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(78,138,218,.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#70a8e8;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;&amp;quot;&amp;gt;Per-Attempt Success Rate · Standard Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.1 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.2 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.3 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.4 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Armor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +0 → +4&lt;br /&gt;
| colspan=5 style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;background:rgba(50,180,70,.06);&amp;quot; | 100% · SAFE FOR ALL TYPES&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);&amp;quot; | 55%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4b830;font-weight:bold;background:rgba(200,160,28,.06);&amp;quot; | 45%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4b830;font-weight:bold;background:rgba(200,160,28,.06);&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#58e870;font-weight:bold;&amp;quot; | 100%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);&amp;quot; | 60%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,150,26,.06);&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.06);&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,140,24,.06);&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;background:rgba(200,170,30,.06);&amp;quot; | 65%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,150,26,.06);&amp;quot; | 45%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.06);&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f07040;font-weight:bold;background:rgba(220,80,24,.06);&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f08448;font-weight:bold;background:rgba(220,90,26,.06);&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;background:rgba(200,150,26,.06);&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.06);&amp;quot; | 25%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f07848;font-weight:bold;background:rgba(218,86,28,.06);&amp;quot; | 18%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f06848;font-weight:bold;background:rgba(215,70,26,.06);&amp;quot; | 12%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#f07048;font-weight:bold;background:rgba(216,78,27,.06);&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +9 → +10 ★&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#f09050;font-weight:bold;background:rgba(220,100,30,.08);&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#f07040;font-weight:bold;background:rgba(220,80,24,.08);&amp;quot; | 12%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#f06050;font-weight:bold;background:rgba(215,60,22,.08);&amp;quot; | 8%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#e85040;font-weight:bold;background:rgba(210,48,20,.10);&amp;quot; | 4%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#f06050;font-weight:bold;background:rgba(215,60,22,.08);&amp;quot; | 8%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Enriched &amp;amp; HD Ores ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,12,26,.96),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.07);border-radius:10px;overflow:hidden;margin:0 0 18px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(175,95,255,.14),transparent);padding:11px 16px 9px;border-bottom:1px solid rgba(255,255,255,.06);font-weight:bold;color:#b878f8;font-size:.82em;letter-spacing:.09em;text-transform:uppercase;&amp;quot;&amp;gt;Per-Attempt Success Rate · Enriched &amp;amp; HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 16px;border-bottom:1px solid rgba(255,255,255,.04);font-size:.78em;color:#3a2858;line-height:1.55;&amp;quot;&amp;gt;Rows at or below safety level are identical to standard ores (100%) and are omitted. HD Ores only usable at +7 and above. On HD failure: −1 level (no destroy).&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:left;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.1 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.2 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.3 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Lv.4 Wep&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.40);color:#506080;padding:9px 13px;text-align:center;font-size:.78em;border-bottom:1px solid rgba(255,255,255,.06);&amp;quot; | Armor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +4 → +5&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;&amp;quot; | SAFE&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;&amp;quot; | SAFE&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;&amp;quot; | SAFE&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d880;font-weight:bold;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d880;font-weight:bold;&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +5 → +6&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;&amp;quot; | SAFE&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;&amp;quot; | SAFE&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d870;font-weight:bold;&amp;quot; | 85%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c838;font-weight:bold;&amp;quot; | 75%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c838;font-weight:bold;&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +6 → +7&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#3a5060;font-size:.80em;&amp;quot; | SAFE&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d870;font-weight:bold;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;&amp;quot; | 55%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4ba30;font-weight:bold;&amp;quot; | 65%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +7 → +8 &amp;lt;span style=&amp;quot;font-size:.72em;color:#28a890;&amp;quot;&amp;gt;HD ✔&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#b0d870;font-weight:bold;&amp;quot; | 90%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;&amp;quot; | 75%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;&amp;quot; | 55%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a030;font-weight:bold;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a430;font-weight:bold;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +8 → +9 &amp;lt;span style=&amp;quot;font-size:.72em;color:#28a890;&amp;quot;&amp;gt;HD ✔&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4c030;font-weight:bold;&amp;quot; | 70%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d4a830;font-weight:bold;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d49828;font-weight:bold;&amp;quot; | 35%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d48820;font-weight:bold;&amp;quot; | 25%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;border-bottom:1px solid rgba(255,255,255,.035);text-align:center;color:#d49828;font-weight:bold;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;font-family:&#039;Courier New&#039;,monospace;font-size:.84em;color:#c8b070;&amp;quot; | +9 → +10 ★ &amp;lt;span style=&amp;quot;font-size:.72em;color:#28a890;&amp;quot;&amp;gt;HD ✔&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#d4a830;font-weight:bold;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#d49020;font-weight:bold;&amp;quot; | 28%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#d48018;font-weight:bold;&amp;quot; | 18%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#d47010;font-weight:bold;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;padding:9px 13px;text-align:center;color:#d48018;font-weight:bold;&amp;quot; | 18%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     PROTECTION METHODS&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Breaking Protection ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- HD Ores --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;prot-card&amp;quot; style=&amp;quot;background:linear-gradient(145deg,rgba(4,20,22,.97),rgba(2,10,12,.99));border:1px solid rgba(38,192,155,.22);border-top:3px solid #22b890;border-radius:10px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(38,192,155,.16),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(38,192,155,.12);font-weight:bold;color:#38c8a8;font-size:.84em;letter-spacing:.07em;text-transform:uppercase;&amp;quot;&amp;gt;💠 HD Ores&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:6px;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=6240|item=HD Oridecon|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=6241|item=HD Elunium|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(38,192,155,.07);border:1px solid rgba(38,192,155,.15);border-radius:7px;padding:9px 11px;font-size:.80em;color:#1a5040;line-height:1.60;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong style=&amp;quot;color:#38c8a8;&amp;quot;&amp;gt;Usable at +7 and above only.&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Failure = &amp;lt;strong style=&amp;quot;color:#38c8a8;&amp;quot;&amp;gt;degrade by −1 level&amp;lt;/strong&amp;gt; — item never breaks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Same per-attempt rates as Enriched Ores. From [[Thor&#039;s Flame]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding:7px 11px;background:rgba(0,0,0,.28);border-radius:6px;font-family:&#039;Courier New&#039;,monospace;font-size:.78em;color:#1a4030;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#38c8a8;&amp;quot;&amp;gt;// Failure example&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
+8 fails → item becomes +7&amp;lt;br&amp;gt;&lt;br /&gt;
+10 fails → item becomes +9&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Blacksmith Blessing --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;prot-card&amp;quot; style=&amp;quot;background:linear-gradient(145deg,rgba(22,12,3,.97),rgba(12,6,1,.99));border:1px solid rgba(200,158,32,.24);border-top:3px solid #c89010;border-radius:10px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,158,32,.18),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(200,158,32,.12);font-weight:bold;color:#c8a030;font-size:.84em;letter-spacing:.07em;text-transform:uppercase;&amp;quot;&amp;gt;🔨 Blacksmith&#039;s Blessing&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px;&amp;quot;&amp;gt;{{Item List|id=6635|item=Blacksmith&#039;s Blessing|num=1|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(200,158,32,.07);border:1px solid rgba(200,158,32,.16);border-radius:7px;padding:9px 11px;font-size:.80em;color:#6a5010;line-height:1.60;margin-bottom:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;Usable at +7 → +9 only.&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Failure = &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;refine level preserved&amp;lt;/strong&amp;gt; — no degrade, no break.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Consumed per attempt. Stack before attempting.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(0,0,0,.28);border:1px solid rgba(200,158,32,.12);border-radius:7px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.28);color:#604010;padding:6px 10px;font-size:.74em;border-bottom:1px solid rgba(200,158,32,.10);text-align:left;&amp;quot; | Attempt&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,.28);color:#604010;padding:6px 10px;font-size:.74em;border-bottom:1px solid rgba(200,158,32,.10);text-align:center;&amp;quot; | BSB Needed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);font-family:&#039;Courier New&#039;,monospace;font-size:.80em;color:#a08030;&amp;quot; | +7 → +8&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.88em;color:#f0d058;font-weight:bold;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);font-family:&#039;Courier New&#039;,monospace;font-size:.80em;color:#a08030;&amp;quot; | +8 → +9&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;border-bottom:1px solid rgba(255,255,255,.03);text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.88em;color:#f0d058;font-weight:bold;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;font-family:&#039;Courier New&#039;,monospace;font-size:.80em;color:#a08030;&amp;quot; | +9 → +10&lt;br /&gt;
| style=&amp;quot;padding:6px 10px;text-align:center;font-family:&#039;Courier New&#039;,monospace;font-size:.88em;color:#f09040;font-weight:bold;&amp;quot; | 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- How to Craft BSB --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;prot-card&amp;quot; style=&amp;quot;background:linear-gradient(145deg,rgba(22,12,3,.97),rgba(12,6,1,.99));border:1px solid rgba(200,158,32,.16);border-top:3px solid #8a6008;border-radius:10px;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(200,158,32,.10),transparent);padding:11px 14px 9px;border-bottom:1px solid rgba(200,158,32,.10);font-weight:bold;color:#a07828;font-size:.84em;letter-spacing:.07em;text-transform:uppercase;&amp;quot;&amp;gt;⚗ Crafting BSB&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:12px 14px;font-size:.82em;color:#6a5010;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:8px;font-weight:bold;color:#a07828;&amp;quot;&amp;gt;Option A — Shards&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(0,0,0,.25);border-radius:6px;margin-bottom:12px;&amp;quot;&amp;gt;{{Item List|id=1000226|item=Blacksmith&#039;s Blessing Shard|num=2|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#3a3010;font-size:.82em;&amp;quot;&amp;gt;Drops from Fever &amp;amp; Champion monsters&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:8px;font-weight:bold;color:#a07828;&amp;quot;&amp;gt;Option B — Recipe&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(0,0,0,.25);border-radius:6px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item List|id=100267|item=Blacksmith&#039;s Blessing Recipe|num=1|simple=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#3a3010;font-size:.80em;&amp;quot;&amp;gt;5,000,000z from [[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#3a3010;font-size:.80em;&amp;quot;&amp;gt;+ {{Item List|id=984|item=Oridecon|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#3a3010;font-size:.80em;&amp;quot;&amp;gt;+ {{Item List|id=985|item=Elunium|num=20|simple=yes}}&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#3a3010;font-size:.80em;&amp;quot;&amp;gt;+ {{Item List|id=25429|item=Mythril Ore|num=1|simple=yes}}&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Protection comparison banner --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:12px;margin:0 0 26px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(220,60,60,.08);border:1px solid rgba(220,60,60,.20);border-radius:8px;padding:12px 14px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:6px;&amp;quot;&amp;gt;💥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07070;font-size:.82em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:5px;&amp;quot;&amp;gt;No Protection&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:.78em;color:#5a2020;line-height:1.55;&amp;quot;&amp;gt;Failure past safety = &amp;lt;strong style=&amp;quot;color:#f07070;&amp;quot;&amp;gt;item permanently destroyed&amp;lt;/strong&amp;gt; with all cards &amp;amp; enchants&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(38,192,155,.07);border:1px solid rgba(38,192,155,.20);border-radius:8px;padding:12px 14px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:6px;&amp;quot;&amp;gt;💠&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#38c8a8;font-size:.82em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:5px;&amp;quot;&amp;gt;HD Ore (+7~+10)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:.78em;color:#1a4030;line-height:1.55;&amp;quot;&amp;gt;Failure = &amp;lt;strong style=&amp;quot;color:#38c8a8;&amp;quot;&amp;gt;degrade by −1&amp;lt;/strong&amp;gt;. Item survives. Slower but safe long-term path.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(200,158,32,.07);border:1px solid rgba(200,158,32,.20);border-radius:8px;padding:12px 14px;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:6px;&amp;quot;&amp;gt;🔨&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c8a030;font-size:.82em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:5px;&amp;quot;&amp;gt;BSB (+7~+9)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:.78em;color:#5a3a10;line-height:1.55;&amp;quot;&amp;gt;Failure = &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;level preserved&amp;lt;/strong&amp;gt;. No loss of any kind. Best for high-value items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     WEAPON ATK BONUS TABLES&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Weapon ATK Bonuses ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(78,138,218,.08),rgba(78,138,218,.02),transparent);border:1px solid rgba(78,138,218,.18);border-radius:8px;padding:9px 15px;margin:0 0 16px 0;color:#3a5070;font-size:.85em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Each refine level adds &amp;lt;strong style=&amp;quot;color:#88b8e0;&amp;quot;&amp;gt;Base ATK&amp;lt;/strong&amp;gt;. Past the safety level, &amp;lt;strong style=&amp;quot;color:#88b8e0;&amp;quot;&amp;gt;Over Upgrade ATK&amp;lt;/strong&amp;gt; adds random bonus ATK per hit (minimum 0, not shown in Status Window). All bonuses stack cumulatively.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|⚔ Level 1 Weapons — ATK Bonuses per Refine (+0 to +10)&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base ATK!!Over Upgrade!!Total Min!!Total Max&lt;br /&gt;
|-&lt;br /&gt;
! +1 || +2 || — || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
! +2 || +4 || — || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
! +3 || +6 || — || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
! +4 || +8 || — || 8 || 8&lt;br /&gt;
|-&lt;br /&gt;
! +5 || +10 || — || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
! +6 || +12 || — || 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
! +7 || +14 || — || 14 || 14&lt;br /&gt;
|-&lt;br /&gt;
! +8 || +16 || 0 ~ 2 || 16 || 18&lt;br /&gt;
|-&lt;br /&gt;
! +9 || +18 || 0 ~ 4 || 18 || 22&lt;br /&gt;
|-&lt;br /&gt;
! +10 ★ || +20 || 0 ~ 6 || 20 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|⚔ Level 2 Weapons — ATK Bonuses per Refine (+0 to +10)&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base ATK!!Over Upgrade!!Total Min!!Total Max&lt;br /&gt;
|-&lt;br /&gt;
! +1 || +3 || — || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
! +2 || +6 || — || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
! +3 || +9 || — || 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
! +4 || +12 || — || 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
! +5 || +15 || — || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
! +6 || +18 || — || 18 || 18&lt;br /&gt;
|-&lt;br /&gt;
! +7 || +21 || 0 ~ 5 || 21 || 26&lt;br /&gt;
|-&lt;br /&gt;
! +8 || +24 || 0 ~ 10 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
! +9 || +27 || 0 ~ 15 || 27 || 42&lt;br /&gt;
|-&lt;br /&gt;
! +10 ★ || +30 || 0 ~ 20 || 30 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|⚔ Level 3 Weapons — ATK Bonuses per Refine (+0 to +10)&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base ATK!!Over Upgrade!!Total Min!!Total Max&lt;br /&gt;
|-&lt;br /&gt;
! +1 || +5 || — || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
! +2 || +10 || — || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
! +3 || +15 || — || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
! +4 || +20 || — || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
! +5 || +25 || — || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
! +6 || +30 || 0 ~ 8 || 30 || 38&lt;br /&gt;
|-&lt;br /&gt;
! +7 || +35 || 0 ~ 16 || 35 || 51&lt;br /&gt;
|-&lt;br /&gt;
! +8 || +40 || 0 ~ 24 || 40 || 64&lt;br /&gt;
|-&lt;br /&gt;
! +9 || +45 || 0 ~ 32 || 45 || 77&lt;br /&gt;
|-&lt;br /&gt;
! +10 ★ || +50 || 0 ~ 40 || 50 || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=5|⚔ Level 4 Weapons — ATK Bonuses per Refine (+0 to +10)&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!rowspan=2|Refine&lt;br /&gt;
!colspan=4|ATK&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Base ATK!!Over Upgrade!!Total Min!!Total Max&lt;br /&gt;
|-&lt;br /&gt;
! +1 || +7 || — || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
! +2 || +14 || — || 14 || 14&lt;br /&gt;
|-&lt;br /&gt;
! +3 || +21 || — || 21 || 21&lt;br /&gt;
|-&lt;br /&gt;
! +4 || +28 || — || 28 || 28&lt;br /&gt;
|-&lt;br /&gt;
! +5 || +35 || 0 ~ 14 || 35 || 49&lt;br /&gt;
|-&lt;br /&gt;
! +6 || +42 || 0 ~ 28 || 42 || 70&lt;br /&gt;
|-&lt;br /&gt;
! +7 || +49 || 0 ~ 42 || 49 || 91&lt;br /&gt;
|-&lt;br /&gt;
! +8 || +56 || 0 ~ 56 || 56 || 112&lt;br /&gt;
|-&lt;br /&gt;
! +9 || +63 || 0 ~ 70 || 63 || 133&lt;br /&gt;
|-&lt;br /&gt;
! +10 ★ || +70 || 0 ~ 84 || 70 || 154&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     ARMOR DEF BONUS TABLE&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Armor DEF Bonuses ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitablec mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!colspan=2|🛡 Armor — Hard DEF Bonus per Refine Level (+0 to +10)&lt;br /&gt;
|- style=&amp;quot;font-size:smaller;&amp;quot;&lt;br /&gt;
!Refine!!DEF Bonus&lt;br /&gt;
|-&lt;br /&gt;
! +1 || +10&lt;br /&gt;
|-&lt;br /&gt;
! +2 || +20&lt;br /&gt;
|-&lt;br /&gt;
! +3 || +30&lt;br /&gt;
|-&lt;br /&gt;
! +4 || +40&lt;br /&gt;
|-&lt;br /&gt;
! +5 || +60&lt;br /&gt;
|-&lt;br /&gt;
! +6 || +80&lt;br /&gt;
|-&lt;br /&gt;
! +7 || +100&lt;br /&gt;
|-&lt;br /&gt;
! +8 || +120&lt;br /&gt;
|-&lt;br /&gt;
! +9 || +150&lt;br /&gt;
|-&lt;br /&gt;
! +10 ★ || +180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     QUICK STRATEGY GUIDE&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Refinement Strategy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin:0 0 26px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,22,8,.96),rgba(3,12,4,.99));border:1px solid rgba(48,188,70,.20);border-left:4px solid #30a848;border-radius:10px;padding:16px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#48d068;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;✔ Getting to the Safe Ceiling&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 16px;color:#2a5030;font-size:.87em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use standard ores up to safety level — zero risk, free success.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Priority target: reach &amp;lt;strong style=&amp;quot;color:#48d068;&amp;quot;&amp;gt;+7 / +6 / +5 / +4&amp;lt;/strong&amp;gt; safely based on your weapon type.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This is your risk-free baseline. The set bonuses and combos are fully active here.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you only have budget for standard ores, &amp;lt;strong style=&amp;quot;color:#48d068;&amp;quot;&amp;gt;stop at your safety level&amp;lt;/strong&amp;gt; and invest remaining Zeny elsewhere.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,12,3,.96),rgba(12,6,1,.99));border:1px solid rgba(200,158,32,.20);border-left:4px solid #c89010;border-radius:10px;padding:16px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#c8a030;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⚠ Pushing Into the Risk Zone&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 16px;color:#5a3a10;font-size:.87em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Switch to &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;Enriched Ores&amp;lt;/strong&amp;gt; for meaningfully higher success rates at +5/+6/+7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;HD Ores&amp;lt;/strong&amp;gt; from +7 onward to eliminate break risk — degrade only.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stack &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;Blacksmith&#039;s Blessings&amp;lt;/strong&amp;gt; before attempting +7→+8, +8→+9, +9→+10 on high-value items.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do &amp;lt;strong style=&amp;quot;color:#c8a030;&amp;quot;&amp;gt;not&amp;lt;/strong&amp;gt; attempt risky refines on items with multiple MVP-tier cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,28,.96),rgba(6,3,14,.99));border:1px solid rgba(175,95,255,.18);border-left:4px solid #8844d0;border-radius:10px;padding:16px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b070f8;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;🎲 Chasing +10&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 16px;color:#3a1860;font-size:.87em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+10 is &amp;lt;strong style=&amp;quot;color:#b070f8;&amp;quot;&amp;gt;extremely rare&amp;lt;/strong&amp;gt; with standard ores (4% ~ 20% per attempt). Expect dozens of attempts.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Best path: HD Ore + BSB at every step from +7 onward — no breaks, no degrades past +9.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;At +9→+10: even Enriched Ores give only 10~40%. Use BSB (4 count) and accept it may take many tries.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A +10 item is prestige-tier. Every +10 is a significant achievement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,6,6,.96),rgba(12,3,3,.99));border:1px solid rgba(220,58,38,.18);border-left:4px solid #b03020;border-radius:10px;padding:16px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#f07060;font-size:.90em;letter-spacing:.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;💀 What You Lose on Failure&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 16px;color:#5a2020;font-size:.87em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The &amp;lt;strong style=&amp;quot;color:#f07060;&amp;quot;&amp;gt;entire item is destroyed&amp;lt;/strong&amp;gt; — base item, refine level, all upgrades.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All &amp;lt;strong style=&amp;quot;color:#f07060;&amp;quot;&amp;gt;cards slotted&amp;lt;/strong&amp;gt; into the item are destroyed alongside it.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All &amp;lt;strong style=&amp;quot;color:#f07060;&amp;quot;&amp;gt;enchants&amp;lt;/strong&amp;gt; on the item are lost permanently.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Zeny spent and ores consumed are &amp;lt;strong style=&amp;quot;color:#f07060;&amp;quot;&amp;gt;not refunded&amp;lt;/strong&amp;gt; on failure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HD Ores and BSB are the only ways to prevent total loss.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════&lt;br /&gt;
     SEE ALSO&lt;br /&gt;
════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,12,26,.94),rgba(3,6,16,.99));border:1px solid rgba(255,255,255,.06);border-radius:9px;padding:14px 18px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;gap:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;&amp;quot;&amp;gt;[[Enchantment]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;&amp;quot;&amp;gt;[[Thor&#039;s Flame]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;&amp;quot;&amp;gt;[[Blacksmith&#039;s Blessing]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;&amp;quot;&amp;gt;[[Fever System]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;&amp;quot;&amp;gt;[[Random Options]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:rgba(78,138,218,.10);border:1px solid rgba(78,138,218,.22);border-radius:6px;padding:5px 13px;font-size:.85em;color:#68a8e8;&amp;quot;&amp;gt;[[Upgrade Weapon (Skill)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Refinement]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558966</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558966"/>
		<updated>2026-05-30T02:44:17Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Abyss Lake Item Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;5 ~ 15&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +7%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5123|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2554|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;100%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558965</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558965"/>
		<updated>2026-05-30T02:43:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Abyss Lake Item Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;5 ~ 15&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +7%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;100%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558964</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558964"/>
		<updated>2026-05-30T02:42:40Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Abyss Lake Item Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;5 ~ 15&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+1% ~ +7%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;50%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558961</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558961"/>
		<updated>2026-05-30T02:40:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: Undo revision 558960 by Admin (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+1% ~ +3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;5 ~ 15&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+1% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+6% ~ +16%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+10 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-4% ~ -12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558960</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558960"/>
		<updated>2026-05-30T02:40:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,20,4,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.09);border-left:5px solid #81c784;border-radius:11px;overflow:hidden;margin:0 0 24px 0;box-shadow:0 0 22px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#81c7842E,transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;&amp;quot;&amp;gt;Forest Random Option Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b8c4d0;font-size:0.88em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Forest options focus on sustain, Poison resistance, Plant/Brute hunting, and safe early Fever progression.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:16px 18px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(80,200,120,0.07);border:1px solid rgba(80,200,120,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Positive Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8fa098;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are the desirable bonuses that define the set&#039;s hunting identity.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(255,120,96,0.07);border:1px solid rgba(255,120,96,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffab91;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Drawback Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a89088;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are controlled penalties that make perfect Fever equipment rare and valuable.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#a5d6a7;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Positive Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 16px 0;background:rgba(0,0,0,0.22);border:1px solid rgba(80,200,120,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Plant Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +12%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Primary Payon Forest farming modifier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Brute Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Secondary damage route for mixed forest monster groups.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Max HP&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Improves sustain and early Fever survivability.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Healing Received&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Makes potions, Heal, and recovery effects stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Poison Resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +10% ~ +30%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Protects against poison pressure in forest maps.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | HP on Kill&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | 1% ~ 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Gives momentum while clearing dense monster packs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Drawback Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;background:rgba(0,0,0,0.22);border:1px solid rgba(255,120,96,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Drawback&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Tradeoff&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Fire Weakness&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -3% ~ -8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Makes the item weaker outside its forest identity.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Max SP Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -2% ~ -6%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Hurts skill-heavy farming builds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | ASPD Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -1% ~ -3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | A small penalty for fast attackers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | HIT Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -5 ~ -15&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Makes evasive monsters harder to farm.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Plant Burden&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Risky drawback against the same map identity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.09);border-left:5px solid #ffd54f;border-radius:11px;overflow:hidden;margin:0 0 24px 0;box-shadow:0 0 22px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#ffd54f2E,transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;&amp;quot;&amp;gt;Sand Random Option Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b8c4d0;font-size:0.88em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Sand options focus on accuracy, Fire resistance, Insect/Brute hunting, and desert endurance.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:16px 18px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(80,200,120,0.07);border:1px solid rgba(80,200,120,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Positive Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8fa098;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are the desirable bonuses that define the set&#039;s hunting identity.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(255,120,96,0.07);border:1px solid rgba(255,120,96,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffab91;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Drawback Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a89088;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are controlled penalties that make perfect Fever equipment rare and valuable.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#a5d6a7;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Positive Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 16px 0;background:rgba(0,0,0,0.22);border:1px solid rgba(80,200,120,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Insect Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +12%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Primary Sograt Desert swarm-clearing modifier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Brute Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Useful against mixed desert threats.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | HIT&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +8 ~ +30&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Solves accuracy problems against evasive monsters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Fire Resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +12%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Core defensive stat for desert pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Ranged Reduction&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -3% ~ -8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Helps against ranged harassment and safer pulling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Sleep Proc&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | 1% ~ 4%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Adds crowd-control flavor through physical attacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Drawback Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;background:rgba(0,0,0,0.22);border:1px solid rgba(255,120,96,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Drawback&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Tradeoff&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Water Weakness&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -3% ~ -8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Elemental vulnerability outside the desert theme.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Cast Time Penalty&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Punishes caster builds on unlucky rolls.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | SP Cost Penalty&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Makes sustained skill farming more expensive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | FLEE Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -5 ~ -18&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Reduces evasive defensive builds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Critical Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -2 ~ -6&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Hurts crit-based physical characters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.09);border-left:5px solid #ce93d8;border-radius:11px;overflow:hidden;margin:0 0 24px 0;box-shadow:0 0 22px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#ce93d82E,transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;&amp;quot;&amp;gt;Shadow Random Option Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b8c4d0;font-size:0.88em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Shadow options focus on Glast Heim farming, SP economy, Shadow defense, and curse-based retaliation.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:16px 18px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(80,200,120,0.07);border:1px solid rgba(80,200,120,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Positive Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8fa098;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are the desirable bonuses that define the set&#039;s hunting identity.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(255,120,96,0.07);border:1px solid rgba(255,120,96,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffab91;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Drawback Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a89088;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are controlled penalties that make perfect Fever equipment rare and valuable.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#a5d6a7;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Positive Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 16px 0;background:rgba(0,0,0,0.22);border:1px solid rgba(80,200,120,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Undead Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +5% ~ +14%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Primary Glast Heim farming modifier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Demon Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +5% ~ +13%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Secondary route for mixed undead/demon maps.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Shadow Resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +12%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Core survival stat against dark pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | SP Recovery&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +5% ~ +15%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Supports caster and skill-heavy farming.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Cast Reduction&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -3% ~ -10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Improves spell tempo and responsiveness.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Curse Retaliation&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | 1% ~ 4%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Punishes attackers and reinforces the haunted identity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Drawback Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;background:rgba(0,0,0,0.22);border:1px solid rgba(255,120,96,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Drawback&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Tradeoff&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Holy Weakness&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -3% ~ -8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Thematic weakness for shadow-infused gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Max HP Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -2% ~ -6%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Creates real risk on otherwise strong caster rolls.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Healing Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -3% ~ -8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Weakens potion and support recovery.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | ATK Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -5 ~ -20&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Hurts physical hybrid routes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | AGI Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -1 ~ -3&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Clean implementation of the dark-weight drawback.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.09);border-left:5px solid #ff7043;border-radius:11px;overflow:hidden;margin:0 0 24px 0;box-shadow:0 0 22px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#ff70432E,transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;&amp;quot;&amp;gt;Magma Random Option Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b8c4d0;font-size:0.88em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Magma options focus on Fire resistance, Earth monster damage, caster flow, and hybrid fire pressure.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:16px 18px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(80,200,120,0.07);border:1px solid rgba(80,200,120,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Positive Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8fa098;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are the desirable bonuses that define the set&#039;s hunting identity.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(255,120,96,0.07);border:1px solid rgba(255,120,96,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffab91;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Drawback Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a89088;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are controlled penalties that make perfect Fever equipment rare and valuable.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#a5d6a7;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Positive Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 16px 0;background:rgba(0,0,0,0.22);border:1px solid rgba(80,200,120,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Fire Magic Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +12%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Main fire-caster scaling roll.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Earth Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +5% ~ +14%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Primary Magma hunting modifier against Earth monsters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Fire Resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +5% ~ +15%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Core survival stat in Magma environments.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | ATK/MATK&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +2% ~ +6%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Hybrid scaling for battle-mage and physical builds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | SP on Kill&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | 1% ~ 3%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Maintains farming momentum during long clears.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Fire Auto-cast&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | 1% ~ 4%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Adds explosive identity to physical attacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Drawback Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;background:rgba(0,0,0,0.22);border:1px solid rgba(255,120,96,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Drawback&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Tradeoff&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Water Weakness&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -4% ~ -10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Clear elemental counterweight to Fire gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Water Damage Taken&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Extra punishment against water-property monsters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | SP Cost Penalty&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Makes spell spam more expensive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | After-cast Penalty&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Weakens high-tempo caster builds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | DEF Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -5 ~ -15&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Makes aggressive rolls less safe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.09);border-left:5px solid #64b5f6;border-radius:11px;overflow:hidden;margin:0 0 24px 0;box-shadow:0 0 22px rgba(0,0,0,0.22);&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,#64b5f62E,transparent);padding:14px 18px 12px;border-bottom:1px solid rgba(255,255,255,0.08);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;&amp;quot;&amp;gt;Dragonbone Random Option Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b8c4d0;font-size:0.88em;line-height:1.55;margin-top:5px;&amp;quot;&amp;gt;Dragonbone options focus on Dragon hunting, boss pressure, Large targets, critical scaling, and accuracy.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:16px 18px 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr;gap:14px;margin-bottom:16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(80,200,120,0.07);border:1px solid rgba(80,200,120,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Positive Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8fa098;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are the desirable bonuses that define the set&#039;s hunting identity.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(255,120,96,0.07);border:1px solid rgba(255,120,96,0.18);border-radius:9px;padding:12px 14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffab91;font-weight:bold;font-size:0.88em;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:4px;&amp;quot;&amp;gt;Drawback Rolls&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a89088;font-size:0.84em;line-height:1.50;&amp;quot;&amp;gt;These are controlled penalties that make perfect Fever equipment rare and valuable.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#a5d6a7;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Positive Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 16px 0;background:rgba(0,0,0,0.22);border:1px solid rgba(80,200,120,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(80,200,120,0.12);color:#c8e6c9;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Dragon Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +6% ~ +16%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Primary Abyss Lake hunting modifier.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Boss Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +3% ~ +10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Improves performance against high-value targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Large Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +4% ~ +12%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Supports large monster and boss pressure.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +5% ~ +14%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Core offensive scaling for dragon hunters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | HIT&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +10 ~ +30&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Stabilizes damage against evasive targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#d8ffe0;font-weight:bold;width:26%;&amp;quot; | Dragon Reduction&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -4% ~ -12%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Defensive counterpart to dragon hunting.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.78em;letter-spacing:0.12em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin:4px 0 8px;&amp;quot;&amp;gt;Drawback Options&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;background:rgba(0,0,0,0.22);border:1px solid rgba(255,120,96,0.16);border-radius:8px;overflow:hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Drawback&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Range&lt;br /&gt;
! style=&amp;quot;background:rgba(255,120,96,0.12);color:#ffccbc;padding:9px 13px;text-align:left;font-size:0.80em;letter-spacing:0.08em;text-transform:uppercase;&amp;quot; | Tradeoff&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Small Damage Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -4% ~ -10%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Narrows the item toward large prey.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Critical Rate Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -2 ~ -8&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Weakens crit builds if paired with bad rolls.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Max SP Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -3% ~ -8%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Hurts skill-heavy dragon farming.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | Normal Monster Weakness&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | +2% ~ +6%&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Trades boss identity for weaker general farming.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffd6cc;font-weight:bold;width:26%;&amp;quot; | FLEE Loss&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#ffffff;font-family:&#039;Courier New&#039;,monospace;font-size:0.90em;width:22%;&amp;quot; | -5 ~ -20&lt;br /&gt;
| style=&amp;quot;padding:10px 13px;border-bottom:1px solid rgba(255,255,255,0.055);color:#9fb0b8;font-size:0.90em;line-height:1.55;&amp;quot; | Forces commitment instead of evasion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558956</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558956"/>
		<updated>2026-05-30T02:32:36Z</updated>

		<summary type="html">&lt;p&gt;Admin: Undo revision 558955 by Manager (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;5 ~ 15&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+6% ~ +16%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+10 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-4% ~ -12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558951</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558951"/>
		<updated>2026-05-30T02:28:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Glast Heim Item Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+6% ~ +16%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+10 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-4% ~ -12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558950</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558950"/>
		<updated>2026-05-30T02:27:27Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Shadow Random Options */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+6% ~ +16%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+10 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-4% ~ -12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558949</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558949"/>
		<updated>2026-05-30T02:24:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Shadow Set Bonus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +13%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+6% ~ +16%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+10 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-4% ~ -12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558948</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558948"/>
		<updated>2026-05-30T01:59:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(260px,1fr));gap:14px;margin:0 0 30px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(18,22,34,0.96),rgba(8,10,18,0.99));border:1px solid rgba(255,204,128,0.20);border-top:3px solid #90caf9;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#90caf9;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Normal Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#eaf4ff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Entry Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(144,202,249,0.07);border:1px solid rgba(144,202,249,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#d8ecff;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 50%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(26,18,34,0.96),rgba(10,8,18,0.99));border:1px solid rgba(255,204,128,0.22);border-top:3px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 22px rgba(0,0,0,0.18);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Elite Fever Monster&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#f4eaff;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Improved Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#b0b8d0;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(206,147,216,0.07);border:1px solid rgba(206,147,216,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 1 random option&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 20%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(36,26,8,0.96),rgba(14,10,4,0.99));border:1px solid rgba(255,204,128,0.30);border-top:3px solid #ffcc80;border-radius:10px;padding:16px 18px;box-shadow:0 0 24px rgba(255,180,80,0.07);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.12em;text-transform:uppercase;color:#ffcc80;font-weight:bold;margin-bottom:7px;&amp;quot;&amp;gt;Fever MVP&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.18em;color:#fff3d8;font-weight:bold;margin-bottom:12px;&amp;quot;&amp;gt;Premium Roll&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;gap:8px;color:#d0c0a8;font-size:0.89em;line-height:1.55;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,204,128,0.08);border:1px solid rgba(255,204,128,0.18);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;Guaranteed:&amp;lt;/strong&amp;gt; 2 random options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(129,199,132,0.07);border:1px solid rgba(129,199,132,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;Bonus positive:&amp;lt;/strong&amp;gt; 80%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,213,79,0.07);border:1px solid rgba(255,213,79,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;Rare roll:&amp;lt;/strong&amp;gt; 12%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:8px 10px;background:rgba(255,171,145,0.07);border:1px solid rgba(255,171,145,0.16);border-radius:7px;&amp;quot;&amp;gt;&amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;Drawback:&amp;lt;/strong&amp;gt; 8%&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(80,160,40,0.28);border-left:5px solid #81c784;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#81c784;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Plant monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison resistance &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;+10% ~ +30%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Forest Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1% ~ -3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Plant monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(200,160,30,0.28);border-left:5px solid #ffd54f;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffd54f;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Insect monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Brute monsters &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+8 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Sand Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -18&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -6&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(130,60,200,0.28);border-left:5px solid #ce93d8;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ce93d8;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Undead monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +13%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Variable cast time &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-3% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When hit, &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to inflict Curse on attacker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Shadow Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2% ~ -6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-1 ~ -3&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(220,80,30,0.28);border-left:5px solid #ff7043;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ff7043;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5% ~ +15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 3%&amp;lt;/strong&amp;gt; Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;1% ~ 4%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Magma Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Water property monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After-cast delay &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+3% ~ +8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -15&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:14px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(8,14,16,0.94),rgba(4,8,12,0.99));border:1px solid rgba(40,140,220,0.28);border-left:5px solid #64b5f6;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#64b5f6;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Positive Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d8e8dc;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+6% ~ +16%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Boss monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+3% ~ +10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Large monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+4% ~ +12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+5% ~ +14%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;+10 ~ +30&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Dragon monsters &amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;-4% ~ -12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(22,10,8,0.94),rgba(10,5,4,0.99));border:1px solid rgba(255,120,96,0.24);border-left:5px solid #d45c48;border-radius:10px;padding:16px 18px;box-shadow:0 0 20px rgba(0,0,0,0.20);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.76em;letter-spacing:0.13em;text-transform:uppercase;color:#ffab91;font-weight:bold;margin-bottom:8px;&amp;quot;&amp;gt;Dragonbone Drawback Pool&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffd0c2;font-size:0.91em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage to Small monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-4% ~ -10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-2 ~ -8&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-3% ~ -8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from normal monsters &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;+2% ~ +6%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#ffccbc;&amp;quot;&amp;gt;-5 ~ -20&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558947</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558947"/>
		<updated>2026-05-30T01:53:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Fever Random Option Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drop Source&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Guaranteed Rolls&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Bonus Positive Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Rare Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drawback Roll&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Normal Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 random option&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Elite Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 random option&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | Fever MVP&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 2 random options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 12%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#a5d6a7;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#c5e1a5;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Plant monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* Max HP +3% ~ +8%&lt;br /&gt;
* Healing received +4% ~ +10%&lt;br /&gt;
* Poison resistance +10% ~ +30%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max HP&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire resistance -3% ~ -8%&lt;br /&gt;
* Max SP -2% ~ -6%&lt;br /&gt;
* ASPD -1% ~ -3%&lt;br /&gt;
* HIT -5 ~ -15&lt;br /&gt;
* Damage received from Plant monsters +3% ~ +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Plant race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover 3% Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffe082;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#fff9c4;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Insect monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* HIT +8 ~ +30&lt;br /&gt;
* Fire resistance +4% ~ +12%&lt;br /&gt;
* Ranged damage received -3% ~ -8%&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to inflict Sleep&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -3% ~ -8%&lt;br /&gt;
* Variable cast time +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +8%&lt;br /&gt;
* FLEE -5 ~ -18&lt;br /&gt;
* Critical Rate -2 ~ -6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Desert Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insect race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −6% ~ −10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when hit: gain DEF +12 for 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ce93d8;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#e1bee7;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Undead monsters +5% ~ +14%&lt;br /&gt;
* Damage to Demon monsters +5% ~ +13%&lt;br /&gt;
* Shadow resistance +4% ~ +12%&lt;br /&gt;
* SP recovery +5% ~ +15%&lt;br /&gt;
* Variable cast time -3% ~ -10%&lt;br /&gt;
* When hit, 1% ~ 4% chance to inflict Curse on attacker&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Holy resistance -3% ~ -8%&lt;br /&gt;
* Max HP -2% ~ -6%&lt;br /&gt;
* Healing received -3% ~ -8%&lt;br /&gt;
* ATK -5 ~ -20&lt;br /&gt;
* AGI -1 ~ -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Demon race damage +7% ~ +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on Undead kill: recover 4% Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ff8a65;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire magic damage +4% ~ +12%&lt;br /&gt;
* Damage to Earth monsters +5% ~ +14%&lt;br /&gt;
* Fire resistance +5% ~ +15%&lt;br /&gt;
* ATK/MATK +2% ~ +6%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max SP&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to auto-cast Fire Ball&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -4% ~ -10%&lt;br /&gt;
* Damage received from Water property monsters +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +10%&lt;br /&gt;
* After-cast delay +3% ~ +8%&lt;br /&gt;
* DEF -5 ~ -15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when casting: reduce next SP cost by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#64b5f6;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#b3d4f8;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Dragon monsters +6% ~ +16%&lt;br /&gt;
* Damage to Boss monsters +3% ~ +10%&lt;br /&gt;
* Damage to Large monsters +4% ~ +12%&lt;br /&gt;
* Critical damage +5% ~ +14%&lt;br /&gt;
* HIT +10 ~ +30&lt;br /&gt;
* Damage received from Dragon monsters -4% ~ -12%&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Small monsters -4% ~ -10%&lt;br /&gt;
* Critical Rate -2 ~ -8&lt;br /&gt;
* Max SP -3% ~ -8%&lt;br /&gt;
* Damage received from normal monsters +2% ~ +6%&lt;br /&gt;
* FLEE -5 ~ -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8e8;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage +10% ~ +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Boss-type damage +3% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on critical hit: ATK +15 for 10 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558946</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558946"/>
		<updated>2026-05-30T01:53:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Fever Random Option Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drop Source&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Guaranteed Rolls&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Bonus Positive Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Rare Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drawback Roll&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Normal Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 random options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Elite Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 random options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | Fever MVP&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 2 random options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 12%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#a5d6a7;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#c5e1a5;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Plant monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* Max HP +3% ~ +8%&lt;br /&gt;
* Healing received +4% ~ +10%&lt;br /&gt;
* Poison resistance +10% ~ +30%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max HP&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire resistance -3% ~ -8%&lt;br /&gt;
* Max SP -2% ~ -6%&lt;br /&gt;
* ASPD -1% ~ -3%&lt;br /&gt;
* HIT -5 ~ -15&lt;br /&gt;
* Damage received from Plant monsters +3% ~ +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Plant race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover 3% Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffe082;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#fff9c4;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Insect monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* HIT +8 ~ +30&lt;br /&gt;
* Fire resistance +4% ~ +12%&lt;br /&gt;
* Ranged damage received -3% ~ -8%&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to inflict Sleep&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -3% ~ -8%&lt;br /&gt;
* Variable cast time +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +8%&lt;br /&gt;
* FLEE -5 ~ -18&lt;br /&gt;
* Critical Rate -2 ~ -6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Desert Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insect race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −6% ~ −10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when hit: gain DEF +12 for 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ce93d8;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#e1bee7;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Undead monsters +5% ~ +14%&lt;br /&gt;
* Damage to Demon monsters +5% ~ +13%&lt;br /&gt;
* Shadow resistance +4% ~ +12%&lt;br /&gt;
* SP recovery +5% ~ +15%&lt;br /&gt;
* Variable cast time -3% ~ -10%&lt;br /&gt;
* When hit, 1% ~ 4% chance to inflict Curse on attacker&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Holy resistance -3% ~ -8%&lt;br /&gt;
* Max HP -2% ~ -6%&lt;br /&gt;
* Healing received -3% ~ -8%&lt;br /&gt;
* ATK -5 ~ -20&lt;br /&gt;
* AGI -1 ~ -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Demon race damage +7% ~ +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on Undead kill: recover 4% Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ff8a65;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire magic damage +4% ~ +12%&lt;br /&gt;
* Damage to Earth monsters +5% ~ +14%&lt;br /&gt;
* Fire resistance +5% ~ +15%&lt;br /&gt;
* ATK/MATK +2% ~ +6%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max SP&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to auto-cast Fire Ball&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -4% ~ -10%&lt;br /&gt;
* Damage received from Water property monsters +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +10%&lt;br /&gt;
* After-cast delay +3% ~ +8%&lt;br /&gt;
* DEF -5 ~ -15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when casting: reduce next SP cost by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#64b5f6;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#b3d4f8;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Dragon monsters +6% ~ +16%&lt;br /&gt;
* Damage to Boss monsters +3% ~ +10%&lt;br /&gt;
* Damage to Large monsters +4% ~ +12%&lt;br /&gt;
* Critical damage +5% ~ +14%&lt;br /&gt;
* HIT +10 ~ +30&lt;br /&gt;
* Damage received from Dragon monsters -4% ~ -12%&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Small monsters -4% ~ -10%&lt;br /&gt;
* Critical Rate -2 ~ -8&lt;br /&gt;
* Max SP -3% ~ -8%&lt;br /&gt;
* Damage received from normal monsters +2% ~ +6%&lt;br /&gt;
* FLEE -5 ~ -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8e8;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage +10% ~ +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Boss-type damage +3% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on critical hit: ATK +15 for 10 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558945</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558945"/>
		<updated>2026-05-30T01:53:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Fever Random Option Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drop Source&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Guaranteed Rolls&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Bonus Positive Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Rare Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drawback Roll&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Normal Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Elite Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | Fever MVP&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 2 options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 12%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#a5d6a7;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#c5e1a5;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Plant monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* Max HP +3% ~ +8%&lt;br /&gt;
* Healing received +4% ~ +10%&lt;br /&gt;
* Poison resistance +10% ~ +30%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max HP&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire resistance -3% ~ -8%&lt;br /&gt;
* Max SP -2% ~ -6%&lt;br /&gt;
* ASPD -1% ~ -3%&lt;br /&gt;
* HIT -5 ~ -15&lt;br /&gt;
* Damage received from Plant monsters +3% ~ +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Plant race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover 3% Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffe082;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#fff9c4;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Insect monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* HIT +8 ~ +30&lt;br /&gt;
* Fire resistance +4% ~ +12%&lt;br /&gt;
* Ranged damage received -3% ~ -8%&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to inflict Sleep&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -3% ~ -8%&lt;br /&gt;
* Variable cast time +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +8%&lt;br /&gt;
* FLEE -5 ~ -18&lt;br /&gt;
* Critical Rate -2 ~ -6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Desert Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insect race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −6% ~ −10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when hit: gain DEF +12 for 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ce93d8;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#e1bee7;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Undead monsters +5% ~ +14%&lt;br /&gt;
* Damage to Demon monsters +5% ~ +13%&lt;br /&gt;
* Shadow resistance +4% ~ +12%&lt;br /&gt;
* SP recovery +5% ~ +15%&lt;br /&gt;
* Variable cast time -3% ~ -10%&lt;br /&gt;
* When hit, 1% ~ 4% chance to inflict Curse on attacker&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Holy resistance -3% ~ -8%&lt;br /&gt;
* Max HP -2% ~ -6%&lt;br /&gt;
* Healing received -3% ~ -8%&lt;br /&gt;
* ATK -5 ~ -20&lt;br /&gt;
* AGI -1 ~ -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Demon race damage +7% ~ +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on Undead kill: recover 4% Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ff8a65;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire magic damage +4% ~ +12%&lt;br /&gt;
* Damage to Earth monsters +5% ~ +14%&lt;br /&gt;
* Fire resistance +5% ~ +15%&lt;br /&gt;
* ATK/MATK +2% ~ +6%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max SP&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to auto-cast Fire Ball&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -4% ~ -10%&lt;br /&gt;
* Damage received from Water property monsters +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +10%&lt;br /&gt;
* After-cast delay +3% ~ +8%&lt;br /&gt;
* DEF -5 ~ -15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when casting: reduce next SP cost by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#64b5f6;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#b3d4f8;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Dragon monsters +6% ~ +16%&lt;br /&gt;
* Damage to Boss monsters +3% ~ +10%&lt;br /&gt;
* Damage to Large monsters +4% ~ +12%&lt;br /&gt;
* Critical damage +5% ~ +14%&lt;br /&gt;
* HIT +10 ~ +30&lt;br /&gt;
* Damage received from Dragon monsters -4% ~ -12%&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Small monsters -4% ~ -10%&lt;br /&gt;
* Critical Rate -2 ~ -8&lt;br /&gt;
* Max SP -3% ~ -8%&lt;br /&gt;
* Damage received from normal monsters +2% ~ +6%&lt;br /&gt;
* FLEE -5 ~ -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8e8;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage +10% ~ +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Boss-type damage +3% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on critical hit: ATK +15 for 10 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558944</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558944"/>
		<updated>2026-05-30T01:52:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Fever Random Option Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drop Source&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Guaranteed Rolls&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Bonus Positive Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Rare Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drawback Roll&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Normal Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 positive options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Elite Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 positive options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | Fever MVP&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 2 positive options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 80%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 12%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#a5d6a7;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#c5e1a5;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Plant monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* Max HP +3% ~ +8%&lt;br /&gt;
* Healing received +4% ~ +10%&lt;br /&gt;
* Poison resistance +10% ~ +30%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max HP&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire resistance -3% ~ -8%&lt;br /&gt;
* Max SP -2% ~ -6%&lt;br /&gt;
* ASPD -1% ~ -3%&lt;br /&gt;
* HIT -5 ~ -15&lt;br /&gt;
* Damage received from Plant monsters +3% ~ +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Plant race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover 3% Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffe082;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#fff9c4;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Insect monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* HIT +8 ~ +30&lt;br /&gt;
* Fire resistance +4% ~ +12%&lt;br /&gt;
* Ranged damage received -3% ~ -8%&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to inflict Sleep&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -3% ~ -8%&lt;br /&gt;
* Variable cast time +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +8%&lt;br /&gt;
* FLEE -5 ~ -18&lt;br /&gt;
* Critical Rate -2 ~ -6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Desert Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insect race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −6% ~ −10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when hit: gain DEF +12 for 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ce93d8;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#e1bee7;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Undead monsters +5% ~ +14%&lt;br /&gt;
* Damage to Demon monsters +5% ~ +13%&lt;br /&gt;
* Shadow resistance +4% ~ +12%&lt;br /&gt;
* SP recovery +5% ~ +15%&lt;br /&gt;
* Variable cast time -3% ~ -10%&lt;br /&gt;
* When hit, 1% ~ 4% chance to inflict Curse on attacker&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Holy resistance -3% ~ -8%&lt;br /&gt;
* Max HP -2% ~ -6%&lt;br /&gt;
* Healing received -3% ~ -8%&lt;br /&gt;
* ATK -5 ~ -20&lt;br /&gt;
* AGI -1 ~ -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Demon race damage +7% ~ +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on Undead kill: recover 4% Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ff8a65;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire magic damage +4% ~ +12%&lt;br /&gt;
* Damage to Earth monsters +5% ~ +14%&lt;br /&gt;
* Fire resistance +5% ~ +15%&lt;br /&gt;
* ATK/MATK +2% ~ +6%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max SP&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to auto-cast Fire Ball&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -4% ~ -10%&lt;br /&gt;
* Damage received from Water property monsters +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +10%&lt;br /&gt;
* After-cast delay +3% ~ +8%&lt;br /&gt;
* DEF -5 ~ -15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when casting: reduce next SP cost by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#64b5f6;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#b3d4f8;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Dragon monsters +6% ~ +16%&lt;br /&gt;
* Damage to Boss monsters +3% ~ +10%&lt;br /&gt;
* Damage to Large monsters +4% ~ +12%&lt;br /&gt;
* Critical damage +5% ~ +14%&lt;br /&gt;
* HIT +10 ~ +30&lt;br /&gt;
* Damage received from Dragon monsters -4% ~ -12%&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Small monsters -4% ~ -10%&lt;br /&gt;
* Critical Rate -2 ~ -8&lt;br /&gt;
* Max SP -3% ~ -8%&lt;br /&gt;
* Damage received from normal monsters +2% ~ +6%&lt;br /&gt;
* FLEE -5 ~ -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8e8;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage +10% ~ +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Boss-type damage +3% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on critical hit: ATK +15 for 10 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558943</id>
		<title>Fever Fields</title>
		<link rel="alternate" type="text/html" href="https://wiki.timero.com.br/index.php?title=Fever_Fields&amp;diff=558943"/>
		<updated>2026-05-30T01:51:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Fever Random Option Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fever System}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     HERO BANNER&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;&lt;br /&gt;
  background: linear-gradient(135deg, rgba(180,30,30,0.18) 0%, rgba(120,0,0,0.10) 40%, rgba(60,0,0,0.06) 100%);&lt;br /&gt;
  border: 2px solid rgba(220,60,30,0.50);&lt;br /&gt;
  border-left: 5px solid #e03a1e;&lt;br /&gt;
  border-radius: 8px;&lt;br /&gt;
  padding: 20px 24px 16px;&lt;br /&gt;
  margin: 0 0 28px 0;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  overflow: hidden;&lt;br /&gt;
&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute;top:0;right:0;width:240px;height:100%;background:linear-gradient(270deg,rgba(220,60,30,0.12),transparent);pointer-events:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:&#039;Georgia&#039;,serif;font-size:1.55em;font-weight:bold;color:#ff7043;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;text-shadow:0 0 18px rgba(255,80,30,0.45);&amp;quot;&amp;gt;⚔ Fever System&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.98em;line-height:1.65;max-width:860px;&amp;quot;&amp;gt;&lt;br /&gt;
The Fever System transforms selected fields and dungeons into &amp;lt;strong style=&amp;quot;color:#ff9875;&amp;quot;&amp;gt;high-stakes hunting zones&amp;lt;/strong&amp;gt;. Fever maps contain stronger monster variants, random-option equipment, Rupes Nigra materials, themed set bonuses, special boss encounters, and item combo effects. Fever entrances are marked by a &amp;lt;strong style=&amp;quot;color:#e03a1e;&amp;quot;&amp;gt;red portal&amp;lt;/strong&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Core Fever Rules ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:16px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,14,4,0.85),rgba(20,6,2,0.95));border:1px solid rgba(220,80,30,0.35);border-top:3px solid #e03a1e;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;🔥&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Random Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Every Fever equipment drop can roll &amp;lt;strong style=&amp;quot;color:#ffcc80;&amp;quot;&amp;gt;random stat options&amp;lt;/strong&amp;gt; themed to that map. Fever rolls can include powerful positive effects and controlled drawback options, creating valuable but imperfect gear chase items.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(14,30,10,0.85),rgba(6,18,4,0.95));border:1px solid rgba(80,180,60,0.30);border-top:3px solid #66bb6a;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;💎&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Rupes Nigra Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever monsters can drop Rupes Nigra materials. Harder maps, elite monsters, and Fever MVPs are the best source of higher-tier materials.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,18,40,0.85),rgba(4,8,24,0.95));border:1px solid rgba(60,120,220,0.30);border-top:3px solid #5c8ee0;border-radius:8px;padding:18px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.30em;margin-bottom:8px;&amp;quot;&amp;gt;⚠️&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#90b4e8;font-size:0.95em;letter-spacing:0.05em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;GvG / WoE Restriction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8b0a8;font-size:0.88em;line-height:1.65;&amp;quot;&amp;gt;Fever set bonuses and special combo effects are disabled on maps flagged as GvG, WoE, Castle, or Guild War.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Random Option Structure ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(24,12,8,0.94),rgba(10,6,4,0.99));border:2px solid rgba(220,120,40,0.38);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffb080;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:10px;&amp;quot;&amp;gt;How Fever Rolls Work&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#d4b5a8;font-size:0.91em;line-height:1.70;&amp;quot;&amp;gt;&lt;br /&gt;
Fever equipment is designed to roll &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;positive bonuses&amp;lt;/strong&amp;gt; and may also roll &amp;lt;strong style=&amp;quot;color:#ff8a80;&amp;quot;&amp;gt;drawback options&amp;lt;/strong&amp;gt;. Drawbacks are not negative drop chances; they are normal item options with negative stat effects. This keeps the system compatible with Ragnarok-style item scripting while making perfect rolls more valuable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drop Source&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Guaranteed Rolls&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Bonus Positive Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Rare Roll&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#ffcc80;padding:10px 14px;text-align:left;&amp;quot; | Drawback Roll&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Normal Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 positive options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 35%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Elite Fever Monster&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 1 positive options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#78909c;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | Fever MVP&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 2 positive options&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 75%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#f8d060;&amp;quot; | 35%&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ffab91;&amp;quot; | 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rupes Nigra Material Chain ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(20,12,6,0.90),rgba(10,6,2,0.98));border:1px solid rgba(180,120,40,0.35);border-radius:8px;overflow:hidden;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(90deg,rgba(180,100,20,0.20),rgba(180,100,20,0.06),transparent);padding:14px 20px 12px;border-bottom:1px solid rgba(180,120,40,0.20);font-weight:bold;color:#d4a050;letter-spacing:0.08em;text-transform:uppercase;font-size:0.88em;&amp;quot;&amp;gt;Progression Materials&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Rarity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#d4a050;padding:12px 16px;text-align:left;font-size:0.86em;letter-spacing:0.08em;&amp;quot; | Primary Use&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49992|item=Rupes Nigra Fragment|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#90caf9;font-weight:bold;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Entry Fever upgrades, early material conversion, and basic combo support.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);&amp;quot; | {{Item List|id=49993|item=Rupes Nigra Shard|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#ce93d8;font-weight:bold;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;border-bottom:1px solid rgba(255,255,255,0.04);color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | Crafting upgrades, exchange recipes, and special equipment infusion. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;&amp;quot; | {{Item List|id=49994|item=Rupes Nigra Stone|simple=yes}}&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#ffcc80;font-weight:bold;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;padding:14px 16px;color:#b0a098;font-size:0.92em;line-height:1.60;&amp;quot; | High-end Fever crafting and capstone upgrades. These materials are not equipped and should not be used as direct item-combo triggers.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fever Map Navigator ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:repeat(5,1fr);gap:10px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,40,10,0.90),rgba(10,24,6,0.98));border:1px solid rgba(80,160,40,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌿&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#81c784;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Payon Forest&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Forest Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,30,8,0.90),rgba(24,18,4,0.98));border:1px solid rgba(200,160,30,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏜️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ffd54f;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Sograt Desert&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Sand Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(20,10,30,0.90),rgba(10,4,20,0.98));border:1px solid rgba(130,60,200,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🏚️&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ce93d8;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Glast Heim&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Shadow Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(40,10,4,0.90),rgba(24,4,2,0.98));border:1px solid rgba(220,80,30,0.40);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🌋&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#ff7043;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Magma Dungeon&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Magma Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(160deg,rgba(10,20,40,0.90),rgba(4,10,24,0.98));border:1px solid rgba(40,140,220,0.35);border-radius:8px;padding:14px 12px;text-align:center;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;font-size:1.4em;margin-bottom:6px;&amp;quot;&amp;gt;🐉&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#64b5f6;font-weight:bold;font-size:0.88em;&amp;quot;&amp;gt;Abyss Lake&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.78em;&amp;quot;&amp;gt;Dragonbone Set&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     PAYON FOREST&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Payon Forest Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,28,8,0.94),rgba(6,16,4,0.99));border:2px solid rgba(80,160,40,0.36);border-left:5px solid #66bb6a;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;position:relative;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#a5d6a7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Payon Forest is an entry Fever field built around Poison pressure, Brute and Plant hunting, regeneration, and defensive sustain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pay_fild07_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP, VIT, Poison resistance, Plant damage reduction.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22000|item=Forest Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP/SP recovery, Flee, movement speed, AGI.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,20,4,0.85);border:1px solid rgba(80,160,40,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Flee, Perfect Dodge, Earth/Wind resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,8,0.92),rgba(6,18,4,0.98));border:1px solid rgba(80,160,40,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#81c784;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#a8c8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Plant and Brute monsters +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP healing received +&amp;lt;strong style=&amp;quot;color:#c8e6c9;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(80,160,40,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#a5d6a7;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#c5e1a5;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Plant monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* Max HP +3% ~ +8%&lt;br /&gt;
* Healing received +4% ~ +10%&lt;br /&gt;
* Poison resistance +10% ~ +30%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max HP&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire resistance -3% ~ -8%&lt;br /&gt;
* Max SP -2% ~ -6%&lt;br /&gt;
* ASPD -1% ~ -3%&lt;br /&gt;
* HIT -5 ~ -15&lt;br /&gt;
* Damage received from Plant monsters +3% ~ +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Forest Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(12,30,8,0.94),rgba(6,18,4,0.98));border:2px solid rgba(80,160,40,0.38);border-left:5px solid #5d8a3a;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#a5d6a7;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Umbral Shepherd &amp;lt;span style=&amp;quot;background:rgba(80,160,40,0.18);border:1px solid rgba(80,160,40,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#a5d6a7;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#4a7040;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Priest sustain · Shadow resistance · Undead farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15000|item=Forest Armor|simple=yes}} + {{Item List|id=4143|item=Bathory Card|simple=yes}} + {{Item List|id=2235|item=Crown|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal and Sanctuary restore &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; more HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow-property damage received &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max SP &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+100&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(80,160,40,0.22);border-radius:6px;color:#4a7040;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#81c784;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; This combo uses ordinary stat, resistance, and skill-cost bonuses. It does not require custom source hooks.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,28,6,0.95),rgba(4,16,2,0.98));border:2px solid rgba(100,200,60,0.46);border-left:5px solid #66bb6a;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#b2dfdb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Moonlit Fox &amp;lt;span style=&amp;quot;background:rgba(100,200,60,0.22);border:1px solid rgba(100,200,60,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#c8e6c9;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#3a6035;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Kiting · SP recovery · Two-card equipment objective&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20000|item=Forest Manteau|simple=yes}} + {{Item List|id=4159|item=Nine Tail Card|simple=yes}} + {{Item List|id=4070|item=Eggyra Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#c5e1a5;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery rate &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged physical damage &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI &amp;lt;strong style=&amp;quot;color:#dcedc8;&amp;quot;&amp;gt;+1&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,18,4,0.55);border:1px solid rgba(100,200,60,0.22);border-radius:6px;color:#3a5530;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#a5d6a7;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a real equipment/card objective: Forest Manteau carries the evasive Nine Tail route, while Eggyra gives the SP sustain needed for constant kiting and ranged farming.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Forest Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(6,18,4,0.88);border:1px solid rgba(80,160,40,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Forest Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Plant race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing received +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on kill: recover 3% Max HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     SOGRAT DESERT&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Sograt Desert Fever Field ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(36,28,6,0.94),rgba(18,12,2,0.99));border:2px solid rgba(220,180,40,0.34);border-left:5px solid #ffd54f;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#fff9c4;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Sograt Desert is built around Fire pressure, Insect swarms, Brute threats, defensive endurance, and status-based counterplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Moc_fild17_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Max HP, DEF, VIT, Fire/Neutral resistance.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;HP recovery, Flee, HIT, STR.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.85);border:1px solid rgba(200,160,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20001|item=Sand Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Ranged reduction, Fire/Earth resistance, Perfect Dodge.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.92),rgba(18,12,2,0.98));border:1px solid rgba(200,160,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffd54f;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Fire element monsters +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence, Curse, Blind, and Stun +&amp;lt;strong style=&amp;quot;color:#fff9c4;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(200,160,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sand Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffe082;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#fff9c4;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Insect monsters +4% ~ +12%&lt;br /&gt;
* Damage to Brute monsters +4% ~ +10%&lt;br /&gt;
* HIT +8 ~ +30&lt;br /&gt;
* Fire resistance +4% ~ +12%&lt;br /&gt;
* Ranged damage received -3% ~ -8%&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to inflict Sleep&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -3% ~ -8%&lt;br /&gt;
* Variable cast time +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +8%&lt;br /&gt;
* FLEE -5 ~ -18&lt;br /&gt;
* Critical Rate -2 ~ -6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Desert Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(28,20,4,0.94),rgba(18,12,2,0.98));border:2px solid rgba(200,160,30,0.38);border-left:5px solid #c8a020;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ffe082;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Sandstorm Ambush &amp;lt;span style=&amp;quot;background:rgba(200,160,30,0.18);border:1px solid rgba(200,160,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe082;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#7d6020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Sleep control · Defensive bait · Practical desert farming&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22001|item=Sand Shoes|simple=yes}} + {{Item List|id=4101|item=Sandman Card|simple=yes}} + {{Item List|id=2274|item=Ghost Bandana|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;5%&amp;lt;/strong&amp;gt; chance to inflict Sleep.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Insect monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(32,22,4,0.95),rgba(18,12,2,0.98));border:2px solid rgba(240,190,30,0.46);border-left:5px solid #f9a825;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#fff176;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Phreeoni&#039;s Mask &amp;lt;span style=&amp;quot;background:rgba(240,190,30,0.22);border:1px solid rgba(240,190,30,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#fff9c4;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#5a4010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Accuracy · Anti-swarm damage · Feasible replacement for Phreeoni Card gating&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15001|item=Sand Armor|simple=yes}} + {{Item List|id=4043|item=Andre Card|simple=yes}} + {{Item List|id=2297|item=Goblin&#039;s Mask|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#fff9c4;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+30&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+20&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Insect and Brute monsters &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#fffde7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Insect and Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Desert Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(22,16,4,0.88);border:1px solid rgba(200,160,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Sand Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#e8d8a0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insect race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Brute race damage +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged damage received −6% ~ −10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when hit: gain DEF +12 for 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     GLAST HEIM&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Glast Heim Fever Dungeons ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(22,10,34,0.94),rgba(10,4,18,0.99));border:2px solid rgba(150,80,220,0.34);border-left:5px solid #ce93d8;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#e1bee7;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Glast Heim Fever maps focus on Undead and Demon hunting, Shadow pressure, SP management, Curse resistance, and anti-ghost utility.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:kl_knt02_fever.png|250px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Shadow resistance, SP sustain, Undead/Demon mitigation.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22002|item=Shadow Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP recovery, Curse resistance, caster sustain.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.85);border:1px solid rgba(130,60,200,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20002|item=Shadow Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Flee, Perfect Dodge, magic pressure control.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,26,0.92),rgba(8,4,18,0.98));border:1px solid rgba(130,60,200,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters −&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage dealt to Shadow element monsters +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +&amp;lt;strong style=&amp;quot;color:#e1bee7;&amp;quot;&amp;gt;20%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Immune to Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(130,60,200,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shadow Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ce93d8;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#e1bee7;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Undead monsters +5% ~ +14%&lt;br /&gt;
* Damage to Demon monsters +5% ~ +13%&lt;br /&gt;
* Shadow resistance +4% ~ +12%&lt;br /&gt;
* SP recovery +5% ~ +15%&lt;br /&gt;
* Variable cast time -3% ~ -10%&lt;br /&gt;
* When hit, 1% ~ 4% chance to inflict Curse on attacker&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Holy resistance -3% ~ -8%&lt;br /&gt;
* Max HP -2% ~ -6%&lt;br /&gt;
* Healing received -3% ~ -8%&lt;br /&gt;
* ATK -5 ~ -20&lt;br /&gt;
* AGI -1 ~ -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(14,6,24,0.94),rgba(8,4,18,0.98));border:2px solid rgba(130,60,180,0.38);border-left:5px solid #7b1fa2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ce93d8;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Spectral Mage &amp;lt;span style=&amp;quot;background:rgba(130,60,180,0.18);border:1px solid rgba(130,60,180,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ce93d8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#6e4080;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;MATK scaling · SP economy · Undead/Demon caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4409|item=Agav Card|simple=yes}} + {{Item List|id=2602|item=Necklace|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+3&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt; variable cast time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(18,4,26,0.95),rgba(8,2,14,0.98));border:2px solid rgba(190,80,250,0.46);border-left:5px solid #e040fb;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#e040fb;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Gravebound Hex &amp;lt;span style=&amp;quot;background:rgba(190,80,250,0.22);border:1px solid rgba(190,80,250,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#f3e5f5;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a40a0;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Shadow defense · Curse retaliation · Undead/Demon frontline route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15002|item=Shadow Armor|simple=yes}} + {{Item List|id=4332|item=Waste Stove Card|simple=yes}} + {{Item List|id=2702|item=Bison Horn|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#e1bee7;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received from Undead and Demon monsters &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;-8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow element resistance &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;VIT &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;+2&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When physically attacked, has a &amp;lt;strong style=&amp;quot;color:#f3e5f5;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to inflict Curse on the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(18,8,30,0.55);border:1px solid rgba(190,80,250,0.22);border-radius:6px;color:#8a60a0;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#e040fb;&amp;quot;&amp;gt;How it plays:&amp;lt;/strong&amp;gt; This is a frontline Shadow-set combo. Shadow Armor gives the set identity, Waste Stove adds the haunted curse pressure, and Bison Horn turns the build into a durable Glast Heim brawler route.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glast Heim Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(12,6,22,0.88);border:1px solid rgba(130,60,200,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Shadow Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#d0b8e0;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead race damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Demon race damage +7% ~ +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shadow resistance +6% ~ +11%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on Undead kill: recover 4% Max SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     MAGMA DUNGEON&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Magma Dungeon Level 3 Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(38,10,4,0.94),rgba(18,4,2,0.99));border:2px solid rgba(240,90,40,0.36);border-left:5px solid #ff7043;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffccbc;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Magma Dungeon Fever is a high-pressure Fire environment built around SP sustain, Fire resistance, explosive farming, and hybrid fire pressure.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire defense, MATK, caster pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22003|item=Magma Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;SP sustain, after-cast support, kill recovery.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.85);border:1px solid rgba(220,80,30,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Fire resistance, magic reduction, survival.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,8,4,0.92),rgba(18,4,2,0.98));border:1px solid rgba(220,80,30,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;15%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Earth monsters +&amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(220,80,30,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ff8a65;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Fire magic damage +4% ~ +12%&lt;br /&gt;
* Damage to Earth monsters +5% ~ +14%&lt;br /&gt;
* Fire resistance +5% ~ +15%&lt;br /&gt;
* ATK/MATK +2% ~ +6%&lt;br /&gt;
* Chance on kill: recover 1% ~ 3% Max SP&lt;br /&gt;
* Physical attacks have 1% ~ 4% chance to auto-cast Fire Ball&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Water resistance -4% ~ -10%&lt;br /&gt;
* Damage received from Water property monsters +3% ~ +8%&lt;br /&gt;
* SP consumption +3% ~ +10%&lt;br /&gt;
* After-cast delay +3% ~ +8%&lt;br /&gt;
* DEF -5 ~ -15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magma Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(34,10,4,0.94),rgba(18,4,2,0.98));border:2px solid rgba(220,80,30,0.38);border-left:5px solid #ff5722;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff8a65;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Cinder Arcanist &amp;lt;span style=&amp;quot;background:rgba(220,80,30,0.18);border:1px solid rgba(220,80,30,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffccbc;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a4020;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Fire spell specialization · Cross-map card objective · Caster route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=20003|item=Magma Manteau|simple=yes}} + {{Item List|id=4429|item=Salamander Card|simple=yes}} + {{Item List|id=4433|item=Imp Card|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+4%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Bolt damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meteor Storm damage &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+15%&amp;lt;/strong&amp;gt; additional.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP consumption &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;-5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(40,8,4,0.95),rgba(18,4,2,0.98));border:2px solid rgba(255,90,40,0.46);border-left:5px solid #e03a1e;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#ff7043;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Volcanix Hex &amp;lt;span style=&amp;quot;background:rgba(255,90,40,0.22);border:1px solid rgba(255,90,40,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#ffe0b2;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#8a2010;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Battle-mage pressure · Fire retaliation · Flame Lord route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=15003|item=Magma Armor|simple=yes}} + {{Item List|id=4437|item=Magmaring Card|simple=yes}} + {{Item List|id=2678|item=Ring of the Flame Lord|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#ffccbc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire element resistance &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Earth monsters &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical attacks have a &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;3%&amp;lt;/strong&amp;gt; chance to auto-cast Fire Ball Lv.5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When attacking, has a small chance to gain &amp;lt;strong style=&amp;quot;color:#ffe0b2;&amp;quot;&amp;gt;ATK +20&amp;lt;/strong&amp;gt; for 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(34,10,4,0.55);border:1px solid rgba(255,90,40,0.22);border-radius:6px;color:#a05030;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#ff7043;&amp;quot;&amp;gt;Implementation note:&amp;lt;/strong&amp;gt; Volcanix Hex uses ordinary ATK/MATK, resistance, race/element damage, auto-cast, and temporary self-buff logic. It is designed to be implemented with standard rAthena item-script patterns.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(28,8,4,0.88);border:1px solid rgba(220,80,30,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Magma Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#ffccbc;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire magic damage +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP recovery +6% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +6% ~ +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance when casting: reduce next SP cost by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ═══════════════════════════════════════════════════════════&lt;br /&gt;
     ABYSS LAKE&lt;br /&gt;
════════════════════════════════════════════════════════════ --&amp;gt;&lt;br /&gt;
== Abyss Lake Fever Area ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(6,18,38,0.94),rgba(2,8,20,0.99));border:2px solid rgba(40,140,220,0.36);border-left:5px solid #64b5f6;border-radius:10px;padding:18px 22px 16px;margin:0 0 22px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#b3d4f8;font-size:0.90em;line-height:1.65;&amp;quot;&amp;gt;&lt;br /&gt;
Abyss Lake Fever focuses on Dragon hunting, boss pressure, Large-size targets, critical scaling, and high-value endgame farming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=15004|item=Dragonbone Armor|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon defense, HP, boss pressure.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Dragon kill momentum, Critical, ATK.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.85);border:1px solid rgba(40,140,220,0.28);border-radius:8px;padding:12px 14px;&amp;quot;&amp;gt;{{Item List|id=20004|item=Dragonbone Manteau|simple=yes}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#78909c;font-size:0.84em;&amp;quot;&amp;gt;Neutral reduction, Dragon resistance, Critical damage.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Set Bonus ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.92),rgba(2,8,20,0.98));border:1px solid rgba(40,140,220,0.30);border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.92em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:12px;&amp;quot;&amp;gt;⬡ Full Set Effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b3d4f8;font-size:0.92em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage against Dragon race +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;12%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received −&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Max HP +&amp;lt;strong style=&amp;quot;color:#e3f2fd;&amp;quot;&amp;gt;8%&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:10px;padding-top:10px;border-top:1px solid rgba(40,140,220,0.20);color:#546e7a;font-size:0.82em;&amp;quot;&amp;gt;⚠ Disabled on GvG / WoE flagged maps.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dragonbone Random Options ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 22px 0;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#64b5f6;padding:10px 14px;text-align:left;&amp;quot; | Positive Option Pool&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.40);color:#ffab91;padding:10px 14px;text-align:left;&amp;quot; | Drawback Option Pool&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#b3d4f8;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Dragon monsters +6% ~ +16%&lt;br /&gt;
* Damage to Boss monsters +3% ~ +10%&lt;br /&gt;
* Damage to Large monsters +4% ~ +12%&lt;br /&gt;
* Critical damage +5% ~ +14%&lt;br /&gt;
* HIT +10 ~ +30&lt;br /&gt;
* Damage received from Dragon monsters -4% ~ -12%&lt;br /&gt;
| style=&amp;quot;padding:12px 16px;color:#ffccbc;line-height:1.75;vertical-align:top;&amp;quot; |&lt;br /&gt;
* Damage to Small monsters -4% ~ -10%&lt;br /&gt;
* Critical Rate -2 ~ -8&lt;br /&gt;
* Max SP -3% ~ -8%&lt;br /&gt;
* Damage received from normal monsters +2% ~ +6%&lt;br /&gt;
* FLEE -5 ~ -20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Item Combos ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.94),rgba(2,8,20,0.98));border:2px solid rgba(40,140,220,0.38);border-left:5px solid #1976d2;border-radius:8px;padding:16px 20px;margin:0 0 14px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#64b5f6;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo I — Dragon&#039;s Blood &amp;lt;span style=&amp;quot;background:rgba(40,140,220,0.18);border:1px solid rgba(40,140,220,0.40);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#b3d4f8;&amp;quot;&amp;gt;Mid-Tier&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#1a5a90;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Dragon damage · Critical momentum · Yellow Acidus precision route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=4327|item=Yellow Acidus Card|simple=yes}} + {{Item List|id=5653|item=Ulle&#039;s Hat|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3d4f8;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Dragon monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+5%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+7&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After killing a Dragon monster, recover &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;2%&amp;lt;/strong&amp;gt; Max HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:12px;padding:10px 14px;background:rgba(4,14,32,0.55);border:1px solid rgba(40,140,220,0.22);border-radius:6px;color:#1a5a90;font-size:0.80em;line-height:1.60;&amp;quot;&amp;gt;⚙ &amp;lt;strong style=&amp;quot;color:#64b5f6;&amp;quot;&amp;gt;Item note:&amp;lt;/strong&amp;gt; Dragon&#039;s Blood now uses Yellow Acidus Card and Ulle&#039;s Hat to make the combo feel more naturally tied to Abyss Lake and dragon-hunting momentum.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(4,14,32,0.95),rgba(2,8,20,0.98));border:2px solid rgba(0,190,220,0.46);border-left:5px solid #0097a7;border-radius:8px;padding:16px 20px;margin:0 0 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#80deea;font-size:0.95em;letter-spacing:0.06em;text-transform:uppercase;&amp;quot;&amp;gt;🔗 Combo II — Drake&#039;s Legacy &amp;lt;span style=&amp;quot;background:rgba(0,190,220,0.22);border:1px solid rgba(0,190,220,0.50);border-radius:4px;padding:2px 8px;font-size:0.72em;color:#e1f5fe;&amp;quot;&amp;gt;Powerful&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#0c5060;font-size:0.80em;margin:8px 0 14px;font-style:italic;&amp;quot;&amp;gt;Boss breaker · Large target pressure · Bone Head execution route&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{Item List|id=22004|item=Dragonbone Shoes|simple=yes}} + {{Item List|id=2526|item=Nidhogg&#039;s Shadow Garb|simple=yes}} + {{Item List|id=5398|item=Bone Head|simple=yes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:12px 0;padding:8px 12px;background:rgba(0,140,160,0.10);border:1px solid rgba(0,160,180,0.22);border-radius:6px;color:#80cbc4;font-size:0.82em;line-height:1.55;&amp;quot;&amp;gt;⚠ Wearing Nidhogg&#039;s Shadow Garb replaces Dragonbone Manteau, so this combo is designed as an alternate boss-hunting route built around Dragonbone Shoes, not the full Dragonbone set.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:12px 0 0 18px;color:#b3e5fc;font-size:0.91em;line-height:1.80;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Large monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+12%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage against Boss monsters &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+8%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage received &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;-10%&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;+25&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore &amp;lt;strong style=&amp;quot;color:#e1f5fe;&amp;quot;&amp;gt;10%&amp;lt;/strong&amp;gt; DEF of Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abyss Lake Fever MVP ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:rgba(4,12,26,0.88);border:1px solid rgba(40,140,220,0.25);border-radius:8px;padding:14px 18px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#78909c;font-size:0.80em;font-weight:bold;letter-spacing:0.08em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Fever MVP Drop — Dragonbone Armor / Shoes / Manteau with Special Options&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0c8e8;font-size:0.89em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragon race damage +10% ~ +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Boss-type damage +3% ~ +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +8% ~ +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance on critical hit: ATK +15 for 10 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mythic Fever Combos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(30,10,42,0.94),rgba(10,4,18,0.99));border:2px solid rgba(220,120,255,0.34);border-left:5px solid #c060f0;border-radius:10px;padding:18px 22px 16px;margin:0 0 24px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;color:#d080ff;font-size:0.98em;letter-spacing:0.06em;text-transform:uppercase;margin-bottom:8px;&amp;quot;&amp;gt;Optional Prestige Layer&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#c8a0d8;font-size:0.90em;line-height:1.68;&amp;quot;&amp;gt;&lt;br /&gt;
MVP cards should not gate normal Fever progression. They are better reserved for a future Mythic layer: extremely rare, prestigious, and stronger than the normal Powerful combos. This keeps Fever progression playable while preserving the excitement of true MVP-card chase items.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 28px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Mythic Card&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#d0b0ff;padding:10px 14px;text-align:left;&amp;quot; | Suggested Mythic Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Moonlight Flower Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger movement, stronger Blind-on-dodge, higher ranged scaling.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Phreeoni Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Massive HIT and stronger DEF ignore against evasive/boss targets.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Doppelganger Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Higher ASPD and stronger Soul Strike / Spectral Echo procs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Kiel-D-01 Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | True after-cast-delay caster route.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Drake Card&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Stronger boss/Large DEF penetration and weapon freedom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== System Reference ==&lt;br /&gt;
&lt;br /&gt;
=== Fever Maps at a Glance ===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%;border-collapse:collapse;margin:0 0 24px 0;background:rgba(8,8,16,0.94);border:1px solid rgba(255,255,255,0.08);&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Set&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Core Identity&lt;br /&gt;
! style=&amp;quot;background:rgba(0,0,0,0.45);color:#b0b8d0;padding:10px 14px;text-align:left;&amp;quot; | Normal Combo Route&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#a5d6a7;&amp;quot; | Payon Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Forest&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | HP sustain, Brute/Plant hunting, Poison pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Bathory / Nine Tail + Eggyra&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#fff176;&amp;quot; | Sograt Desert&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sand&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | DEF, Sleep, Fire resistance, accuracy&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Sandman / Goblin Mask / Andre&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ce93d8;&amp;quot; | Glast Heim&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Shadow&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Undead/Demon hunting, SP economy, Shadow resistance&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Agav / Waste Stove + Bison Horn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#ff7043;&amp;quot; | Magma Dungeon&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Magma&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Fire resistance, kill sustain, hybrid fire pressure&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Salamander / Imp / Magmaring + Flame Lord&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#64b5f6;&amp;quot; | Abyss Lake&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragonbone&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Dragon hunting, boss pressure, Large targets&lt;br /&gt;
| style=&amp;quot;padding:10px 14px;color:#c0c0c0;&amp;quot; | Yellow Acidus + Ulle&#039;s Hat / Nidhogg + Bone Head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Implementation Notes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,rgba(10,12,24,0.94),rgba(4,6,14,0.99));border:1px solid rgba(255,255,255,0.08);border-radius:8px;padding:16px 20px;margin:0 0 28px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin:0;padding:0 0 0 18px;color:#b0b8d0;font-size:0.90em;line-height:1.75;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drawback options should be implemented as separate random-option IDs with negative effects in the option script.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Store option values as positive numbers and apply the negative sign inside the script where needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fever MVP equipment should not always be perfect. The best items should come from strong positive rolls with no drawback or with a harmless drawback for the player&#039;s build.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;GvG / WoE disable logic should be handled in the equip script or central Fever bonus controller.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamic Fields]]&lt;br /&gt;
* [[MVP Timer]]&lt;br /&gt;
* [[Random Options]]&lt;br /&gt;
* [[Extraction Fields]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Fields]]&lt;br /&gt;
[[Category:Fever System]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>